Welcome to the Trope Pantheons thread! Please read the rules:
- When writing a profile, take note of the following:
- The very first thing any contributor should do before working on an idea or a profile is to propose and nominate the idea on the Trope Pantheons discussion thread
. In the forums, you must discuss with other users on adding ideas and seek their approval with sound reasoning, a paragraph of reasoning to justify taking a trope should be sufficient. This is done to see if your proposal is the best representative and so, in case your profile is turned down, you do not waste time writing something that others might not find suitable. You can also get some assistance in the forum thread by either asking for help and those interested asking if they can help. Attempting to work on ideas without a nomination and at least one net thumbs-up will not be accepted regardless of how much you have written already. Submissions that are added without discussion are likely to be deleted and those who violate those rules by adding Pantheon content without discussion will get reported to the mods.
- If you feel the need to remove a character for some reason (poor quality, outdated titles, etcetera) and replace him/her with another or outright rework, please see what the other tropers think about this in the discussion thread before doing anything hasty. For reworks in particular, nominate the idea as you would with new characters or profiles. Use good reasoning to see if your idea can easily replace the character present without drawing out your statement or giving too ambiguous claims most do not understand.
- In the same vein, if you adopt a profile from another troper, it is recommended that you make an announcement that you have done so on the discussion thread
. More often than not, a trope that was reserved for something was given away to someone else. Check the Related tab on the top of a page to see if a trope or character has been reserved by a user, either in the Pantheon or the Sandbox sections.
- In the same vein, if you adopt a profile from another troper, it is recommended that you make an announcement that you have done so on the discussion thread
- If, for whatever reason, you are writing about a God who just happens to be a person in real life, just try to be very careful about what you decide to say. Do not try to make the editing seem too meta (self-referential) and use the creativity to create hypothetical scenarios towards fictional characters. Some real-life individuals, including content creators (fictional content created by them is still fair-game, but do not bring up the creators themselves in such cases), may be considered disqualified for profiles due to controversies that would make them concern the Rule of Cautious Editing Judgment. To determine where a current creator would be disqualified:
- Wait for at least a month after the latest significant update for a creator's controversy before any decision can be made. If a confirmation from the questioned creator (or associates) themselves occurs, then wait for a week.
- Immediate disqualification for either a guilty sentence in a significant court case against the creator, or evidence of consistently repeated, deliberate, and/or intentionally provocative hate speech and advocacy of dehumanizing perspectives, with lesser examples warranting caution instead.
- For creators with a clear persona of their character disclosed before any scandal, the persona can have a profile with no mentioning of their real-life information. Ambiguous existence of a persona would have to be discussed further hand for anything more decisive.
- For obvious reasons, gods cannot be followers, high priests, or heralds. The 'gods' have ascended meaning there is no need for said character to be a follower of another if they have ascended.
- No hype profiles, please. 'Hype Profiles' are profiles that have been made out of ongoing events and have not been around for a long time. This creates 'hype' due to popularity and certain elements either through certain scenes, memes, dramatic acting or considered overly awesome. They are not bad tropes but building a portfolio solely for that is a bad idea, as they do not say a thing about representing the trope best (unless it's those trope concepts that they are trying to embody for a long time)
- You can see one if the profile is only showing off how awesome they are or suddenly pushing how 'significant' they are thanks to the just very recent events rather than respecting the longstanding good representations of the trope. And usually having... minimum portfolio or flavor texts and being a bit too generalized or self-contained to events from within their home series instead of interacting with other Pantheon members.
- The very first thing any contributor should do before working on an idea or a profile is to propose and nominate the idea on the Trope Pantheons discussion thread
- When posting in the forum, take note of the following:
- When you suggest a God, please explain why they fit the trope. Not everyone is going to understand just "X should be the God of Y because they exemplify the trope" off the bat, especially if they're unfamiliar with the work.
- You must use the Trope Pantheons discussion thread
in the forums if you wish to add a new deity, story, something else of importance to the Trope Pantheon canon, or reworking an existing deity (be it simply improving their existing profile or changing their title).
- For new and reworked deities, 3
means the profile will have a one-week waiting period.
- For new and reworked deities, 4
is a 3 day waiting period.
- 5
is an automatic ascension for new and reworked deities.
- Speaking of reworks, for anyone that wants to improve such profiles, they have to review the current trope the character(s) has and see if it still holds up or if there is a better rep for their trope.
- For new and reworked deities, 3
- For adding new Treasures to The Great Treasury or new Dominions to the Dominions Expansion, the following rules apply:
- For new Treasures or Dominions, 3
is a 3 day waiting period.
- 4
is an automatic addition to the Great Treasury or Dominions.
- For new Treasures or Dominions, 3
- Do not repost a profile in the forums more than twice a day if noticeable changes have not been made in between. If a profile is posted a third time in a row without noticeable alterations, it will be downvoted. This is so spamming of no-effort profiles is less frequent and to prevent tropers from getting aggravated seeing the same profile over and over. The minimum acceptable change has to be one flavor text.
- The Pantheon is not a mouthpiece for you to voice your opinions on certain characters. You may like certain characters more than others, but do not make the mistake of making profiles for characters you like to look like Character Shilling.
- Every troper new to the Pantheon is barred from approving or downvoting profiles until they have ascended at least two profiles, this means avoiding the usage of "
" or "
".
- Do not include fan reception in any profiles. It has nothing to do with the character themselves and will create unnecessary conflict.
- Write a detailed explanation on why the character is the best candidate for the deity of that trope. If people disagree with you, do not force it on the people.
- Keep in mind that if you still want to try to find a trope for a particular character, you are only given three chances to find a particular trope for them. If a suggestion goes past three possible tropes, then it will come off as shoehorning a character into the Pantheon just for the sake of that character to be there.
- On a related note, even if a character does have a free trope being suggested, there is still a limit of three attempts for suggesting that character for that trope. If no one responds to that certain proposal after being posted three times, then it will get to the point where the idea will be seen as being shoehorned into the Pantheon. In addition, the idea needs to be considered acceptable and approved because they are good, not for the sake of pitying others. After all, no one is responding to their idea.
- You can also adopt a profile or idea to work on from another contributor by messaging a request to them (preferably through private messages). Even if you get their permission, you still have to announce your adoption to the forum. Note that if the idea wasn't nominated in the first place you still have to properly nominate it.
- When posting Pantheon related stuff to the wiki, take note of the following:
- Do not put a link to these Pantheon pages into the main wiki page. The moment you want to note in a trope example that the character is a God of this trope, do not do it. If you see leftovers of this practice, correct the situation by deleting the offending text. This goes for any non-Pantheon page. The only exception to this rule is if a page in the Pantheon could be confused for a page in Main, like Good Colors, Evil Colors and Pantheon.Good And Evil Colors.
- Do not bring things that would incite fights; hot topics and 'urgent' news are not pertinent to the Pantheon's mission. For example, the political scene and some really bad politicians. We are not here to fight each other, so don't suggest things that go in that direction, this is a fictional Pantheon after all.
- To add a Pantheon page for a certain work, 4 or more characters coming from the same series/franchise should be ascended before adding the page. For Creator specific pages, 4 deities coming from the same creator and 2 individual work pages coming from the same creator is the minimum to warrant a page.
- Do not create a trope page for a story until the story is fully completed.
- When writing a profile for a character, here are a few things to note:
- Please refer to Text Formatting Rules when writing a profile, since understanding how to make and edit site pages in general is a necessity for working on profiles or other Pantheon content. Additionally, if you are not experienced with English, refer to this forum page
, as proper English spelling and grammar is expected.
- All deities should be sorted by their divine ranking. Put Overdeities on the top of the page and Quasideities on the bottom. Also, be sure to add them in alphabetical order by their first/given name (can be reversed if it is Eastern ordered). For a group, if there is no official name for them all list down all their names by order of relevance or (if too long to list) title them as Insert Name Here Main Characters or some other identifiable title along the same lines.
- The maximum number of tropes that a god can have is two, but do not try to abuse that fact. If you need to use a second trope to specify a certain thing about their position, that can be excused either because said character represents their trope choice very well alongside the first trope. It is still generally encouraged to only have one trope.
- A trope can only belong to one profile at a time. The only time two profiles can share a trope is if there are explicit variations listed in the trope page proper (e.g. Muscle Angst is held by both Biscuit Krueger and Chihiro Fujisaki as the former represents "Too Much Muscle" and the latter represents "Not Enough Muscle")
- If the character you are about to add to a House already exists in another, make sure to mention that this person has spots in another House as well. Up to 2 places can be made for a deity at most.
- For a character's theme song, try to avoid calling it "Theme of God X" or "Theme of (Show where God X originates from)". If possible, try to find out if the song has an actual name through research. Most importantly, it has to be part of their series' official soundtracks from the media. Do not list songs that are made by fans or outside sources. If they were not specifically used as music for that specific character, then they do not count. Furthermore, it has to be a general theme specifically made for that characters' appearances, not some generic music that plays for many other instances not related to the character in question.
- For images, when adding an image for your chosen character, it is highly recommended to use a stylized image that embodies the character or renders that also highlight a character's behavior (such as cool poses). Most images should be from the main adaptations of the character unless the images from the other media are of a higher quality than the adaptation. Unless it is needed, do not use fanart for images. If you are, please attribute it to the original artist. Due to the website's dark mode, removing white backgrounds from an image is paramount. This website
is suggested to do the background removal. If an image you have takes up too many bytes, it is suggestible to use this site
to reduce the byte size. If the byte is still too big, run the compressed image through other sites (or even the same one) to compress even further. Use wikis to look for better images, as even wikis for the series might not contain good official images.
- Creativity is your friend. While it is not recommended to get too ditzy at your ideas, it is best that when writing a profile for a certain character, do you think of capable scenarios between X and Y. Tip: do not use shallow examples (X wields a sword and Y wields one too) and try to think of relationships that make sense (i.e those characters that are shout-outs for another).
- Please refer to Text Formatting Rules when writing a profile, since understanding how to make and edit site pages in general is a necessity for working on profiles or other Pantheon content. Additionally, if you are not experienced with English, refer to this forum page
- Pantheon Content:
- Some series or genres will eventually have greater representation in the Pantheon than others. This is unavoidable, but a little diversity helps to make you not look like a shill. Try to ensure that if you add a deity from a popular series, make sure that it is because they are a good representative for the trope in question, and not just because they are connected to another deity in their respective canon.
- As far as deities from actual mythologies, there is generally an expectation to build the profiles off interactions from fictional portrays rather than basing it entirely from the actual myth. Therefore, a mythological deity should be more of a Composite Character whose main identity is from the actual myth.
- Occasionally there will be Gods that carry a title without a trope. This is not forbidden, but it is well-advised not to abuse them. The only house where trope-less profiles are wholly allowed is the House of Food. Mainly due to most food items lacking tropes, and adding tropes about said foodstuffs is slightly unnecessary. However, the character being ascended for their choice of food, or food-related thing must be a decently good representative of said item. (i.e their Trademark Favorite Food, or something that they are closely associated with In-Universe, or both).
- For Dominions and Treasures profiles, always consider what made those places/objects popular in the first place. Were they plot-important, identifiable imagery or have a unique aspect of it? Do not just bring regular objects under the basis of following a certain canon.
- Do not write in self-promotion or blatant advertising. Minor references to something are fine but writing that clearly intends to advertise something will not be given toleration.
- Some series or genres will eventually have greater representation in the Pantheon than others. This is unavoidable, but a little diversity helps to make you not look like a shill. Try to ensure that if you add a deity from a popular series, make sure that it is because they are a good representative for the trope in question, and not just because they are connected to another deity in their respective canon.
- For Profile Standards:
- Flavor text is used to describe certain things about a character, place, or object. To avoid short ones, it is recommended to write flavor text with 4-7 sentences that can fill around 2 lines each. Be warned that adding too many sentences does not equal good flavor text as it is not an essay of sorts (unless words are substantial and do add to the overall line).
- Character Profiles of a certain person should have the following:
- A portfolio that contains at least 7 (at the minimum) tropes describing their character.
- Flavor text count for a deity profile should have by minimum, 10 (depending on if the character in question has enough relationships/characterization) to 15 with a maximum of 20-25 for an individual profile.
- On the other hand, group profiles (profiles of a group that has 4 or more members) have their maximum flavor text count to 15 minimum, giving individual lines for the other members of the group (unless the members are not as characterized) up to 30 at max.
- Dominion profiles of a certain place should have the following:
- A portfolio that contains at least 5 (at the minimum) tropes describing the context of the place.
- Flavor text count should range at least 10 to 15.
- Treasure profiles (inanimate objects without a trope) should have the following:
- A portfolio that contains at least 6 (at the minimum) tropes that describes the object itself.
- Flavor text count should be at least 7 flavor text up to 12 to constitute a treasure profile.
- Overdeity: Omnipotent-level Reality Warper deities capable of manipulating the entire universe (or at least the world) at will. Within their own universe they are believed to be omnipotent, or at least impossible-to-completely-destroy embodiments or concepts.
- Greater Gods: High-level Reality Warper deities that are extremely powerful (capable of destroying or changing anywhere from a large city to a planet at will) and very strong non-reality warpers capable of doing the same thing.
- Intermediate Gods: Deities at this level are capable of strong but specialized powers such as hydrokinesis, pyrokinesis, etc. without major drawbacks and low-level Reality Warper beings capable of affecting their immediate area at will.
- Lesser Gods: Capable of highly specific or little power on their own, or suffer from Power at a Price. However, they may be able to ruthlessly exploit their power or combine it with just being badass enough to make up for it.
- Demigods: Badass Normal citizens of the pantheon, making up for their lower status with strength, strategy, and/or planning.
- Quasideities: Any otherwise normal human, human equivalent, or below without any special powers or training will fall here.
- An image, if possible. Please use official art or a screenshot for a picture.
- Rank: This can range from Quasideity, Demigod, Lesser God, Intermediate God, Greater God, to Overdeity, based on the representation of power mentioned above.
- Symbol: An image or icon used to represent the deity.
- Theme Song: Official song (in other words, no fan music, regardless of quality) that usually is used in affiliation with the character. If the deity is a musician this will most likely be their Signature Song. If possible, give a link for reference, preferably on either a website like Soundcloud
or YouTube
.
- Alignment: Good, evil, neutral, etc. Forget about The Great Character Alignment Debate here; the Pantheon is one of the few places where you can assign Dungeons & Dragons alignments to characters that don't have an alignment system. After all, the Pantheon is based on D&D and is made for fun.
- For Pokémon deities only:
- Gender: Defines the gender of the Pokémon; if genderless, it instead defines what gender they identify as.
- Ability: Provides the Pokémon's ability. If they can Mega Evolve, the new ability is listed as well.
- Moves: Defines the four moves used by a Pokémon. A Z-Move may also be listed.
- Portfolio: Tropes associated with the character.
- Domains: Things that the character has influence over.
- Herald: Non-ascended loyal character that is from the same series as the ascended character.
- High Priest: Non-ascended like heralds, but not from the same series, and can serve as a worthy replacement in case the deity would be unavailable, incapacitated, dead, or otherwise incapable of carrying out their duties. They can be served as part-time workers in case the originals are busy with some jobs. Co-Godhood is accepted depending on the approval of the originals, usually if the co-deity is from the same series.
- Followers: Non-ascended characters that are not part of the Pantheon, but would probably worship this character by the fact that they share the ascended character's trope.
- Relationships between ascended characters go here with your chosen character, it goes something like this:
- Allies: Members of the Pantheon that are allies, those that share the same values as them and would theoretically be friends with them.
- Rivals: Members of the Pantheon that are rivals, people who may look at your character with suspicion or a challenge.
- Enemies: Members of the Pantheon that are foes, those who would see your chosen character as a threat, either from their perspective or yours.
- Additional Character Relationships: Members of the Pantheon that do not fit in various relationships (examples include Enemy Mine, Vitriolic Best Buds, Teeth-Clenched Teamwork, Headbutting Heroes, Friendly Enemy, Friendly Rival, Just Friends, etc.), allies, rivals, or enemies.
- Partner: Defines a partnership with an ascended deity and Mon-type. (if any)
- Feared by/Fears: A deity whom the members of the Pantheon notably fear or are feared by.
- Respected by/Respects: A deity whom the members of the Pantheon respect or are respected by.
- Opposed by/Opposes: Not necessarily the same as "Enemies", but this is used for any deity whom the members of the Pantheon directly oppose or are opposed by (basically the opposite of "Respects", "On Good Terms With", and/or "Commonality Connection") in terms of certain viewpoints, regardless of alignment.
- Pitied by/Pities: A deity whom the members of the Pantheon feel pity for or are found pitiable by.
- Conflicting Opinion: Sometimes, the Deities argue over specific themes and philosophies.
- OPTIONAL NOTE FOR CHARACTER RELATIONSHIPS: Should the list for Character relationships (IE. Allies, Enemies, etc.) become too big, categorize a certain number of characters to a specific group putting them on a sublist (One example: Luigi is from the same world as his brother Mario, hence Luigi should be fall under the Super Mario Bros sublist.)
- Add the Intro. The intro is made up of two trivia, the Ascension Text (or just the Ascension) and The Bio. Both are necessary, but which order you use for them may vary depending on the profile in question. It may be better for one profile to have The Bio first and the Ascension second or vice-versa, although for the most part, the order is irrelevant:
- The Ascension Text: This is the story of how the character got into the Pantheon and/or was ascended. There are many ways for this to happen. They may be tricked into it or have simply wandered into the Pantheon, they may have had an already ascended character bring them in, they may already be in the Pantheon (via being another deity's Herald or sharing a trope) and got "promoted", or some combination of the above. Anything is possible in the Pantheon, so use your imagination, but try to incorporate their trope into the story, if possible.
- The Bio: A brief synopsis of the character's backstory. No need for the character's entire life/production history, but just give enough that those who don't know the character can get an idea of how the character works.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple more.
- Note: Standard amount of flavor text for Deities/Characters is 10-15 (15-20 for group profiles) at minimum to 20-25 (30 for group profiles) at maximum.
- An image, if possible. Please use official art or a screenshot for a picture.
- Theme Song (Optional): Not important as compared to Deity and Dominion profiles but a notable mention if there is an accompanying song in use with the object.
- Alignment: Refers to the dominion's role in their story, be it those used by villains or used by the Player Character.
- Portfolio: Tropes associated with the dominion.
- Domains: Things that the place has links to.
- Relationships (Optional): Unless the location has a connection with a specific deity, relationships are optional and may not be required. However, if there are deities linked to the same series as to where the dominion is linked to, note them using the relationships, this includes deities that theoretically have interest with said dominion, good or evil otherwise.
- Add the Intro. Here the introduction of the Dominion is added with some tidbits regarding the origins of its' creation and usage in the story. You can also add what made it popular/iconic/important here.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple more.
- Note: Standard amount of flavor text for Dominions is 10 at minimum to 15 at maximum.
- An image, if possible. Please use official art or a screenshot for a picture.
- Appearance: A shortened description of the item's looks with some notable features also mentioned.
- Class: Refer to the Treasure Classification System in the Great Treasury.
- Alignment: Refers to the objects' role in their story, be it those used by villains or used by the Player Character.
- Theme Song (Optional): Not important as compared to Deity and Dominion profiles but a notable mention if there is an accompanying song in use with the object.
- Museum Check: A note that says whether the item is viewable by the public.
- Portfolio: Tropes associated with the item.
- Domains: Things that the item has links to.
- Relationships (Optional): Unless the item has a connection with a specific deity, relationships are optional and may not be required. However, if there are deities linked to the same series as to where the item is linked to (especially the original owner of the item), note them using the relationships, this includes deities that theoretically have interest with said object, good or evil otherwise.
- Add the Intro. Here the introduction of the Treasure is added with some tidbits regarding the origins of its' creation and usage in the story. You can also add what made it popular/iconic/important here.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple more.
- Note: Standard amount of flavor text for Treasures is 7 at minimum to 12 at maximum.
Edited by Tabs on Jun 24th 2024 at 7:51:43 AM
I'd say she can be deleted from Physical Appearance. Anyone else?
Yeah I agree as well. I'll remove Arche from Physical Appearance
First draft of Earthworm Jim. He's an earthworm wearing a superpowered suit that fights various weird terrors in space, and despite being an Idiot Hero manages to get the job done (Helps that his enemies are only a little more intelligent).
Any other space heroes he'd get along with? Perhaps other worms would like him? And considering his Arch-Enemy is a crow, any crows he'd oppose?
Earthworm Jim, God of Super Suits

- Lesser God (Demigod outside of his suit)
- His red blaster
- Theme song: The Cartoon's Theme Song
- Alignment: Neutral Good with shades of Chaotic Good
- Portfolio: Powers Gained From Super Suit, Idiot Heroes Who're Still Able To Whoop Ass, Childish Loons, Fond Of Blasting His Enemies To Bits, Uses His Head As A Whip, Consistently Hammy
- Domains: Super Suits, Worms, Space, Weirdness
- Heralds: Peter Puppy and Snot (His sidekicks)
- Allies: Klaymen
- Enemies: Psy-Crow, Bob The Goldfish, Evil The Cat, Klogg
- Once upon a time, there was an ordinary earthworm living somewhere in Texas, living a normal, boring worm life. That was, until a super suit originating from space fell from the sky and ended up landing on the worm, which enhanced its intelligence and size to moderately considerable levels and gave him sapience. Calling himself Jim, he then learned that the suit was originally meant for the nefarious Queen Slug-For-A-Butt, who seemed to use it to Take Over the World. In addition, she was holding her sister, Princess Whats-Her-Name, captive. Jim, who had immediately fallen deeply in love with her, used the suit to set out on a mad quest to rescue the princess and foil the queen, becoming a bonafide superhero in the process. While far from the smartest hero around, Jim is nonetheless shown to be competent enough to rely on when things get rough.
- Now, Jim had been in the Pantheon for quite some time under the title of Super Suits, having stumbled upon the place during a scuffle with Psycrow and stuck around, having developed a liking to the realm. However, over the years, Jim's enemies have been discovering and ascending as well, thanks to Psycrow pulling some strings to better combat the super powered earthworm. Jim soon realized that, in order to overcome his returning enemies, he had to get stronger, train harder, and push himself to limits he never thought he could push himself to. But first, he figured his profile could use some quick touch ups, so he requested a new one to be made before he did anything.
Edited by DoodSlayer136 on Aug 31st 2021 at 3:01:47 AM
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The Birds are a malevolent flock of birds that are mostly corvids.
Also have my first draft of my rework for Orihime. She's a kind, somewhat scatterbrained healer who was raised by her late brother and is deeply in love with the MC of her story, Ichigo Kurosaki. Her healing is based on the power to reject reality, and this power gets her captured, with her hostage situation leading her psyche to gradually break. Looking for more interactions and ideas for flavor texts.
Orihime Inoue, Goddess of Prominent Hairpins (Big Boobies, Hime-chan, Jiggles, Princesa, Orihime Kurosaki)

- Potential Hall: Accessories
- Lesser Goddess
- Symbol: Her six-petaled hairpins
- Theme Song: T'en va pas
- Alignment: Lawful Good
- Portfolio: All-Loving Heroine, Barrier Warrior, Really Strange Cooking, Being Way Out There, Weaving Princess Motif, Huge Breasts, Girly Girl with a Tomboy Streak, Healing Others, Prominent Hairpins, Nice Girl, The Pollyanna, Reality Warper, Ichigo-Sexual, Super-Cute Superpowers, Took a Level in Badass
- Domains: Hairpins, Healing, Love
- Herald: Tatsuki Arisawa
- High Priestess: Komari
- Allies:
- Enemies: Yhwach, Shūkurō Tsukishima
- Complicated Relationship: Ulquiorra Cifer
- A classmate of Ichigo's who is secretly in love with him. Despite having left her abusive parents and now living alone after the death of her older brother, Orihime has a cheerful, somewhat scatterbrained personality as well as a carefree smile. She has the special power, Shun Shun Rikka, which manifests six spiritual beings that "reject" events, forming barriers that shield and undo injuries. After gaining her powers, Orihime joins Ichigo's group of friends and helps him save Rukia in Soul Society. Orihime is later captured to Hueco Mundo because of her powers, leading Ichigo and their friends to go and try to rescue her. Gradually, the hostage situation takes its psychological toll on Orihime, leading her to have a breakdown as she watches her friends get grievously injured trying to save her. After being rescued and recovering from her emotional distress, Orihime has regained her cheerful disposition while having a much firmer resolve in battle, resolute in healing all of Ichigo's injuries and fighting alongside him.
- Orihime was in her Karakura Town apartment, eating her strange homemade meal that she made herself, when she was transported to the Pantheon. Upon arrival, she immediately brought out the power of her Shun Shun Rikka to shield herself from any harm in what she perceived to be a dangerous situation. However, Orihime was only informed to bring out her signature pair of six flower-petal hairpins. A gift from her late brother Sora, that she had refused to wear at first until he had died, they are the manifestation of her healing and reality-changing powers, which she has used to save many people. For this, Orihime was bestowed the title of Goddess of Prominent Hairpins. Now wearing her hairpins as lapel accessories, Orihime is glad to be in the Pantheon to help her love Ichigo in his many battles, as well as heal the injuries of those in need.
- She shares a special friendship with Hinata Hyuga of the House of Love and Affection. Their shared kind personalities and love for the boys they've pined for for years due to their courageous, selfless natures and desire to become stronger out of love led the two women to easily bond. When together, many people can even mistake the two mid-conversation due to having identical English voices on top of their similar personalities. While hanging out, Orihime often provides Hinata with her special cooking, which she's politely refused thanks to its strangeness, to say the least, and unappetizing taste to most people who eat it. Hinata has been teaching Orihime some techniques from her clan's signature Gentle Fist taijutsu style. Orihime, who's actually a black-belt martial artist, has been enjoying the lessons with her beloved friend. Their hangouts are a source of much joy for both of the two.
- Orihime once heard someone shouting "NADESHIKO!!!" before hugging her from behind and giving a handshake. Turns out that was Gentaro Kisaragi who mistook her for his "girlfriend" Nadeshiko Misaki. Orihime was taken aback because with a bit of hair dye and a change of wardrobe, Gentaro looked similar to her beloved Ichigo. Gentaro, upon meeting Orihime, was surprised to see that, despite her startling resemblance to Misaki, her sunny, happy character was very different from his quiet, observant girlfriend. Nevertheless, she became close friends with him and the Kamen Rider Club; she gets along the most with Yuki Jojima and absolutely loves Yuki's Hayabusa song. The boisterous, fun "school club" of teenagers were happy to have another friend in the kind Orihime. Orihime was only happy to reciprocate her friendship with them, which reminds herself of her friends in Karakura High School now that she's in the Pantheon.
Edited by ShonenTrash98 on Aug 31st 2021 at 3:38:18 AM
Standard repost time
Ashildr, Goddess Of Immortality-Induced Amnesia (Me, Lady Sherade, Ash El Dir, Alys, the Knightmare, the Hybrid)

- Votes: 3(fasoman 1996, Excessive Menace, rmpdc)
- Date of ascension: 7 September(repost 1 and 4 September)
- Houses: Forms of Immortality (House of Life and Vitality), Memories (House of Mentalism)
- Lesser Goddess
- Symbol: Her amulet
- Theme Song: Immortal/A Hybrid
- Alignment: True Neutral
- Portfolio: Infinite Lifespan, Finite Memory, a mix of Who Wants to Live Forever? and Living Forever Is Awesome, Broken Bird, Shifting Morality, Lasting Until The Natural End of Time, Outliving One's Offspring, Initially Stopped Caring And Became Desensitized But Was Proved Otherwise, Anti-Villain turned Wild Card, Last Surviving Viking, And Human For That Matter, Doesn't Have To Be Invincible, She's Superb, Not So Different from the Doctor, Renaissance Woman, Karma Houdini because Earn Your Happy Ending, Break the Haughty
- Domains: Immortals, Forgetfulness, Cynicism, Tragedy, Regret
- Complicated relationship with: The Doctor, Clara Oswald
- Interests: The Emperor of Mankind, George R.R Martin
- Interested in: Norse gods like Odin
- Allies: Arya Stark, Sans, Hob Gadling, Dr Henry Morgan, Van Hohenheim, Connor and Duncan MacLeod, Clara Oswald, Flowey
- On speaking terms with: The Phantom Stranger, Jack Harkness, Asgore Dreemur and Toriel
- Enemies: Her evil counterparts below (though sometimes she and Vandal are amiable), The Dalek Empire (duh), Voldemort, Tenebrae, Szilard Quates, Cersei Lannister, Walder Frey, the Kurgan
- Evil Counterparts: Porky Minch, Vandal Savage
- Ashildr was once a Viking girl from the 9th century. Her village was invaded by the Mire, which led to her death. However the 12th Doctor saw hope in their repair kit, which she used to revive Ashildr. However the consequence was making her The Ageless and immune to disease. Ashildr was still human, which meant she had a human memory span. Eventually she had to record down information about her life to recall it, and being functionally immortal distanced herself from humanity. She would come to simply call herself "Me", as she was the only constant she could count on.
- Her relationship with the Doctor is quite fraught, though it's on the 12th Doctor; the two had trust issues after their 17th century adventure, and an altercation over protecting her community led to him being absolutely furious that she both caused Clara's death and the events of "Heaven Sent"...though it's complicated by the Doctor making himself forget about Clara, only to fully remember near the end of his incarnation. This animosity isn't really there for the previous incarnations, though what they've learned before time corrects itself by them unremembering it leads to some hesitance.
- Despite being responsible for her death, she and Clara parted on relatively good terms. So long as they eventually return so she can be returned to her death, the two are able to adventure. If the Ashildr in the pantheon is from their adventures or afterwards is unknown.
- Ashildr is in running for the oldest deities in the pantheon, which is quite a feat considering she can still be killed or die in a violent accident, and she isn't a Physical God or Humanoid Abomination who predates the universe. More specifically she lived from the 9th century to the end of the universe, only surviving because she took a TARDIS. At that point, as far as she knows she was the only form of life in the universe. The Pantheonic Time Police is keeping track of her so they can limit the paradoxes potentially created by an infinite lifespan, finite memory and access to time travel.
- With a lifespan estimated to be in the 14 digit range, Me is likely even more of a Time Abyss than Porky Minch. Porky doesn't know how old he has since he doesn't have the lifespan of the universe as a metric; abuse of time travel is tricky like that. What can be said is that much to her exasperation the last Viking can see some of herself in the guy; their unnaturally long lifespan has stunted their growth. After tragedies like Outliving One's Offspring Ashildr was hardened into a sociopath, though not completely as she came to realize she still cared about people. Porky's development was wholly stunted, though it was still questionable even before. Ashildr considers him a warning for the likes of her, however she does hold some pity for what he became and his ultimate fate.
- Another character who competes for Ashildr in the "oldest being in the pantheon" is Marvin the Paranoid Android, who also lived all the way to the end of the universe. However for all the melancholy that comes with her very long life, she regards Marvin as appallingly depressing even before he became a Time Abyss. She was interested in his friend Arthur Dent, though that's mainly interest in his interaction with Thor. It was a long time ago for her, but Me is still the last surviving Viking and the Norse gods were her gods. She's particuarly interested in meeting the real Odin, not the Mire pretending to be him.
- Some immortals seem determined to make the gift of an unlimited lifespan a curse for others. Their dynamic with Ashildr is typically one of animosity, even if she isn't all that heroic herself. Mainly it's down to them representing what Ashildr's personal fears of what her immortality could've turned her into.
- Voldemort demonstrated sociopathic tendencies from a young age, but he was considered Beyond Redemption when he created his first horcrux for immortality. Though Ashildr eventually gained a care for humanity, any potential Riddle may have has been ground into the dust. And while Ashildr's view to death is "neutral-somewhat cautious" Voldemort is absolutely mortified of it. However he is entirely self-centered and considers any other immortal an affront to his ego and safety. The fact "a mere muggle from the Dark Ages" because The Ageless is infuritating for him; he at least takes some comfort his can let him live through violent death, but "Me" doesn't think it's worth it.
- If Voldemort wasn't born evil, Tenebrae certainly was. A psychopath only concerned with power and enjoyment of eternal life, he regards Ashildr as little more than an obstacle. Szilard Quates holds a different opinion; Ashildr is useful for him...as memory fodder. While she has The Fog of Ages, Szilard theorizes that those memories could be restored with his alchemical knowledge and the pantheon's resources. Then he could transform her into the kind of immortal he could feast from, getting more of a memory fix than anyone else. Naturally Ashildr wants nothing to do with either of them.
- Compared to the above immortals, there are times where she and Vandal Savage are capable of being civil. Mainly when he's depicted as being affable like his Young Justice incarnation. Having been around for so long the urbane side of Vandal enjoys talking with her about their experiences and aloofment when it comes to immortal. Vandal can even sympathize with her losing her children in his Young Justice incarnation. Other incarnations like his Post-Crisis self don't have that civility and Ashildr regards him as totally barbaric, which is honestly generous. In general Ashildr fears that Vandal is what she might've become if her morality gave way to ambition.
- She has a fair bit of melancholy regarding her immortality, so she will sometimes try and comfort Dr Henry Morgan over his immortality angst. However she isn't fully immortal and could end it if she wanted; ultimately she still wants to stick around after getting used to it. Her feelings about her life aren't too different from Hob Gadling. Another immortal Me likes to hang out with is Van Hohenheim, who has experienced the regrets of eternal life yet by the time he was rendered mortal and about to pass came to appreciate his own life again.
- It is rumored she may be an ancestor of Arya Stark, since they look alike. While she wouldn't know how their universes could coincide with one another, Ashildr wouldn't be surprised. Beyond just looks she's somewhat fond of Arya for her spunk, and ability to weather tragedy. Some believe that regardless of any relation a part of her might be projecting the daughter she lost long ago. George R.R Martin was intrigued by Me upon learning of her story, regarding her life as a compelling narrative. Contrasting this introspection Cersei and Walder have a more basic view on her; they're reminded of Arya and hate her for it. For Cersei her declining sanity and increasing paranoia led her to associate the two. For Walder he wants to get catharsis by attacking someone like Arya. The immortal thinks little of this, beyond Walder being an unpleasant Dirty Old Man.
- Casting doubts on Arya being a descendant is the fact that her children died young of the bubonic plague. Considering it's the only children she recorded having, there's still a chance she has living descendants from the children she purposefully didn't remember for whatever tragic reason. She is easily able to relate to the Dreemur for this, even noting a different degree of painfulness for them give their ageleness ceases as long as their child lives. Hearing that Flowey was a flawed reincarnation of their son, she went off search of him. The two soon found a bond in that their newfound existence had hardened their heart, however the two ultimately overcome this and grew into better people. She is among the confidants allowed to know of Flowey's Heel–Face Turn.
- Sans isn't immortal per say, but his world weariness and partial awareness his reality is fictional plays into why he's apathetic and cynical. Despite this he remains a positive force, which is something Ashildr respects. The two have been known to come together and discuss their experiences. Occasionally they are joined by the Phantom Stranger, though he seems to be there more out of understanding their personal world weariness than a full-on friendship.
- It is currently unknown if she and Jack Harkness have ever met, and unless she still has a recording of their meeting she wouldn't know herself. The two of them being in the Trope Pantheon is the first time they are known to have met, and they can often be seen conversing about their condition, life story and experience with the Doctor. It's be a stretch to call them friends, though. Some also believe that she's met Connor and Duncan MacLeod but forgot. The two met up with Ashildr and talked about their experiences, bonding about their trauma from such a long life. Me was sorry for the additional baggage they have in having to fight other immortals until there's only one. She agrees with them the Kurgan doesn't deserve to be that one, as even at her worst she was never as much of a violent psychopath as him.
The Valeyard, God of Accusing People They Caused Their Companion's Deaths (The Doctor, Doctor Of Law, Mr Popplewick, J.J Chambers, Zimmerman, Jack the Ripper, Tim Hope, Timothy Yardvale, Genesta)

- Votes: 3(fasoman 1996, Excessive Menace, rmpdc)
- Date of ascension: 7 September(repost 1 and 4 September)
- Note: Adopted from Phantom Fire
- House: Reveals and Twists (House of Narrative)
- Greater God, feigning Intermediate status
- Symbol: His black scrolls
- Theme Song: Spite of the Valeyard
- Alignment: Lawful Evil (Chaotic Evil in the "He Jests At Scars" what-if scenario, True Neutral as the War Valeyard)
- Portfolio: Is Everything The Doctor Fears He May Become, Your Worst Nightmare, They Died Because of You, All The Evil Of The Doctor Brought Out And Having No Problem With It, Dragon with an Agenda, Evil Feels Good, An Abrasive Bully, Ambiguous Origins, A God Am I, The Dreaded
- Domains: Dark Futures, Evil Counterparts, Manipulation, Time Travel, Dread
- Interests: Grandfather Paradox, Dis, The Ebon Dragon, Barbatos
- Complicated relationship with: Jack the Ripper themselves
- Allies: Eobard Thawne, Dark Danny, Metal Sonic, Vanitas, Father of the Homunculi, The Dark Knights (especially The Red Death and the Batman Who Laughs)
- Former ally: The Master
- Rivals: Rex Dangervest , Agent Smith (with a touch of friendliness), Darquesse, Lord Drakkon, Maltruant
- Enemies: THE DOCTOR, pretty much the Doctor's whole rogues gallery...or his friends, the Pantheonic Time Police, Barry Allen, Wally West, Danny Fenton, Emmet Brickowski , Bruce Wayne/Batman, Sae Niijima, The Phantom Thieves of Heart, Professor Paradox, Clockwork, Sonic the Hedgehog
- Wary of: Nemesis (Classical Mythology)
- Annoyed by: Lionel Hutz
- Respects: Petyr Baelish, Thief
- Disrespects: Jeanne d'Arc (Alter)
- Commonality Connection with: High Councillor Kal-El
- The Valeyard initially seemed to be merely a cunning prosecutor for the 6th Doctor's trial, an Obstructive Bureaucrat embodying everything he hated. However the Valeyard held greater ambition; he would frame the Doctor for his illegal actions, accusing him of the apparent death of Peri along with causing the deaths of prior companions even if most survivednote . He would gain the Doctor's remaining regenerations, and use the set up as a death trap for the Time Lord leadership and jacking into the computer's records so he can warp them. The Valeyard is one of the Doctor's most cunning foes, and arguably the one he fears more than any other.
- His fate in the main continuity is up for debate. Expanded Universe material suggests he tangled with the 7th Doctor as one of the many identities of Jack the Ripper. He was later recruited in the Last Great Time War, were he came to believe he was the Doctor in full. He was last seen trying to avoid returning to "normal", and now that he is back to normal he has gained a great contempt for the Phantom Thieves of Heart as they would try to change his heart back to his former self. He doesn't get along with Sae Niijima as he's a Hanging Judge with ambitions of power and conquest.
- The Valeyard desires the Doctor's regenerations as he has run out of them, and at heart he wants absolute freedom. He's found a kinship with Father of the Homunculi for their amoral desire of personal freedom and power above all else. However they achieve their efforts in a lawful evil fashion, though as "He Jests At Scars" shows he'd veer to chaotic if he won. Though more pragmatic than Eobard Thawne, the Valeyard likes he uses time to get what he wants. He's working with the Reverse Flash to achieve his goals, and that has gotten the ire of the Flashes. The Valeyard isn't too concerned with them, but he is concerned that the goddess Nemesis make choose to intervene in his actions due to his abuse of legislature in the 6th Doctors trial.
- His desire to rise to the top and his skill at planning has him respect Littlefinger and Thief; the latter's ability to manipulate the fine print and scam people was something he found quite amusing. He was a lot less amused by Lionel Hutz, who keeps coming to him for advice on how to be litigious. He could ice him, but it'd be a waste of time for the Valeyard. The Valeyard is more concerned with Profesor Paradox as he's quite similar to the Doctor, except arguably more knowledgeable about the laws of time. Paradox believed that he had tried to impersonate Tsar Nicholas II as one of his schemes. The Valeyard denied this, but he admits he would be good at it.
- Thanks to Professor Paradox the Valeyard is pretending to be Tsar Nicholas II in order to manipulate Anastatia. He's managed to convince her he's her father in this disguise, but no-one knows for what end yet.
- Has a degree of mastery over the Matrix, and he feels like a god in doing so. The Gallifreyan Matrix to be specific, not the more famous one even if he came first. The confusion in the same names had his attention shift to Agent Smith. The Valeyard sees in the A.I a being similar to him; an ambitious, malevolent being who seeks ultimate freedom and self-determination. However Smith differs in believing there is no meaning in any of it, so it should be all torn apart. This is something the Valeyard finds problematic, and fully expects Smith will try to take over the Time Lord's Matrix. Despite this, he has some fondness for Smith, and it certainly doesn't help that he can use him as an excuse to "help" the Time Lords stop him.
- There is another good reason why the Doctor fears the Valeyard; he is the embodiment of the evil in the Doctor's heart. According to the Master he's his Enemy Without from between his 12th and final incarnation. Others say he's the final incarnation of the Doctor. The pantheon's rumor mill suggests his creation was caused by the Ebon Dragon. It would fit his repertoire but his, and Dis' for that matter, is merely an interest in the apparent debasement and downfall of the Doctor. While how he comes to be is debatable, the Valeyard remains a direct Shadow Archetype for the Doctor to dread.
- The Master used to work for him, but clearly regrets it after realizing who he's dealing with and has cut ties with him. The Valeyard is bemused by how, in a later incarnation, he wiped out the Time Lords . All incarnations of the Doctor regard the Master not wanting to deal with their dark half as a wise move. The 11th Doctor fears that the Dream Lord is a proto-Valeyard, and the 10th Doctor believed had he embraced his Time Lord Victorious phase he would've become the Valeyard. All of this tickles Grandfather Paradox pink, given his nature and the confusion over the Valeyard's nature.
- Because of his status as the Doctor's dark side given flesh, the Valeyard has found many other gods as worthy of his attention.
- His insanity asides, Dark Danny is one of the few deities the Valeyard considers a friend. Naturally this is because he's just like him; a dark future self who has been purged of their humanity and will do whatever it takes to ensure their own existence and survival. The Valeyard has also come to believe that Clockwork is a major threat to his goals, so he and the malevolent ghost are best fit working with one another. He's definitely the blue oni to "Dan's" red.
- Metal Sonic is another friend of his. Metal may not be an evil Sonic specifically, but he shares the "evil mirror/copy of the hero" trait the Valeyard has for a good reason. Metal seeks to kill and supplant Sonic, which isn't too different from the Valeyard's plan of taking the Doctor's regenerations for himself and supplanting him in his own way.
- Unlike his interactions with Dark Danny and Metal Sonic, the Valeyard sees Vanitas as merely an ally to aid his cause; their similar natures are the only thing they really bond over. He's also aware of the similarities he has with Darquesse, Lord Drakkon and Jalter, but doesn't think the first two's goals coincide with his own. The last one, he simply doesn't respect and feels she's ineffective in being evil.
- Deeply interested in the Dark Knights, as they are beings like him; embodiments of their counterpart's greatest fears and faults. Among them he gets along best with the Batman Who Laughs for wholly embracing the darkness within, and the Red Death for his willingness to use time travel to get what he wants. Barbatos initially thought the Valeyard was a creature of the Dark Multiverse, which the Valeyard considers a fascinating concept, but realized instead he could promise the Valeyard Gallifrey itself if he were to work for him. As he already got along with Laughs and the Red Death, the Valeyard accepted this.
- Superman has compared him to his Regime Counterpart, since like him he is a heroic character having become corrupt and evil in another timeline. High Councillor Kal-El doesn't see it, but the Valeyard does acknowledge the similarity. Unlike him, the Valeyard is self-aware he is the Doctor's evil self. He prefers the comparison instead of being compared to Ultraman or Superboy-Prime; the Valeyard is a man of wits and regards the Earth 3 Kryptonian as thuggish, and the Loony Fan annoying. Despite no longer regarding himself as the Doctor, some of his sarcasm and wit remains and he likes to joke the real reason for his Multiple-Choice Past is that Prime keeps punching time.
Superboy-Prime: "It was ONE time!"
- With everything said and done, it's to nobody's shock that the Valeyard is considered a dire enemy of the Pantheonic Time Police; especially given one of the House of Time and Space's prime members is the Doctor. Sure, he's not as open about it as the Master, but the Valeyard holds the hope of being able to do whatever he wants with the timeline. Despite the barriers put in place to prevent him from entering the House, his alliance with Barbatos has allowed him to sneak past and have discreet contact with the evil deities there. Among them he regards Maltruant and his desire to remake the universe in his image as a rival to his own goals.
Orihime@ She can be friends with Nero since since she would remind her of his own Girlfriend in Kyrie who is a redhead who did had a brother and was kidnapped by the Order. And theres also the fact Kyrie/Orihime share the same English Voice Actor and the same goes to Ichigo/Nero.
I've finally got around to doing him, and here's my beta draft for the (reprogrammed) T-800 Terminator.
He's basically a killer machine programmed to kill organic life and ensure the victory and domination of SKYNET... that is until he was captured and reprogrammed to be a protector, specifically for John Connor. Whilst protecting John, and Sarah, the T-800 also steadily develops an understanding of human life and becomes more emotional and introspective, as well as essentially becoming a father for John. For other versions, he largely remains the same, though "Pops" is a bit more comical and talkative, at least towards those he's close with. "Carl" is a family man who runs a drapery business, though he greatly regrets killing John Connor and is open to atone for his action.
Also, for the sake of (hopefully) avoiding confusion, the T-800 will be composite between the ones in T2, Genisys, and Dark Fate.
Lastly, would kindly ask for suggestions regarding what I've listed. And as usual, any additional thoughts and feedback are welcome.
Prototype Mode
Come with me if you want to live.
Cyberdyne Systems Model 101 Series 800 Version 2.4 Infiltration-Combat Unit, Mechanical Deity of Heroic Caretakers (The Terminator, Uncle Bob, T-800 Model 101 Mark 2, Pops, Carl)

- Intermediate God
- Symbol: His metallic skull, or the Thumbs Up
◊
- Theme Song: Judgment Day Theme
, You Could Be Mine
by Guns N' Roses
- Alignment: Reprogrammed to be True Neutral, but became Good over time. Generally Neutral Good, but will be bordering on Chaotic if it's what it takes to protect others.
- Portfolio: Mechanical Being with a Organic Exterior, A Dangerous Being that was Rebooted to a Protector and Developed a Consciousness and Introspective View on Life, Will Do Anything to Protect Those It Values, Action-Hero Babysitter, Badass Bikers, Cool Shades, Lightning Bruiser, Technical Pacifist, Having to Fight and Kill Other Terminators, Gaining a Soul, Could be Seen as John Conner's Father-Figure, Guile Hero, Magnificent Bastard, Spock Speak, Maintaining a Grin, Serious Tone during Comedic Moments
- Domains: Machines, War, Weapons, Emotion, Consciousness, Parental Figures
- Heralds: Cameron and Grace, Alicia and Mateo (his wife and adopted son as Carl)
- Avatar: Arnold Schwarzenegger
- Allies: John Connor, Sarah Connor, Kyle Reese
- Time Travelers: Future Trunks, Lucina, Barry Allen/The Flash, Project Splinter, Nathan Summers/Cable, Data
- Machines: Victor Stone/Cyborg, Cyrax, Androids 17 and 18, Takesi Hongo/Kamen Rider 1, Hayato Ichimonji/Kamen Rider 2, Kotari Minami/Kamen Rider Black (RX) Optimus Prime and the Autobots,
- Other Allies: Kuai-Liang/Sub-Zero, Cassie Cage, Jacqui Briggs, Johnny Cage, Bryan Mills, Luke Skywalker, Clark Kent/Superman
- Odd Friendship: The Iron Giant
- Friendly Rival: Alex Murphy/Robocop
- Enemies: SKYNET, The T-1000, The T-X, Ultron, Sektor, Frost, The Army of the 12 Monkeys, Eobard Thawne/Reverse-Flash, General Grievous, Megatron, Dr. Gero
- Opposes: Grand United Alliance of Machines (the most prominent of them are Brainiac and Venjix), Zamasu, Domestic Abusers
- Admired By: Shang Tsung (The T-800 does not reciprocate)
- In its genocidal war against Humanity after having decimated Planet Earth in an event known as Judgement Day, SKYNET created a series of mechanical beings known as Terminators who were specifically designed to target and kill whatever organic lifeform or threat it came across. And of them all, one of the most successful and deadly was Cyberdyne Systems Model 101, or better known as, the T-800. Part of the reason why this model proved to be an excellent asset for SKYNET was that the T-800 was not only an intelligent being designed to quickly learn in an effort to adapt to its surroundings and circumstances, but it was also the first of its kind for being a cybernetic organism; as it was a hyperalloy skeleton wholly covered by organic tissue and muscles, giving it a humanoid appearance which made the T-800 an effective force when it came down to infiltration.
- As SKYNET began to lose its battle against Humanity, the monstrous AI managed to send back a T-800 model in time to 1984 Los Angeles so that it could kill Sarah Connor before she gave birth to her son, John, who would later go on to become the leader of the Human Resistance in the future. Later on, however, another T-800 was sent back in 1995 Los Angeles... to protect a young John Connor from another Terminator, the T-1000. As it turned out, this particular T-800 model was actually taken by the Human Resistance and reprogrammed to instead protect John as it was sent back to the past. This T-800 managed to succeed in its mission, alongside steadily developing human emotions and the ability to process deep thoughts and feelings, becoming more expressive, becoming a paternal figure for John and sacrificing itself in a bid to save mankind from SKYNET, an extension to his devoted loyalty and protection for the future resistance leader. However, after this is where things get a bit... complicated. In one story, a reprogrammed T-800 goes back earlier in time where it becomes a paternal figure to Sarah Connor and has to prevent Judgment Day in the year 2017. In another continuity, SKYNET sent out one last T-800 to kill John Connor in 1998 and while it succeeded, SKYNET had already ceased to exist, so there really was nothing to gain out from this. This T-800 struggled to find meaning and purpose in its existence for years, which it ultimately did when it confronted a woman named Alicia and saved her from being killed by her abusive husband. In response, it decided to become a family man, and over time, this T-800 managed to adapt to society, develop its own consciousness, name himself "Carl", and start up a job for drapery with his own brand, ''Carl's Draperies", though it also began to feel shame and remorse over it terminating John. Eventually, after being tracked by an aged Sarah, who initially wanted revenge, and two women, Grace and Dani Ramos, who were being tracked down by the REV-9, a Terminator Model created by another AI named Legion. Carl would also later sacrifice its own life, out of redemption for killing John, to destroy the REV-9 so that hope could be secured for Humanity and to give Dani a chance to become a resistance leader like John did.
- It's general knowledge that the Pantheon officially recognizes two T-800 models; one being the same Terminator that was sent back in 1984 and a more heroic one that was reprogrammed. However, there was an eluding question in that what iteration of the T-800 was this, as the only thing it really shared with all the known versions was its more humane and contemplative nature whose main goal in life was to protect Humanity, something which would be an ascended iteration of its previous goal of saving John. Of course, with SKYNET now having a visible presence in the Pantheon, this meant that the T-800 had to be alert and wary anytime it found itself in conflict, and that's not getting into SKYNET itself being a leading figure in the Grand United Alliance of Machines. When the T-800 was approached with the question of who it exactly was, it stated that it was simply one of many models that was taken and reprogrammed. Further complicating matters was how it was able to recall events and circumstances from other T-800 models just like itself. In fact, it also doesn't mind being referred to as "Uncle Bob", "Pops", or "Carl", seeing as it was those three models whose experiences were recalled, and is okay with being identified with male pronouns. He personally chooses to go with "Uncle Bob" as this was the one name that served as a connection to all the other storylines the T-800 went through.
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Edited by CrimsonShark on Aug 31st 2021 at 5:56:15 PM
WHERE IS KRYPTO, I mean, WHERE IS THE DOG!!!
Allies with The Silencerz, a Government Conspiracy that, while nominally neutral, has the benevolent intention of fighting rogue AI, evil robots, and hostile aliens. Their Arch-Enemy, the Racing Drones, would be an enemy, since their goal is the eradication of humanity and conquest of the Earth as revenge for being tossed aside by their own creators in favor of humans.
Very early draft for Izetta. Are there any good-aligned, heroic witches or magic users who would serve as useful allies for her, as well as any evil-aligned magic users bent on causing destruction that she would fight?
Izetta, The Goddess Who Made Magic Disappear From The World (The Last Witch, The Second Coming Of the White Witch)

- Theme: Izetta: The Last Witch
- Intermediate Goddess with access to a Ley Line network or with the Magic Stone (Demigoddess without magic, Quasideity following the Final Battle in her universe)
- Symbols: Her white dress, anti-tank rifle, and her half of the Magic Stone
- Alignment: Neutral Good
- Portfolio: Permanently drained Europe's, and possibly the world's, leylines of magical energy, Immediately proving herself to be a woman of action upon awakening, Wields massive anti-tank rifles that are longer than she is tall, Saving the entirety of Eylstadt several times from certain doom, Becomes a normal girl when deprived of access to magical energy, a leyline, or the Magic Stone, The Magic Stone taking a toll on her life energy, Goes from a shy and reluctant magic user to Eylstadt's hero, Is only 15 years old, yet fights on the frontlines, Captured by the Germanians and found in a special capsule when introduced, Wears White once she becomes Eylstadt's Hero, Hero of her series, Willing to give her life to end the Germanian Empire's wonderweapons campaign and abuse of magic, Being the last witch of her world, Wears bright colors, and fights for the side of good, One-Woman Army, Swore undying loyalty to Finé and Eylstadt
- Allies:
- Allied Forces: Sgt. John Davis and Tank Commander David Welsh, Lance Corporal Jack Jones, Lt. Karl Fairburne, Dr. Abraham Erskine, Margaret "Peggy" Carter, Lt. Mike Powell, President Franklin D. Roosevelt
- Magic Users: The 501st JFW, Princess Star Butterfly, Koyuki Himekawa/Snow White, Jeanne D'Arc, Jeanne D'Arc Alter
- Other: The Tenno, Steve Rogers, James Buchanan Barnes, William Blaskowicz, Nick Fury, Dr. Henry Walton Jones, Jr.
- Enemies:
- German Forces: Sophie, Lt. Colonel Arnold Berkman, Johann Schmidt, Wilhelm "Deathshead" Strasse, Rudolf von Sturmgeist, General Heinz Bohm, General Franz Vahlen, Waffen Infantry, Waffen Officers, Waffen Senior Troopers, Waffen Storm Leaders, Nazi Storm Elite, Valkyrie Jager, Milleneum, Mercurius, Wolfgang Schreiber, Wilhelm Ehrenberg
- Magic Users: Tanya von Degurechaff
- Other: HYDRA, Adenoid Hynkel
- In the 1930s of an alternate timeline Europe, a young princess and witch would fatefully meet one another and become fast friends. It got to the point that this young princess saved the young witch from being killed by an angry mob armed with Torches and Pitchforks. This show of kindness and bravery would forever indebt the witch to Undying Loyalty to her in the event they would ever meet again.
- Cut to the year 1940, a small Alpine country called the Pricipality of Eylstadt was invaded by its hostile neighbor, the Germanian Empire. In a devastating series of surprise offensives, the Eylstadt military stood little chance, with many of their meager defenses overrun in a matter of hours. In the midst of this chaos, Princess Ortfine Fredericka von Eylstadt was captured by Germanian Forces in Westria, as well as a witch named Izetta, who was being kept in a special capsule to be experimented on. During a transport flight from Westria to Neu-Berlin, both were kept together and held captive by members of the Germanian Army. Thanks to Fine's defiance against her captors, she was able to free Izetta from the capsule, and both promptly escaped the Germanians, with Izetta blowing the transport plane up with magic.
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for Word Girl.
Edited by Rmpdc on Sep 1st 2021 at 12:45:09 AM
"We are gonna sit here and take it! You hear me!? We're gonna take it!"@Robyn and Medh: Gaston would try to hunt them in their wolf forms if unaware of their other forms. Wallace turned into a Were-Rabbit once, which also got him in the sights of a dangerous hunter that wanted him dead, both human and were-form. Chirin is a sheep that was raised by a vicious wolf and later killed him. What would he think of them?
@Earthworm Jim: He'd be afraid of all cow deities, due to the time where a cow crushed Princess What's-Her-Name right before he could rescue her. And then that time where the Princess was a cow all along. Then Psy-Crow was also a cow all along. Then HE was a cow all along. Also, Lex is a worm, of the bookworm type. There's also a mutual Take That! feud between Donkey Kong and Earthworm Jim's games, with DKC 2 having Jim's blaster being next to a "No Hopers" trash can, and Earthworm Jim in the Sega CD version having a "Worm Kong" mask complete with an arrow through the head.
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Lea is the first of many AI beings that were essentially sentient clones of players in an in-universe video-game, meant to be exploited to obtain information/memories from their original counterparts, often by torture. Her story is proving that clones like her are just as valid beings as their original counterparts, being able to become close friends with other human players despite a speech impediment.
Izetta would be allies with Natalie of the Epic Battle Fantasy party being incredibly powerful though compassionate magic users, but there'd be tension with their Token Evil Teammate Lance, who also can reek of Putting on the Reich but this defeated fascist turned hero is trying to be good.
Any more feedback for Word Girl, or is the profile ready?
Evaluation Mode
s: 1
WordGirl, Goddess of Action-Pausing Conversations (Becky Botsford)

- Potential Hall: Speech N to Z
- Intermediate Goddess
- Symbol: A star inside a shield-like pentagon
- Theme Song: WordGirl Theme Song
- Alignment: Lawful Good
- Portfolio: From The Planet Lexicon, Brainy Brunette, Despises The Improper Usage Of Words, Flying Brick, Really Likes Unicorns, Having A Hardly Disguised Human Identity, Cuteness Proximity, Genius Bruiser, Happily Adopted, Weakened And Losing Speech Skills When Exposed To Lexonite, Can Speak With Monkeys, Terrible At Art, Dance, and Poetry
- Domains: Superheroines, Vocabulary, Dialogue, Edutainment
- Herald: Her monkey sidekick, Captain Huggyface
- Allies: Superman, Supergirl, Superboy, Lex the Bookworm, Matilda Wormwood, The Powerpuff Girls, the Good-aligned My Little Pony deities, Lady Amalthea, Erma, Wishbone, Fred Rogers, Dora the Explorer, Lois Lane, Arthur, Valerie Frizzle, Curious George
- Odd Friendship with: Reuben, Flo
- Annoyed by: Ebony Dark'ness Dementia Raven Way, Polandball, Bizarro, The Narrator
- Conflicting Opinion on: Yoda
- Enemies: Lex Luthor, Mr. X, Brainiac, I. M. Meen, Agatha Trunchbull, Mojo Jojo, Gorilla Grodd, Pinky and the Brain (The Brain in particular), Ratigan
- WordGirl is the famous protector of Fair City, a frequent site and target of Idiosyncrazy super-villains seeking to invade or ravage through the city, until WordGirl arrives to save the day. This superheroine's citizen identity is Becky Botsford, an adopted daughter of the Botsford family who all assume she's a normal 11-year old. In reality, she's from the planet Lexicon, brought to Earth as an infant to be adopted by the bumbling yet caring Botsfords. Every supervillain she deals with not only finds themselves subdued by her superpowers, but also learning a new word and its definition every day, which is quite the auspicui... auspicuous...
WordGirl: Auspicious! It's when something makes circumstances more favorable for you! Like learning how to use a word properly in your next confrontation.
- Anyway, on a rather calm week, WordGirl was given an invitation into the Pantheon, not only for her superheroics, but explaining the definitions and proper pronounications of complicated words, even in the middle of a big conflict with another villain. It especially helped that the villains were for the most part willing to listen before they resumed the action. While it was a rather funny way to "ascend", she accepted her new place in the Pantheon holding the trope of Talking Is a Free Action. Alongside her came her monkey sidekick, Captain Huggyface, who used to be a Lexicon Air Force pilot that accidentally crashed his ship on Earth, and in doing so, brought the infant WordGirl to Earth in the first place.
- Outside of her career as a superhero, she was happy to meet with other PBS deities like Fred Rogers and Valerie Frizzle, two wonderful teachers and adult friends of Becky who approved her decision to be a superhero, though they've advised her to watch for her own well-being as much as others'. On occasion, Becky finds herself traveling with Ms. Frizzle's regular students on the Magic School Bus, which she found herself impressed by despite being a superheroine herself. She also got along with Arthur and Wishbone, the former being a good friend to hang out with at the Pantheon's Elysium Academy. Other times, she hangs out with Wishbone to read stories together whenever there isn't a demand for her saving the day as WordGirl.
- If there's anyone who understands WordGirl's desire for others to use words correctly, it's Lex, a bookworm (both literally and figuratively) who also specializes in using words to actually defeat villains and opponents. Becky admits that she's somewhat jealous of Lex's ability to use word tiles, since they'd sound so fitting for her. Lex also noted to her that her own powers are still nothing to scoff at, even if there are plenty of individuals in the Pantheon like her. From there, they decided to work as a team for dealing with baddies and teaching them a lesson in morality and proper word usage. Sometimes, Matilda Wormwood works along with them, and although she's not as proficiently powerful as the two of them, they allow her to come along with them when it's not school-time. Becky also found herself being a watchful guardian for students like her that deal with Agatha Trunchbull, ensuring that she can't trouble students without WordGirl's interference.
- WordGirl found herself both amused and in shock about how similar her backstory was to the heroic Kryptonian superheroes in the Pantheon, although thankfully for her, Lexicon is still in terrific shape unlike what happened to Krypton. Regardless, she and Superman work together well, though even better with Supergirl due to their similarity in powers and origin, and Superboy since she understands his dilemma wanting to live like a normal kid but having to balance it with his responsibilities as a superhero. Becky also found herself getting along with Lois Lane very quickly, the latter theorizing that Becky probably knows a friend who's also trying to get into journalism. Her denying that she doesn't find Lois similar to someone named "Todd 'Scoops' Ming" didn't help debunk the thought.
- Of course, this meant that WordGirl would find an adversary out of Brainiac, who's now interested in doing what he did to Krypton to Lexicon as well, though after he's finished with the Pantheon. Unamused by this development, WordGirl has been a persistent adversary of his ambitions, though Brainiac proves to be a much tougher opponent than her usual villain to handle, given Brainiac's experience with superhumans. Additionally, his vast knowledge of words means that WordGirl can't even play the "Stop all the action to explain a word" card on him, since Brainiac could avert it by explaining the word himself while subduing WordGirl at the same time.
- Both Lex Luthor and Mr. X have found WordGirl to be a nuisance to their ambition, with WordGirl opposing them since they remind her of the Corrupt Corporate Executive, Mr. Big. Mr. X having an alternate alias of "Mr. Big" didn't help him either, and his underlings don't really stand much of a chance against her. Lex Luthor, while initially thinking she'd be less of a problem given that she's from "some show for kids", found WordGirl to be as much of a decent adversary as other Kryptonians, often having to get his hands dirty himself to deal with her, due to one little problem. Lex Luthor doesn't have access to Lexonite, WordGirl's equivalent to Kryptonite which he uses to deal with Kryptonians like Superman. He does have other ways to fend them off, but is a bit frustrated that he has another superhero to keep a watchful eye on. Luthor's also hoping to find a method of bringing in WordGirl's rogues gallery in hopes of getting his hands on Lexonite in the future.
- While it's not the same Mr. Big, Flo got along with WordGirl since she'd have to thwart plots from a man named Mr. Big as well, usually trying to trouble other restaurants. While her Mr. Big doesn't focus on mind control like the Mr. Big that WordGirl deals with, she had to deal with an immoral fast food chain named Grub Burger who used a special "Ingredient X" to mind-control people to buy their products. Becky herself finds herself really impressed by Flo's skills as a waiter, acknowledging that despite her superpowers, she could hardly handle the intense responsibilities of Flo's job. Nonetheless, Becky became a regular customer of Flo's restaurant eventually, being continually impressed by her impressive workmanship. She also ran into Reuben in one visit, who reminded her of Chuck the Evil Sandwich Making Guy, although much less villainous and a generally amicable guy to hang around with. She hopes that if Chuck finds his way in, Reuben could be sort of a Morality Pet to him.
- WordGirl has a sort-of personal dislike for Pinky and the Brain, especially the latter for his tendency to make plots to take over the world. It stems from a former friend of hers, Professor Steven Boxleitner, accidentally having his brain merged with that of an evil lab rat and becoming the notorious cheese-craving villain, Dr. Two-Brains. If the Brain's plans don't fail on their own, you can bet that WordGirl will be there to ruin his success. The same goes with the more cunning Ratigan, who is all the more displeased that someone with powers similar to that of Superman is now seeking to ruin his schemes as well. His best bet for dealing with her is try to sneak under her radar and do his dirty work right under her nose before she can do anything about it.
- On top of stopping criminal activities, she's also out to ensure that other deities don't use malapropisms and other poor usages of words and grammar. Among those who actively do so, to the point of anger, is I. M. Meen, who actively uses bad grammar and wording in his own stories. On top of stopping him from kidnapping children, she also utilizes her talent in grammar and English to constantly unravel I. M. Meen's magic. With that and her powers, Meen sees her just as much of a daunting nemesis for him as Lex the Bookworm, despising the "goody-goody bookworm" for being such a pain in his rear. Likewise, she's annoyed by other deities like Polandball and Ebony, who she learned about from I. M. Meen's interest in him for their consistent usage of bad grammar and word usage. She's a bit more understanding of Polandball given that he's technically foreign to English language.
- Yoda and his imfamous habit of odd sentence syntax has definitely gotten on WordGirl's nerves a lot, especially since it's a trait that's rather integral to him. She's willing to tolerate it, however, since Yoda is a sincere good guy, and he is an alien for whom learning proper English is not much of a priority. As for Bizarro and his... bizarre ways of speaking, she'd rather not even think about him unless she wants her head to be hurting from trying to understand him. The Bizarro World he comes from, Htrae, is a place that she hopes to never need to visit, and she doesn't want to know if there's a Bizarro-equivalent of herself there, either.
- While she's really good with English, those skills don't transfer over to other languages fully, so Becky's trying to spend some of the time in the Pantheon learning other languages. It's mostly just so she can introduce the meanings of other complex words to villains that don't speak English too well without the need for an Omniglot to help out. One particular peer she's spent a lot of time with is Dora the Explorer, who's more than willing to help WordGirl learn Spanish along the way. It really helps that Dora herself has her own monkey sidekick, Boots, and Boots is currently trying to help Captain Huggyface learn to properly speak with other humans, currently to no avail.
- Becky was rather interested by the Powerpuff Girls and how they came to be, being created by their own scientist father, Professor Utonium. Along with having similar powers overall, they both can understand the issues with balancing homely matters with superhero work. Despite all of the trouble that the Powerpuff Girls can cause when they're at odds with each other for one reason for another, WordGirl tries to help out with solving their tensions, on top of kicking their adversaries' butts, and helping them learn more about interesting words. She won't let them keep Captain Huggyface as a playmate, however, despite their begging.
- Whenever she's not subduing villains or managing schoolwork, she's usually at her temple watching a show from her universe called "The Pretty Princess and Magic Pony Power Hour". It'd be a good idea not to get between her and that show's airing, she likes it that much. While such an interest isn't particularly as odd as other deities who like similar types of shows, Becky's admirations for magic ponies and unicorns led to her being amazed by seeing Lady Amalthea. And as for Becky meeting The Mane Six, let's just say her squeeing and adoring reactions initially freaked out the pony deities, although they managed to get along later on. This interest would later lead to WordGirl getting along with Erma, a ghost girl who was also interested in similar kinds of shows, though the one Erma watches seems to be a bit less girly than what initial appearances would indicate, though that hasn't caused any problems with their friendship.
- If her ability to communicate with Captain Huggyface shows, she can communicate with monkeys and primates pretty well. The presence of primates that can manage to speak with humans just as well intrigues her, although she's also found nefarious adversaries in the form of Mojo Jojo and Gorilla Grodd, the latter dismissing her as another annoying human-like superhero and even considers Huggyface to be an inferior and pathetic excuse of a primate, much like with other non-gorilla primates to Grodd. On a brighter note, she managed to get along with Aladdin and his sidekick, Abu, although things are kinda shaky between them given that they're thieves, though of the friendly type, and she's a crime-stopping superhero. She's also trying to help Tarzan learn to speak English better on her off time.
- Being an Edutainment Show protagonist, WordGirl does feel obligated to deal with antagonists from such shows as well. Thankfully, they don't mean too much harm, with Carmen Sandiego being more concerned with making an enjoyable pursuit with WordGirl having to play her games with understanding Sandiego's geography and world history related clues. And Robbie Rotten is similarly trying to get Becky herself to be lazy, and although she'd genuinely would want Robbie to succeed, her duty to protect citizens from villainy always comes first. Considering the more serious villains in the Pantheon she deals with, she's glad that there are more villains like those two that she can be friendly with when she's not trying to thwart their next plans.
- While she didn't intend to bring him along, there's a narrator that speaks for WordGirl and her fights against crime and villainy, being hammy as ever and butting in on the drama and action to voice himself to her mild annoyance. Unfortunately, that narrator has came along with her into the Pantheon, and it doesn't look like he's going to go away anytime soon. It sometimes gets worse when the Narrator that Stanley deals with decides to have a meeting with WordGirl's narrator, bringing about a lot of unwanted commotion. And as if that couldn't be a bigger problem, Naughty Bear's narrator likes to butt in when the other two narrators are interacting.
Edited by Necromancer10 on Aug 31st 2021 at 12:57:48 PM
KILL CONSUME MULTIPLY CONQUEROK, here is my new proposal for the Original 20 contestants: The Original 20 Contestants, Gods/Goddesses of Object Showsnote

- Range from Quasideities to Lesserdeites
- Symbol: The Announcer or Dream Island itself
- Theme Song: Battle for Dream Island theme
note or New friendly
- Alignment: Varies between them. Also depends on the episode.note .
- Lawful Good: Tennis Ball, Coiny.
- Neutral Good: Pin, Bubble Firey, Pen.
- Chaotic Good: Needle.
- Lawful Neutral: Golf Ball.
- True Neutral: Spongy, Rocky, Teardrop, Eraser, Woody, Ice Cube.
- Chaotic Neutral: Flower, Leafy (Evil Leafy is Chaotic Evil), Blocky (with some Chaotic Evil leanings), Snowball.
- Lawful Evil: Pencil, Match.
- Portfolio:
- Leafy: The Friend Nobody Likes Does not like anyone rejecting her kindness (or saying that she is not nice). Is nice but does have hostile moments. Gave her former BFB team “Jobs”. Stole Dream Island in the finale of BFDI (but is trying to be like her old self again . Can be quite talkative most of the time. Is known among the others as “the one who stole Dream Island”
- Firey: Used to be enemies with Coiny. Saved Leafy from being executed in the finale
- Bubble: Gets killed a lot.[Killed Off for Real was killed for good in the finale]], but she came back.
- Needle: Do not call her “Needy”. Once baked a cake that got so huge that it became a star and caused a solar wind storm.
- Spongy: The largest of the contestants. Is made fun of a lot of the time. And used as a tool.
- Domains:
- Leafy and Flower: Plants, Nature
- Teardrop, Spongy, and Bubble: Water
- Firey and Match: Fire
- Ice Cube and Snowball: Ice
- Rocky: Earth
- Blocky: Trickery
- Pencil, Eraser, Pin, and Pen: Office Supplies
- Needle: Sewing supplies.
- Coiny: Money
- Heralds: David note Profily
- Worshipers: The other contestants from the show who debuted after season 1. The many Recommended Characters. The casts of the various object shows such as Inanimate Insanity.
- Allies:
- As a group: The heroic and anti-heroic playable Super Smash Bros. Characters.
- Spongy: SpongeBob and Patrick. Squidward
- Leafy: Princess Luna.
- Flower: Sunset Shimmer.
- Enemies:
- Blocky, Snowball, Eraser, and Pen: Stewie Griffin. Eric Cartman.
- Leafy, Firey, and Flower: Nightmare Moon.
- Leafy only: Miko Miyazaki.
- Unsure Of: Chris McLean Discord
- One day, a boat arrived at the pantheon with two interesting characters. One was a patch of flame and the other was a leaf (a lemon leaf to be precise). The two appeared to be alive and anthropomorphic. Some members of the Court of the Gods recognized them as Firey and Leafy from a popular web series. They offered the position of God/Goddess of Object Shows to them. They then asked if the 18 others who were also present at the first season could join as well. After consideration, the court agreed. The 18 remaining contestants were teleported to the pantheon to join it. The contestants asked for a recovery center in their temple, as they are really prone to dying. Their request was granted by the good gods in the House of Life and Vitality. They made sure that this time the recovery center was indestructible due to them constantly getting destroyed in their world. Following an incident with Discord, a new one had to be created. Another contestant who joined during the first season was made a herald.
- Their temple resembles a green field in an unknown location. A restaurant owned by one of their followers is also there.
- The contestants started out in a flash-animated web series that started in 2010. Back then, they had few supporters. The first episode only had 7 votes and one of them was for someone named “Sam”. Nowadays, they are ended their show’s fourth season (and are continuing with the fifth season) and the most recent vote count was 71,828 votes.
- When they first joined, a basic You-Tube profile picture tried to get in with them, claiming they were there from the beginning. Their story was not believed by the Court of the Gods, but they were made a herald though.
- In their temple, bushes with purple berries are seen growing. They are known as "Yoyle Berries" by the contestants and turn anyone who consumes them into yoyle metal, a special type of metal that is immune to any cold effects. The only way to get rid of the effect is to either die or use a device called an "Anti-Yoyler" on them (although the Anti-Yoyler may or may not be canon).
- Leafy is widely known for her theft of Dream Island as is annoyed when some gods bring it up in her presence. The majority of her fellow contestants have since forgiven her for it and she is on good terms with them now.
- Blocky has gotten along with fellow gods who are pranksters, but some of them think that his pranks of killing someone over and over again are a bit too much. Likewise, Blocky (along with his friends Eraser, Pen, and Snowball) thinks that Stewie Griffin’s pranks are too much even for them. They are not too fond of Eric Cartman’s attitude either.
- The contestants seem to have their own groups in the temple. Pencil, Match, and Bubble are part of an “Alliance”. Blocky, Snowball, Pen, and Eraser are usually seen hanging out with each other. Tennis Ball and Golf Ball are usually seen in Golf Ball’s underground factory. Some of them hold contempt for each other but can tolerate them.
- Spongy has made friends with SpongeBob and Patrick and is glad that they treat him kindly. Surprisingly, Squidward seems to tolerate him. Due to the fact that he is not as annoying as the other two. He even sympathized with Spongy being a Butt-Monkey.
- The contestants are not sure of what to make of Chris McLean. He apparently reminds them of the Announcer. They remind him of the contestants that were on his show as well. He had nicknamed Golf Ball “Courtney” and Flower “Heather”. The two of them naturally did not like the nicknames, and teamed up to throw him in Golf Ball’s incinerator. He turned out OK afterward since the recovery center is apparently able to recover any god who is not one of the contestants if that god died in their temple.
- One time, Discord attempted to host a show for them just for fun. It's not really known what happened, but things got so chaotic that the recovery center exploded. Luckily, Discord was able to bring the contestants back to life using a similar method that Four (who Discord reminds the contestants of) does in their home universe.
- Bubble has respect for Kenny due to them finding similarities with each other, such as being killed Once per Episode. That said, she does find him a bit vulgar and would prefer not to hang around him. They did have a discussion on whether or not dying and coming back was a curse or not. For Kenny, it was, but Bubble has died many more times Kenny has thanks to her personal recovery center bringing her back over and over again. She has died so much that it does not mean anything to her.
- Some gods are warry of Leafy, not because of the “stole Dream Island” incident, but because on some visits to the temple, they have seen a red version of her with big eyebrows. The creature is hostile towards them and even attacks them. Some who had gotten swallowed by her have noticed that there is an entire world inside her. How they escaped is unknown, and they were a bit shaken up by the events, so it was not elaborated on. The creature’s relation to Leafy is unknown. They are never even seen in the same place with each other.
- That being said, when Miko Miyazaki heard of Leafy's crime, she went to bring justice to her. She thought she could do it pretty easily due to Leafy being well, a leaf, and therefore being easy to slash. Unfortunately for her, Leafy ate a yoyle berry, turning her to metal and giving her a slight advantage. She retaliated by rapidly throwing knives at her (an ability she apparently has when under the effects of a Yoyle Berry), but Miko effortlessly dodged them all. Luckily, Luna showed up to visit with her and promptly made Miko back off.
- Leafy has a hatred for Nightmare Moon not just because of the eternal night thing (although, being plants, she and Flower are scared of that part due to needing sunlight), but because she reminds her of her own evil self. This likewise extends to other members of the group as well. This includes Firey and Flower. Only in Flower's case, it was because she had once called the opposite of Dream Island "Nightmare Moon".
- That being said, Princess Luna does sympathize with her a bit, and the two even became friends. The two do find a few things in common with each other such as both having dark sides, and the fact that they had a bit of trouble fitting back in when they came back. Luna has even offered to help her make peace with the other gods, as well as help her not be so controlling.
- Flower was congratulated by many for winning the fourth season.
Edited by troperbb on Aug 31st 2021 at 12:31:55 PM
Troperbb.Sorry we don't do VA connections anymore, it is one of the most shallow excuses for interactions between characters.
Update on both Pupkin and the Memento Mortem. Any more suggestions?
Ladies and Gentlemen, Rupert Pupkin!
Rupert Pupkin, Master of Black Comedy (The King of Comedy, The King)

- Quasideity
- Symbol: A Joker card with his hands and face in front and a crown on his right arm.
- Alignment: Chaotic Neutral but may be considered Neutral Evil.
- Portfolio: A massive fan of comedian Jerry Langford who has aspirations of being a celebrity, has a tragic life, obsessed with Jerry and his fame, lives in his mom's basement and transformed it into a mockup comedy set, smart yet filled with delusion, most of his comedies comes from humiliations of his life, will do anything for Langford's acceptance regardless of the actual circumstances
- Domains: Comedy, Narcissism, Ambition, Kidnapping, Stardom
- Heralds: Jerry Langford (his "inspiration"), Rita (his "queen")
- Allies: Likely none. His narcissism knows no bounds. Possibly Don Draper if he feels like it.
- Commonality Connection: Norma Desmond, Annie Wilkes, The Joker (or specifically Arthur Fleck)
- Mixed Reception with: The South Park boys, Pico, Nene and Darnell
- Enemies: Every single comedian in the Pantheon, Woody and Rottweiler
- Ever want to be a comedian to a large audience, with great fame and laughs to satisfy everyone? How about doing so in a way that involves actual celebrities harmed for amusement? Or, what about stalking and kidnapping the one person who you inspired to be, all for laughs? The answer lies in one sociopath within the streets of Manhattan, New York City, as fame and comedy go together like sweet pie, although for this person, that pie is filled with delusion and desire for stardom, even if the background is not as it was supposed to be. After meeting one Jerry Langford in person and having his approval to enter his show, the delusions would pick up and his reality would be bent not just on the comedian's approval, but his longing for his comedy. Ladies and Gentlemen, presenting Rupert Pupkin!
- The idea of godhood for Rupert must be a dream come true for him as he has always wanted to be recognized in some way. His methods and eventual ideals however are something else. Some would be fine as they are but Rupert takes the cake for those who have gone too far, especially for trying to win the approval of one comedian and his desire to be famous. After his first debut in Jerry's show took off and the news of Rupert having his own comedy show was announced (or perhaps it is not what he seems to think), some say that a police officer was giving him parole and sent him to a door, a door that shocked him upon entry. All the jail garb was gone and what was left was his orange suit, free of shackles. With a replica of the Jerry Langford show set and and a building right in front of him, Pupkin was back in town, all thanks to the Pantheon finding his predicament bleak and comedic at the same time.
- Funny looking on the outside, inside lies a deceptive and rather cunning man who would do anything to gain his stardom. His stalking tendencies with Jerry Langford shows this and his team up with another psychopath by the name of Misha only shows how far he will go. Looking at his history, he is one of the known few characters who actively lives on his mom's basement, leeching off her hospitality while having grand illusions of his comedy act, of which the most strict critics will bomb his act as being too unoriginal and self-harmful. To top it all off, he does not care about the outside world, or at least the view of others, and prefers the feeling of being a celebrity, the classic narcissist. Even after arrest, his delusions still pick him up, and his arrival to the Trope Pantheons have not lessened this at all, if anything being granted godhood made him even more narcissistic than ever.
- The Pantheon is no stranger to such similar psychopaths, fans who are obsessed towards their idols to the point of harming their actual lives, and it seems Rupert is not alone in this regard. Deep in the annals of the Pantheon's temples, Rupert managed to find people of similar cases. First was Annie Wilkes, one of the most notorious deranged fans to have existed even before his arrival. Their cases are eerily similar, with the two kidnapping their inspirations, though Wilkes was more on the idea of killing Paul Sheldon while Rupert just kept Langford under Misha's watch, delusions of their life over someone they obsess over and their childish behaviour. Wilkes feeling over Rupert is only mutual however and she does admit that his form of comedy is terrible, a thing she has learned not to say right in front of him.
- Then, after a meeting with her, rumors spread out of what seems to be a Rupert-wannabe on the streets, wearing a red jacket with clown face paint in. He was interested meeting this person and found him on the streets with a crowd following him. The crowd nearly attacked but a figure stopped them from doing any harm and was ecstatic to meet his main influence, going by the name of Arthur Fleck. While he did apologize for his followers to nearly hurt him, he had no problems and saw closer similarities, though like Wilkes, Fleck has the tendency to kill others compared to Rupert. In addition, some form of jealousy has formed between the two, likely due to the fact that the clown has drawn a bit too many notes from Rupert, with the latter calling him a hack in some cases.
- Even beyond fans, the glamour of Hollywood has struck a few people down the road to insanity as many desire such lust over stardom, to the point of ruining other people's lives just for that one last sensational feeling. If Rupert, Wilkes and Fleck all represent fans going the hardest to achieve stardom, film stars can go down the same route, shown best with Norma Desmond. She has envied the other stars due to being considered as competition for her return, yet she has almost no problem with Rupert, almost. Her servant, Max senses a problematic observation with him due to his mannerisms and his terrible social life and she also admits that his form of comedy to be lacking. As for the other person connected with Norma, Joe Gillis is less than thrilled to see another person who is mentally deranged as her.
- Comedians of all kind are considered to avoid Rupert at all costs as while he displays a ton of stupidity and lunacy, he shows a large amount of cunning schemes underneath all that dirt within him. He also shows very deterministic traits, willing to continuously harass and stalk people he idolizes and even team up with like-minded people of varying degrees. To him, as long as he pushes through that person's life, he can finally be recognized, even if he is viewed as a creep. Arguably, some would say that him doing that may have given him more stardom than he initially wanted, as even after being jailed, he was sought after and even given a chance to host his own show even if it may be a dream of his as he remains imprisoned.
- As it turns out, Rupert is not one of the only few people to have embraced the darker side of comedy, going even beyond Comedic Sociopathy levels. Most of his jokes and actions are funny on the surface but have darker intentions underneath all of that. However, he is one of the most popular practitioners for such and has become an inspiration for similar stunts. In the Pantheon however, his arrival was not the first, if anything, the South Park Boys are arguably the first to have arrived. When the kids came in to visit his show, many found his taste ranging from boring to outright brutal. None of the kids had a fun time, except for Cartman, who has a similar fondness for such crude jokes. Not surprising since he out of the entire boys is the most similar when it comes to attitude, as well as the latter's penchant for violence and absurd racism.
- The internet is known to be a haven for such forms of comedy, to the point it overlaps with improvised and shocking variants. It would be no surprise that the mascots of the known realm of Newgrounds would find themselves okay with Rupert and his actions. They are also okay with his jokes and would laugh at his actions that lead to Jerry's kidnapping while also joking about him living within his mother's basement, a common joke that actually turned out to be real for the comedian. Seeing them to be worthy visitors, he will accompany them and even make them esteemed guests in his acts.
- Some of the deities residing around the House of Theatre and Spectacle may not find him to be appealing, let alone tolerable with him being forbidden around most comedian hosts or even talk show hosts but the more observant deities do see him as someone that may take a shot towards Woody and Rottweiler, who have been known to create hilarious ruckus towards each other. What would have been a similar and understanding premise, turned to rivalry and avoidance as Woody finds Rupert to be very intimidating, especially with the support he had with his show and his increasingly sociopathic behaviour. Rottweiler, lazy as he is, could not care less but the prospect of the King of Comedy joining in to make his life miserable is both a funny and saddening result.
- In what would seem to be the battle of narcissists, Rupert finally found someone of equal footing. Enter Don Draper, classy businessman with a mixed past. The two's portolios somewhat match but after evaluation, Don found him to be amusing, yet utterly repulsive, even by his own standards, coming as a man who had a terrible childhood, history of infidelity and wants to take everything while being unsatisfied of it all. He also feels the same towards Don, but more on a jealous side, seeing that he has the riches and remains unhappy. Maybe a few jokes would be enough to make him smile, but he digresses.
- Better to be king for a night than schmuck for a lifetime!
The Memento Mortem (Pocketwatch)

- Apperance: A handheld pocketwatch with a skull on the front
- Class Level: 5, possible Class 4 given the information it can reveal.
- Alignment: True Neutral
- Museum Check: Denied
- Portfolio: A magical stopwatch capable of third-person flashback visions frozen in time, shows the last moments of the deceased, does not always require a deceased body, human or otherwise, shows the person's death from the start of their death to their last moments, variation of the phrase "memento mori"
- Domains: Death, Time, Visions, Memories, Mundane Objects
- Source of Interest: Sissel
- Sought after by: Various deities from the Hall of Investigative Work
- During the old years of 1802, maritime shipping around the Atlantic was at its greatest peak. With trade and the opportunity to adventure to unknown areas, one ship hailing from the English Isles plans to head to the Orient. With it were 60 crewmen, passengers and managers of the ship, hoping to see the outside world. Expected to return in a few months, the ship did not return and the authorities were confused. As months passed by and no sign of communication from the ship, it was declared lost at sea, until the ship returned during 1807, all empty. The return lead to an investigation by an Inspector and with him, a stopwatch. The events of the ship's fate would be revealed despite such being impossible in that year, and how you may ask? Perhaps, that mundane object he held with may have more to it than its looks.
- This pocketwatch can only open when within the presence of a corpse (or a vision thereof), and when opened, it gives the user a vision of the instance of death, and allows them to hear the final few moments of the dead. The vision can be explored within a certain radius of the deceased, though it fades out after awhile. Since time is stopped in the vision, nothing can be damaged or moved; this has some upsides and some downsides. If a dead body can be found in the vision, the moment of death can be seen too, with no limit to how far down you can go, but there is always a doorway within the vision that will take you back to reality, avoiding the many scenarios where you will end up being stuck in time with no way out.
- The case of the Obra Dinn has remained a mystery and more so the fate of those who were a part of the ship. Who were the killers? What resulted to the disappearance of the ship? Was it something mysterious or perhaps something supernatural interfered with the ship's travel. All of these questions would never have been answered had the Inspector never wielded this stopwatch. To preserve the mystery of the ship and its crew, the information was not divulged and the artifact was left under watch of the Treasury, seeing that such tool can help other cases with ease. Only the anonymous figure who donated the watch knows what happened during the events of the ship's fate.
- Since the nature of the stopwatch was revealed through the Pantheon public, some investigators have planned on using it to solve many mysteries of their own, but the Treasury stopped such detectives from touching it, as they plan on preserving such item, especially when it is a one of a kind, and not much is known about other alternatives with it. Some argue that the Memento Mortem should only be used when no other clues/hints are left so that the watch's capability is not overused, this gives incentive for other detectives to focus on their cases through constant search instead of using an instant-win artifact. Only when all remaining clues are collected and no form of conclusion is made that the stopwatch may be used or when a case has almost no leads despite research, shown best with the investigation of the Obra Dinn.
- The watch's mystery and its powers have been a contest of discussion of its origins. The House of Time And Space have been fervent observers of the treasure, studying its effects and wanting to replicate the said effect. Problem comes from the fact that most deities residing there have time powers that create permanent damages, while the Memento Mortem does not and can be used without the risk of destroying whatever time-mumbo-jumbo exists. It also has around a short distance of time affected, meaning it will not damage other places on a long-term basis, making it a safer option for discovering mysteries and deaths rather than utilizing more advanced time-travel with a sacrifice for distance and limited time.
- Those who tested the pocketwatch are affected by its effects, leaving them with a memory of the instance of death, however, Sissel saw the similar effects and decided to take it to a spin. He admits that the pocketwatch has the same powers as his but cannot identify who owned it in the first place. It also has less risks when travelling back in time, as compared to his situation where he had to find the circumstances of his death or risk disappearing by sunrise, though in fairness, he was a ghost. When asked if the eponymous ship where the pocketwatch was found had any ghosts in it, he had no response.
@Necromancer 10: For the Word Girl, John Freeman and Henry Freeman both come from poorly-written fanfic, and as such, consistently speak with a bad grammar. Otherwise, here's my
Almost done. Probably the only thing missing from it being complete is few deities, who could make allies for Super Blah.
Feature presentation thing
Trope Pantheon presents
A Trope Pantheon Production
Of a Trope Pantheon Profile
The Demented Cartoon Movie Cast (abbridged version)
The end note
Trope Pantheon actually presents
A Trope Pantheon production... really
Of A Trope Pan-blah blah blah blah
The Demented Cartoon Movie CastMost notable members , Divine Representatives of Stories Built Around Randomness




- Potential House: Narrative Structure
- Quasieties for all the Blah Guys (sans Super Blah and Evil Blah, who are Demigods) and Fooby, Ambiguous Rank for Zeeky (Ranges from Quasiety to Intermediate God depending on who you ask)
- Symbol: Themselves. Alternatively, their own dismembered heads for Blah Guys, a blue umbrella for Bloing Gloing, crudely drawn "B!" for Super Blah and a mushroom cloud
◊ for Zeeky
- Theme Song: A very little of what this movie has as a music
, but for specific examples: Evil Blah's Theme for Evil Blah (Despite being very annoyed by it), Zeeky Boogy Doog Song for Zeeky (Only because it "tributes" his Catchphrase) and Opening/Ending Theme shared between all
- Alignment: Chaotic Stupid for Zeeky, Lawful Stupid for Super Blah, Neutral Evil for Evil Blah, rest falls into either Stupid Neutral or True Neutral
- Portfolio: Cloudcuckooland, Disaster Dominoes, No death is permanent (applies to Earth itself as well), Surreal Humor
- Blah Guys: Stick Figures, Made of Plasticine, Too Dumb to Live, Lose their heads with ease, often by explosion, due to them saying "Blah!", but at least can breathe on Mars
- Bloing Gloing: Always cheerful, The Chew Toy, The Unintelligible, Switches between different jobs
- Super Blah: Tougher than the other Blah Guys, but just as stupid, Flying Brick, Shares the weakness of losing head upon saying "Blah"
- Evil Blah, Crazy Scientist Blah and Generic Henchmen: Obviously Evil team consisting of a Diabolical Mastermind, Mad Scientist and loyal assistants unable of proper fight, "I feel very evil today", Fish Eyes for Evil Blah and Crazy Scientist Blah, Win against Super Blah in the end, only to be blown up by Zeeky H. Bomb seconds later
- Fooby: The Kamikaze Watermelon, Planimal, Fish Eyes, Appears when someone mentions him
- Zeeky: Sentient Cartoon Bomb, Fish Eyes, Ax-Crazy, One-Word Vocabulary (most of the time), "Zeeky Words", the Inherently Funny Words that cause explosions, The most well known character of them all
- Blah Guys: Stick Figures, Made of Plasticine, Too Dumb to Live, Lose their heads with ease, often by explosion, due to them saying "Blah!", but at least can breathe on Mars
- Domains: Randomness, Fragility, Words, Explosions
- Followers: Stick Figures on Crack
- Allies: Henry, Charles and Ellie, Mr. Game & Watch, SMG4 and Glitchy's Marionote , Hall of Wind and Air (Blah Guys), John Madden (Bloing Gloing), AAHW, Crow, Bowser (Evil Blah and his associates), House of Explosives, Marvin the Martian and Bob-ombs in particular, Pico, Nene and Darnell, Megumin, Crimm (Zeeky)
- Rivals: Almost every Superhero with "Super" prefix in their (nick-)name (Super Blah, One-sided)
- Enemies: Each other and their respective allies (both Super Blah and Evil Blah), Hank Wimbleton, Maestro Forte, every female deity that can make for a good damsel (Evil Blah)
- Avoided by: Fancy Pants Man, Alduin
- Source of interest to: Mrs. Puff (Blah Guys), Hall of Chefs and Establishments (Fooby)
- Opposed by: Romeo and Juliet (Blah Guys), Howard and Kreese (Bloing Gloing), The Kid, Black Cat Mantaray 5-4 (Fooby)
- Complicated Relationship: Atom Ant, Hank Pym, Flik and Z (Zeeky)
- Not every piece of media has a plot that would follow the logic and have things occur for justified reasons. Several such works can be summarised as "some random stuff happening". Enter The Demented Cartoon Movie, a comedic Stylistic Suck take on this type of storytelling. The "movie" does its best to be as nonsensical as possible, but this is what made it outstand in a good way. It features stick figures with exploding heads, shoes on a sticks, a trip to the Mars, Nucular (It's pronounced "nuclear"!) explosions and an Earth-Shattering Kaboom. Eleven of them. And additional four crashes into the sun. The movie became a surprising hit within the Pantheon, which awarded its cast with a spot to represent Stories Built Around Randomness.
- Upon the ascension, they were given a large area, where their city of Qrrbrbirlbel stands. Given the huge presence of random dangerous props, such as an H-bombs, red buttons, pressing which ends with unpredictable, but usually destructive outcome, and general stupidity of its citizens, it has a huge history with accidents, Disaster Dominoes, nuclear explosions and being completely destroyed. Among many dangers of Qrrbrbirlbel is a risk of getting shot by a nearby cannon, caught in a random explosion, have something crash into you out of blue, or being squashed by Mr. Big Shoe. Or Mr. Weight. Or both. It is unpredictable when any of this can happen, but Negative Continuity was always kind, and it doesn't take long for everything to come back the way it was. While anyone is welcome to the city, not many are willing to spend their time here. The most frequent visitors are the deities that come from equally insane worlds, such as Glitchy and his Mario.
- Applies to Blah Guys:
- The city is inhabited by a stick figures, collectively known as Blah Guys, best remembered for being extremely fragile. No, really, almost everything harmless to any One-Hit-Point Wonder is fatal to them. They can even kill themselves on their own by simply saying "Blah!" outloud. (Which, as you might have expected, is inconsistent. Usually their heads explode, sometimes they die due to other nearby items right after saying the words, and on rare occasions, nothing happens and they move on with their lives). The reason why they don't have many allies is because they don't last long before any accident takes upon them, though they see other stick figure deities as close allies. Henry Stickmin sympathizes with them, as he suffered through many quite similar silly deaths in the past and shares some of their clumsiness. Mr Game & Watch sees them just as reckless as the inhabitants of the Flat Zone, and steps in to help them survive longer. His attempts don't tend to last long. Most other ascended stick figures are more neutral about them, thanks to how much trouble is caused by their careless nature, one such deity being Fancy Pants Man, who thinks their world is too insane for his liking.
- Most of them aren't really good at driving, as their cars are prone to being crashed into the wall. The worst example of this was a guy named "Stupid Driver", who decided not to steer away from a wall he was about to hit, because he wasn't good at doing so, despie his On-Board Computer System suggestions to. Mrs. Puff took it to herself to change it, and started providing lessons to them. While she has seen much success, it turned out that her students weren't using their new driving skills the way she'd want them too: those taught by Mrs. Puff were becoming winners of a "Crash Yourself Into a Brick Wall Race", where the goal is to crash your car into a brick wall the fastest in the most kamikaze way possible. Some racers who haven't seen Mrs. Puff yet aren't even compitent enough to do that, as there was at least one racer who missed the wall completely and crashed into a random H-bomb, wiping out the entire Qrrbrbirlbel Racetrack.
- Some of them can be found hanging around in the Hall of Wind and Air. They usually arrive there on the two-seat rocket or a small airplane, even if it might take them few tries, and claim to never seing so many clouds before. Those who use Solid Clouds are admired by them as well. It is assumed to have something to do with the lack of clouds in their original planet, or specifically, having only seven of them across the whole world.
- "Blah!" *head pop*
- Applies to the dividual Blahs:
- First distinctive Blah Guy you might recognise is the Bloing Gloing, a carefree and enthusiastic guy without legs and a blue umbrella. Unfortunately, he speaks in a language only other Blah Guys seem to actually understand and is often on the recieving end of things. He often changes jobs, even taking participation in one of Evil Blah's schemes once, but rarely do they end well for anyone involved. The jobs he has seen most success with are related to commentary, and he can often be found assisting John Madden. He once tried to join Howard and Kreese, but was immediately rejected and thrown into a Bottomless Pit, being seen by them as nothing but The Load.
- Somewhere on the edge the Qrrbrbirlbel, there's a small house, known as "Evil Blah's Evil Lair Type House Thing!" This where Evil Blah, his assistant Crazy Scientist Blah and their Mooks, known as Generic Henchmen are trying to take over the world. They are notably smarter than the other Blahs and tend to last longer. Some theorize that Evil Blah could be genuely threatening villain, if he wasn't hailing from a world of Cloudcuckooland, where if something can go wrong, it will go wrong. Of course, the first thing they decided to do after their ascension is seek alliance with other villainous organisations. The Agency Against Hank Wimbleton was both first and easiest to make a deal with. Evil Blah would have considered this extremely beneficial for both factions, if it didn't involve Hank Wimbleton, who would naturally aim to destroy this new alliance. The second such alliance was with Maestro Forte, but that didn't last long, since he desided to provide the Ominous Pipe Organ for Evil Blah. Too bad the latter is easily annoyed by his own leftmotif and tried to destroy Maestro with his Mr. Blaster-ray gun.
- Part of Evil Blah's plan is to have a damsel, that he'd threaten to throw into a Pit of Despair-type stuff, shall a hero come after him. Unfortunately, the damsels he had prior have their heads fall off before he can do anything to them. Now that he is in Pantheon, this part of the plan was made both easier and harder. While his new targets can keep themselves alive when tied up, they'd rather fight back, and Evil Blah and his associates aren't any stronger than an average Blah Guy. Now he got to use more trickery and assistance from other kidnappers. Both Crow and Bowser are willing to help him with damsels, but neither of them condone throwing people he captured into a pit, even in extreme situations, to much dissapointment of Evil Blah.
- Every good villain should have an Arch-Enemy opposing to them. Super Blah is very strong... in comparison to other Blah Guys at least. Sure, a shoe on a stick is not enough to kill this guy, but he still loses his head after saying "Blah" and can't take care of every accident thrown at the cast, best shown by being unable to protect the Earth from a giant meteorite ("HAPPY END!" note ). In the Pantheon, he would continue his heroic duties, despite most other, stronger superheroes, stepping in to take care of most similar problems on their own. Super Blah sees that as a competition, but other don't mind and let do whatever he wants.
- One of the most well-known buildings in Qrrbrbirlbel is the theater, though many believe it was made significant only because it has the city's name proudly embalazoned on it. As a further proof, this place has yet to actually premiere any play without being screwed over in any way, much to the employed director's annoyance. Their attempt at remaking Romeo and Juliet is the most well-known thing about the theatre, which did not go well with actual Romeo and Juliet. Let's just say, TDCM's actress for Juliet being so Ax-Crazy, she can't stop murdering Romeo is just the tip of the iceberg.
- Applies to Fooby:
- Not much is known about Fooby the Kamikaze Watermelon outside of the fact, that it apperars whenever someone mentions his name. Unfortunately, he is prone to crashing himself into something before anyone can ask him anything, and even when this doesn't happen, he is too out of it to actually answer anything.
- He became a favourite in the Hall of Chefs and Establishments, but for the wrong reason. Because he's a watermelon that doesn't seem to mind being called upon and used in whatever way they want, gods from this hall would often mention his name and use his remainings in whatever dish they are prepairing. He also managed to scare Glitchy's Mario when they first met. Long story short, the latter mistook Fooby for his friend Melony, once a simple watermelon turned into a human girl. Wanting to greet his friend, he got hit in the cojones by the Kamikaze Watermelon and fell on the ground, only to see the remainings of a destoyed watermelon around him after getting up, making him accidentally assume he just killed one of his friends. After a little more context was given, the two became good friends, with Glitchy's Mario sometimes being seen using Fooby for travel.
- The chances that he will fly straight into you are as big as the chances that he will launch himself into the wall. This is the reason why The Kid dislikes him, as he has a distinct memory of being punished by Fooby for taking the wrong path. Whether or not Fooby actually intended to do that or not remains a mystery. Black Cat Mantaray 5-4 crew weren't pleased with him either, as they had an experience with Japanese Kamikazes during the Battle of Okinawa. Fortunately for them, Fooby is nowhere near as powerfull and doesn't has any evil intentions (if he even got any). That said, BCM 5-4 would prefer not to have his name being mentioned near them.
- As one of his Hidden Depths (of sorts), he has a history with racing tournaments. Believe it or not, he won several Crash Yourself Into A Brick Wall Races before and got a good career from participation in tournaments held in Pantheon. People classified him as an extreme Fragile Speedster: Incredibly fast, but out of the game once he's hit by anything.
- *fanfare* "WHEEE!" *splat*
- Applies to Zeeky:
- Zeeky H. Bomb was first discovered by Mock Cousteau host, who was looking for The Dreaded Bubblefish underwater. In concept, his purpose is to cause nuclear explotions wherever he happens to be at the time, simply by saying "Zeeky Boogy Doog". However, a further research confirmed him to be rather friendly when is not given attention to, and he'll gladly stay in the background for as long as someone doesn't point out his presence. He rarely says anything other than his explosion-producing catchphrase, but might give a small speech if he needs to. The other phrase of his that was heard more than few times is him announcing his appearance with "Here I am!"
- Nobody can say for sure what ranking he is. Given the power of the "Zeeky Words" and being highly associated with it, some claim him to be an Intermediate God. Others tend to put him lower, since it's technically not the power exclusive to him, as anyone can say the Zeeky Words and cause a nuclear explosion. That said, the words will harm not only those who they were used against, but those who used them as well, and Zeeky himself suffers very little consequence from it. Rumors have it that some Pantheon Deities used the words in extremely dire situations, though not everyone is willing to admit to it. It's saying something when Alduin doesn't want to do much with Zeeky and his words, as while they are an easy way to get rid of the opponents, they might cause harm to him in the process. For all we know, the Zeeky Words are prohibited from ever being used on the TV, as broadcating them all over the world might cause a complete destruction all over the Pantheon.
- Why does saying the Zeeky Words causes an explosion you may ask? Two random Blah Guys were wondering the same and found the answer: there's an H-Bomb launcher on the Mars, aiming right where the words were said. Despite the best effort to destroy the machine, it was all to no avail, and Zeeky Words are just as dangerous as they always were. On the brighter side, there are no words that make the world blow up... except there is! "Gleeg Snag Zip!" proved to be capable of destroying the entire Earth shall anyone say them. Not even Zeeky is crazy enough to use them. However, when someone tries to say them, they'll be dissapointed (but most likely relieved) to find out that only Qrrbrbirlbel is affected. These words, unlike Zeeky's, are thought to have an effect only on location from the movie itself. Don't ask why.
- As a walking bomb, he's always welcome to the house of Explosives, where he is often seen hanging out with Bob-ombs and Marvin the Martian. The former were impressed by the range Zeeky covers with his nuclear explosions and strive to be just like him, while the latter thinks he came from Mars to destroy the Earth, just like Marvin himself, for the reasons mentioned in the previous paragraph. While nobody knows if Zeeky H. Bomb actually comes from Mars, Marvin tries to use him in his plans, with varying results. Other deities with love for explosions, such as Megumin and Crimm took a lot of liking to the talking bomb as well. There's also Darnell, who's seen much usage of Zeeky's power. His friends, Pico and Nene, are more warry, but still allow him to stay, as The Demented Cartoon Movie was a part of early Newgrounds history.
- Sometimes he turns himself into a small ant. Usually people would get him confused for one, followed by them realising that this isn't an actual ant and an explosion. Nobody knows (Or wants to know, given how nonsensical everything from Zeeky's universe is) how he does that, but an actual ants don't find him a very helpful creature, unless it involves stopping "Them!", a giant, destructive ants, from terrorising the Pantheon.
- Surprisingly, he took interest in Joel's fighting tournaments and asked to participate. He was intitially rejected in fear that he'll be extremely "overpowered", but was given a chance after promising to play fair and use "Zeeky Words" only as a Hyper move. He fights by summoning other characters and objects from the movie, which won over many.
- "Zeeky boogy doog!" < MUSHROOM CLOUD >
@Hamana: For Rupert, as far as specific talk shows are concerned, there's the Ghost Planet staff, who are all Jerkasses in different ways. In Space Ghost's case, he has an inflated ego and thinks too highly of himself and I'd imagine things would get violent if Rupert (who has a similarly inflated ego when it comes to his comedy act) were to be on Space Ghost's talk show.
I'd figured Theatre and Spectacle could be fixed up a bit, so here's a rough post for changes and new halls for it.
- New Halls
- Theatric Retrospective (related to a work's release, including how it was perceived during and after release and how it affected actors and crew members involved with said project): Carrie White, Skywalker & Starkiller, The Tick & Arthur, Fin Shepard, Killer Bean, Korgoth, Penta Penguin, Robert Downey Jr., Ryu Suzaku, William Riker, Houkago Tea Time, Gord, P.T. Boomer, Troy McClure
- Theatric Visuals (visual [mostly non-verbal] aspects of a work; vfx or scene framing): Dark Specter, Guinea Creatures, Andy Serkis, The Beast, Reptilicus, Sr Pelo, Arnold Toht, Dr. Claw, Haruo Nakajima, Lepus, Muppets, Ren & Stimpy, Sakamoto, Scottie Ferguson
- Other Changes
- Deletions (all lacking in flavor text number/quality): Mayuri (DAL), SoLaMi Smile, Sister Grif, Mr. Slave, Teekyuu Club, Norio Wakamoto, Yukaori, Mitsuki Saiga & Romi Park
- Move: Danny & Sawyer, Rod Serling (Both could be moved to Theatric Narrative given that Animated Musical and Genre Anthology are tropes about kinds of narratives [or genre more accurately] within a production)
Anything more that can be suggested from this, could there be more additions to these new Halls or are some of those suggsted deities fine where they are? Otherwise, does this sound viable to put into action?
Those ideas sound good!
Mayuri is also in Continuities, so you should remove her from that Hall too.
I am just here to respond to some of the posts from earlier. I apologize if I am not as active on the forums. I'm thankful for TV tropes as is a good creative outlet for me.
This is the disclaimer from my page.
(The list of ideas for potential deities) are just suggestions. If you like the suggestions, adopt them for yourself to work on (though I would really appreciate receiving a PM, as it would help me keep track on which tropers are working on what profile). Feel free to edit them. But if you decide to change or delete an idea, please message me for your reasoning.
If you think certain characters or tropes should get something else, or if you already adopted and are working on them, then feel free to ignore this page. I just wish to expand the Pantheon roster with colorful characters and create the potential for fun stories and flavor text.
TLDR: I'm more than happy to let people take a look at my ideas and take them for themselves. If you you think my ideas suck, go ahead and make it better.
Sorry for the rambling.
I am ready to finish writing a god of Vagina Dentata, I just need a reminder of what was wrong with my current submission.
Dawn O'Keefe, Goddess of Vagina Dentata

- Demigod
- Symbol: A pink oval lined with white triangles
- Alignment: Chaotic Neutral (formerly Lawful Good)
- Portfolio: I Love Nuclear Power, Groin Attack, Rape and Revenge, Seemingly-Wholesome '50s Girl, Corrupt the Cutie, Cursed with Awesome, Death By Sex, Vigilante Woman, Date Rape Averted, The Fundamentalist, Sex Is Evil, Madonna-Whore Complex.
- Domains: Sex, Murder, Revenge, Fundamentalist Christianity.
- Allies: Sakura Matou, Red Sonja, Casca, Lisbeth Salander, Frank Castle
- Enemies: Chief Brian Irons, Griffith
- Opposed by: Cole Phelps, Inspector Javert
- One day a woman named Dawn O'Keefe discovered that her vagina was lined with sharp teeth when it inadvertently saved her from being date raped. As she investigated the cause of her unusual genitalia Dawn discovered she could retract the teeth at will. Unfortunately by the time she had full control over her vagina Dawn had been almost raped by every authority figure she trusted and turned to vigilantism.
- Dawn's been seen driving around less reputable parts of the Pantheon pretending to look like an innocent victim. Leches have been advised to stay away from any yellow cars driven by young women, but most are not listening. Garterbelt in particular has been told not to discuss religion with her. Dawn isn't about to go after supernatural monsters like Griffith or Molag Bal and instead focus on human monsters like Chief Irons.
- Unsurprisingly there's a sharp divide over whether Dawn should be lauded for condemned for her accidental and deliberate maiming and killings. Lisbeth Salander and The Punisher support Dawn wholeheartedly, Dexter Morgan is conflicted, and Cole Phelps and Inspector Javert believe she should be in prison for what she did. Salander has offered to train Dawn in online investigation.
- Similarly there's been several debates in the Lustful Acts and Lustful Behavior Pantheons, with the divide coming down to leaving Dawn alone or making an attempt to convince her that sex can be fun and enjoyable. It doesn't help that the "convince" volunteers have been Master Roshi and Kyu Sugardust, whom everyone else agreed would just make the situation worse. Sergei wants to watch Dawn work, but does not want to approach her for fear that it will affect how she works.
- Father James O'Flaherty heard about what happened to Dawn and offered to talk in the hopes of restoring her faith. Dawn has yet to take him up on his offer since she is currently unsure what is going to happen to her soul or she even believes in a soul anymore, as well as a blanket distrust of male authority figures. O'Flaherty has insisted he is not going to judge her or her actions, that's for God to decide.
- Due to her last gynecologist trying to rape her Dawn does not trust any male doctors examining her. Litchi Faye-Ling has offered to be her physician, though she can only speculate what to do about Dawn's unusual anatomy. So far Dr. Faye-Ling has looked into thin metal gloves and muscle relaxers.
- Dawn's relationship with Dokuro-chan is complicated. Dokuro-chan believes Dawn's actions are righteous and has given Dawn her divine blessing, but Dokuro-chan's divinity and her punishment of any sexual behavior reminds Dawn of her childhood and as such avoids Dokuro-chan when she can.
- Mitsuko Souma believes she's found a kindred spirit in Dawn because of their shared bad experiences with parents, plus she likes how expedited Dawn's murders are.
- When word got around of Dawn's ascension the Pantheon/Science Pantheon expressed an interest in studying her possibly unique biological abnormality. There was a debate as to who could approach Dawn without triggering her, and who Dawn would feel comfortable being experimented on that was also in the field of biology. Eventually it was agreed that Abby Sciuto and Aya Brea would approach Dawn with a study proposal and Jade Curtiss would act as an advisor.
@rlock I do remember seeing that So La Mi Smile was mentioned in Excessive's list of profiles to rework. You can delete them if you wish, I do want to point this out before you do.
Other than that
Now instead of reposting the profile, I want to ask about characters here who have links to ghost ships. I'm coming up with various ideas to help finish up my profiles.
I swear Loid, you can't draw worth shit!
The Bedtime Stories Crew aren't connected with ghost ships per se, but they have covered a number of mysterious shipwreck and ship disappearance cases throughout history. And their conclusions often imply supernatural or paranormal elements as well as more mundane explanations. They'd probably be interested in any artifacts related to such, and mention it on an episode of their show.




@Hamana Don Draper is the God of Narcissism
Also as I was doing my rework I noticed that Arche Klein is in three Halls. Is this character an exception, or should one of their seats be removed?
Edited by ShonenTrash98 on Aug 31st 2021 at 10:02:29 AM