Possible interest?
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialMay I cast my vote for "inspired by" rather than "set in" the Mass Effect universe?
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialTrying to avoid too many Human Aliens and Rubber-Forehead Aliens, huh?
Alright, I think we have enough interest for a signup. Here's a preliminary sheet to get you going (copy-paste friendly!), and some more info.
Your characters are inductees to a specialized Council Black Ops team, serving under a Spectre. Drawn from the respective militaries of your species, you enjoy limited immunities to act in Council Space at your commander's discretion, limited Council funding, and dark, dangerous missions crucial to Galactic wellbeing. You report directly to Captain Ansina Falix, a turian Spectre and captain of the interceptor Menae.
*'''Name:'''
*'''Race:''' Human, asari, krogan, turian, quarian and salarian are fine; other races you'll have to ask about.
*'''Rank:''' The rank
your character holds in the squad. I would like one Staff Sergeant and one Sergeant; your squad reports directly to a Spectre.
*'''Squad Role:''' Your specialty in the squad, if you have one. Includes medic, CQC, sharpshooting, or infiltration (digital or physical) skills.
*'''Skills:''' Use the classes of Mass Effect as a reference here. Pure tech and biotic specialists will be limited to one each.
*'''Weapons:''' I'm not going to be a super hardass on the weapons, or on ammo - assume we have a cache of pre-ME2 weapons. =) Anything but a pure soldier can only carry two guns at once, but I won't enforce the class restrictions from the games. Just specify assault rifle versus battle rifle, machine pistol versus heavy pistol, that kind of thing.
*'''Personality:''' What it says on the tin. Your character's attitude, general outlook, and degree of friendliness and squad cohesion go here.
*'''Backstory:''' Here, write a short paragraph detailing your character's life before they entered the squad. Where are they from, the homeworld or a colony? What is their service record like? As the inductees to the unit are hand-picked, a distinguished or long-running record is more likely to earn a place in a squad with this kind of freedom.
edited 18th Jul '14 12:45:28 AM by RedSavant
It's been fun.Hm... a minigun would probably be alright, but I'm inclined to call that a combat ability, in class terms, rather than tech or biotic. You could still have tech or biotic abilities, but you won't have access to the most powerful or complex ones from those two trees.
As for what you'd need to know from ME3... basically, everything Shepard said was going to happen did, and the entire galaxy is under attack by Reapers. The Council races are scrambling to get their defenses in line and aren't doing a very good job of it, and most of it boils down to 'why would we help you? We're getting destroyed over here' and 'well, what's in it for us?', as you might expect. The major point of the third game is that Liara and Shepard recover plans for a massive Prothean weapon called the Crucible that could destroy all the Reapers at once, and the Alliance's attempt to draw the races together to build the damn thing with any resources they can scrounge together. The Merae and your team is one such artifact-hunting group.
On a related note, I don't expect to mention Shepard much, if at all, in the roleplay. The state of the galaxy as a whole will be referred to, but not specifics of Shepard herself, except that she is female. My RP, my Shep. =)
edited 18th Jul '14 8:15:07 PM by RedSavant
It's been fun.

Signups are open.
Hey, folks. Would anyone be interested in a fairly plot-driven, high-stakes commando roleplay either set in or heavily inspired by the Mass Effect universe? I know the series' heyday has kind of passed, but I feel like there's a lot that could be done with the setting still.
I'm still working through it in my head, but I'd like to have a smallish number of players, a clear (if potentially changing) mission objective, and a risk of permadeath if things go wrong. I'm looking for a squad feel here, and a mission with do-or-die consequences, but that could potentially win the entire war.
In terms of the feel I'm looking for, think Aliens, the Ciaphas Cain books, and X-COM: Enemy Within - these soldiers are not getting paid nearly enough to deal with what they find on this mission, but they have no choice but to fight.
And we're launched!
edited 7th Aug '14 10:02:42 AM by RedSavant
It's been fun.