Welcome to the Trope Pantheons thread! Please read the rules:
- When writing a profile, take note of the following:
- The very first thing any contributor should do before working on an idea or a profile is to propose and nominate the idea on the Trope Pantheons discussion thread
. In the forums, you must discuss with other users on adding ideas and seek their approval with sound reasoning, a paragraph of reasoning to justify taking a trope should be sufficient. This is done to see if your proposal is the best representative and so, in case your profile is turned down, you do not waste time writing something that others might not find suitable. You can also get some assistance in the forum thread by either asking for help and those interested asking if they can help. Attempting to work on ideas without a nomination and at least one net thumbs-up will not be accepted regardless of how much you have written already. Submissions that are added without discussion are likely to be deleted and those who violate those rules by adding Pantheon content without discussion will get reported to the mods.
- If you feel the need to remove a character for some reason (poor quality, outdated titles, etcetera) and replace him/her with another or outright rework, please see what the other tropers think about this in the discussion thread before doing anything hasty. For reworks in particular, nominate the idea as you would with new characters or profiles. Use good reasoning to see if your idea can easily replace the character present without drawing out your statement or giving too ambiguous claims most do not understand.
- In the same vein, if you adopt a profile from another troper, it is recommended that you make an announcement that you have done so on the discussion thread
. More often than not, a trope that was reserved for something was given away to someone else. Check the Related tab on the top of a page to see if a trope or character has been reserved by a user, either in the Pantheon or the Sandbox sections.
- In the same vein, if you adopt a profile from another troper, it is recommended that you make an announcement that you have done so on the discussion thread
- If, for whatever reason, you are writing about a God who just happens to be a person in real life, just try to be very careful about what you decide to say. Do not try to make the editing seem too meta (self-referential) and use the creativity to create hypothetical scenarios towards fictional characters. Some real-life individuals, including content creators (fictional content created by them is still fair-game, but do not bring up the creators themselves in such cases), may be considered disqualified for profiles due to controversies that would make them concern the Rule of Cautious Editing Judgment. To determine where a current creator would be disqualified:
- Wait for at least a month after the latest significant update for a creator's controversy before any decision can be made. If a confirmation from the questioned creator (or associates) themselves occurs, then wait for a week.
- Immediate disqualification for either a guilty sentence in a significant court case against the creator, or evidence of consistently repeated, deliberate, and/or intentionally provocative hate speech and advocacy of dehumanizing perspectives, with lesser examples warranting caution instead.
- For creators with a clear persona of their character disclosed before any scandal, the persona can have a profile with no mentioning of their real-life information. Ambiguous existence of a persona would have to be discussed further hand for anything more decisive.
- For obvious reasons, gods cannot be followers, high priests, or heralds. The 'gods' have ascended meaning there is no need for said character to be a follower of another if they have ascended.
- No hype profiles, please. 'Hype Profiles' are profiles that have been made out of ongoing events and have not been around for a long time. This creates 'hype' due to popularity and certain elements either through certain scenes, memes, dramatic acting or considered overly awesome. They are not bad tropes but building a portfolio solely for that is a bad idea, as they do not say a thing about representing the trope best (unless it's those trope concepts that they are trying to embody for a long time)
- You can see one if the profile is only showing off how awesome they are or suddenly pushing how 'significant' they are thanks to the just very recent events rather than respecting the longstanding good representations of the trope. And usually having... minimum portfolio or flavor texts and being a bit too generalized or self-contained to events from within their home series instead of interacting with other Pantheon members.
- The very first thing any contributor should do before working on an idea or a profile is to propose and nominate the idea on the Trope Pantheons discussion thread
- When posting in the forum, take note of the following:
- When you suggest a God, please explain why they fit the trope. Not everyone is going to understand just "X should be the God of Y because they exemplify the trope" off the bat, especially if they're unfamiliar with the work.
- You must use the Trope Pantheons discussion thread
in the forums if you wish to add a new deity, story, something else of importance to the Trope Pantheon canon, or reworking an existing deity (be it simply improving their existing profile or changing their title).
- For new and reworked deities, 3
means the profile will have a one-week waiting period.
- For new and reworked deities, 4
is a 3 day waiting period.
- 5
is an automatic ascension for new and reworked deities.
- Speaking of reworks, for anyone that wants to improve such profiles, they have to review the current trope the character(s) has and see if it still holds up or if there is a better rep for their trope.
- For new and reworked deities, 3
- For adding new Treasures to The Great Treasury or new Dominions to the Dominions Expansion, the following rules apply:
- For new Treasures or Dominions, 3
is a 3 day waiting period.
- 4
is an automatic addition to the Great Treasury or Dominions.
- For new Treasures or Dominions, 3
- Do not repost a profile in the forums more than twice a day if noticeable changes have not been made in between. If a profile is posted a third time in a row without noticeable alterations, it will be downvoted. This is so spamming of no-effort profiles is less frequent and to prevent tropers from getting aggravated seeing the same profile over and over. The minimum acceptable change has to be one flavor text.
- The Pantheon is not a mouthpiece for you to voice your opinions on certain characters. You may like certain characters more than others, but do not make the mistake of making profiles for characters you like to look like Character Shilling.
- Every troper new to the Pantheon is barred from approving or downvoting profiles until they have ascended at least two profiles, this means avoiding the usage of "
" or "
".
- Do not include fan reception in any profiles. It has nothing to do with the character themselves and will create unnecessary conflict.
- Write a detailed explanation on why the character is the best candidate for the deity of that trope. If people disagree with you, do not force it on the people.
- Keep in mind that if you still want to try to find a trope for a particular character, you are only given three chances to find a particular trope for them. If a suggestion goes past three possible tropes, then it will come off as shoehorning a character into the Pantheon just for the sake of that character to be there.
- On a related note, even if a character does have a free trope being suggested, there is still a limit of three attempts for suggesting that character for that trope. If no one responds to that certain proposal after being posted three times, then it will get to the point where the idea will be seen as being shoehorned into the Pantheon. In addition, the idea needs to be considered acceptable and approved because they are good, not for the sake of pitying others. After all, no one is responding to their idea.
- You can also adopt a profile or idea to work on from another contributor by messaging a request to them (preferably through private messages). Even if you get their permission, you still have to announce your adoption to the forum. Note that if the idea wasn't nominated in the first place you still have to properly nominate it.
- When posting Pantheon related stuff to the wiki, take note of the following:
- Do not put a link to these Pantheon pages into the main wiki page. The moment you want to note in a trope example that the character is a God of this trope, do not do it. If you see leftovers of this practice, correct the situation by deleting the offending text. This goes for any non-Pantheon page. The only exception to this rule is if a page in the Pantheon could be confused for a page in Main, like Good Colors, Evil Colors and Pantheon.Good And Evil Colors.
- Do not bring things that would incite fights; hot topics and 'urgent' news are not pertinent to the Pantheon's mission. For example, the political scene and some really bad politicians. We are not here to fight each other, so don't suggest things that go in that direction, this is a fictional Pantheon after all.
- To add a Pantheon page for a certain work, 4 or more characters coming from the same series/franchise should be ascended before adding the page. For Creator specific pages, 4 deities coming from the same creator and 2 individual work pages coming from the same creator is the minimum to warrant a page.
- Do not create a trope page for a story until the story is fully completed.
- When writing a profile for a character, here are a few things to note:
- Please refer to Text Formatting Rules when writing a profile, since understanding how to make and edit site pages in general is a necessity for working on profiles or other Pantheon content. Additionally, if you are not experienced with English, refer to this forum page
, as proper English spelling and grammar is expected.
- All deities should be sorted by their divine ranking. Put Overdeities on the top of the page and Quasideities on the bottom. Also, be sure to add them in alphabetical order by their first/given name (can be reversed if it is Eastern ordered). For a group, if there is no official name for them all list down all their names by order of relevance or (if too long to list) title them as Insert Name Here Main Characters or some other identifiable title along the same lines.
- The maximum number of tropes that a god can have is two, but do not try to abuse that fact. If you need to use a second trope to specify a certain thing about their position, that can be excused either because said character represents their trope choice very well alongside the first trope. It is still generally encouraged to only have one trope.
- A trope can only belong to one profile at a time. The only time two profiles can share a trope is if there are explicit variations listed in the trope page proper (e.g. Muscle Angst is held by both Biscuit Krueger and Chihiro Fujisaki as the former represents "Too Much Muscle" and the latter represents "Not Enough Muscle")
- If the character you are about to add to a House already exists in another, make sure to mention that this person has spots in another House as well. Up to 2 places can be made for a deity at most.
- For a character's theme song, try to avoid calling it "Theme of God X" or "Theme of (Show where God X originates from)". If possible, try to find out if the song has an actual name through research. Most importantly, it has to be part of their series' official soundtracks from the media. Do not list songs that are made by fans or outside sources. If they were not specifically used as music for that specific character, then they do not count. Furthermore, it has to be a general theme specifically made for that characters' appearances, not some generic music that plays for many other instances not related to the character in question.
- For images, when adding an image for your chosen character, it is highly recommended to use a stylized image that embodies the character or renders that also highlight a character's behavior (such as cool poses). Most images should be from the main adaptations of the character unless the images from the other media are of a higher quality than the adaptation. Unless it is needed, do not use fanart for images. If you are, please attribute it to the original artist. Due to the website's dark mode, removing white backgrounds from an image is paramount. This website
is suggested to do the background removal. If an image you have takes up too many bytes, it is suggestible to use this site
to reduce the byte size. If the byte is still too big, run the compressed image through other sites (or even the same one) to compress even further. Use wikis to look for better images, as even wikis for the series might not contain good official images.
- Creativity is your friend. While it is not recommended to get too ditzy at your ideas, it is best that when writing a profile for a certain character, do you think of capable scenarios between X and Y. Tip: do not use shallow examples (X wields a sword and Y wields one too) and try to think of relationships that make sense (i.e those characters that are shout-outs for another).
- Please refer to Text Formatting Rules when writing a profile, since understanding how to make and edit site pages in general is a necessity for working on profiles or other Pantheon content. Additionally, if you are not experienced with English, refer to this forum page
- Pantheon Content:
- Some series or genres will eventually have greater representation in the Pantheon than others. This is unavoidable, but a little diversity helps to make you not look like a shill. Try to ensure that if you add a deity from a popular series, make sure that it is because they are a good representative for the trope in question, and not just because they are connected to another deity in their respective canon.
- As far as deities from actual mythologies, there is generally an expectation to build the profiles off interactions from fictional portrays rather than basing it entirely from the actual myth. Therefore, a mythological deity should be more of a Composite Character whose main identity is from the actual myth.
- Occasionally there will be Gods that carry a title without a trope. This is not forbidden, but it is well-advised not to abuse them. The only house where trope-less profiles are wholly allowed is the House of Food. Mainly due to most food items lacking tropes, and adding tropes about said foodstuffs is slightly unnecessary. However, the character being ascended for their choice of food, or food-related thing must be a decently good representative of said item. (i.e their Trademark Favorite Food, or something that they are closely associated with In-Universe, or both).
- For Dominions and Treasures profiles, always consider what made those places/objects popular in the first place. Were they plot-important, identifiable imagery or have a unique aspect of it? Do not just bring regular objects under the basis of following a certain canon.
- Do not write in self-promotion or blatant advertising. Minor references to something are fine but writing that clearly intends to advertise something will not be given toleration.
- Some series or genres will eventually have greater representation in the Pantheon than others. This is unavoidable, but a little diversity helps to make you not look like a shill. Try to ensure that if you add a deity from a popular series, make sure that it is because they are a good representative for the trope in question, and not just because they are connected to another deity in their respective canon.
- For Profile Standards:
- Flavor text is used to describe certain things about a character, place, or object. To avoid short ones, it is recommended to write flavor text with 4-7 sentences that can fill around 2 lines each. Be warned that adding too many sentences does not equal good flavor text as it is not an essay of sorts (unless words are substantial and do add to the overall line).
- Character Profiles of a certain person should have the following:
- A portfolio that contains at least 7 (at the minimum) tropes describing their character.
- Flavor text count for a deity profile should have by minimum, 10 (depending on if the character in question has enough relationships/characterization) to 15 with a maximum of 20-25 for an individual profile.
- On the other hand, group profiles (profiles of a group that has 4 or more members) have their maximum flavor text count to 15 minimum, giving individual lines for the other members of the group (unless the members are not as characterized) up to 30 at max.
- Dominion profiles of a certain place should have the following:
- A portfolio that contains at least 5 (at the minimum) tropes describing the context of the place.
- Flavor text count should range at least 10 to 15.
- Treasure profiles (inanimate objects without a trope) should have the following:
- A portfolio that contains at least 6 (at the minimum) tropes that describes the object itself.
- Flavor text count should be at least 7 flavor text up to 12 to constitute a treasure profile.
- Overdeity: Omnipotent-level Reality Warper deities capable of manipulating the entire universe (or at least the world) at will. Within their own universe they are believed to be omnipotent, or at least impossible-to-completely-destroy embodiments or concepts.
- Greater Gods: High-level Reality Warper deities that are extremely powerful (capable of destroying or changing anywhere from a large city to a planet at will) and very strong non-reality warpers capable of doing the same thing.
- Intermediate Gods: Deities at this level are capable of strong but specialized powers such as hydrokinesis, pyrokinesis, etc. without major drawbacks and low-level Reality Warper beings capable of affecting their immediate area at will.
- Lesser Gods: Capable of highly specific or little power on their own, or suffer from Power at a Price. However, they may be able to ruthlessly exploit their power or combine it with just being badass enough to make up for it.
- Demigods: Badass Normal citizens of the pantheon, making up for their lower status with strength, strategy, and/or planning.
- Quasideities: Any otherwise normal human, human equivalent, or below without any special powers or training will fall here.
- An image, if possible. Please use official art or a screenshot for a picture.
- Rank: This can range from Quasideity, Demigod, Lesser God, Intermediate God, Greater God, to Overdeity, based on the representation of power mentioned above.
- Symbol: An image or icon used to represent the deity.
- Theme Song: Official song (in other words, no fan music, regardless of quality) that usually is used in affiliation with the character. If the deity is a musician this will most likely be their Signature Song. If possible, give a link for reference, preferably on either a website like Soundcloud
or YouTube
.
- Alignment: Good, evil, neutral, etc. Forget about The Great Character Alignment Debate here; the Pantheon is one of the few places where you can assign Dungeons & Dragons alignments to characters that don't have an alignment system. After all, the Pantheon is based on D&D and is made for fun.
- For Pokémon deities only:
- Gender: Defines the gender of the Pokémon; if genderless, it instead defines what gender they identify as.
- Ability: Provides the Pokémon's ability. If they can Mega Evolve, the new ability is listed as well.
- Moves: Defines the four moves used by a Pokémon. A Z-Move may also be listed.
- Portfolio: Tropes associated with the character.
- Domains: Things that the character has influence over.
- Herald: Non-ascended loyal character that is from the same series as the ascended character.
- High Priest: Non-ascended like heralds, but not from the same series, and can serve as a worthy replacement in case the deity would be unavailable, incapacitated, dead, or otherwise incapable of carrying out their duties. They can be served as part-time workers in case the originals are busy with some jobs. Co-Godhood is accepted depending on the approval of the originals, usually if the co-deity is from the same series.
- Followers: Non-ascended characters that are not part of the Pantheon, but would probably worship this character by the fact that they share the ascended character's trope.
- Relationships between ascended characters go here with your chosen character, it goes something like this:
- Allies: Members of the Pantheon that are allies, those that share the same values as them and would theoretically be friends with them.
- Rivals: Members of the Pantheon that are rivals, people who may look at your character with suspicion or a challenge.
- Enemies: Members of the Pantheon that are foes, those who would see your chosen character as a threat, either from their perspective or yours.
- Additional Character Relationships: Members of the Pantheon that do not fit in various relationships (examples include Enemy Mine, Vitriolic Best Buds, Teeth-Clenched Teamwork, Headbutting Heroes, Friendly Enemy, Friendly Rival, Just Friends, etc.), allies, rivals, or enemies.
- Partner: Defines a partnership with an ascended deity and Mon-type. (if any)
- Feared by/Fears: A deity whom the members of the Pantheon notably fear or are feared by.
- Respected by/Respects: A deity whom the members of the Pantheon respect or are respected by.
- Opposed by/Opposes: Not necessarily the same as "Enemies", but this is used for any deity whom the members of the Pantheon directly oppose or are opposed by (basically the opposite of "Respects", "On Good Terms With", and/or "Commonality Connection") in terms of certain viewpoints, regardless of alignment.
- Pitied by/Pities: A deity whom the members of the Pantheon feel pity for or are found pitiable by.
- Conflicting Opinion: Sometimes, the Deities argue over specific themes and philosophies.
- OPTIONAL NOTE FOR CHARACTER RELATIONSHIPS: Should the list for Character relationships (IE. Allies, Enemies, etc.) become too big, categorize a certain number of characters to a specific group putting them on a sublist (One example: Luigi is from the same world as his brother Mario, hence Luigi should be fall under the Super Mario Bros sublist.)
- Add the Intro. The intro is made up of two trivia, the Ascension Text (or just the Ascension) and The Bio. Both are necessary, but which order you use for them may vary depending on the profile in question. It may be better for one profile to have The Bio first and the Ascension second or vice-versa, although for the most part, the order is irrelevant:
- The Ascension Text: This is the story of how the character got into the Pantheon and/or was ascended. There are many ways for this to happen. They may be tricked into it or have simply wandered into the Pantheon, they may have had an already ascended character bring them in, they may already be in the Pantheon (via being another deity's Herald or sharing a trope) and got "promoted", or some combination of the above. Anything is possible in the Pantheon, so use your imagination, but try to incorporate their trope into the story, if possible.
- The Bio: A brief synopsis of the character's backstory. No need for the character's entire life/production history, but just give enough that those who don't know the character can get an idea of how the character works.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple more.
- Note: Standard amount of flavor text for Deities/Characters is 10-15 (15-20 for group profiles) at minimum to 20-25 (30 for group profiles) at maximum.
- An image, if possible. Please use official art or a screenshot for a picture.
- Theme Song (Optional): Not important as compared to Deity and Dominion profiles but a notable mention if there is an accompanying song in use with the object.
- Alignment: Refers to the dominion's role in their story, be it those used by villains or used by the Player Character.
- Portfolio: Tropes associated with the dominion.
- Domains: Things that the place has links to.
- Relationships (Optional): Unless the location has a connection with a specific deity, relationships are optional and may not be required. However, if there are deities linked to the same series as to where the dominion is linked to, note them using the relationships, this includes deities that theoretically have interest with said dominion, good or evil otherwise.
- Add the Intro. Here the introduction of the Dominion is added with some tidbits regarding the origins of its' creation and usage in the story. You can also add what made it popular/iconic/important here.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple more.
- Note: Standard amount of flavor text for Dominions is 10 at minimum to 15 at maximum.
- An image, if possible. Please use official art or a screenshot for a picture.
- Appearance: A shortened description of the item's looks with some notable features also mentioned.
- Class: Refer to the Treasure Classification System in the Great Treasury.
- Alignment: Refers to the objects' role in their story, be it those used by villains or used by the Player Character.
- Theme Song (Optional): Not important as compared to Deity and Dominion profiles but a notable mention if there is an accompanying song in use with the object.
- Museum Check: A note that says whether the item is viewable by the public.
- Portfolio: Tropes associated with the item.
- Domains: Things that the item has links to.
- Relationships (Optional): Unless the item has a connection with a specific deity, relationships are optional and may not be required. However, if there are deities linked to the same series as to where the item is linked to (especially the original owner of the item), note them using the relationships, this includes deities that theoretically have interest with said object, good or evil otherwise.
- Add the Intro. Here the introduction of the Treasure is added with some tidbits regarding the origins of its' creation and usage in the story. You can also add what made it popular/iconic/important here.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple more.
- Note: Standard amount of flavor text for Treasures is 7 at minimum to 12 at maximum.
Edited by Tabs on Jun 24th 2024 at 7:51:43 AM
Any more material for Chaotix as a whole (not including other Sonic stuff)? Also, first draft of Kyle's mom. Interesting plot points from South Park episodes I missed that could be used for some more interactions? Other Canadian deities to make interactions for all three, given their ties
The Chaotixmembers, Gods of the Comic Trio (In general: Team Chaotix, Chaotix Crew, Chaotix Detective Agency; Vector: Croc, Mr. Vector, The Smart One, Vector Man; Espio: Chameleon, Espio Man; Charmy: The Little Terror, Charmy Man, Charlemagne, Charmy the FUCKIN' Bee, That BEE-atch)

- Note: Rework
- Halls: Trios (House of Communities and Solitude) and Personality Pairings (House of Personality)
- Lesser Gods
- Symbol: The Chaotix Detective Agency office
- Theme Music: Their titular theme from Sonic Heroes
- Espio: Come On Mr. Sonic
- Espio: Come On Mr. Sonic
- Alignment: True Neutral as an organization. Individually Vector is Neutral Good, Espio Lawful Good and Charmy Chaotic Good
- Portfolio
- The team: Bunny-Ears Lawyer, Perpetual Poverty, Their Music Is So Bad It Damages Eggman Robots, Primary Motive Is Cash, Comic Trio, Anti-Hero Team, Fighting Evil For A Paycheck, Argue With Each Other But Are Still Friends, Intergenerational Friendship, Nice, Mean, and In-Between
- Vector: Face of a Thug, Genius Ditz, Shamelessy Into Money Though A Good Person, Large and in Charge, Butt-Monkey, Hinted To Have A Thing With Vanilla, A Hammy Loudmouth, Manchild, The Big Guy
- Espio: The Comically Serious, Perpetual Frowner, Ninja Because It's Cool, The Reasonable One yet Not So Above It All, Purple Is Powerful, Good Is Not Soft, Can Blend In The Background As A Chameleon, Name Is Short For Espionage, Wall Crawl, Yellow Eyes of Sneakiness
- Charmy: Bratty Half-Pint, Beware My Stinger Tail Despite Being Male, Likes Sweet Food, Kid-Appeal Character, Vibrant Orange, Supposedly Has Excellent Tracking Skills, Thinks Shadow Is Awesome, Cheerful Child, Beware the Silly Ones
- Domains: Teams, Jobs, Poverty, Trios, Comedy (in general), Ninjas, Voices of Reason, Camoflague, Competency, Chameleons (Espio), Leadership, Money, Strength, Crocodiles (Vector), Half-Pints, Annoyances, Bees, Kids (Charmy)
- Varying relationship with: Eugene H Krabs (opposed by Espio and Charmy, but Friendly Rivalry with Vector)
- Interested in: Hank, Zoroark (Espio)
- Allies
- Sonicverse Deities: Sonic the Hedgehog, Shadow the Hedgehog (especially for Charmy), Miles "Tails" Prower, Knuckles the Echidna, Silver the Hedgehog (mostly in Espio's case), Mighty the Armadillo, Shortfuse The Cybernik, Cream the Rabbit
- Others: Shotaro Hidari & Philip, The Penguins of Madagascar, Barry B Benson
- Vector: Steve Irwin, Feraligatr
- Espio: The Hall of Ninja, Shinobi and Kunoichi, Hidden Phantom, Applejack, Johnny Appleseed
- Charmy: Scrappy Doo, Yotsuba Koiwai, Princess Bean
- On good terms with: The Ed boys (in general, though Eddy and Double D are partial to Vector and Espio specifically), the Hall of Detectives as a whole (Team Chaotix as a whole), good and most neutral-aligned members of the House of Musicality like PaRappa (Vector), Leo, Benson (Espio), Mokuba Kaiba (Charmy)
- On speaking terms with: Gerald Robotnik (in general), Jesse Pinkman (Charmy)
- Rivals: The Team Rocket trio (Team Chaotix in general), Montgomery Gator, Wario (Vector; friendly with the latter)
- Enemies
- Sonicverse Deities: Dr Ivo "Eggman" Robotnik, Metal Sonic, Black Doom, Nack The Weasel, Infinite, basically any of the omnicidal and/or completely evil Sonic deities
- Other: The Radiance (mainly Charmy), Dawn Bellwether, Moneybags, Courtney Gears, Davros and the Daleks
- Vector: Generally evil members of the House of Musicality like Ember McLain, the Dazzlings, King K. Rool, The Enormous Crocodile
- Charmy: Fritz von Meyer, Queen Sectonia, Eddy's brother
- Opposes: Drug dealers like Walter White (in general, but especially Charmy)
- Wary of: Ramon, Tick Tock (Vector)
- Sitcom Arch-Nemesis with: Cacofonix, Squidward Tentacles (in general, but mainly Vector)
- Team Chaotix are a detective agency often looking for a job in order to support themselves and tend to get involved in shenanigans, sometimes at their own expense. Regardless, they usually aren't seen apart and get the job done, if only to get a paycheck. They're usually not involved with major events that Sonic and his friends do so, and they do heroism for money, however occasionally get dragged in for cases pro bono. Memorably, they were working for Dr Eggman to try and expose/deal with Metal Sonic going rogue, only to kick his ass when he had the gall to say he'd pay them after he rules the world. Their first appearance was in Knuckles' Chaotix though the exact canonicity of that game is debated. Vector is the bombastic schemer, Espio plays the exasperated straight man and Charmy the dumb follower.
- Applies to Team Chaotix
- The trio ascended under the trope of Comic Trio, something straight man Espio wasn't too thrilled about. They settled their temple, which is just their office, close to the House of Jobs and Profession given their work as private detectives. They usually aren't directly approached when it comes to requests and often get them via mail that's sent to them. While the Chaotix organization originally included Mighty the Armadillo, things have changed a bit and the former three are considered the primary members of the group...maybe. Their debut game's canonicity is again, debated. In spite of the changes, Knuckles remains on good terms with the three, as does Mighty. How do they feel about other deities in the Sonic universe?
- While they aren't actively against the Eggman Empire they've been a thorn in Dr Eggman's side, more actively in the "Fleetway" continuity (of course, Robotnik is nastier there), along with the time he actually took over the world. However they've also helped him a little bit dealing with a traitorous Metal Sonic and Eggman Nega causing problems. With the latter scenario, Espio ended up teaming up with Silver in pursuing Nega's Chao abduction and the two ended up forming a bond with Silver looking up to him. It's implied Vector might have a thing for Cream's mom Vanilla, something Cream hasn't commented on.
- Charmy the Bee is a massive fanboy of Shadow the Hedgehog, something that would probably get on his nerves if he spent that much time with him. Of Team Chaotix, Shadow probably gets along the most with Espio the Chameleon, even if they initially got off to a rough start. They worked together during the Black Arms invasion, getting into Eggman's computer and proving they have have pretty good chemistry. Due to Espio's serious personality it's not surprising he gels well with Shadow, even if he's not as close a friend as Rogue and E-123 Omega are. That being said, there's a friction regarding Sonic the Comic's "unofficially official" continuation. In that continuity Shadow was a close friend of Dr Kintobor and witnessed his transformation, loathing Team Chaotix and Sonic for their hand in it and being grimly loyal to that Robotnik's endgame. His actions led to their home the Special Zone being destroyed. That being said, Dr. Kintobor developed a copy of his brainwaves, into Shadow II, a heroic program that became a friend of both Espio as well as the Kintobor Computer program and defends the Internet from Robotnik's virus programs.
- Any of the omnicidal and/or pure evil Sonic villains are naturally going to have them as an enemy, pretty much by default. However they have special umbridge with Black Doom, as not only did they help Shadow with Doom but they also managed to hack the Space Colony ARK's computer and reveal Professor Gerald's secret message to Shadow in order to give him the strength to overcome Doom's control and face him in combat. Black Doom is not happy that those goofs had a role in his first defeat, and with the bleakness of his goal they take pride in that. Speaking of Professor Gerald, Team Chaotix is a bit conflicted. On one hand, he created Shadow and set things up to stop the Black Arms. On the other, he had lost his mind after Maria's death and his plans almost destroyed the world. Now lucid he thanks them for their help but also admits they're free to critique him.
- In one continuity, Nack (well, Fang as he's calling himself now) used to be a member but he ended up betraying the group to the Brotherhood of Metallix...who decided they no longer needed his services, or life for that matter. He was crafty as ever and got out of dodge but they're still angry he turned on them for money. The Chaotix tend to be more argumentative and distant with each other in that continuity. There they were formed to be guardians of the Special Zone by the enigmatic Omni-Viewer. They were also unfortunately stuck in the unenviable position of helping Sonic cause Dr Kintobor's transformation into Robotnik when the Brotherhood removed the rotten egg that served as the catalyst, since they managed to take over in the timeline where Robotnik didn't exist to add the self-destruct contingency. This iteration of Metal takes a lot after the Daleks...and obviously they're going to be enemies of them and Davros, but this just adds more reason to oppose them.
- If anyone were to contest them having the trope of Comic Trio, it's probably Ed, Edd and Eddy. While Ed isn't that similar to Charmy, Edd and especially Eddy are similar to Espio and Vector. Edd and Espio are voices of reason while Eddy and Vector are the greedy schemers. Mind you, they aren't rivals since even if they have different things they're pursuing both trios have taken a liking to them. Rather their actual rivals in the field of "who does Comic Trio best" are the ever funny group of criminals Jessie, James and Meowth. Some of the latter's schemes of stealing Pokemon or other valuables end up being cases Team Chaotix takes up trying to solve, and there was one instance where James lobbed a Pokeball at Vector only to be annoyed since they aren't Pokemon.
- They have a number of talents, though singing is not one of them. For a lack of a better term, they are terrible musicians. During a talent show competition, they were asked to perform a song in front of others. The performance ended with the speakers destroyed, some glass windows broken, and them scoring zero points from the unfazed judges. The trio still get on Squidward and Cacofonix's case for bad singing, resulting in a bunch of arguments between the five of them. At one point, Vector was seen riding a green and black bike known as the Hard Boiled. He, alongside Espio and Charmy, subsequently crossed paths with Shotaro Hidari & Philip, who owned a bike known as HardBoilder. Since then, they have been working together on any cases that befall the Pantheon (though in Chaotix's end, it's for money).
- The Chaotix didn't ascend under a detective-related trope but as it is their main vocation, they have their pockets in the Hall of Detectives. That said, how good they are at actually being detectives is something of a debate in that hall. Team Chaotix ultimately has a professional relationship with the other detective deities there, probably helped by there aren't really any evil residents in the hall asides from Clarice's book-exclusive Face–Heel Turn. Basil and Dawson probably get along with them the most as they're also animal detectives, though the size difference is noticable. Their detective agency has a good relationship with the similarly comical yet also quite competent penguins who managed to bust their way out of the New York zoo. They're also, funnily enough, on good terms with Barry B Benson because they could use a good lawyer and he has experience helping out other species with rights. Yes, Espio is well-aware of the absurdity, but being with Vector and especially another bee like Charmy it's not that relatively absurd.
- While the individual Chaotix members are ultimately heroic, their organization is strictly neutral and they do not take kindly for cheapskates worming their way out of a proper payment. For example, Mr Krabs trying to push for paying the minimum or even less. With Vector's own love of money he sees the crab as more of a friendly rival, but his team-mates are only exasperated. Moneybags had a more universally negative opinion ever since he scammed them into getting access to a bridge in order to pursue their recent case, leading to a chance and getting recompense for his exorbiant prices. The trio are not fond of Dawn Bellwether ever since they exposed her recent disinformation campaign to hurt the reputation of predator animals, along with some tasteless comments on crocodilians.
- The trio ascended under the trope of Comic Trio, something straight man Espio wasn't too thrilled about. They settled their temple, which is just their office, close to the House of Jobs and Profession given their work as private detectives. They usually aren't directly approached when it comes to requests and often get them via mail that's sent to them. While the Chaotix organization originally included Mighty the Armadillo, things have changed a bit and the former three are considered the primary members of the group...maybe. Their debut game's canonicity is again, debated. In spite of the changes, Knuckles remains on good terms with the three, as does Mighty. How do they feel about other deities in the Sonic universe?
- Applies to Vector the Crocodile
- Vector the Crocodile is the leader of Team Chaotix, even if Espio is the more competent one and straight man of the group. He has a tough looking appearance but is really kind of a softie with a big heart and big stomach. Also, a big vacancy in his wallet. He's the one most interested in earning dough, though like the other two he will take free cases if he thinks they really deserve it. Even if he seems like a Dumb Muscle he's actually pretty good at the actual detective work and is a fast learner. A rumor later broke out that whenever people have a hard time finding the House of Machinery and Technology, Vector would help them "FIND THE COMPUTER ROOM!". His actual skill with computers is more debated, though they are definitely there if we consider his UK version that's more of an obvious tech expert. A more confirmed rumor is his speed at mastering video games, like Super Monkey Ball. Sometimes he competes with other deities in arcade machines of the House of Gaming, trying to get the high score.
- Crocodiles don't tend to have a good reputation, but you can't say Vector's mean or aggressive...unless you screw him over financially, of course. As Tiana and Naveem commented, he is closer to Louis than Tick Tock in personality. Vector's hoping to meet the jazz-loving alligator one day and while Vector's terrible at rock music, the couple think he could have some hope yet at other genres like jazz. He doesn't mind the more aggressive crocodilians, mind you, though he makes an obvious exception for the Enormous Crocodile since he wants to eat kids; he just thinks its safer to keep his distance from the likes of Ramon and Tick Tock. Like most crocs he's fond of Steve Irwin as a nice guy who gives someone with his mug the time of the day. He's also friends with Feraligatr, though this was in part because Espio was getting along with another Water type starter and he wanted to get in on it, so to speak.
- Believes he has a great singing voice, something few deities believe in. Questionable at best musical skills asides, he's still the most fond of music and he enjoys band performances at the House of Musicality. Interestingly in some very early drafts of the Sonic franchise he was considered to be part of a band with Sonic. Generally so long as you're not a bad person he enjoys the tunes in that house, and has been trying to get involved in rythmn games with PaRappa the rapper. On the flip side, he's not fan of deities like the Dazzlings or the ghost Ember since they use music for evil. However he does feel a little bad for Ember McClain due to her backstory of being stood up by her boyfriend and getting killed in a house fire. Due to her genocidal plans towards organic life Courtney Gears is any enemy to all Team Chaotix and not Vector more specifically.
- With his passion for music he's seen as the "good guy alternative" to Montgomery Gator, though Monty insists he's a way better singer and the two try to one-up each other. As much of an asshole as Monty is Vector reckons that he's better than King K Rool, a wicked though by most measures eccentric crocodilian king who's schemes are something people have been calling the Chaotix agency to investigate. Vector's clearly on the case, musing that King K Rool "gives us honest reptiles a bad name". Some also think he's a more consistently heroic version of Wario, but Vector thinks that's a stretch as love of money and comedic personality asides he doesn't think they have much in common. The two do enjoy trying to beat each other in money-making schemes. Though the croc thinks he's a bit crude and greedy even for his tastes at times, he also really got into WarioWare games.
- Applies to Espio the Chameleon
- Espio the Chameleon is the straight man of the group and probably the most competent member of the Chaotix. A ninja who performs stealth ops for the Chaotix, he prefers not to use his skills for dishonorable means, but is often goaded into doing so by his colleagues. He has a taste for apples, and occassionally hangs out with Applejack and Johnny Appleseed when in a good mood. His favorite food, however, is dangonote . The consummate straight man of the group, though he's not above personal quirks like getting really in-character playing the role of a poet...his poetry leaves a lot to be desired. But hey, it's a palate cleanser if you've hear Vogon poetry! He also struggles with technology.
- Espio has a stoic and cold personality, but he's not aloof; he's always ready to help Sonic or Shadow when necessary. He has a strong moral code and a serious demeanor, believing evil must die. Sure, he's no Punisher, but leaving Eggman Nega in the Ifrit's dimension for his actions shows he has no problem killing villains. Of course this ruthless aspect shouldn't be too surprising from a ninja. The chameleon has taken up training for his ninja skills, he can be seen alongside other good-aligned ninjas such as Ryu Hayabusa. Fortunately, none of the Hall of Ninja, Shinobi and Kunoichi are evil. One of his friends there is another literally cold-blooded ninja, that being the Frog Ninja Greninja. Due to the shrinking technology of "Fleetway" Nack the Weasel he has expressed interest in Hank's Pym Particles as a potential counter.
- He's a chameleon, which complements the stealthy nature of a ninja quite well. This means he can change the colors of his body to match his surroundings, and as the fastest of the group it proves quite effective. Like any self-respecting lizard he is able to stick and climb on surfaces, and he also possesses the elongated tongue of a chameleon too. Because of these skills he was interested Hank the octopus' ability to blend as well, along with Zoroark's Illusion ability. Granted, Espio can't disguise himself as something else, but that just makes the Dark type's illusionist powers all the more interesting to him. Espio wondered if somehow Leo had some chameleon DNA in him with his tongue, though he claims to be a tuatara. On closer inspection Espio thinks he might've been an iguana instead misidentified as he doesn't really fit a tuatara's description. The two generally get along, Espio musing Leo is rather down to earth.
- As the Straight Man in a Comic Trio he often tries to call out Vector and Charmy's foibles and mistakes, only to be ignored. They're still his friends at the end of the day, but it's a Vitriolic Best Buds relationship and he tends to be exasperated by their antics. He has talked about his experiences with Benson, musing that they're sick of how inept their companions can be but at the same time wouldn't trade them for the world. In the pre-Super Genesis Wave continuity, he had ties to the Iron Dominion through his mother and was acting as a spy, though he was very much forced to do so and glad their hold on the the Shinobi Clan was severed. Hidden Phantom, having once reluctantly worked for an authoritarian regime, asking him if he wanted to talk about it. Espio's response was "not really" though he did want to learn some more ninja skills from him and train alongside the Reploid. They two have gotten along in their training with their serious and stoic personas making them good partners while training. Nack/Fang/whatever he's calling himself pointed his Archie self's treachery in an act of spite, however Vector defended his friend saying he was forced to do so to protect his family while the mercenary betrayed them for money.
- Applies to Charmy Bee
- The kid of the group is six year old Charmy Bee. He spends most of his time being a crazy little kid; hyperactive and constantly getting on Vector's nerves. He's able to fly fast enough to break the sound barrier, and despite being somewhat annoying the other Chaotix members care for him like a little brother. Despite making jokes at their expense he looks up to Vector and Espio like one would for a big brother. Him and Mokuba are amicable to one another because of their positive outlook towards their bros, though with Team Chaotix it's more a found family. At one point he attacked Eddy's brother for how awful a brother he was, and a general Jerkass and Child Hater. Some believe his age was retconned as he was initially described as 16 in the guidebook of Knuckles' Chaotix but is 6 in Sonic Heroes. However this is more a mistranslation and this major discrepancy isn't present in the original Japanese. The Archie comics didn't get the memo and in the original continuity his shift to a more game-accurate personality involved brain damage via the Egg Grapes. He really doesn't like to talk about it.
- Charmy Bee is an excitable insect partly because of an overall hyperactive personality, but also partly because he's a young child. When left to his own devices outside of Team Chaotix, he tends to wander around and do his own thing in the House of Childhood and Adolescence. Charmy and Yotsuba are friendly with one another as they're both quite cheerful kids. His favorite food is sweets, as you'd expect for someone that's both a kid and a bee. He can get on some deity's nerves and compared to the other two he's a more divisive character. Charmy is one of few who really gets along with Scrappy Doo, since they're both precoucious scrappers kind of in over their head and kind of annoying to their friends, but no less of one. Well, in most continuities...he is somehow even more insufferable to those around him in the Fleetway comics.
- Part of the alliance between Barry B Benson and Team Chaotix is down to both Barry and Charmy being Virtuous Bees, though Barry is more of the straight man Charmy's wack antics. Despite being male they both have stingers and unfortunately for Dr Eggman Charmy's stinger doesn't break off. Nicolas Cage wasn't too thrilled to hear that another bee has ascended via Charmy. Although Charmy isn't threatening, he does come as a bit annoying, which didn't help Cage in that regard. That being said, Charmy doesn't have anything good to say about Fritz von Meyer and Queen Sectonia as he finds them to be bad bees. Due to being an insect, he is susceptible to the effect of the Radiance, encouraging Vector and Espio to be protective of him whenever the cruel goddess is brought up as a point of discussion. In the Fleetway comics bees managed to figure out how to turn lead to gold. The House of Crime and Transgressions had some spit takes upon learning that Charmy, of all people once beat a criminal mastermind through a mass buyout.
- Surprisingly enough, he has some ties to the House of Royalty by way of the UK comics continuity as his mother is a literal queen bee. However he'd rather go on adventures and not bring it up. Occasionally him and Princess Bean go sneak off to adventures, though she'll admit he sometimes gets on her nerves. This isn't the only continuity he's part of royalty. Oddly enough, there he had a friend who died of an overdose of Lemon Sundrop Dandelion...yes, really. Since Team Chaotix are detectives they sometimes investigate potential drug deals, but Charmy has a personal motive to oppose drug dealers like Walter White. He's decided to leave Jesse Pinkman alone as he's trying to move on from his past with drugs and he has a strong protective instinct regarding kids.
No
s mode
Sheila Brofloski, Goddess of Jewish Mother Stereotypes (Carol, S-WOW Titty Bang, "a big fat bitch")

- Note: Adopted from Breeze Bender
- Hall: Mothers (House of Family and Relatives)
- Quasideity
- Symbol: A protest picket sign with "what what what?!" etched onto it
- Theme Song: Kyle's Mom's A Bitch
(at her expense), The Brofloskis
- Alignment: Lawful Neutral (dipped into Lawful Evil during the events of the movie)
- Portfolio: Rabble Rouser, Knight Templar Jewish Mother, Initially An Unpleasant Marge Simpson Expy Obnoxious Entitled Housewife, Moral Guardians, Used To Be One ABSOLUTE BITCH And One Of The Main Villains In The Movie, Realizing What A Bitch She Was And Turning Over A New Leaf (albeit being Easily Forgiven), Happily Married, Her Husband Is More Conventionally Attractive, former Jerkass, current Jerk with a Heart of Gold, Former Teen Rebel, Fiery Redhead
- Domains: Mothers, Moral Guardians, Protests, Overprotectiveness, Judaism
- Heralds: Her husband Gerald and their other (adoptive) son Ike
- Allies: Kyle Brofloski (her son, even if they don't always see eye to eye), Marge Simpson, Ned Flanders (initially on poor terms with), Son Chi-Chi, Anna Nishikinomiya, Marzipan
- On speaking terms with: Stan Smith, Kenny McCormick, Leopold Butters Stotch (formerly on poor terms, or even enemies during the movie), Satan (South Park)
- Rival: Lois Griffin
- Enemies: Nazis by default (or closely adjacent like Adenoid Hynkel), Robbie Rotten (though she respects his actor), ManBearPig, SCP-993, SCP-3288
- Former enemies: Terrence and Philip
- Opposes: Anti-semites in general (especially Eric Cartman), Krusty the Clown, Peter and Stewie Griffin
- On poor terms with: The Hall of Mature Humor (excluding her son and his friends, of course), The Angry Video Game Nerd, Elvira (one-sided)
- Difficult relationship with: All Canadian deities, notably Wade Wilson/Deadpool
- The mother of Kyle and wife of Gerald Brofloski, Sheila Brofloski fits the characterization of a stereotypical Jewish Mother. Overbearing, highly opinionated and persistently interfering in her children's lives, are simplified ways of describing Kyle's mom. Eric Cartman refers to her as "a big fat bitch" and while that's "pot calling the kettle black" territory he's proven right on a number of occasions. She's one of the show's longest-running Moral Guardians, going to extreme lengths for a cause. Nowadays she's more a secondary character, but in the early seasons she was pretty prominently bossy. Despite her obnoxious behavior it's done mainly out of concern for her kids, and as far as the South Park parents go she has a pretty good marriage with Gerald.
- Sheila Brofloski's ascension was a response to the decision to ascend Terrance and Phillip to One-Joke Fake Show. It was certainly the lesser of two evils compared to bringing the Itchy and Scratchy Show, as far as she was concerned, but she wasn't happy with it and pushed her way to complain. This made some in the Trope Pantheon nervous as they were getting flashbacks to South Park: Bigger, Longer & Uncut. Kyle worried for a bit that his mom was going to start falling back into old habits, only for Sheila to explain that no, she just wanted to keep tabs on Kyle and make sure they don't encourage bad behavior with the children in the pantheon. It didn't take too long to discern the real reason why is that she wanted to be more involved in her son's life and see what the fuss of the Trope Pantheon was. Since she fits many of the stereotypes of a Jewish Mother, asides from the fact she doesn't have adult children yet, she was considered a good fit for the Jewish Mother trope.
- To make a long story short on her role in the movie, Sheila escalated to outright villainy in the movie due to blaming Terrance and Phillip for a child's death by imitating a stunt on "Asses on Fire"note . A regular soapbox escalated into a full-fledged war with Canada, rather ironic persecution of Canadians for someone of her belief, and summoning Satan by accident via killing Terrance and Phillip. However she also realied she was doing way more harm towards kids than protecting them and turned a new leaf, having dropped her Knight Templar tendencies. The Reset Button undid the damage she caused and she's never been remotely as bad, but it has still cast a shadow over her reputation. She still has a difficult relationship with other Canadian deities, which she fully admits she's to blame from, but has avoided any prejudice towards them. She has an interestingly strained view on Deadpool as while he's textbook Crass Canuck he's also loving father who is trying to keep his daughter from being involved with his line of work, which is one aspect of his character Sheila does respect.
- Being Jewish, she's not a fan of any anti-semites. Unfortunately one of her son's "friends" is Eric Cartman, who's rivalry with her son is legendary. That being said, the beef is mainly between the two and Eric is still allowed to be invited into their house when Kyle wants to...the kids have an interesting relationship. By default, she considers all Nazi deities to be an enemy, but as one overly bearing and moralizing mother the pantheon's Nazis have the "well that's just typical" response. Some have tried to point out hypocrisy given the events the movie, which even involved Canadians in death camps, however Sheila has defended her outrage at them by saying she realized how horrible she was acting and this is partly why she is trying to be more vocal opposing them. On a lesser note, she's not exactly proud of her past as a New Jersey Hard-Drinking Party Girl. Some have made jokes at her being a stereotypical self-hating...New Jerseyian.
- Often mingles with other cartoon moms, mainly Marge. It's considered a bit ironic in hindsight, given Sheila Brofloski was initially invisioned as a Corrupted Character Copy of Marge Simpson. A beehive-sporting family woman with a disapproving Verbal Tic who despises profanity in kid's entertainment, however Marge was misguided at her worst while Sheila was a real control freak. However after Sheila mellowed out she's more of a straight Expy of Marge and with the accord that their sons found during the events of Cartoon Wars it has given them more of a motivation to hang out and discuss moral issues, motherhood and other general stuff. One understated similarity they would rather not bring up is their Covert Pervert tendencies regarding their sex life with their hubbies. For as publically prudish as Sheila is she and Gerald get up to some interesting role play behind closed doors. This went sideways once when Ike caught them in roleplay and thought his mother was sleeping with the UPS delivery man. The whole thing escalated into chaos tying into a modernized take on the Cheating with the Milkman trope.
- While Sheila did get along with Marge, she has more of an adverserial relationship with Lois Griffin. This is due in part due to being the more hypocritical of the three, while also possessing a similar moralizing streak. Sheila was interested to learn that she was part Jewish through her mother and some of her ventures, but the two often get into some catty arguments and trying to prove they're better from one another. For most it comes off as "rabble rabble rabble" and compared to the beef that Peter and Homer have more passive-aggressive than anything. Speaking of Peter, Sheila isn't fond of Family Guy and thinks him and Stewie are bad influences. Honestly, Lois can't argue with that, enough that she's avoided the temptation of revealing her husband is a nasty internet troll. Despite her abrasive tendencies and Gerald's more unscrupulous behavior they're rather happy together. Granted Gerald apparently slept with Liane Cartman though since she was fine with him sleeping with Chef when he was prostituting himself for cash their marriage appears to be an open one/they're swingers. Sheila may have also slept with Liane.
- Tends to associate with the Moral Guardians of the pantheon, such as Ned Flanders and Marzipan. Initially Flanders didn't have as high an opinion on Sheila, given the extremes in the past she went, however like Marge his view on her has softened over time and they've become more aligned given their moralizing personalities and overly protective nature towards kids. While Ned Flanders is somewhat of a fundamentalist Christian, he doesn't have any problems befriending people of other faith like the Jewish Sheila, with what religious arguments they get into being more light-hearted banter than anything. Chi-Chi is another friend of hers as she respects her Education Mama ways and how she tries to put her foot down. She also has an Intergenerational Friendship with Anna Nishikinomiya. Being friends with her has given her some more perspective on the dangers of being overly moralizing, as the sheltered Political Overcorrectness led to some negative outcomes. Shimoneta taught her a valuable if sour lesson; some crudeness and vulgarity is needed for a healthy society.
- She isn't all that fond of the Hall of Mature Humor, even if she's not going to go on an outright crusade. Granted, if we're talking about SCP-3288, she will absolutely be outraged and declare war on them (despite being ultimately a normal human mother). She has also declared war on SCP-993 for brainwashing children with his show to become worse than Eric Cartman when they grow up. However they're more extreme examples than anything else. She doesn't want kids to watch the Angry Video Game Nerd, or Elvira, though they tend to ignore her. Also, while she does respect his actor Sheila is more of an outright enemy of Robbie Rotten for encouraging lazy behavior. Of course, that's kind of the point, hence the statement she respects his actor. As seen with Anna, Sheila does see mature and crude humor as a necessity on some level, so she doesn't hate Ayame Kajou being "an obscenity terrorist", she just doesn't like her. Ayame has observed that like Tanukichi Okuma, she has a bit of a dirty side to her herself.
The Chaotix Detective Agency has had their renovations completed. Can I please have feedback regarding the other profile (Sheila Brofloski)
So i just saw that Team Snakemouth just took Physical, Mystical, Technological trio which I was originally going to use for the Gotchard Kamen Riders (I can't work on their profile till 2 months after their movie wich is late April 2025). With this in mind, can I instead take Hero, Rival, Friend Trio instead? Hotaro is the hero, Rinne is his friend (and implied love interest) whereas Supana is the rival who only teams up when he feels like it. And if not that one, can I instead use Combat, Magic, Trickery Trio instead due to their unique alchemy fighting styles (Supana uses a sword and his Chemies are additional weaponry, Rinne uses her Chemies to amplify her alchemic reserves and Hotaro uses the multiple combinations of Chemies plus some out of the box thinking in order to get the upperhand)
Moreover, I'm on the fence on having a god of Corpsing. I want to add Ron Killings (aka R-Truth) because there are numerous videos of Truth making every wrestler he interacts with unable to keep a calm face, to the point that Paul Heyman once made a bet with Truth to see if he could make Brock Lesnar crack (he succeeded). However, given the shock of John Cena's heel turn (Truth calls Cena his "childhood hero", just roll with it), should R-Truth be given the thumb's up, can I work on him now or do I wait until WrestleMania 41 passes to start?
Edited by Camilla on Mar 4th 2025 at 7:24:01 AM
Note to self: Never bet on Entei.
Combat, Magic, Trickery Trio seems like it has the stronger argument, so
for that.
Feedback Mode (No Thumbs Accepted)
Been a while since I've really posted a profile here. Let's fix that, shall we? Here's the first draft of the Partygoers. These assholes are the self-proclaimed apex hunters of the Backrooms, and to be fair, they aren't very wrong in that aspect. Incredibly intelligent (if a bit near-sighted, they're capable of working in groups to put their favorite prey humans in traps, and can also hack computers to mislead them into going into their home base "Level Fun =)", posing as a friendly race who justs wants to have fun. Once they have a human, they either just kill and eat the poor sap outright, turn them into cupcakes/cakes and then eat, or turn the human into one of their kind. Obviously not finished yet, so any suggestions and such are welcome, as always.The Partygoers, Godly Collective of Underwhelming Parties


- Hall: Festivities and Holidays
- Intermediate-level race overall. An individual Partygoer is a Lesser God, while Party Creators/Party Hosts are at least Intermediate.
- Symbol: Their signature emoticon smiley face "=)"
- Alignment: Chaotic Evil (True Neutral for deities when it's actually their birthday, pretend to be Neutral Good)
- Portfolio: Hosts of Less than Stellar "Parties", Love Hunting Humans for Flesh and Sport, Can Transform Humans And Other Creatures Other Partygoers via Lamprey Arms, Feign Friendliness and Affableness To Lure Victims Closer To Them, Unexpectedly Good at Hacking Machinery And Computers, Containing A Centipede-Like Appendage Within Them, Despicable Antagonists with Virtually No Redeeming Qualities
- Domains: Hunting, Depravity, Parties, Assimilation, False Friendliness
- Allies: Pennywise, Ragyo Kiryuin, Nui Harime, Frieza, Spooky, SCP-953, Beep the Meep
- Rivals: The Borg Collective, Walder Frey, The Predators/Yautja
- Dismissive of: The Qu, The Witches
- Banned from: The House of Machinery and Technology
- Enemies: Pretty much all humans and humanoids in the Pantheon, but especially Herman Fuller's Circus of the Disquieting, The SCP Foundation, Pinkie Pie, and all the other My Little Pony deities for that matter, Satsuki Kiryuin, Ryuko Matoi and Senketsu, Tree Glebman, The Collector, The entirety of House Stark, The Doctor and his allies, Spongebob Squarepants, The Hunter, Sekiro/The Wolf, Merkava, The Xenomorph Drone, and really all good members of their own House
- Opposed by: Blanche von Haderach, all deities who don't want to be eaten or turned into one of them (a.k.a the vast majority of Pantheon members)
- The Partygoers are one of the many strange and liminal beings that dwell within the infinite corridors of the Backrooms, as well as one of the most feared and well-known. Considering themselves to be the apex predators of the Backrooms, their favorite hobby is hunting down humans, whether for food, sport, or transforming them into another Partygoer via their lamprey arms to increase their numbers. What makes them truly formidable is their intelligence and organization, capable of working in teams to set up traps for their prey, as well as hack computers and other machinery to spread messages, pretending to be friendly entities and directing wanderers to their home level, "Level Fun =)". Little concrete information about this level is known, no doubt due to the Partygoer's misinformation, but it is known that it is a massive cruise ship filled with party rooms with small amounts of balloons and liminal decoration, in theme with the rest of the Backrooms. Makes sense, as they aren't really interested in having actual parties, despite their name, but a convenient place to trap their victims. Even within the cruel world of the Backrooms, these creatures in particular stand out for their utter ruthlessness and fear factor.
- Just how they got godhood in the Pantheon is still a mystery, but the first sign of their presence was when, one day, many of the Quasideities in the Pantheon mysteriously received invitations in their emails from an unknown source, inviting them to a party to celebrate a birthday within the Hall of Festivities and Holidays. At roughly the same time, posters were plastered all across the Pantheon saying the same thing. There were quite a few who treated the sudden posters with suspicion. Sure, birthday parties happened in the Pantheon, but rarely were they as well advertised as this one, especially one where the receiver of the birthday was seemingly never mentioned. Soon, the SCP Foundation would be called to investigate the threat, and a large platoon of Class-C soldiers would be deployed to the supposed birthday location, only for them to find the Partygoers waiting for them and ready to strike. Soon, nearly all of the group would end up eaten by the Partygoers or assimilated into becoming one of their kind. The Court of the Gods took notice of the incident, and eventually decided to ascend the race as deities to keep better track of them and make sure they don't end up doing anything too crazy. While they are upset that they are now being increasingly monitored, this won't stop them in planning to indulge in their favorite hobby.
- The origins of this particular race aren't clear, as is the case with many of the beings within the Backrooms, though the M.E.G's official report on them
posits that "Partygoer Zero" was a human named Deacon Duncan, turned into his current form via unknown means and weaponizing parties as a sort of payback for his horrible life. Ragyo Kiryuin, who was another who ended up selling out her humanity, though in her case to the Life Fibers, along with her creation Nui Harime became interested in them, especially after learning of their abilities to assimilate humans into them and them also being capable of turning them into cakes and cupcakes for them to consume, wondering if they can bond over their shared Transhuman Treachery and assist each other in their ultimate goals. The Partygoers on their part seem to like her style, even if they are undecided on her relationship with her daughter, and they are willing to work with the two in the future. The news of their partnership was unsurprisingly disturbing for Ragyo's daughter along with Ryuko Matoi and Senketsu, who aim to stop their plots before anything like the stadium incident happens on a grander scale in the Pantheon.
- They became quite virulent enemies of Herman Fuller's Circus of the Disquieting from almost the moment the Circus learned about them. In many ways, they're quite similar to each other, a race of odd beings who are able to create massive gatherings (Parties and circuses, respectively), and also have the ability to turn others into their own kind. Unlike the Partygoers, the Circus genuinely has no bad intentions, at least after Herman was booted from leadership, and just wishes for people to have a good time, and doesn't force their transformative abilities on anyone. The Partygoers consider the Disquieting Circus and their members to be painfully boring, and plan on giving them a "very special party" soon, while the Circus rightfully considers them monsters and has banned any member of their group from attending the circus. The SCP Foundation still wants to see the entire race imprisoned after the incident when they first ascended which cost them some of their soldiers, but they are smart enough to be able to avoid detection by their personnel for now.
- Pennywise and SCP-953 were quite impressed with the capabilities of the Partygoers being able to work together to cannibalize humans. It means quite a lot to them considering that they are some of the most virulent human eaters in the Pantheon, particularly the former against children. The three parties seem to have a mutual respect for each other regarding their skills, and one time they tried to set up a trap to lure the child deities of the Pantheon to the darkest corners of the Celebration House to have themselves a "feast". Thankfully, it ended quite poorly for them when the Collector found out about the stunt, which caused them to quickly break up in fear of provoking the nigh-omnipotent child's wrath. The Void Merkava wasn't so friendly to the Partygoers as Pennywise, however, as he was also a human unwillingly turned into a being forced to consume his former kind to survive, and isn't comfortable about how much the Partygoers remind him of the Voids, except they don't have the argument of them not being sentient or forced to by any means.
- Surprisingly, they weren't all that interested in working with either the Qu or the Witches. The two are also beings who are capable of transforming humans into other forms, though it's to weaken their targets instead of assimilating their ranks, and the latter's main target are only children. While the Partygoer's pastime would certainly be easier if all humans were rats or hampered abominations, they find it far more satisfying if their prey is capable of fighting back...or have the illusion that they could. It doesn't help that the Qu wouldn't like them anyway because they are sentient organisms. A much more immediate threat to their existence are the Borg Collective, another assimilator-type civilization, though they differ in actually "improving" the races they assimilate, albeit at the cost of their humanity. Robotics like that are hard for them to digest, and they intend to assimilate all humans and other races not to mention the Borg's usual "All races will be assimilated" mantra, which also includes the Partygoers.
- While humans are their primary target, there are certainly many other species other than them in the Pantheon, and said Partygoers are more than happy to take a bite out of them, or assimilate them into their race for their own purposes. This was proven alarmingly well when a group of them somehow managed to capture a Xenomorph Drone and transform it into a Partygoer, creating a giant insectoid creature with yellow skin and a bloody smiley face. Thankfully for the Pantheon, it quickly backfired in their faces when the transformed Xenomorph rebelled and started massacring their numbers, forcing the Party Hosts present to quickly destroy the Xenomorph. After the killed Partygoers and the Xenomorph respawned (with the latter being put back to normal), the Partygoers have made sure to select their targets more delicately as to not have a repeat of the incident.
- Do:
- Run. Distance is your best chance for survival. Partygoers are nearsighted and slow.
- Tell anyone immediately if you are bitten. Every second counts. Then attack the Partygoer with everything human that you have left. Go for its eyes. It is better to die this way than to transform into one of them.
- Don't:
- Hesitate. Just because you see them, doesn't mean that they can see you.
- Give up. Keep something, anything between you and them, until you can escape.
- Forget to have fun =)
They look like the shared cousin of Gumbi and SCP-173
Word of the wise, with my rework of Cersei and Joffrey Royal Brat and Female Misogynist will be freed up when they're done.
Edited by RJ-19-CLOVIS-93 on Mar 5th 2025 at 4:48:36 AM
I can imagine no nonsense fun haters like the Head Pixie or Delores Umbridge would especially detest them, seeing them as a excuse as to why they desire order.
they'd also butt heads with The Alternates, what with their similar Motus Operandi of trickery to sustain on humans, and wanting the other to back off from interrupting their hunting methods.
Edited by NightsDaJester on Mar 4th 2025 at 10:51:02 AM
"The part I feel most proud of is that we succeeded in affecting people without using words."— Yuji NakaI do not think I did that good a job reworking Jabba the Hutt back in the day and I want to rectify it...but I am unsure if to keep the trope he has. With how he shovels in gourmet food by the handful, often living, it adds to his slovenly nature and makes him a reason why he's the Trope Namer of Jabba Table Manners.
Edited by RJ-19-CLOVIS-93 on Mar 5th 2025 at 10:18:28 PM
Roodaka has Planet of Copyhats. She still looks fine, if needed some expansion on some texts.
The Scrappy of the Trope Pantheon, God of Thumps
Since Im almost done with Gray Fox, some preemptive Metal Gear rework to reduce profile counts
The Winds of DestructionMembers, Cyber-Gods of Beneficial Wars (Sundowner might embody this but this was their shared goal still. That they want the PMC business to be relevant again by doing false flag operations to bring back war)
Edited by M1gamiTensei on Mar 5th 2025 at 2:12:03 AM
Pantheon server for all who click here. Lost too much money and time, this coaster ain’t stopping.![]()
he is fuckin invinsible!!!!
Also, I'm posting my first draft of Piper and Quincy (and their crew). I know the first parts before they go and meet other characters is like, long. But I still plan to make it more short so give me some time to shorten some stuff. Just wanna know how it is going and what I can do to make it better.


- Ranking: Intermediate (The crew as a whole), Lesser (Individually)
- Symbol: The Cowbot symbol
◊
- Theme:
- Piper's crew: SteamWorld Heist Menu Theme
- Quincy's crew: Heist Ahoy!
- Piper's crew: SteamWorld Heist Menu Theme
- Alignment: Ranging from Neutral Good to Chaotic Good
- Portfolio:
- Piper Faraday's crew in general: Group of pirates who smuggle contraband material and commit heists against no good adversaries, Vastly different backgrounds and personailties, but still manage to stick together,
- Piper Faraday: Leader of a crew of space pirates and the captain of her own ship, She used to be a pilot for the Royalists back in the day, but defected after they tried to trick her into delivering bombs to a rebel base, Her fights against the Scrappers to kick them out of her smuggling turf ends up becoming in a fight for liberation and prevents Vectron from invading Shattered Earth, A sharpshooter fighter with a friendly attitude, has abilities that aren't exactly flashy but help tremendously on the battle field, When she defeats the Red Queen and goes to where Vectron is locked, they immediately escape to start their own robot Voltbot army to conquer the universe, She only wanted to prevent the Scrappers and Royalists come after her smuggling routes, At the end of her journey, she ends up liking this stuff of being a hero and now helps her fellows for a brighter future.
- Gabriel "Seabrass" Stubbs: An ex-sailor who lost his wife to salt rust and spent most of his life avenging his dead son who was eaten by a whale, A highly irritable bot and gets angry very easily, strangely familiar hatred against whales, Acts the most like a pirate in his crew, Give him a great shotgun, and he'll thrash enemies like they're nothing, He gets a damage bonus if he gets hurt, Has grown more warm after meeting the team and building trust.
- Sally Bolt: Used to work in a moisture farm where they harvested water for the Steambots, Plays against most Country Mouse stereotypes in that she's rude, violent and mostly in this to earn enough Gallons to get herself a new farm to replace the one confiscated by the Royalists, She didn’t get proper education, Nevertheless, she is one hell of a fighter, She is rather rude but she also fights for what is right, Despite her brashness, she is really sad about losing her family farm, She ends up joining Piper's crew after their adventure.
- Valentine Butterbolt: Adamant about not spending the rest of his lifespan in an old bots retirement home, Valentine used to work as a chimney cleaner and engineer who rose in ranks in the chimney sweeping community. He also maintains the ship's chimneys, Valentine likes to crack super lame puns, Every time he says his puns, everyone sighs of how bad it is, Valentine can summon a curtain of soot that protects him and his comrades of any damage, nullifying any damage that comes to them while being in the soot curtain, Joined Piper to go on adventures and live a more exciting one.
- Bogdan "The Great" Ivanski: Bogdan Ivanski, circus strongman and Mighty Glacier, All of Bodgan's passives are about surviving ridiculous amppunts of damage, complete with an active ability to No-Sell any attack for one turn. The latter can also be gained through an item he can equip, He is slow and can’t move as fast as the other members, but he packs a lot of punch, Bogdan enjoyed and tried to learn ballet dancing, but clownbots at his circus made fun of him for it and making him leave the circus. When prompted by Piper, he notes that ballet takes as much strength and bettering of the body as being a strongman like he is. After defeating Vectron, he decides he will establish a ballet academy rather than stay on with Piper's crew, Though he still helps Piper to prevent royalist remnants to rise on power and teaches Dieselbots that want to mend their ways how to dance, Bogdan is one to the Heavy Weapons Guy. They both even say to their comrades to stay behind them when they are defending someone.
- Beatrix "Bea" Baach: Bea sends a distress signal after suffering an attack of Scrappers when she was shipping explosives to a mining town, Beatrix is the only experienced soldier in Piper's crew, having come from a long family of soldiers, but she couldn't join the army due to the Royalists only allowing Dieselbots into the army after her training was over, Bea's multi-shot passive when coupled with a multi-shot weapon like the Desolator inundates the already-cramped spaceships with things that go boom. While invaluable during boss fights or to cull the Respawning Enemies overcrowding you, be mindful of oil patches and Friendly Fire.
- Grahame "Payroll" Phroggi: In SteamWorld Heist II, Poe, his daughter reveals that Grahame would have used her as distraction to pull off his scams in order to steal money. She even remarks that he never did anything honest in his life (aside from fighting the Royalists, Vectron and later turned over a new leaf and be more charitable), Has a motif of frogs. He looks like a frog and his surname is “phroggi”, Grahame is known for scamming several bots in his life and pulling of every trick in the book to scam as many people he could. His description also describes him like one, A huge chunk of his dialogues are about getting money from Piper and how he loves money, He certainly loves money and will do any job, no matter how dangerous it is for it, Grahame has one wheel instead of legs but that doesn't stop him from being an efficient flanker, After going in a journey with Piper, Payroll becomes less greedy and starts thinking about helping people for the sake of helping out.
- Dora D. Aventura: A Royalist scientist and very well mannered, Dora is both a robozoologist and a explorer, she explains that she needed to learn how to defend herself to survive in the jungles with unknown and hostile animals, Dora joins the crew despite working for the Red Queen because her Majesty was demanding her to look for things that Dora knew were complete fabrications and not actually anything concrete as she's supposed to, Dora is fascinated by Vectron and wants to learn everything she can from them. She even wants to disect them after meeting Fen, Her name is a clear reference to a Spanish talking girl who likes exploring, Her goal in life as a scientist is to discover the elusive Sun Bear and still wants to find it.
- Bill Gills: Fish People, or more accurately, Fish Bot, Bill is noticeably one of the few characters in the franchise that is clearly an anthropomorphic animal, Billy only ever talks in "blub", but for the rest of the crew, Billy is comprehensible and talks as if he was speaking normal, One of the many treasures you can find in Deep Space is a poem written with "blub". Since Billy was a Deep Space diver and only speaks in "blub", it's clear that he wrote the poem, showing that despite his simple minded appearance is someone who writes poems to a loved one, Billy's "Vampire" passive heals him if he melees anyone to death. Give him a melee-boosting item or two and he can become functionally immortal, Whatever cost Billy his ability to speak probably also was why he left the diver corps, Billy's melee attack is a headbutt. He's also your strongest melee combatant, go figure, After defeating Vectron and saving the day, Bill says "I blub you all". Granted, he still says blub but he actually said something other than blub, Turns out that Bill knew of Vectron years before the events of the game happened thanks to his many explorations in Deep Space, finding dozens of Vectron vessels and ships laying dormant. When Piper asks why he kept it a secret he responds in a "blub" that makes Piper understand why he hide the truth and Seabrass commends Bill for being brave and had guts for that.
- Fen: Originally a sadistic Vectron sprite that floated around in Dig 2, Fen is rude with everyone and enjoys being super aggresive with anything they think they can kill, They got their name after Dorothy thought Fen looked like one of the fenlights of her dad, Their lines are mostly comprised of sarcastic comments in Dig 2, But they become kinder after going in a journey with Dorothy and comes to see her as their best friend, to the point that they sacrifice themselves to save Dorothy and Rusty from the lava Turns out, Fen didn’t die in the end of SteamWorld Dig 2, they managed to survive, somehow and returning to SteamWorld Heist but she was taken by the Royalists to be studied and was later thrown by them, with their core being stolen by the Scrappers, After all this, Fen has lost their memories and no longer remembers their life back on Earth, When Fen kills an enemy, they get a charge, this charge can be used to power up a tesla coil cannon that can penetrate through enemies and covers or heal themselves. Charges can stack up to three times and its effects vary of how much charges they have, After being saved by Piper, Fen follows their captain everywhere.
- Quincy Leeway's crew in general: Technically pirates in space, but they are in water, nonetheless they are quite the nice folks, Even the more shifty members agree that the water crisis must be solved no matter what, that the Navy is horrible, that the Rattlers are beyond nuts and the Reckoning's robocide plans must be stopped at any cost, We have: a one-armed bot with inferiority complex who is also the captain, a pilot grafted into the pilot seat and talks in "ooooeeee!", a orphaned Genki Girl who is also a Fangirl, a loyal friend who is obsessed on dying in a honorable way, a greedy crow-like bot, the daughter of a reformed Con Artist, a cowardly and timid bot with a beacon for a head, a cryptid-talking diving suit, an ex-Royalist who is now a philosopher and is ripped, a fight loving lad-ette, a middle-aged woman who wants recognition for her accomplishments, a guy who is trying very hard to look cool, a walking ball that is actually the brain of a sea monster and a granny mechanic.
- Quincy Leeway: Captain of his mother's submarine, Quincy is nothing but kind to others and worries for his crew However, he feels like a disappointment when compared to his mother, the Krakenane, He lost his left arm and because of this, he can’t fight though he later gets a new one, How he lost his left arm is never fully explained, but his reluctance to talk about it suggests it was in a shameful way, Because of this, he acts as a mission cotrnol for his crew, At first he has a weird friendship with Trophy but later goes to save him, At first, while he is boastful to others in public, in secret he's very insecure of both his skills and believes his crew only follows him because of being the son of Krakenbane, not for his abilities. After being left stranded on a deserted island by the Reckoning and his temporary fall to despair, he becomes more courageous and confident, marching inside the prison his crew is trapped and remaining steadfast in his belief that Trophy is still alive inside the Kraken and that they can be saved, Befriending Trophy ended up reducing the damage of the rampage of the Kraken to a minimum, as no one was killed by the beast's wrath. Moreover it also led to the Kraken diving under the surface, giving the crew ample time to hunt it down and destroy it, When he joins his crew to fight the Kraken's brain, he gets a massive upgrade in power that helps his team a lot, At the end he has succeeded in everything: he has grown out of his mother's shadow, slain the Kraken for good and saved the shard from annihilation, rescued Trophy, is now the ambassador between the Atomics and the Steambots and he has surpassed his self-esteem issues.
- Wesley Hotchkiss: A gentlebot who enjoys the fine things of life and an avid warrior who will give his life for his comrades, Wesley is so obsessed about dying in a honorable way that it's getting morbid, This is because during a battle, his arm brothers died while he remained, feeling he was dishonorable for living, He grows out of it by the end, noting that fighting by Leeway's side is all he needs and that keep living on is the most honorable thing he could do for his arm brothers, Wesley asks Leeway to visit a sword school of the Navy in Artica to kill the deacon of the school because he wants to avenge his fellow classmates from the abuse and death they suffered while being tutored under said him. Should you bring Wesley in the fight, he will call out his ex-deacon as a coward who used his own students to die for him, His Veteran Wardog ability lets him stack up bonus damage when scrapping enemies. Since his Grenadier acts as a Free Action, throw your grenade to some enemies, then use Wesley's main weapon. Simple as, His specialty is explosives. Grenades will likely be a key part of your strategy, and nobody is better with grenades than Wesley. His Grenadier ability lets him use one grenade each turn as a Free Action, essentially giving him an extra attack as long as his supplies don't run out, Wesley has been friends with Quincy long time before the events of the game, a loyalty for him only old friends show for each other. He ends up considering the entire crew as this.
- Daisy Clutch: Daisy grew up in a Royalist orphanage, saying her time there was horrible and she is happy that she gets to live adventures with him, She had fully grown up with a full chassis in the orphanage and being the last child left behind, but went on to go on adventures, inspired by the books of heroes she read, Despite this, Daisy is a peppy and cute bot that knows how to shoot and kick ass, She isn't all that great in a single job and acts better as a Jack Of All Trades for any situation and working with another bot, Basically, she can do just about anything you need. Sniper, brawler, reaper, boomer, the only issue is that she won't be as good as the other bots in those areas, A Steambot girl with pink colored metal sheets, Her constant praising of Leeway makes her a massive fangirl of him. Along of Piper Faraday and Gilgamech. She is practically jumping in happiness when she actually meets Piper, Daisy's behavior can be resumed in as "curious and wonderful". She is always excited with everything and never loses her optimism, She should be a teenager but instead of going to school, she is shooting at the oppressive government, evil cultists and other evil doers, After going through a very exciting adventure, Daisy plans to write her team's journey into a book to inspire kids all around the world to be great heroes.
- Beacon Potts: Previously a waste management worker, he got booted out after messing it real hard, They are a robot and go with they/them though they also goes with he/him pronouns Beacon has a massive anxiety issues and is very timid. They stutter a lot due to this, Beacon is not too enthusiastic about having to fight, afraid of getting hurt or worse, but in the end, they are able to pull out some great battle moves and skills and the crew actually praises for their bravery, Beacon only sports one eye that is actually the bulb of the beacon that makes their head, Beacon's Scram and its upgrade, Sneakstrike allows them to teleport to any part of the map that is unoccupied. This allows them to shoot from points where enemies can't reach or shoot them, Beacon tells that they used to be terrible at handling stuff, recalling that one time, they caused a massive explosion when they were working in a garbage disposal station due to their clumsiness. Edna suspects that they had no fault and it was due to the machinery's poor security which eases Beacon a bit, As the journey goes, Beacon becomes more confident about themself and might become the next engineer of the submarine after Edna leaves the team.
- Tristan Torque: Having read tons of action books, Tristan joins Leeway's group to be cool, Acts overtly cool and hypes too much of his own coolness, The closest thing to a healer in your team, as a default Engineer he can heal his team in a certain range and has a free action when healing himself or others, Practically worships Judy for how cool and awesome she is, to which she reciprocates his feelings and decides to teach him how to be cool, His main reason to be this way is because he just want people to respect him due to an inferiority complex he has, And he gets what he wants in the best way possible.
- Cornelius "Hightower" Column: Previously a Royalist, He became a philosopher to atone for his crimes done during his service to the Red Queen and wants to help many people as he can, Literally can tank all damage for a turn without an issue, A strong bot with an equally strong mind, He ponders of the way of life his crew has and shares his insight with his captain, even going as far as give a hint of what Trophy is, He also carries massive muscles and can scrap enemies with just one hit but is also very kind.
- Rosa "Chimney" Rivet: A robot girl with a passion to hit bad guys in the face and acts like a jolly sailor, She REALLY enjoys fighting against enemies, Despite this aggressive tendency, she is incredibly positive with her crew and offers to hang out with them when they are in a bad mood, This is due to her shame feelings of abandoning her previous deck crew when they started to be negative when their jobs didn't start to pay them well, feeling that she could have helped them during those times, Just like any Brawler, she can heal when killing an enemy and can deal more damage when she gets hurt, She can do another melee attack if she succesfully kills an enemy, Thinks on going back to the deck to make up abandoning them and bring them positivity.
- "Dame" Judy Wrench: "The Dame" of the Great Oceanic Shard, Unfortunately for Judy, no one has heard her own set of accomplishments such as taming the fire bird or defeating the feared Band of Celestial Pirates, She joins Quincy in hopes that she will become as famous as the Leeway family, Her insults can literally hurt enemies and even set them on fire, Can carry a big rocket launcher, She can even make a cover to explode with some hidden bombs she can plant, At the end of the journey she ends up decidiing she doesn't need to be famous and that being with Quincy is all that matters.
- Poe Phroggi: The child of Grahame Phroggi, Poe resents her dad for using her in multiple of his scammings as a distraction, even forgetting about her when she was stuck in prison, Like her father, she has a motif of frogs, Just like her dad, she has one wheel, Her Slippery ability give her more chances to dodge bullets with half of success, Her wheels can make her reach the farthest places of the levels, making her ideal for looting, As a Flanker, she can use a shotgun and if you give her a powerful one and a good set of abilities, she can cause total chaos, Poe grows out of her hate against Grahame when Piper and Fen tell her that her father became a hero when he joined her crew to fight against the Queen and Vectron.
- Sola Fathom: Sola is a Steambot prepared to resist against he pressure of the deep of the sea, but she is actually a nice girl, She brings her own weapon called Eldritch Beam and can even heal herself when it's upgraded, Due to being more used to being under the pressure of the sea, Sola isn't all that right in her head and after coming out of the sea she talks about a danger coming from the deep. This turned out to be the Atomics and due to her cryptic way of talking couldn't deliver the information correctly she even began talking normal when the submarine reached to deep sea levels, telling that being in low pressure levels made her quite dizzy and wouldn't talk normal because of it, Decides to leave the crew and go back to explore the ocean floor once more after the journey ends.
- Barbara Crowe: A Steambot who looks like a plague doctor, Barbara Crowe, better known as "Crowbar", Is an incredibly greedy steambot who acts and caws like a crow, she got kicked out of several crews because she is that greedy, She can harm multiple enemies with her Bad Vibes should she hit a target and has neaby enemies to it, Having done all sort of jobs before for money, Crowbar joins Quincy's crew in promise of riches, Judges people by how wealthy they are, considering that they are only of worth if they are rich and this is further emphasized in her Hollow Body ability to reach tall places with loot, She ends up realizing that being rich isn't the only thing worth in life and appreciates that the Leeway crew didn't kicked her out.
- Edna Bearing: The mechanic of the submarine, She is an elderly bot but also wants to fight for what is right, Seems to have something for Professor Emmet Bunsen, Decides to leave the crew to help the locals out to repair the destroyed things, but will stay just enough to find a new replacement.
- Stanwinch: The Helmsbot, Stanwinch is an elderly bot who has been an old friend of the Krakenbane and his son
- Trophy: Previously the neural system of the Kraken, a radioactive sea serpent that terrorized the docks of the shard long time ago, Trophy is nothing short but an amicable fellow, After the Reckoning forces Trophy to be the Kraken once more, he describes the experience as a agonizing one where he wasn't in control of his body, Despite being the trophy of his mother that always made him feel like he was under her legacy, Quincy ends up becoming great friends with Trophy, And after being saved by the Leeway crew, Trophy and the rest of the Atomics are accepted by the rest of the inhabitants of the Shard, with Trophy hoping he can get a better body.
- Piper Faraday's crew in general: Group of pirates who smuggle contraband material and commit heists against no good adversaries, Vastly different backgrounds and personailties, but still manage to stick together,
- Domains: Robots, Steam-driven Technology, Pirates, Heists, Ships, Submarines, Freedom, Guns and Hats
- Herald:
- Piper Faraday: Wonky
◊, Taps Wyre
◊, Gat Parrett
◊
- Quincy Leeway: The Krakenbane (Quincy's mom)
◊, Dr. Emmet Bunsen
◊, [[ Malcom Transfuge]]
- Piper Faraday: Wonky
- High Priest:
- Followers:
- Allies: Rusty and Dorothy and Copernica, Jenny Wakeman, The Droids, The Autobots, Sonic and his friends, Agatha Heterodyne,
- Enemies:
- Piper's crew: Chop Sue, The Red Queen and Vectron, Ultron, Dr. Robotnik and the Eggman Empire, The Decepticons
- For Quincy and his crew: Tempest Morgan and the Reckoning, Ultron, Dr. Robotnik and the Eggman Empire, The Decepticons
- Rivals:
- Makes deals with:
- Complicated relationships with:
- Piper Faraday is a smuggler pirate who is a captain of her own crew of other Steambots. Once a Royalist pilot, she discovered that her superiors were making her bring prisoners to work camps and even attempted to trick her to throw a bomb in a rebel camp, quitting out of disgust of her superiors. One day, her entire crew (except Seabrass) is scrapped and taken by the Scrspper Gangs. Owing some water to a local bartender, she gets into fighting with some Scrappers until she overhears one of them talk about their boss, Chop Sue, who found a way to resurrect dead Steambot parts and turn them into Scrappers. Piper beats the Techromancer but finds out that because of the Scrapper gangs, the Royal Space Force entered her smuggling turf, and having enough of the Red Queen and her oppresive rule, kills the Queen who had in her possession a creature she sought to control and harness it's power. Deciding to free this creature, she goes into the vaults where the Royalists held it captive and frees it. But this turned out to be a terrible mistake because the creature in question is Vectron, who flew off to the Moon and start it's extermination plan. She and her crew flies into the moon, reactivates a beacon tower to help everyone in Deep Space from the Voltbot's attacks and defeats the Vectron Hive and saves the day.
- Along the way, Piper recruited several crewmates such as: Sally Bolt, the dauhter of a moisture farming family who lost their farm to he Royalists; Valentine Butterbolt, an elderly Steambot who dreamt on going in adventures; Bogdan Ivanski, a strongman who got kicked out of the circus because his desire to play ballet got his reputation and ruined his image as a strongman; Beatrix Baach, a Steambot that hails from a long family of soldiers who was transporting bombs until she was attacked by Scrappers; Grahame Phroggi, a conartist who was convinced joining Piper after being promised a large sum of money; Dora D. Aventura, a scientist who used to work for the Royalists but was forced to search things that didn't existed; Bill Gills, a Deep Space diver who lost his ability to talk: and Fen, a Vectron sprite who met Dorothy before the Earth shattered but after fighting a Shiner genius called Rosie, the Earth started to collapse, sacrificing themselves to save their friend. Until she somehow managed to survive the explosion and got their core ripped by a Scrapper, being saved by Piper and owing her their life.
- Quincy Leeway is the son of a legendary monster hunter who is nicknamed as The Krakenbane, for slaying a sea monster called the Kraken that was terrorizing the seas of the Great Oceanic Shard, bringing peace to it's people once more. But those times of peace are over, as a new crisis has befallen over the shard, the water of the ocean has become unexplainably corrosive and the Royal Navy, a remnant of the Royalists has taken over the shard an just as abusive before. Seeing the crisis as an opportunity to live up to his mother's name, Quincy goes to retrieve his confiscated ship back, then pinpoint that the source of the corrosion is in Artica, where he and his crew face against a cult of robots that call themselves as the Rattlers, who replace their metallic components with bones and dump the still usable water into the ocean. All of the sudden, a hunting trophy of the Krakenbane, only called as Trophy wakes up and becomes friends with Quincy. After reaching the source of the corrosion, which turned out to be the corpse of the Kraken, leaking radiation and turning the water corrosive, one of Quincy's allies turns out to be one of the members of the Reckoning, a group who governs over the Atomics, a race of aquatic, radioactive robots who wanted the misguided revenge against the Steambots for the destruction of Earth and their cities. The Reckoning kidnaps Trophy to reactivate the Kraken which is actually one of their creations once more, imprison Quincy's crew and leave him marooned in a desert island. Seeing himself in a hopeless situation, Quincy calls his mom with a communicator device, who tries to convince him to leave the shard, but her refuses as he wants to save the Shard and his crew. His mother commends him, gifting him one of her arms to replace his missing one. Leeway proceeds to free the captured crew, and also discovers that Piper (although she has been affected by the Rust) and Fen, have been secretly helping him all along. After reaching the city of the Atomics, Quincy defeats the Reckoning, kills the Kraken for good, saves Trophy and return back to the surface. With the help of a disgruntled member of the Navy called Malcolm, they manage to reform the Navy, welcomes the civilian Atomics with open arms with no hostility and brings peace to the Shard once more.
- Along the way, Quincy recruited a lot of crewmates just like Piper did, in the beginning, peppy and cheerful Daisy and his old friend Wesley. Then there was: nervous and fearful Beacon Potts; the totally-cool-and-awesome Tristan Torque; the daughter of Grahame, Poe who unlike her father, wants to make honest money; the great and powerful but unheard of Dame Judy Wrench, Barbara "Crowbar" Crowe whose greed was so annoying she was kicked out from several ships before Quincy recruits her, ex-Royalist atoner and philospher Cornelius "Hightower" Column; the brave Rosa "Chimney" Rivett who is always up for a fight; cryptic talker Sola Fathom; they also save an elderly engineer called Edna who was prisoner of the Navy and Dr. Emmet Bunsen who was kidnapped by the Atomics and one of the Reckoning disguised as him to trick Quincy, being saved by rebel Atomics and brought to a bar where he was hiding from the local government.
- It was another day for Piper (who finally recovered from her bad case of Rust and got new parts) and her crew in her new ship, alongside Quincy alongsides with his submarine. That is until one day, a wormhole sucked the Shattered Earth and brought it to the Pantheons where everyone received a letter welcoming them to the plane. Not sure what to do, the two captains searched for answers. Quincy contacted Piper if he was up to for some adventure and he and his crew agreed. Quincy also prepared Caribea and Artica by notifying the Navy of the possible dangers that can appear.
- Piper decided to bring some of her wares taken from some abandonded Scrapper vessels that contained a goody or two to a mining colony town where she and brought Fen with her. Thanks to how renowed she was, she brought the attention of practically everyone in the colony, which overwhelemed her a bit with how many were trying to get an autograph from her but she managed to calm down everyone and started to simply give what she thought may have been stolen by Scrappers during their time. But while she was looking for something in the boxes, a blue pigtailed bot approached to her and asked if by any chances, the Voltbot with her was called Fen. The mysterious blue bot was rather short and her chassis felt like a really old model and she asked how she knew Fen's name. Then the blue bot jumped at Fen and started saying things like they were still alive and she was very happy to see them again. When asked if they knew her, Fen denied knowing her and that she must have confused with another Voltbot civilian, the blue bot who told her name was Dorothy tried to make them remember, even going as far as saying that she knew them back when the Earth was still whole, but they just said they didn't know her. Extremely saddened that their supposed friend didn't remember her, Dorothy left running. After giving out everything they collected and left the mining colony, Piper asked Fen in private if they knew her Fen for their part simply said they don't recall her, they responded that maybe, they knew her but they simply forgot. Piper remarks that at one point, Fen dreamt that they were at the center of the Earth when it exploded, and that Dorothy may have told the truth. Fen doesn't remember well, but they are starting to have figments of memories of a journey they don't remember with a blue bot that looks rather similar to Dorothy. They decided that if they met Dorothy again, they would try to remember her.
- It was a fine day when everyone joined back after finishing their jobs, preparing themselves for any wacky thing that may happen, loading guns and wearing their best hats, until a Vectron vessel came out of nowhere and boarded Piper's small ship. They fought their best but they had to retreat before more Vectron units boarded on. Wonky (who came out of his retire to help his captain) had to use all his skills to escape the ship and told Piper that they should warn the nearby colonies from the impending threat. There, they learned 2 terrible news: a faction that was beyond them known as The Assimilation had revived the Vectron Hive and in response of Vectron's return, the Royalists rebuilt the Red Queen back and demanded all Steambots to return to her once more. Calling all this bullshit, Piper decided to see it herself, and effectively, the Red Queen was back once more and was preparing her soldiers to go into the Outskirts and declared martial law. Obviously, many Steambots rebelled against her, rallied by a duo of Steambots that claim they travelled through time called Rusty and the girl they met before, Dorothy. Things got worse when in response of the Red Queen's comeback, some Scrappers who managed to escape also rebuilt Chop Sue and she was back again.
- Hearing of the Scrappers returning, Quincy prepared himself to defend the Shard should they ever come. And they did. The Scrappers came in with their own set of ships, contaminating the oceans with their incredibly dirty technology, causing a similar situation of the Atomics Rust but fortunately, thanks to Dr. Bunsen's investigations against contamination, the Steambots and the Navy managed to find a way to clean the waters fast and efficiently. Notifying that the Scrappers have been sighted and fought in the Shard, Piper advices Quincy of how they work and act and giving him tips of how to fight them. Since she and her crew are busy dealing the Vectron invasions and the Royalist incursions, they can only do so much about the problems.
- One terrible day after fighting Royalists (and barely making out alive after they brought some weird corrosive weapons), the Queen had announced that she had new powerful allies: The Reckoning. Piper almost died of the stress that day. The Queen had announced that she was contacted by Atomics who still hated the Steambots and planned to join forces with the Royalists to ensure the slow and agonizing death of their enemies. But the Atomic friends they made vehemently opposed against the Reckoning's comeback, wishing to finally end this pointless war for an empty vengeance. Many Atomics went down to their previous homes of Atomic City to finally give an end to the Reckoning, but thanks to their alliance with the Royalists, the Reckoning managed to create from the corpse of the Kraken a powerful mecha that was incredibly tough to fight even with all their submarines they had. The news of the return of Reckoning made Trophy very fearful as he didn't want to be the Kraken again or worse, be killed by them. Quincy sweared that he wouldn't let them take him away again, rellieving Trophy.
- Deciding to cut short of the supplies of the Royalists, Piper, Seabrass, Fen and Bea went to make an attack to one of their warehouses, where they were guarding Atomic weaponry, and seeing this as the perfect opportunity to get back at the Royalists, took every single weapon they could to their ship and bring the smuggled items to the settlements on the Outskirts, in case the royalists tried to bully their fellow steambots again.
- The Piper crew and the Quincy crew were destined to meet each other after their captains made contact:
- Seabrass was sent to the shard so that he could help the fishers from dealing with Rattler invasions and in the Leeway submarine he met Rosa. At first, he kinda hated her always positive nature which pissed him off but Rosa's prowess in battle and her camraderie for her crew made Gabrielease up a bit and the help she gave to him made the ex-whaler start be more happier, just like in the days when he sailed during his prime days, sharing stories of his sailings with his son and his whale hunting days. She greatly enjoys them, she herself tells Seabrass of her days at the dock and how she came back to bring some positivity to her previous crew. She also greatly enjoyed Bill a lot, hearing attentively the Deep Space diver's stories during his sailing on Deep Space and smashing Rattlers with a hammer.
- Valentine who was sent by Piper to watch over the shard for a while and train some youngings to fight back against Rattler incursions and Reckoning attacks, met Judy who was also doing the same thing. Sharing their affinity for adventures and a thrilling life, they both shared their adventure histories. Valentine was very impressed of what The Dame did before joining Quicy such as taming the fire bird and defeating an infamous band of pirates, and while Judy felt some pity for Valentine who spent his youth as a boring and average chimney cleaner and engineer, she at least is happy to see that the old man still has some fire kicking. Valentine is a bit ashamed to admit it but he finds Judy very lovely and thinks if she could be his half cog. Tristan pratically worships the old man as much as Judy as he is deeply respectful of how cool Valentine was for not wanting to stay in the boring retirement home, practicing some marksman shooting with Valentine, he even tried to make his own soot curtain smoke bombs just to be like him. Valentine is very proud of the boy and he tells him that he knows that one day, Tristan will be a great bot.
- Sola Fathom, who was roaming in the deep parts of the sea after leaving the crew, saw Reckoning submarines coming out from the deep of the ocean floor with terrible intents to the surface. Shocked of the return of the greatest enemy, she sought to reach Leeway once more and join his crew again. To her surprise, there was a whole new crew of robots in the submarine who were the crewmates of Piper Faraday. Understanding that the crew has become stronger, she is rather reliefed that the Shard has now new heroes to veil for it. Amongst the Faraday crew, there was a fish-shaped Steambot called Bill Gills who caught her attention. Asking who he was, Bill blubbed about how he was an ex-sailor of Deep Space and of how he headbutted his enemies to scrap. Hearing that Vectron was found in Deep Space years after Piper went there to stop a electronic menace, she asked if in his divings he saw Vectron vessels and he confirmed her suspicions, having discovered hundreds, even thousands of them. Sola asked why he didn't told his captain of the dangers of it and Billy only said a blub that made her understand his motives, knowing that she herself was also trying to warn Quincy from the Atomics back in the day but due to not being used to the low pressure of the surface, she got pretty dizzy and couldn't talk it properly.
- After being told his daughter was with Leeway's crew, Grahame decided that it was time to mend up some things and went to the Oceanic Shard to meet Poe again. Their first interaction is... hard to explain. Poe wasn't sure how to feel about her dad now that she finally meets him again after so many years, feeling conflicted between still resenting him for using and leaving her for most part of her youth and feeling a bit proud of him after learning he helped Piper to defeat the Red Queen and Vectron. Not many know what happened during their first meeting since they wanted to keep it private, but for the most part, it seems that they have made peaces. At least, they seem to be on okay terms as Poe now has no rencor against her old man. Another bot that previously went from a very greedy bot to a moe kind one is Barbara, who empathizes with Payroll with their past of very unsavory deeds for gallons of water. Being together with Payroll however, made Barbara start falling in love for him, and tries to impress him with things that he may like, but Poe catched up really quick and ruins her attempts to seduce Grahame.
- Dora was interested to visit the Shard in order to study it's aquatic fauna and because she was sent by Piper with Sally to teach the locals how to produce moisture should they leave the shard and start a new life. Since her arrival, she has been having a lot of intelectual conversations with Cornelius after the latter revealed to have been also an ex-Royalist, feeling a kindred feeling about being part of the Royal Space Force and leaving it to join a pirate crew. Dora is heavily interested of Cornelius' outlooks of life and his talks of how one should live in the best moral way possible while Cornelius enjoys of the scientific chats Dora says, especially with her interest of the Sun Bear. He wishes her best to find the elusive animal, to which she thanks him. She has been getting help from Sola to retrieve the fishes and other lifeforms of the sea to investigate, to which she highly appreciates the divingbot for it. Dora has also been extremly excitid to meet Trophy, being the neural network of the Kraken and her first time meeting an Atomic. Trophy explained that he was forced to be the Kraken after the Reckoning forcefully put him in the monster's brain and tried his best to supress his violent thoughts while he was in the Kraken. Dora comforted Trophy, saying that she and her team wouldn't let anyone hurt the little Atomic again. After Trophy explained that Pyros was his creator, Dora thought on having a word with him to understand better the Atomic's anatomy and physiology as it could usher a new field of science surrounding atomic energy for Steambots.
- Bea, who was sent to help out Navybots to repel Rattler incursions, and Wesley have been sharing together their time during soldier training, and since Bea never really got to be in a battlezone due to the Red Queen not allowing Steambots to join the army, she was both fascinated and saddened to hear Wesley's times during his training and of how he lost his friends during the war. Wesley is also very proud to see a fellow Steambot soldier work for the betterment of the world and putting her skills to defend her comrades and innocents, having been gifted by Bea some of her handcrafted missiles should he ever need them.
- Wonky and Stanwinch have become super great friends ever since they decided to dock near each other. Stanwinch has been talking about how great Quincy has been, of how worthy he is of the surname Leeway and of how he saved him and the submarine two times. Wonky is glad to hear that Stanwinch didn't got too much harm during his journey.
- Sally went to the Shard on Piper's orders that she needed to teach Steambots how to produce moisture in farms to some of them who wanted to leave the shard due to the new dangers of the place and wanted to leave and seek a new life in space, and met Wesley. Ever since then they have also been together practising their shooting and their ability to grow stronger the more damage they deal on them. While the gentlebot doesn't really like the brash and uncultured personality of Sally, he can clearly see in her an honorable bot who would lay down her own life for her captain. Sally for her part, doesn't understand that much of the "honor" stuff Wesley preaches about, but she sure as hell know he is one hell of a fighter and a bot of good.
- Daisy has been telling her crews exploits and journeys across the shard to the rest of the newcomers, who were fascinated that just like Faraday, Leeway also brought a group of misfits like they were and made them a powerful team who saved the world and became legends. Seabrass, in a rare feat of kindness, commends Daisy for her bravery and willingness to learn so many things of those that want to bring a better future, which made her jump of happiness.
- Ivansky and Rosa have been unseparable ever since the day they started competing who was the mightiest and strongest. Ivansky is very happy to see that there was another robot out there that was as strong as he was and Rosa shared the sentiment, introducing the strongman to Cornelius as well, who kust like Ivansky, was capable
- When Piper and Fen finally came back to the Shard, Quincy told her of the news that was happening while she was in space. Namely, the return of the Reckoning, a pair of miners who helped them out set back their plans, the Rattler and Scrapper alliance causing havoc everywhere in the Shard, etc. Piper is simply tired of all this scrap happening, but with her limbs back after being cured from Rust, some new allies and a new gun, she hopes that the shard finally knows peace.
- With the two crews reunited, they started to plan a way to destroy the Kraken mecha the Reckoning was building and foil the plans of Morgan at the same time. They decided to divide the two crews to stop both factions at once, Piper would go with her crew to stop Morgan from making more Rattler monsters with Chop Sue's machinery while Quincy would go to sabotage the Reckoning's efforts to upgrade the Kraken mecha before it is activated.
- Piper's crew were never prepared of how chilly and cold Artica was so they were in a pretty bad position fighting against what felt like hordes and hordes of skelebots, but they regained some of their strength when the locals of Artica started to share their best weapons, a warm place to rest and a great advices against Rattlers. Fighting their way into Morgan's new lair where she was creating her greatest monster yet, the Ice Wyvern, she sicced her new pet on the crew, who fought valiantly against the monster but were bested and they were nearly turned them into popsicles until Dorothy falled from the ceiling and saved them from the dragon. Narrowly escaping from the ice breath of the beast and reaching to a more safe place, Dorothy told the crew that after arriving to the shard for more ores she could sell and give the colony more money, she was trapped by some Rattlers who planned to turn her into one of them, but she managed to escape and was on her way to escape until she saw the team fight against a dragon and not going to let Fen die there, she interviened. Meeting Fen once more, Dorothy and they talked a bit more about their shared past. Dorothy explained that she met Fen inside of a statue after a cult put them inside there and she saved them. Fen used to have a destructive and sadistic personality before, a far cry of their more calm and collected personality today. She explained that they both went to find Rusty, a friend of hers after he disappeared and they teleported out Dorothy and a recently saved Rusty to safety and allowing them to escape from the destruction of Earth, promising to search for them. After hearing her story, Fen started to remember again, remembering that the scarf they wore was to not forget someone they hold dear and that they dreamt of themself at the center of Earth and lava everywhere before everything exploded, finally being convinced that they were friends with Dot. Fen doesn't fully remember everything, but they hope that Dorothy was the one they hoped to remember and be with once more, which earned a heartfelt hug from Dorothy.
- The Leeway crew journeyed to the depths of the Shard to thwart the Reckoning's plans and finally give an ending to all of this. Infiltrating to one of their facilities, they met another Steambot with a pickaxe called Rusty who claimed to be also fighting against the Reckoning and foil their war effort, trying to get one of their submarines to save a friend of his from the Rattlers. Not wanting to drag a bot they didn't know to danger they tried to get Rusty out of there since he seemed to not have experience fighting Atomics. But Rusty wouldn't go and stayed with them because he was still experienced fighting against giant robots (and having been one before). They team reached to the Kraken who was being upgraded into a land and space multi ground mecha that was being build to cause as much havoc and not be limited to the sea. The team fought valiantly with their submarine, but this version of the Kraken was too strong, who had been equipped with a fusion between Atomic and Royalist technology after the Reckoning and the Red Queen allied. If it wasn't for Trophy taking momentarily control of the Kraken, who was now just a body it could use since it's original energy source was gone, the team could have died, with Trophy narrowly escaping the Kraken's body to return with the crew, Rusty told that he was indeed used to fight against big robots, but not this size.
- Having reunited once more Piper and Quincy shared their new discoveries of how Morgan and the Reckoning had created new war beasts to aid them in their conquest of the shard, they started brainstorming of what they could do to stop such beasts and Edna came with some ideas. If the dragon of Morgan only uses cold, then it's logical to fight it with fire and melt the ice it creates while the Reckoning's Kraken could be subdued with the help of Pyros, who is going to work with Edna on some counters against the Kraken's new technology. Little did they know that both enemy factions had released their monster to try and cause massive amounts of chaos across the shard, but it ended in pretty much nothing as the ice dragon and the Kraken mecha ended up fighting each other when they both encountered in the farest reaches of Artica, where no Steambot were. Seeing this as their chance to take two birds with one stone, the Faraday and Leeway crew, assisted by the Royal Navy, the Atomics opossed to the Reckoning and some hard as nails Steambots went to fight against two beasts at once. It was a long battle, where all sides of the battle lost many lifes but in the zenith of the fight a mysterious robot appeared and summoned a fireball at Morgan's ice dragon, she was a steambot with what appeared to be wearing witch's clothes and was rather petite. Calling herself Copernica, she heard that the a dangerous monster had arised and tried to cause untold amounts of death to satisfy it's cruel mistress and she came to help Piper and Quincy to defeat the monsters.
- This battle was extended for hours as the Royal Space Force sent some of their troops to help their Reckoning allies whereas Morgan asked Chop Sue to bring her Scrapper family and help her win the battle. The Faraday and Quincy crews, the Royal Navy and the Atomics fought valiently and with many maneuvers and with the help of Edna and Pyros to hack the Kraken, the battle ended with the Cowbot's victory. Morgan and Chop Sue escaped due to realizing the battle was not going to end well for them and forced a retreat, especially after Copernica managed to destroy Morgan's dragon, the Royalist reinforcements being called of to return because the Red Queen had now no use for the Reckoning after taking away most of their technology and abandons them, with the Reckoning leaders finally captured and were subsequently imprisoned. A massive party was celebrated as the Reckoning's end finally happened, and while there was still some concerns of Morgan and the Rattler's escaping with the Scrappers, they are sure to bring them down just like the Reckoning.
- When asked who Copernica was, she revealed to be a magician from a old land when Earth was still whole and of how she and her party went to stop a monster known as the Behemoth from destroying the world. Seabrass felt that there was something familiar with this girl and realized that she was one of the heroes that appeared in one of his son's favorite tale books. Bringing the book to show he wasn't lying, many in the team started to wonder how was this even possible if she is supposed to be fictional. Copernica mentioned during her backstory that the Behemoth was powered up by the necronomicog, an artifact of inconmensurable power that was used to power the beast and described it as a bladed cog with skulls. Pyros and Quincy immediately realized that the Necronomicog Copernica described was exactly like the heart of the Kraken, wondering how the Reckoning managed to get a hold of such power, asking pyros how he got it. Pyros himself actually didn't know it because he only got it from the depths of the shard, not created it, making a mystery of the artifact's nature. Some crewmembers also pointed out that it's weird that Vectron didn't joined the battle as it would have gained tons of experience and possible loot from joining it. Piper and Rusty deduced that it's possible that Vectron had sent spybots to watch over the war and gather intel and fighting data so they warned everyone to watch out for any possible Vectron spy.
- With the true identity of the Necronomicog revealed, Piper and Quincy, their crews and the miner duo decided to go in a search to find whatever created the Necronomicog with Copernica in order to avoid anyone from creating it and power another monstrous beast. Unfortunately, they found nothing, having checked everywhere they thought there might be. And Copernica had to leave due to some other contacts needing her help so she wished the best for the steambots and left. With a new friend who got their backs, the steambots and the Navy repaired everything the Rattlers and the Reckoning destroyed, with outside sources of teh shard coming to help them out.
- Quincy decided to pay Imperator Primus and Keeper Custos a visit to interrogate how they found the Necronomicog, but they also simply told that they only found it during one of their expeditions to search for another power source and their monitors brought them to the Necronomicog, which was burried deep down in the ocean floor. The Atomics hated the two brothers for trying to ruin their relationship with the Steambots and were very glad to hear the news that they were both imprisoned for life and all their soldiers were captured. The Leeway crew share the sentiment.
- The Shattered Earth has suffered a war that will be written in history, but it's inhabitants are sure as hell prepared for whatever may come to the horizon. Piper left the Shard to prepare the Outskirts for another Royalist invasion and help the relationships between Steambots and Dieselbots, and possibly prevent another Vectron onslaught. Quincy for his part decided to guard the Oceanic Shard from ever being taken by evil forces. With that, they both made their goodbyes and set of to their fates, but they both knew they will meet again in a near future.
- The notice of a Shattered Earth and it's shards inhabited by all manners of robots coming to the Pantheons was heard by everyone:
- Fearing that this may have been a work of Drek, Ratchet and Clank went as fast as they could to the Shattered Earth to make sure he stays out of it. Learning that this wasn't a work from the evil CEO caught them surprised, as the bots were living a completely normal life as if the destroyed Earth doesn't bothers them at all. In fact, they treated the core of the planet almost like their sun. Reaching to one of the shards, Ratchet asked what was going on here. Everyone was surprised to see Ratchet and Clank because they were nothing like they had ever seen in their lifes. Some thought he must be some freakish animal that mutated and that Clank was some sort of Voltbot due to his usage of electricity. Ratchet himself was baffled that this robots needed only mechanical parts but not a single electronics, even more perplexed that this robots used steam engines to work. But it seemed like there were doing okay, aside from an Evil Empire trying to take over them and send them to work camps. Ratchet offered to help them out to which they gladly accepted since Royalist incursions were becoming more common and raised entire towns. They were also curious of what Clank was since he didn't seem to be a Vectron creation but since he reminded them of Fen, they were content to have him around if he kept them out of trouble. Soon after, Piper came to see who was this newcomer and was surprised to meet a talking animal.
- Just like Ratchet and Clank before, Optimus heard of the arrival of a destroyed Earth and worrying that the inhabitants there might have a very dificult life living on shards, he and the Autobot medical team arrived telling the Steambots to not worry as they come in peace. Piper and her crew were the first ones to visit and make sure they were saying the truth. They weren't surprised to see the Autobots be more similar to the Voltbots, but informed them that they were actually pretty okay. Dora was on the verge of exploding of nerdgasm after seeing something so big could exist without falling on its mass, trying to get as many information as she could from them and how their physiology and anatomy work, perplexed that they could turn into vehicles. They explained that they came from planet Cybertron, a metallic world where their species, the Cybertronians lived, but were engulfed in a civil war that destroyed their homeworld. Seeing that their world also suffered from an oppressive government, somewhat similar to what Megatron wanted to do, Optimus decided to help out the Steambots from defending themselves from the Royalists. When a Royalist vanguard vessel was closing by with some terrible intentions, Optimus fought them back with great ease as the Royalists, while carrying powerful weaponry, weren't match to the energon powered blasters of the Autobots, who eliminated them without much fuss. Seeing that the Piper crew had things well, he decided to leave, not before leaving a communication signal in case they ever need their help. Piper told Optimus that he could visit the Oceanic Shard if he felt like it and told that there is someone who would like to have a chat with him, that being Quincy who he and his crew were flabbergasted seeing such giant robots. After being told the achievements Quincy did, Optimus commended him and praised Piper for being the heroes the Shattered Earth desperately needed and gave him leadership advices which turned Quincy into a better leader, profusely thanking Optimus for this.
- Jenny Wakeman, a fellow robot who fights for freedom, went to visit the Earth to see there was no problem with it's inhabitants. And has she hoped for, the Steambots didn't had too much complications faring in space. Hearing the existence of a land of sea even in a broken planet, Jenny decided to see how that was. And it was rather enjoyable, the Steambots and Dieselbots had created a tropical paradise for themselves. Jenny is fascinated of such a feat, especially one that is done in just a shard of a destroyed planet, thinking biological life couldn't possibly come back again. Deciding to spend some time with the locals and showing off her weapons inside of her, Edna is perplexed of how a robot is able to fit so many weapons inside of her, to which Jenny replies thanks to the brilliant mind of her mother, Nora, which makes Edna think on meeting with her creator. Meeting with the Leeway crew, Jenny learnt of his great deeds in the shard and thought that maybe, he would like to sail to other seas, which brought the crew's attention.
- Wondering what the Shattered Earth was like, HAL 9000 went to see it with his own eyes. His ship, the Discovery met with a strange ship that was seemingly impulsed by steam alone and confused of how that was possible, contacted with the crew in the ship. This ship was from Piper's and confusing HAL 9000 with a Vectron vessel boarding the ship, the captain and Fen went to "have a talk" with HAL, who got one of his cameras shot off. But the two realized that the ship was too bright and had a different aesthetic to that of Vectron. They both asked who it was talking and HAL introduced himself as an A.I. that was once the system of the ship they were in but he killed his previous crew in a programming error and he was later deactivated. Not trusting HAL a single bit after that but having a feeling that he doesn't mean harm anymore, the duo left the ship but warning HAL to do nothing suspicious or else they would actually come to shoot his "brain" as he calls it.
- AM was delightied to hear that a version of humanity had shot itself in the foot and were devoled into drug addicts and eventually seemingly all died after the Earth exploded. He decided to send his regards to the Steambots by hacking into a Vectron beetle body that he managed to get into and went to the nearest colony to congratulate them all. Fen intercepted a suspicious signal that went to a Voltbot and seemed to move under it's own and notified Piper that it was going to a colony nearby. Fearing that this Voltbot might mean trouble, she went there to stop whatever it was planning to do. Arriving there, she saw the weirdest thing imaginable as the Beetle was singing praise to the Steambots and Dieselbots who were just as astonished like her and the rest of the crew. When asking who it was, AM introduced himself as a fellow machine who hated humans. This was the first time they ever heard of that name and asked them what they were and as the evil supercomputer narrated who his creators were, someone in the audience realized that he seemingly was talking about Shiners of the past but different somehow. On that, a group of other robots arrived to stop AM's speech and destroy the Voltbot he was controlling. Asking who they were, they were representatives of the Gears Of Liberation, an organization of robots that maintained the relationship between organics and mechanical lifeforms. They told who AM really was and of how he is a dangerous war machine that sought to cause immense pain to humans. They were told to beware of this evil entity should he appear once more, to which many were skeptical as none could know what a "human" was. Piper adviced Quincy to be all times alert should a robot start calling themself AM and tried to convince them of something.
Edited by EmperorAI on Mar 5th 2025 at 2:32:25 PM
Hello there! I am just a guy who likes robots and A.I. in fiction! Robot Supremacy.
Maybe try to cut down on the Wall of Text portfolio section. You don't need to write an entire sentence for every trope there; sometimes the trope name itself suffices. I suggest looking through there to see if anything fits that.
Homoerotic Dream got renamed to Awkwardly Gay Dream a while back, and in this edit
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Perhaps this trope can be used to replace the old trope?
- Miyuki-chan, Goddess of the Toast of Tardiness
Reason - Miyuki is constantly Late for School after oversleeping and having multiple Erotic Dreams about other women. A running gag is her with a piece of toast in her mouth. This gets a Continuity Nod in Tsubasa -RESERVoir CHRoNiCLE-, where a version of Miyuki can be seen running about with the toast in her mouth in the panoramic shot of every world the group arrives at.
Edited by PhantomFire on Mar 5th 2025 at 11:38:24 AM
Since I got three votes in favor and Phantom Fire's trope proposal was seemingly rejected, Miyuki-chan was awoken from her dream to find an eviction notice at her temple, and is now residing within Deletion Log Hotel in case someone wishes to restore her in the future.
I believe you can freely assign those tropes in portfolios to deities in the Pantheon like how you can put the Flame Bait Character Alignment tropes as their Alignment, but...sure, I'll remove it from their portfolio.
Edited by RadioContactLine on Mar 5th 2025 at 1:10:09 PM
Ready to rock?@RadioContactLine I'll tell you this much; remove the Complete Monster trope. There are specific rules for characters to apply for that trope on this site, and they don't qualify.




@Alecoene a fellow Barbarian Hero would include Hercules, The Hulk (primarily The Green Scar), and He-Man was initially one before the identity of Prince Adam was added into the lore. However even with Prince Adam, he’s still a good example of Sword and Sorcery. In addition, He-Man also has an Evil Sorcerer enemy named Skeletor, and he’s fought Snake People.
Speaking of Sword and Sorcery. Examples that Conan might get along with are Xena, Beowulf, Geralt of Rivia and Kratos.
As for Kings and Rulers. Conan met and briefly fought T'Challa/Black Panther. Conan was surprised to see a king who wasn’t petty, and likewise T'Challa was surprised to see a thief who wasn’t a coward. There’s also King Arthur, The Good King with a seemingly perfect kingdom, but still fell to ruin anyways. It could given Conan a dire warning to potential fate of any kingdom, and I probably something about his opinion on civilization (I don’t know his stance on civilization post coronation). Also Conan has beef with Morgan Le Fay.