Madrugada
Since: Jan, 2001
#4: Jun 14th 2014 at 2:03:24 PM
Good suggestion.
Would there be a point in having a short prominent features list? I suppose if descriptions are short there would be little point in it, but if a lot is written a summary could be good.
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Total posts: 6

Okay, for most of the systems mentioned in Universal System, there is a "Pros and Cons" list.
The thing is, I'm not so sure if that's subjective - someone may just as well like the so-called "cons" and consider it a "pro" instead of the other way around and vice versa.
For example,it lists the fact that "customization is required for anything but free-form play" as a con of Fudge, where I know for the fact that Fudge is designed for free-form roleplaying, and thus, whomever wrote that missed the point of the system.
Another example: The "new rules in every genre book" listed as a con in GURPS, while I do see the point behind it in that it implies that the system's incomplete, is also a pro of the system due to the fact that the developers behind those books frequently Shown Their Work in all the supplements they write (for example, one book was noted to be one of the most scientific accurate books at the time via the scientific community, and another made it to at least one recommended readings in a literature course), and thus, is still frequently brought for ideas even if one doesn't use GURPS as their main system (which is kinda the intention anyway, I read somewhere).
I suggest, as a solution, to actually change those descriptions to brief summaries on what they're about instead of listing the pros and cons of them, like what it's currently formated as.