The Spinner as a weapon for Link when you use his amiibo!
edited 5th Nov '14 3:18:10 PM by tclittle
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."Finally got Agitha's level 3 parasol.
She still fights awful. She was cute in Twilight Princess but she should leave all of the fighting to her bugs.
Meanwhile I love Fi more than I thought I would. I'm sorry I ever doubted her...I love her YYYX attack where she flies forward with the big Hylian crest thingie. It's so good for clearing out space in front.
Been opening up spaces and collecting heart pieces almost obsessively and I'm neglecting Super Smash Bros for it...how unexpected.
You gotta believe me when I scare you away, all that I wish for is that you would stayAlso, it turns out that The Imprisoned is not only annoying—it's broken.
Sometimes after you do a Weak Point Smash and untarget it, your camera spins around like crazy.
And somehow, his toes can become untouchable so that you can't break them, but some hidden spot is still hittable so you have to wear him down by swinging blindly.
That stupid worm is the worst thing to ever happen in The Legend of Zelda ever.
You gotta believe me when I scare you away, all that I wish for is that you would stayEvery time you whittle his weak point down to half, he hides it again, goes worming around, stands up, and takes five shockwaves to put his toes back on before you can start breaking them again.
It'd only be if you had an attack that would take away more than half of his weak point that you could skip it. Fights with him would be so much faster if anything about him wasn't so stupidly slow.
You gotta believe me when I scare you away, all that I wish for is that you would stayOccasionally, if I time it right, I can knock his weak point down further than half, but he WILL start thrashing about when I take it that far.
One upside is that he still takes damage from special attacks if you use them to break his toes. Although, I prefer to preserve them for the later half of the fight, because those giant shockwaves are much harder to get around.
I think he's like that, due to his level being designed like that. The thrashing around was fine there, because after you knock off half his gauge, he'd use that invincibility time to get to an outpost, where you'd hit him with a Groosenator and finish off the other half of his weak point.
Unfortunately, this behaviour wasn't removed for his adventure mode incarnation, making him much harder to deal with.
By early part you mean 'Right up until his boss fight', right?
IMO Ghirahim was Zant done right. IIRC it's revealed pretty early on that he's the agent of a higher power, and he shares Zant's mixture of quirkiness and menace, but unlike Zant he manages both at the same time. Also they're both evil versions of Link's exposition fairy.
Bewitching Eyes

I really get bugged by that Cucco that appears out of nowhere and follows you around just so that you accidentally hit it and get it mad at you. It's either tsundere or just really stupid.
You gotta believe me when I scare you away, all that I wish for is that you would stay