Welcome to the Trope Pantheons thread! Please read the rules:
- When writing a profile, take note of the following:
- The very first thing any contributor should do before working on an idea or a profile is to propose and nominate the idea on the Trope Pantheons discussion thread
. In the forums, you must discuss with other users on adding ideas and seek their approval with sound reasoning, a paragraph of reasoning to justify taking a trope should be sufficient. This is done to see if your proposal is the best representative and so, in case your profile is turned down, you do not waste time writing something that others might not find suitable. You can also get some assistance in the forum thread by either asking for help and those interested asking if they can help. Attempting to work on ideas without a nomination and at least one net thumbs-up will not be accepted regardless of how much you have written already. Submissions that are added without discussion are likely to be deleted and those who violate those rules by adding Pantheon content without discussion will get reported to the mods.
- If you feel the need to remove a character for some reason (poor quality, outdated titles, etcetera) and replace him/her with another or outright rework, please see what the other tropers think about this in the discussion thread before doing anything hasty. For reworks in particular, nominate the idea as you would with new characters or profiles. Use good reasoning to see if your idea can easily replace the character present without drawing out your statement or giving too ambiguous claims most do not understand.
- In the same vein, if you adopt a profile from another troper, it is recommended that you make an announcement that you have done so on the discussion thread
. More often than not, a trope that was reserved for something was given away to someone else. Check the Related tab on the top of a page to see if a trope or character has been reserved by a user, either in the Pantheon or the Sandbox sections.
- In the same vein, if you adopt a profile from another troper, it is recommended that you make an announcement that you have done so on the discussion thread
- If, for whatever reason, you are writing about a God who just happens to be a person in real life, just try to be very careful about what you decide to say. Do not try to make the editing seem too meta (self-referential) and use the creativity to create hypothetical scenarios towards fictional characters. Some real-life individuals, including content creators (fictional content created by them is still fair-game, but do not bring up the creators themselves in such cases), may be considered disqualified for profiles due to controversies that would make them concern the Rule of Cautious Editing Judgment. To determine where a current creator would be disqualified:
- Wait for at least a month after the latest significant update for a creator's controversy before any decision can be made. If a confirmation from the questioned creator (or associates) themselves occurs, then wait for a week.
- Immediate disqualification for either a guilty sentence in a significant court case against the creator, or evidence of consistently repeated, deliberate, and/or intentionally provocative hate speech and advocacy of dehumanizing perspectives, with lesser examples warranting caution instead.
- For creators with a clear persona of their character disclosed before any scandal, the persona can have a profile with no mentioning of their real-life information. Ambiguous existence of a persona would have to be discussed further hand for anything more decisive.
- For obvious reasons, gods cannot be followers, high priests, or heralds. The 'gods' have ascended meaning there is no need for said character to be a follower of another if they have ascended.
- No hype profiles, please. 'Hype Profiles' are profiles that have been made out of ongoing events and have not been around for a long time. This creates 'hype' due to popularity and certain elements either through certain scenes, memes, dramatic acting or considered overly awesome. They are not bad tropes but building a portfolio solely for that is a bad idea, as they do not say a thing about representing the trope best (unless it's those trope concepts that they are trying to embody for a long time)
- You can see one if the profile is only showing off how awesome they are or suddenly pushing how 'significant' they are thanks to the just very recent events rather than respecting the longstanding good representations of the trope. And usually having... minimum portfolio or flavor texts and being a bit too generalized or self-contained to events from within their home series instead of interacting with other Pantheon members.
- The very first thing any contributor should do before working on an idea or a profile is to propose and nominate the idea on the Trope Pantheons discussion thread
- When posting in the forum, take note of the following:
- When you suggest a God, please explain why they fit the trope. Not everyone is going to understand just "X should be the God of Y because they exemplify the trope" off the bat, especially if they're unfamiliar with the work.
- You must use the Trope Pantheons discussion thread
in the forums if you wish to add a new deity, story, something else of importance to the Trope Pantheon canon, or reworking an existing deity (be it simply improving their existing profile or changing their title).
- For new and reworked deities, 3
means the profile will have a one-week waiting period.
- For new and reworked deities, 4
is a 3 day waiting period.
- 5
is an automatic ascension for new and reworked deities.
- Speaking of reworks, for anyone that wants to improve such profiles, they have to review the current trope the character(s) has and see if it still holds up or if there is a better rep for their trope.
- For new and reworked deities, 3
- For adding new Treasures to The Great Treasury or new Dominions to the Dominions Expansion, the following rules apply:
- For new Treasures or Dominions, 3
is a 3 day waiting period.
- 4
is an automatic addition to the Great Treasury or Dominions.
- For new Treasures or Dominions, 3
- Do not repost a profile in the forums more than twice a day if noticeable changes have not been made in between. If a profile is posted a third time in a row without noticeable alterations, it will be downvoted. This is so spamming of no-effort profiles is less frequent and to prevent tropers from getting aggravated seeing the same profile over and over. The minimum acceptable change has to be one flavor text.
- The Pantheon is not a mouthpiece for you to voice your opinions on certain characters. You may like certain characters more than others, but do not make the mistake of making profiles for characters you like to look like Character Shilling.
- Every troper new to the Pantheon is barred from approving or downvoting profiles until they have ascended at least two profiles, this means avoiding the usage of "
" or "
".
- Do not include fan reception in any profiles. It has nothing to do with the character themselves and will create unnecessary conflict.
- Write a detailed explanation on why the character is the best candidate for the deity of that trope. If people disagree with you, do not force it on the people.
- Keep in mind that if you still want to try to find a trope for a particular character, you are only given three chances to find a particular trope for them. If a suggestion goes past three possible tropes, then it will come off as shoehorning a character into the Pantheon just for the sake of that character to be there.
- On a related note, even if a character does have a free trope being suggested, there is still a limit of three attempts for suggesting that character for that trope. If no one responds to that certain proposal after being posted three times, then it will get to the point where the idea will be seen as being shoehorned into the Pantheon. In addition, the idea needs to be considered acceptable and approved because they are good, not for the sake of pitying others. After all, no one is responding to their idea.
- You can also adopt a profile or idea to work on from another contributor by messaging a request to them (preferably through private messages). Even if you get their permission, you still have to announce your adoption to the forum. Note that if the idea wasn't nominated in the first place you still have to properly nominate it.
- When posting Pantheon related stuff to the wiki, take note of the following:
- Do not put a link to these Pantheon pages into the main wiki page. The moment you want to note in a trope example that the character is a God of this trope, do not do it. If you see leftovers of this practice, correct the situation by deleting the offending text. This goes for any non-Pantheon page. The only exception to this rule is if a page in the Pantheon could be confused for a page in Main, like Good Colors, Evil Colors and Pantheon.Good And Evil Colors.
- Do not bring things that would incite fights; hot topics and 'urgent' news are not pertinent to the Pantheon's mission. For example, the political scene and some really bad politicians. We are not here to fight each other, so don't suggest things that go in that direction, this is a fictional Pantheon after all.
- To add a Pantheon page for a certain work, 4 or more characters coming from the same series/franchise should be ascended before adding the page. For Creator specific pages, 4 deities coming from the same creator and 2 individual work pages coming from the same creator is the minimum to warrant a page.
- Do not create a trope page for a story until the story is fully completed.
- When writing a profile for a character, here are a few things to note:
- Please refer to Text Formatting Rules when writing a profile, since understanding how to make and edit site pages in general is a necessity for working on profiles or other Pantheon content. Additionally, if you are not experienced with English, refer to this forum page
, as proper English spelling and grammar is expected.
- All deities should be sorted by their divine ranking. Put Overdeities on the top of the page and Quasideities on the bottom. Also, be sure to add them in alphabetical order by their first/given name (can be reversed if it is Eastern ordered). For a group, if there is no official name for them all list down all their names by order of relevance or (if too long to list) title them as Insert Name Here Main Characters or some other identifiable title along the same lines.
- The maximum number of tropes that a god can have is two, but do not try to abuse that fact. If you need to use a second trope to specify a certain thing about their position, that can be excused either because said character represents their trope choice very well alongside the first trope. It is still generally encouraged to only have one trope.
- A trope can only belong to one profile at a time. The only time two profiles can share a trope is if there are explicit variations listed in the trope page proper (e.g. Muscle Angst is held by both Biscuit Krueger and Chihiro Fujisaki as the former represents "Too Much Muscle" and the latter represents "Not Enough Muscle")
- If the character you are about to add to a House already exists in another, make sure to mention that this person has spots in another House as well. Up to 2 places can be made for a deity at most.
- For a character's theme song, try to avoid calling it "Theme of God X" or "Theme of (Show where God X originates from)". If possible, try to find out if the song has an actual name through research. Most importantly, it has to be part of their series' official soundtracks from the media. Do not list songs that are made by fans or outside sources. If they were not specifically used as music for that specific character, then they do not count. Furthermore, it has to be a general theme specifically made for that characters' appearances, not some generic music that plays for many other instances not related to the character in question.
- For images, when adding an image for your chosen character, it is highly recommended to use a stylized image that embodies the character or renders that also highlight a character's behavior (such as cool poses). Most images should be from the main adaptations of the character unless the images from the other media are of a higher quality than the adaptation. Unless it is needed, do not use fanart for images. If you are, please attribute it to the original artist. Due to the website's dark mode, removing white backgrounds from an image is paramount. This website
is suggested to do the background removal. If an image you have takes up too many bytes, it is suggestible to use this site
to reduce the byte size. If the byte is still too big, run the compressed image through other sites (or even the same one) to compress even further. Use wikis to look for better images, as even wikis for the series might not contain good official images.
- Creativity is your friend. While it is not recommended to get too ditzy at your ideas, it is best that when writing a profile for a certain character, do you think of capable scenarios between X and Y. Tip: do not use shallow examples (X wields a sword and Y wields one too) and try to think of relationships that make sense (i.e those characters that are shout-outs for another).
- Please refer to Text Formatting Rules when writing a profile, since understanding how to make and edit site pages in general is a necessity for working on profiles or other Pantheon content. Additionally, if you are not experienced with English, refer to this forum page
- Pantheon Content:
- Some series or genres will eventually have greater representation in the Pantheon than others. This is unavoidable, but a little diversity helps to make you not look like a shill. Try to ensure that if you add a deity from a popular series, make sure that it is because they are a good representative for the trope in question, and not just because they are connected to another deity in their respective canon.
- As far as deities from actual mythologies, there is generally an expectation to build the profiles off interactions from fictional portrays rather than basing it entirely from the actual myth. Therefore, a mythological deity should be more of a Composite Character whose main identity is from the actual myth.
- Occasionally there will be Gods that carry a title without a trope. This is not forbidden, but it is well-advised not to abuse them. The only house where trope-less profiles are wholly allowed is the House of Food. Mainly due to most food items lacking tropes, and adding tropes about said foodstuffs is slightly unnecessary. However, the character being ascended for their choice of food, or food-related thing must be a decently good representative of said item. (i.e their Trademark Favorite Food, or something that they are closely associated with In-Universe, or both).
- For Dominions and Treasures profiles, always consider what made those places/objects popular in the first place. Were they plot-important, identifiable imagery or have a unique aspect of it? Do not just bring regular objects under the basis of following a certain canon.
- Do not write in self-promotion or blatant advertising. Minor references to something are fine but writing that clearly intends to advertise something will not be given toleration.
- Some series or genres will eventually have greater representation in the Pantheon than others. This is unavoidable, but a little diversity helps to make you not look like a shill. Try to ensure that if you add a deity from a popular series, make sure that it is because they are a good representative for the trope in question, and not just because they are connected to another deity in their respective canon.
- For Profile Standards:
- Flavor text is used to describe certain things about a character, place, or object. To avoid short ones, it is recommended to write flavor text with 4-7 sentences that can fill around 2 lines each. Be warned that adding too many sentences does not equal good flavor text as it is not an essay of sorts (unless words are substantial and do add to the overall line).
- Character Profiles of a certain person should have the following:
- A portfolio that contains at least 7 (at the minimum) tropes describing their character.
- Flavor text count for a deity profile should have by minimum, 10 (depending on if the character in question has enough relationships/characterization) to 15 with a maximum of 20-25 for an individual profile.
- On the other hand, group profiles (profiles of a group that has 4 or more members) have their maximum flavor text count to 15 minimum, giving individual lines for the other members of the group (unless the members are not as characterized) up to 30 at max.
- Dominion profiles of a certain place should have the following:
- A portfolio that contains at least 5 (at the minimum) tropes describing the context of the place.
- Flavor text count should range at least 10 to 15.
- Treasure profiles (inanimate objects without a trope) should have the following:
- A portfolio that contains at least 6 (at the minimum) tropes that describes the object itself.
- Flavor text count should be at least 7 flavor text up to 12 to constitute a treasure profile.
- Overdeity: Omnipotent-level Reality Warper deities capable of manipulating the entire universe (or at least the world) at will. Within their own universe they are believed to be omnipotent, or at least impossible-to-completely-destroy embodiments or concepts.
- Greater Gods: High-level Reality Warper deities that are extremely powerful (capable of destroying or changing anywhere from a large city to a planet at will) and very strong non-reality warpers capable of doing the same thing.
- Intermediate Gods: Deities at this level are capable of strong but specialized powers such as hydrokinesis, pyrokinesis, etc. without major drawbacks and low-level Reality Warper beings capable of affecting their immediate area at will.
- Lesser Gods: Capable of highly specific or little power on their own, or suffer from Power at a Price. However, they may be able to ruthlessly exploit their power or combine it with just being badass enough to make up for it.
- Demigods: Badass Normal citizens of the pantheon, making up for their lower status with strength, strategy, and/or planning.
- Quasideities: Any otherwise normal human, human equivalent, or below without any special powers or training will fall here.
- An image, if possible. Please use official art or a screenshot for a picture.
- Rank: This can range from Quasideity, Demigod, Lesser God, Intermediate God, Greater God, to Overdeity, based on the representation of power mentioned above.
- Symbol: An image or icon used to represent the deity.
- Theme Song: Official song (in other words, no fan music, regardless of quality) that usually is used in affiliation with the character. If the deity is a musician this will most likely be their Signature Song. If possible, give a link for reference, preferably on either a website like Soundcloud
or YouTube
.
- Alignment: Good, evil, neutral, etc. Forget about The Great Character Alignment Debate here; the Pantheon is one of the few places where you can assign Dungeons & Dragons alignments to characters that don't have an alignment system. After all, the Pantheon is based on D&D and is made for fun.
- For Pokémon deities only:
- Gender: Defines the gender of the Pokémon; if genderless, it instead defines what gender they identify as.
- Ability: Provides the Pokémon's ability. If they can Mega Evolve, the new ability is listed as well.
- Moves: Defines the four moves used by a Pokémon. A Z-Move may also be listed.
- Portfolio: Tropes associated with the character.
- Domains: Things that the character has influence over.
- Herald: Non-ascended loyal character that is from the same series as the ascended character.
- High Priest: Non-ascended like heralds, but not from the same series, and can serve as a worthy replacement in case the deity would be unavailable, incapacitated, dead, or otherwise incapable of carrying out their duties. They can be served as part-time workers in case the originals are busy with some jobs. Co-Godhood is accepted depending on the approval of the originals, usually if the co-deity is from the same series.
- Followers: Non-ascended characters that are not part of the Pantheon, but would probably worship this character by the fact that they share the ascended character's trope.
- Relationships between ascended characters go here with your chosen character, it goes something like this:
- Allies: Members of the Pantheon that are allies, those that share the same values as them and would theoretically be friends with them.
- Rivals: Members of the Pantheon that are rivals, people who may look at your character with suspicion or a challenge.
- Enemies: Members of the Pantheon that are foes, those who would see your chosen character as a threat, either from their perspective or yours.
- Additional Character Relationships: Members of the Pantheon that do not fit in various relationships (examples include Enemy Mine, Vitriolic Best Buds, Teeth-Clenched Teamwork, Headbutting Heroes, Friendly Enemy, Friendly Rival, Just Friends, etc.), allies, rivals, or enemies.
- Partner: Defines a partnership with an ascended deity and Mon-type. (if any)
- Feared by/Fears: A deity whom the members of the Pantheon notably fear or are feared by.
- Respected by/Respects: A deity whom the members of the Pantheon respect or are respected by.
- Opposed by/Opposes: Not necessarily the same as "Enemies", but this is used for any deity whom the members of the Pantheon directly oppose or are opposed by (basically the opposite of "Respects", "On Good Terms With", and/or "Commonality Connection") in terms of certain viewpoints, regardless of alignment.
- Pitied by/Pities: A deity whom the members of the Pantheon feel pity for or are found pitiable by.
- Conflicting Opinion: Sometimes, the Deities argue over specific themes and philosophies.
- OPTIONAL NOTE FOR CHARACTER RELATIONSHIPS: Should the list for Character relationships (IE. Allies, Enemies, etc.) become too big, categorize a certain number of characters to a specific group putting them on a sublist (One example: Luigi is from the same world as his brother Mario, hence Luigi should be fall under the Super Mario Bros sublist.)
- Add the Intro. The intro is made up of two trivia, the Ascension Text (or just the Ascension) and The Bio. Both are necessary, but which order you use for them may vary depending on the profile in question. It may be better for one profile to have The Bio first and the Ascension second or vice-versa, although for the most part, the order is irrelevant:
- The Ascension Text: This is the story of how the character got into the Pantheon and/or was ascended. There are many ways for this to happen. They may be tricked into it or have simply wandered into the Pantheon, they may have had an already ascended character bring them in, they may already be in the Pantheon (via being another deity's Herald or sharing a trope) and got "promoted", or some combination of the above. Anything is possible in the Pantheon, so use your imagination, but try to incorporate their trope into the story, if possible.
- The Bio: A brief synopsis of the character's backstory. No need for the character's entire life/production history, but just give enough that those who don't know the character can get an idea of how the character works.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple more.
- Note: Standard amount of flavor text for Deities/Characters is 10-15 (15-20 for group profiles) at minimum to 20-25 (30 for group profiles) at maximum.
- An image, if possible. Please use official art or a screenshot for a picture.
- Theme Song (Optional): Not important as compared to Deity and Dominion profiles but a notable mention if there is an accompanying song in use with the object.
- Alignment: Refers to the dominion's role in their story, be it those used by villains or used by the Player Character.
- Portfolio: Tropes associated with the dominion.
- Domains: Things that the place has links to.
- Relationships (Optional): Unless the location has a connection with a specific deity, relationships are optional and may not be required. However, if there are deities linked to the same series as to where the dominion is linked to, note them using the relationships, this includes deities that theoretically have interest with said dominion, good or evil otherwise.
- Add the Intro. Here the introduction of the Dominion is added with some tidbits regarding the origins of its' creation and usage in the story. You can also add what made it popular/iconic/important here.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple more.
- Note: Standard amount of flavor text for Dominions is 10 at minimum to 15 at maximum.
- An image, if possible. Please use official art or a screenshot for a picture.
- Appearance: A shortened description of the item's looks with some notable features also mentioned.
- Class: Refer to the Treasure Classification System in the Great Treasury.
- Alignment: Refers to the objects' role in their story, be it those used by villains or used by the Player Character.
- Theme Song (Optional): Not important as compared to Deity and Dominion profiles but a notable mention if there is an accompanying song in use with the object.
- Museum Check: A note that says whether the item is viewable by the public.
- Portfolio: Tropes associated with the item.
- Domains: Things that the item has links to.
- Relationships (Optional): Unless the item has a connection with a specific deity, relationships are optional and may not be required. However, if there are deities linked to the same series as to where the item is linked to (especially the original owner of the item), note them using the relationships, this includes deities that theoretically have interest with said object, good or evil otherwise.
- Add the Intro. Here the introduction of the Treasure is added with some tidbits regarding the origins of its' creation and usage in the story. You can also add what made it popular/iconic/important here.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple more.
- Note: Standard amount of flavor text for Treasures is 7 at minimum to 12 at maximum.
Edited by Tabs on Jun 24th 2024 at 7:51:43 AM
I'll need more interactions for Super Blah and Evil Blah here. Any possible candidates?
Feature presentation thing
Trope Pantheon presents
A Trope Pantheon Production
Of a Trope Pantheon Profile
The Demented Cartoon Movie Cast (abbridged version)
The end note
Trope Pantheon actually presents
A Trope Pantheon production... really
Of A Trope Pan-blah blah blah blah
The Demented Cartoon Movie CastMost notable members , Divine Representatives of Stories Built Around Randomness




- Potential House: Narrative Structure
- Quasieties for all the Blah Guys (sans Super Blah and Evil Blah, who are Demigods) and Fooby, Ambiguous Rank for Zeeky (Ranges from Quasiety to Intermediate God depending on who you ask)
- Symbol: Themselves. Alternatively, their own dismembered heads for Blah Guys, a blue umbrella for Bloing Gloing, crudely drawn "B!" for Super Blah and a mushroom cloud
◊ for Zeeky
- Theme Song: A very little of what this movie has as a music
, but for specific examples: Evil Blah's Theme for Evil Blah (Despite being very annoyed by it), Zeeky Boogy Doog Song for Zeeky and Opening/Ending Theme shared between all
- Alignment: Chaotic Stupid for Zeeky, Lawful Stupid for Super Blah, Neutral Evil for Evil Blah, rest falls into either Stupid Neutral or True Neutral
- Portfolio: Cloudcuckooland, Disaster Dominoes, No death is permanent (applies to Earth itself as well), Surreal Humor
- Blah Guys: Stick Figures, Made of Plasticine, Too Dumb to Live, Lose their heads with ease, often by explosion, due to them saying "Blah!", but at least can breathe on Mars
- Bloing Gloing: Always cheerful, The Chew Toy, The Unintelligible, Switches between different jobs
- Super Blah: Tougher than the other Blah Guys, but just as stupid, Flying Brick, Shares the weakness of losing head upon saying "Blah"
- Evil Blah, Crazy Scientist Blah and Generic Henchmen: Obviously Evil team consisting of a Diabolical Mastermind, Mad Scientist and loyal assistants unable of proper fight, "I feel very evil today", Fish Eyes for Evil Blah and Crazy Scientist Blah, Win against Super Blah in the end, only to be blown up by Zeeky H. Bomb seconds later
- Fooby: The Kamikaze Watermelon, Planimal, Fish Eyes, Appears when someone mentions him
- Zeeky: Sentient Cartoon Bomb, Fish Eyes, Ax-Crazy, One-Word Vocabulary (most of the time), "Zeeky Words", the Inherently Funny Words that cause explosions, The most well known character of them all
- Blah Guys: Stick Figures, Made of Plasticine, Too Dumb to Live, Lose their heads with ease, often by explosion, due to them saying "Blah!", but at least can breathe on Mars
- Domains: Randomness, Fragility, Words, Explosions
- Followers: Stick Figures on Crack
- Allies: Henry, Charles and Ellie, Mr. Game & Watch, SMG4 and Glitchy's Mario, Hall of Wind and Air (Blah Guys), John Madden (Bloing Gloing), AAHW (Evil Blah and his associates), House of Explosives, Marvin the Martian and Bob-ombs in particular, Pico, Nene and Darnell, Megumin, Crimm (Zeeky)
- Rivals: Superman (Super Blah, One-sided)
- Enemies: Hank Wimbleton, Maestro Forte, every female deity that can make for a good damsel (Evil Blah)
- Avoided by: Fancy Pants Man, Alduin
- Source of interest to: Mrs. Puff (Blah Guys), Hall of Chefs and Establishments (Fooby)
- Opposed by: Romeo and Juliet (Blah Guys), Howard and Kreese (Bloing Gloing), The Kid (Fooby)
- Not every piece of media has a plot that would follow the logic and have things occur for justified reasons. Several such works can be summarised as "some random stuff happening". Enter The Demented Cartoon Movie, a comedic Stylistic Suck take on this type of storytelling. The "movie" does its best to be as nonsensical as possible, but this is what made it outstand in a good way. It features stick figures with exploding heads, shoes on a sticks, a trip to the Mars, Nucular (It's pronounced "nuclear"!) explosions and an Earth-Shattering Kaboom. Eleven of them. And additional four crashes into the sun. The movie became a surprising hit within the Pantheon, which awarded its cast with a spot to represent Stories Built Around Randomness.
- Upon the ascension, they were given a large area, where their city of Qrrbrbirlbel stands. Given the huge presence of random dangerous props, such as an H-bombs, and general stupidity of its citizens, it has a huge history with accidents, Disaster Dominoes, nuclear explosions and being completely destroyed. Among many dangers of Qrrbrbirlbel is a risk of getting shot by a nearby cannon, caught in a random explosion, have something crash into you out of blue, or being squashed by Mr. Big Shoe. Or Mr. Weight. Or both. It is unpredictable when any of this can happen, but Negative Continuity was always kind, and it doesn't take long for everything to come back the way it was. While anyone is welcome to the city, not many are willing to spend their time here. The most frequent visitors are the deities that come from equally insane worlds, such as Glitchy and his Mario.
- Applies to Blah Guys:
- The city is inhabited by a stick figures, collectively known as Blah Guys, best remembered for being extremely fragile. No, really, almost everything harmless to any One-Hit-Point Wonder is fatal to them. They can even kill themselves on their own by simply saying "Blah!" outloud. (Which, as you might have expected, is inconsistent. Usually their heads explode, sometimes they die due to other nearby items right after saying the words, and on rare occasions, nothing happens and they move on with their lives). The reason why they don't have many allies is because they don't last long before any accident takes upon them, though they see other stick figure deities as close allies. Henry Stickmin sympathizes with them, as he suffered through many quite similar silly deaths in the past and shares some of the clumsiness with them. Mr Game & Watch sees them just as reckless as the inhabitants of the Flat Zone, and steps in to help them survive longer. His attempts don't tend to last long. Most other ascended stick figures are more neutral about them, thanks to how much trouble is caused by their careless nature, one such deity being Fancy Pants Man, who thinks their world is too insane for his liking.
- Most of them aren't really good at driving, as their cars are prone to being crashed into the wall. The worst example of this was a guy in a gray car, who decided not to steer away from a wall he was about to hit, because he wasn't good at doing so, despie his On-Board Computer System suggestions to. Mrs. Puff took it to herself to change it, and started providing lessons to them. While she has seen much success, it turned out that her students weren't using their new driving skills the way she'd want them too: those taught by Mrs. Puff were becoming winners of a "Crash Yourself Into a Brick Wall Race", whiere the goal is to crash your car into a brick wall the fastest. Some racers who haven't seen Mrs. Puff yet aren't even compitent enough to do that, as there was at least one racer who missed the wall completely and crashed into a random H-bomb, wiping out the entire racetrack.
- Some of them can be found hanging around in the Hall of Wind and Air. They usually arrive there on the two-seat rocket or a small airplane, even if it might take them few tries, and claim to never seing so many clouds before. Those who use Solid Clouds are admired by them as well. It is assumed to have something to do with the lack of clouds in their original planet, or specifically, having only seven of them across the whole world.
- "Blah!" *head pop*
- Applies to the dividual Blahs:
- First distinctive Blah Guy you might recognise is the Bloing Gloing, a carefree and enthusiastic guy without legs and a blue umbrella. Unfortunately, he speaks in a language only other Blah Guys seem to actually understand and is often on the recieving end of things. He often changes jobs, even taking participation in one of Evil Blah's schemes once, but rarely do they end well for anyone involved. The jobs he has seen most success with are related to commentary, and he can often be found assisting John Madden. He once tried to join Howard and Kreese in their commentary, but was immediately rejected and thrown into a Bottomless Pit, being seen by them as nothing but The Load.
- Somewhere on the edge the Qrrbrbirlbel, there's a small house, known as "Evil Blah's Evil Lair Type House Thing!" This where Evil Blah, his assistant Crazy Scientist Blah and their Mooks, known as Generic Henchmen are trying to take over the world. They are notably smarter than the other Blahs and tend to last longer. Some theorize that Evil Blah could be genuely threatening villain, if he wasn't hailing from a world of Cloudcuckooland, where something will somehow go wrong. Of course, the first thing they decided to do is seek alliance with other villainous organisations. The Agency Against Hank Wimbleton was both first and easiest to make a deal with. Evil Blah would have considered this extremely beneficial for both factions, if it didn't involve Hank Wimbleton, who would naturally aim to destroy this new alliance. Then there was Maestro Forte, who desided to provide the Ominous Pipe Organ for Evil Blah. Too bad the latter is easily annoyed by his own leftmotif and tried to destroy Maestro Forte with Mr. Blaster Ray Gun.
- As you might have guessed, every villain has an Arch-Enemy opposing to them. Super Blah is very strong... in comparison to other Blah Guys at least. Sure, a shoe on a stick is not enough to kill this guy, but he still loses his head after saying "Blah".
- One of the most well-known buildings in Qrrbrbirlbel is the theater, though many believe it was made significant only because it has the city's name proudly embalazoned on it. As a further proof, this place has yet to actually premiere any play without being screwed over in any way, much to the employed director's annoyance. Their attempt at remaking Romeo and Juliet is the most well-known thing about the theatre, which did not go well with actual Romeo and Juliet. Let's just say, TDCM's actress for Juliet being so Ax-Crazy, she can't stop murdering Romeo is just the tip of the iceberg.
- Applies to Fooby:
- Not much is known about Fooby the Kamikaze Watermelon outside of the fact, that it apperars whenever someone mentions his name. Unfortunately, he is prone to crashing himself into something before anyone can ask him anything, and even when this doesn't happen, he is too out of it to actually answer anything.
- He became a favourite in the Hall of Chefs and Establishments, but not for the reason you might have expected. Because he's a watermelon that doesn't seem to mind being called upon and used in whatever way they want, gods from this hall would often mention his name and use his remainings in whatever dish they are prepairing.
- The chances that he will fly straight into you are as big as the chances that he will launch himself into the wall. This is the reason why The Kid dislikes him, as he has a distinct memory of being punished by Fooby for taking the wrong path. Whether or not Fooby actually intended to do that or not remains a mystery. He also managed to scare Glitchy's Mario. Long story short, the latter mistook Fooby for his friend Melony, once a simple watermelon turned into a human girl. Wanting to greet his friend, he got hit in the cojones by the Kamikaze Watermelon and fell on the ground, only to see the remainings of a destoyed watermelon around him after getting up, making him accidentally assume he just killed one of his friends.
- *fanfare* "WHEEE!" *splat*
- Applies to Zeeky:
- Zeeky H. Bomb was first discovered by Mock Cousteau host, who was looking for The Dreaded Bubblefish underwater. In concept, his purpose is to cause nuclear explotions wherever he happens to be at the time, simply by saying "Zeeky Boogy Doog". However, a further research confirmed him to be rather friendly when is not given attention to, and he'll gladly stay in the background for as long as someone doesn't point out his presence.
- Nobody can say for sure what ranking he is. Given the power of the "Zeeky Words" and being highly associated with it, some claim him to be an Intermediate God. Others tend to put him lower, since technically anyone can say the Zeeky Words and cause a nuclear explosion. Rumors have it that some Pantheon Deities used the words in extremely dire situations, though not everyone is willing to admit to it. It's saying something when Alduin doesn't want to do much with Zeeky and his words, as while they are an easy way to get rid of the opponents, they might cause harm to him in the process. For all we know, the Zeeky Words are prohibited from ever being used on the TV, as broadcating them all over the world might cause a complete destruction all over the Pantheon.
- Why does saying the Zeeky Words causes an explosion you may ask? Two random Blah Guys were wondering the same and found the answer: there's an H-Bomb launcher on the Mars, aiming right where the words were said. Despite the best attempts to destroy the machine, it was all to no avail, and Zeeky Words are just as dangerous as they always were.
- As a walking bomb, he's always welcome to the house of Explosives, where he is often seen hanging out with Bob-ombs and Marvin the Martian. The former were impressed by the range Zeeky covers with his nuclear explosions and strive to be just like him, while the latter thinks he came from Mars to destroy the Earth, just like Marvin himself, for the reasons mentioned in the previous paragraph. While nobody knows if Zeeky H. Bomb actually comes from Mars, Marvin tries to use him in his plans, with varying results. Other deities with love for explosions, such as Megumin and Crimm took a lot of liking to the talking bomb as well. There's also Darnell, who's seen much usage of Zeeky's power. His friends, Pico and Nene, are more warry, but still allow him to stay, as The Demented Cartoon Movie was a part of early Newgrounds history.
- If you think the Zeeky Words are bad enough, think again: "Gleeg Snag Zip!" proved to be capable of destroying the entire Earth. Not even Zeeky is crazy enough to use them. However, when someone tries to say them, they'll be dissapointed (but most likely relieved) to find out that only Qrrbrbirlbel is affected. These words, unlike Zeeky's, are thought to have an effect only on location from the movie itself. Don't ask.
- Surprisingly, he took interest in Joel's fighting tournaments and asked to participate. He was intitially rejected in fear that he'll be extremely "overpowered", but was given a chance after promising to play fair and use "Zeeky Words" only as a Hyper move. He fights by summoning other characters and objects from the movie, which was surprisingly well recieved.
- "Zeeky boogy doog!" < MUSHROOM CLOUD >
A kamikaze watermelon, you say? That'd probably make him enemies with Black Cat Mantaray 5-4, who have fought against Japanese kamikazes during the Battle of Okinawa.
Phantom Fire feels more there to suggest ideas for other people than anything
What more should I add to these two?
Ashildr, Goddess Of Immortality-Induced Amnesia (Me, Lady Sherade, Ash El Dir, Alys, the Knightmare, the Hybrid)

- Houses: Forms of Immortality (House of Life and Vitality), Memories (House of Mentalism)
- Lesser Goddess
- Symbol: Her amulet
- Theme Song: Immortal/A Hybrid
- Alignment: True Neutral
- Portfolio: Infinite Lifespan, Finite Memory, a mix of Who Wants to Live Forever? and Living Forever Is Awesome, Broken Bird, Shifting Morality, Lasting Until The Natural End of Time, Outliving One's Offspring, Initially Stopped Caring And Became Desensitized But Was Proved Otherwise, Anti-Villain turned Wild Card, Last Surviving Viking, And Human For That Matter, Doesn't Have To Be Invincible, She's Superb, Not So Different from the Doctor, Renaissance Woman, Karma Houdini because Earn Your Happy Ending, Break the Haughty
- Domains: Immortals, Forgetfulness, Cynicism, Tragedy, Regret
- Complicated relationship with: The Doctor, Clara Oswald
- Interests: The Emperor of Mankind, George R.R Martin
- Interested in: Norse gods like Odin
- Allies: Arya Stark, Sans, Hob Gadling, Dr Henry Morgan, Van Hohenheim, Connor and Duncan MacLeod, Clara Oswald, Flowey
- On speaking terms with: The Phantom Stranger, Jack Harkness, Asgore Dreemur and Toriel
- Enemies: Her evil counterparts below (though sometimes she and Vandal are amiable), The Dalek Empire (duh), Voldemort, Tenebrae, Szilard Quates, Cersei Lannister, Walder Frey, the Kurgan
- Evil Counterparts: Porky Minch, Vandal Savage
- Ashildr was once a Viking girl from the 9th century. Her village was invaded by the Mire, which led to her death. However the 12th Doctor saw hope in their repair kit, which she used to revive Ashildr. However the consequence was making her The Ageless and immune to disease. Ashildr was still human, which meant she had a human memory span. Eventually she had to record down information about her life to recall it, and being functionally immortal distanced herself from humanity. She would come to simply call herself "Me", as she was the only constant she could count on.
- Her relationship with the Doctor is quite fraught, though it's on the 12th Doctor; the two had trust issues after their 17th century adventure, and an altercation over protecting her community led to him being absolutely furious that she both caused Clara's death and the events of "Heaven Sent"...though it's complicated by the Doctor making himself forget about Clara, only to fully remember near the end of his incarnation. This animosity isn't really there for the previous incarnations, though what they've learned before time corrects itself by them unremembering it leads to some hesitance.
- Despite being responsible for her death, she and Clara parted on relatively good terms. So long as they eventually return so she can be returned to her death, the two are able to adventure. If the Ashildr in the pantheon is from their adventures or afterwards is unknown.
- Ashildr is in running for the oldest deities in the pantheon, which is quite a feat considering she can still be killed or die in a violent accident, and she isn't a Physical God or Humanoid Abomination who predates the universe. More specifically she lived from the 9th century to the end of the universe, only surviving because she took a TARDIS. At that point, as far as she knows she was the only form of life in the universe. The Pantheonic Time Police is keeping track of her so they can limit the paradoxes potentially created by an infinite lifespan, finite memory and access to time travel.
- With a lifespan estimated to be in the 14 digit range, Me is likely even more of a Time Abyss than Porky Minch. Porky doesn't know how old he has since he doesn't have the lifespan of the universe as a metric; abuse of time travel is tricky like that. What can be said is that much to her exasperation the last Viking can see some of herself in the guy; their unnaturally long lifespan has stunted their growth. After tragedies like Outliving One's Offspring Ashildr was hardened into a sociopath, though not completely as she came to realize she still cared about people. Porky's development was wholly stunted, though it was still questionable even before. Ashildr considers him a warning for the likes of her, however she does hold some pity for what he became and his ultimate fate.
- Another character who competes for Ashildr in the "oldest being in the pantheon" is Marvin the Paranoid Android, who also lived all the way to the end of the universe. However for all the melancholy that comes with her very long life, she regards Marvin as appallingly depressing even before he became a Time Abyss. She was interested in his friend Arthur Dent, though that's mainly interest in his interaction with Thor. It was a long time ago for her, but Me is still the last surviving Viking and the Norse gods were her gods. She's particuarly interested in meeting the real Odin, not the Mire pretending to be him.
- Some immortals seem determined to make the gift of an unlimited lifespan a curse for others. Their dynamic with Ashildr is typically one of animosity, even if she isn't all that heroic herself. Mainly it's down to them representing what Ashildr's personal fears of what her immortality could've turned her into.
- Voldemort demonstrated sociopathic tendencies from a young age, but he was considered Beyond Redemption when he created his first horcrux for immortality. Though Ashildr eventually gained a care for humanity, any potential Riddle may have has been ground into the dust. And while Ashildr's view to death is "neutral-somewhat cautious" Voldemort is absolutely mortified of it. However he is entirely self-centered and considers any other immortal an affront to his ego and safety. The fact "a mere muggle from the Dark Ages" because The Ageless is infuritating for him; he at least takes some comfort his can let him live through violent death, but "Me" doesn't think it's worth it.
- If Voldemort wasn't born evil, Tenebrae certainly was. A psychopath only concerned with power and enjoyment of eternal life, he regards Ashildr as little more than an obstacle. Szilard Quates holds a different opinion; Ashildr is useful for him...as memory fodder. While she has The Fog of Ages, Szilard theorizes that those memories could be restored with his alchemical knowledge and the pantheon's resources. Then he could transform her into the kind of immortal he could feast from, getting more of a memory fix than anyone else. Naturally Ashildr wants nothing to do with either of them.
- Compared to the above immortals, there are times where she and Vandal Savage are capable of being civil. Mainly when he's depicted as being affable like his Young Justice incarnation. Having been around for so long the urbane side of Vandal enjoys talking with her about their experiences and aloofment when it comes to immortal. Vandal can even sympathize with her losing her children in his Young Justice incarnation. Other incarnations like his Post-Crisis self don't have that civility and Ashildr regards him as totally barbaric, which is honestly generous. In general Ashildr fears that Vandal is what she might've become if her morality gave way to ambition.
- She has a fair bit of melancholy regarding her immortality, so she will sometimes try and comfort Dr Henry Morgan over his immortality angst. However she isn't fully immortal and could end it if she wanted; ultimately she still wants to stick around after getting used to it. Her feelings about her life aren't too different from Hob Gadling. Another immortal Me likes to hang out with is Van Hohenheim, who has experienced the regrets of eternal life yet by the time he was rendered mortal and about to pass came to appreciate his own life again.
- It is rumored she may be an ancestor of Arya Stark, since they look alike. While she wouldn't know how their universes could coincide with one another, Ashildr wouldn't be surprised. Beyond just looks she's somewhat fond of Arya for her spunk, and ability to weather tragedy. Some believe that regardless of any relation a part of her might be projecting the daughter she lost long ago. George R.R Martin was intrigued by Me upon learning of her story, regarding her life as a compelling narrative. Contrasting this introspection Cersei and Walder have a more basic view on her; they're reminded of Arya and hate her for it. For Cersei her declining sanity and increasing paranoia led her to associate the two. For Walder he wants to get catharsis by attacking someone like Arya. The immortal thinks little of this, beyond Walder being an unpleasant Dirty Old Man.
- Casting doubts on Arya being a descendant is the fact that her children died young of the bubonic plague. Considering it's the only children she recorded having, there's still a chance she has living descendants from the children she purposefully didn't remember for whatever tragic reason. She is easily able to relate to the Dreemur for this, even noting a different degree of painfulness for them give their ageleness ceases as long as their child lives. Hearing that Flowey was a flawed reincarnation of their son, she went off search of him. The two soon found a bond in that their newfound existence had hardened their heart, however the two ultimately overcome this and grew into better people. She is among the confidants allowed to know of Flowey's Heel–Face Turn.
- Sans isn't immortal per say, but his world weariness and partial awareness his reality is fictional plays into why he's apathetic and cynical. Despite this he remains a positive force, which is something Ashildr respects. The two have been known to come together and discuss their experiences. Occasionally they are joined by the Phantom Stranger, though he seems to be there more out of understanding their personal world weariness than a full-on friendship.
- It is currently unknown if she and Jack Harkness have ever met, and unless she still has a recording of their meeting she wouldn't know herself. The two of them being in the Trope Pantheon is the first time they are known to have met, and they can often be seen conversing about their condition, life story and experience with the Doctor. It's be a stretch to call them friends, though. Some also believe that she's met Connor and Duncan MacLeod but forgot. The two met up with Ashildr and talked about their experiences, bonding about their trauma from such a long life. Me was sorry for the additional baggage they have in having to fight other immortals until there's only one. She agrees with them the Kurgan doesn't deserve to be that one, as even at her worst she was never as much of a violent psychopath as him.
The Valeyard, God of Accusing People They Caused Their Companion's Deaths (The Doctor, Doctor Of Law, Mr Popplewick, J.J Chambers, Zimmerman, Jack the Ripper, Tim Hope, Timothy Yardvale, Genesta)

- Note: Adopted from Phantom Fire
- House: Reveals and Twists (House of Narrative)
- Greater God, feigning Intermediate status
- Symbol: His black scrolls
- Theme Song: Spite of the Valeyard
- Alignment: Lawful Evil (Chaotic Evil in the "He Jests At Scars" what-if scenario, True Neutral as the War Valeyard)
- Portfolio: Is Everything The Doctor Fears He May Become, Your Worst Nightmare, They Died Because of You, All The Evil Of The Doctor Brought Out And Having No Problem With It, Dragon with an Agenda, Evil Feels Good, An Abrasive Bully, Ambiguous Origins, A God Am I, The Dreaded
- Domains: Dark Futures, Evil Counterparts, Manipulation, Time Travel, Dread
- Interests: Grandfather Paradox, Dis, The Ebon Dragon, Barbatos
- Complicated relationship with: Jack the Ripper themselves
- Allies: Eobard Thawne, Dark Danny, Metal Sonic, Vanitas, Father of the Homunculi, The Dark Knights (especially The Red Death and the Batman Who Laughs)
- Former ally: The Master
- Rivals: Rex Dangervest , Agent Smith (with a touch of friendliness), Darquesse, Lord Drakkon, Maltruant
- Enemies: THE DOCTOR, pretty much the Doctor's whole rogues gallery...or his friends, the Pantheonic Time Police, Barry Allen, Wally West, Danny Fenton, Emmet Brickowski , Bruce Wayne/Batman, Sae Niijima, The Phantom Thieves of Heart, Professor Paradox, Clockwork, Sonic the Hedgehog
- Wary of: Nemesis (Classical Mythology)
- Annoyed by: Lionel Hutz
- Respects: Petyr Baelish, Thief
- Disrespects: Jeanne d'Arc (Alter)
- Commonality Connection with: High Councillor Kal-El
- The Valeyard initially seemed to be merely a cunning prosecutor for the 6th Doctor's trial, an Obstructive Bureaucrat embodying everything he hated. However the Valeyard held greater ambition; he would frame the Doctor for his illegal actions, accusing him of the apparent death of Peri along with causing the deaths of prior companions even if most survivednote . He would gain the Doctor's remaining regenerations, and use the set up as a death trap for the Time Lord leadership and jacking into the computer's records so he can warp them. The Valeyard is one of the Doctor's most cunning foes, and arguably the one he fears more than any other.
- His fate in the main continuity is up for debate. Expanded Universe material suggests he tangled with the 7th Doctor as one of the many identities of Jack the Ripper. He was later recruited in the Last Great Time War, were he came to believe he was the Doctor in full. He was last seen trying to avoid returning to "normal", and now that he is back to normal he has gained a great contempt for the Phantom Thieves of Heart as they would try to change his heart back to his former self. He doesn't get along with Sae Niijima as he's a Hanging Judge with ambitions of power and conquest.
- The Valeyard desires the Doctor's regenerations as he has run out of them, and at heart he wants absolute freedom. He's found a kinship with Father of the Homunculi for their amoral desire of personal freedom and power above all else. However they achieve their efforts in a lawful evil fashion, though as "He Jests At Scars" shows he'd veer to chaotic if he won. Though more pragmatic than Eobard Thawne, the Valeyard likes he uses time to get what he wants. He's working with the Reverse Flash to achieve his goals, and that has gotten the ire of the Flashes. The Valeyard isn't too concerned with them, but he is concerned that the goddess Nemesis make choose to intervene in his actions due to his abuse of legislature in the 6th Doctors trial.
- His desire to rise to the top and his skill at planning has him respect Littlefinger and Thief; the latter's ability to manipulate the fine print and scam people was something he found quite amusing. He was a lot less amused by Lionel Hutz, who keeps coming to him for advice on how to be litigious. He could ice him, but it'd be a waste of time for the Valeyard. The Valeyard is more concerned with Profesor Paradox as he's quite similar to the Doctor, except arguably more knowledgeable about the laws of time. Paradox believed that he had tried to impersonate Tsar Nicholas II as one of his schemes. The Valeyard denied this, but he admits he would be good at it.
- Thanks to Professor Paradox the Valeyard is pretending to be Tsar Nicholas II in order to manipulate Anastatia. He's managed to convince her he's her father in this disguise, but no-one knows for what end yet.
- Has a degree of mastery over the Matrix, and he feels like a god in doing so. The Gallifreyan Matrix to be specific, not the more famous one even if he came first. The confusion in the same names had his attention shift to Agent Smith. The Valeyard sees in the A.I a being similar to him; an ambitious, malevolent being who seeks ultimate freedom and self-determination. However Smith differs in believing there is no meaning in any of it, so it should be all torn apart. This is something the Valeyard finds problematic, and fully expects Smith will try to take over the Time Lord's Matrix. Despite this, he has some fondness for Smith, and it certainly doesn't help that he can use him as an excuse to "help" the Time Lords stop him.
- There is another good reason why the Doctor fears the Valeyard; he is the embodiment of the evil in the Doctor's heart. According to the Master he's his Enemy Without from between his 12th and final incarnation. Others say he's the final incarnation of the Doctor. The pantheon's rumor mill suggests his creation was caused by the Ebon Dragon. It would fit his repertoire but his, and Dis' for that matter, is merely an interest in the apparent debasement and downfall of the Doctor. While how he comes to be is debatable, the Valeyard remains a direct Shadow Archetype for the Doctor to dread.
- The Master used to work for him, but clearly regrets it after realizing who he's dealing with and has cut ties with him. The Valeyard is bemused by how, in a later incarnation, he wiped out the Time Lords . All incarnations of the Doctor regard the Master not wanting to deal with their dark half as a wise move. The 11th Doctor fears that the Dream Lord is a proto-Valeyard, and the 10th Doctor believed had he embraced his Time Lord Victorious phase he would've become the Valeyard. All of this tickles Grandfather Paradox pink, given his nature and the confusion over the Valeyard's nature.
- Because of his status as the Doctor's dark side given flesh, the Valeyard has found many other gods as worthy of his attention.
- His insanity asides, Dark Danny is one of the few deities the Valeyard considers a friend. Naturally this is because he's just like him; a dark future self who has been purged of their humanity and will do whatever it takes to ensure their own existence and survival. The Valeyard has also come to believe that Clockwork is a major threat to his goals, so he and the malevolent ghost are best fit working with one another. He's definitely the blue oni to "Dan's" red.
- Metal Sonic is another friend of his. Metal may not be an evil Sonic specifically, but he shares the "evil mirror/copy of the hero" trait the Valeyard has for a good reason. Metal seeks to kill and supplant Sonic, which isn't too different from the Valeyard's plan of taking the Doctor's regenerations for himself and supplanting him in his own way.
- Unlike his interactions with Dark Danny and Metal Sonic, the Valeyard sees Vanitas as merely an ally to aid his cause; their similar natures are the only thing they really bond over. He's also aware of the similarities he has with Darquesse, Lord Drakkon and Jalter, but doesn't think the first two's goals coincide with his own. The last one, he simply doesn't respect and feels she's ineffective in being evil.
- Deeply interested in the Dark Knights, as they are beings like him; embodiments of their counterpart's greatest fears and faults. Among them he gets along best with the Batman Who Laughs for wholly embracing the darkness within, and the Red Death for his willingness to use time travel to get what he wants. Barbatos initially thought the Valeyard was a creature of the Dark Multiverse, which the Valeyard considers a fascinating concept, but realized instead he could promise the Valeyard Gallifrey itself if he were to work for him. As he already got along with Laughs and the Red Death, the Valeyard accepted this.
- Superman has compared him to his Regime Counterpart, since like him he is a heroic character having become corrupt and evil in another timeline. High Councillor Kal-El doesn't see it, but the Valeyard does acknowledge the similarity. Unlike him, the Valeyard is self-aware he is the Doctor's evil self. He prefers the comparison instead of being compared to Ultraman or Superboy-Prime; the Valeyard is a man of wits and regards the Earth 3 Kryptonian as thuggish, and the Loony Fan annoying. Despite no longer regarding himself as the Doctor, some of his sarcasm and wit remains and he likes to joke the real reason for his Multiple-Choice Past is that Prime keeps punching time.
Superboy-Prime: "It was ONE time!"
- With everything said and done, it's to nobody's shock that the Valeyard is considered a dire enemy of the Pantheonic Time Police; especially given one of the House of Time and Space's prime members is the Doctor. Sure, he's not as open about it as the Master, but the Valeyard holds the hope of being able to do whatever he wants with the timeline. Despite the barriers put in place to prevent him from entering the House, his alliance with Barbatos has allowed him to sneak past and have discreet contact with the evil deities there. Among them he regards Maltruant and his desire to remake the universe in his image as a rival to his own goals.
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to both profiles if you've got nothing else to add. I see them as more or less complete in their current state.
Made some last minute flavor text additions and last minute revisions to Eylstadt. Anything else needed?
The Principality of Eylstadt, Divine Representation of Backwards Central and Eastern European Nations (The Duchy of Eylstadt, The Kingdom of Eylstadt)


-
s: 3 (Crimson Shark, Excessive-Menace, Crownless Mimic)
- National Anthem: Eylstadt Kokka
- Description: A small landlocked country located in an alternate 1940s Europe, equivalent to Austria in most other worlds.
- Symbol: The flag of Eylstadt, as shown on the right
- Alignment: Lawful Good, formerly Lawful Neutral during the Middle Ages
- Portfolio: A rather typical depiction of a backwards Central or Eastern European country, specifically a depiction of an alternate universe Austria, Being beseiged by the Germanian Empire once the rest of Europe falls, The capital Landsbruck being subject to multiple offensives
- Unholy to: Sophie, Lt. Colonel Arnold Berkman
- During the middle ages, the small Alpine Kingdom of Eylstadt, being beseiged by a massive foreign invasion force, was saved when a White Witch singlehandedly repelled the invasion. While grateful for this action, the King of Eylstadt, who was at one point the witch's lover but ultimately chose to marry someone of noble blood, was forced to make the difficult decision to have her killed, for fear of the Church's reprisals against those considered heretics. And so, the witch was betrayed to the Inquisition, and she was tortured and eventually burned to death. Before she died, she swore revenge on the Eylstadt royal family and the country for betraying her, promising to burn it down or make them suffer. This betrayal was ultimately chosen to be covered up, with the royal family retelling the White Witch story with a much happier ending, with the Witch protecting the nation until the end of her life.
- Cut to the year 1940. Despite hundreds of years of technological advancements, the Principality of Eylstadt, compared to it's European neighbors, remained backwards in terms of technology, industry, and infrastructure. While able to produce high-quality products such as watches, these were made mainly in small workshops, rather than in large and sophisticated factories. It's military was similarly just as dated, with many of their weapons and vehicles being some 10 to 20 years behind their counterparts. And so, in that same year, when the Germanian Empire invaded the Principality for its strategic location directly north of the Romulus Federation, the Germanian's closest ally in mainland Europe, both the Eylstadt leadership and its Army were caught woefully unprepared. Had it not been for Izetta's timely intervention and successful halting of the Germanian invasion forces, Eylstadt would have fallen much faster.
- Eylstadt would ultimately end up falling to the Germanians a few months later, after they had successfully revived the vengeful Sophie through cloning, as well as develop wonderweapons based on crystallized Magical Energy. Sophie, thanks to the use of the Magic Stone, defeated Izetta easily, with the latter nearly getting captured in the process, only saved thanks to the Heroic Sacrifice of several of Eylstadt's military personnel and aircraft. Landsbruck, the capital, fell in only two hours, with the government forced to flee into the mountainous countryside. Landsbruck itself was nearly subject to nuclear attack by Sophie and the Germanians using a prototype rocket powered by Hexenium (as the crystallized magical energy was now called), but this, and Sophie's life, was cut short when Izetta made a Heroic Sacrifice and promptly drained Europe's, and possibly the world's leylines of magical energy, rendering the Germanian's latest investments All for Nothing. Eylstadt would end up being liberated a year later, with the collapse of the Germanian Empire on two fronts, and would end up rebuilding and recovering from the devastation.
- Eylstadt's ascension into the Pantheon is a rather interesting case. Following Berkman's own ascension into the Pantheon and his recruitment into HYDRA, Johann Schmidt had made a deal with him: help him get the White Witch Sophie into the Pantheon, and have her fight for HYDRA's cause as their new "Champion". Berkman replied that in order to get Sophie to fight for them, they would have to ascend the Principality of Eylstadt as well, as her goal following her betrayal and resurrection in his timeline was to destroy the country and have its people suffer. Schmidt, seeing the opportunity for more occupied territories to control within the Pantheon, agreed. And so, when Sophie was successfully revived by the combined efforts of HYDRA, Milleneum, and the LDO, with Berkman's help and supervision, the former Germanian Army Lt. Colonel was given a new assignment: to lead the operation to get the entire Pricipality of Eylstadt into the Pantheon.
- While ascending a city such as War-Torn Berlin had been done in the past and was ultimately successful, ascending an entire nation, for the Nazis at least, was another story. It wasn't impossible, however, given that entire planets and even dimensions had made it into the Pantheon prior. And so, Berkman and the rest of his new Heer Special Unit began coordinating with Sophie, Milleneum, the LDO, and even Tanya von Degurechaff in getting the entire Principality of Eylstadt in, with Sophie and Berkman promisng the other parties the use of various sectors of the country once it's under German occuptation.
- As it turns out, however, it wasn't just the Germans wanting Eylstadt in. The Allies, now with the help of several good-aligned magical girls and magical users and Lord Recluse, believe that the key to neutralizing the threat Sophie poses lies within Eylstadt. With Lt. Mike Powell's and Lt. Karl Fairburne's help, Allied intelligence was able to obtain valuable info regarding the layout of the Eylstadt royal palace, specifically of the presence of a Magic Stone similar to the one used by Sophie. The Magical Girls helping them believe that this stone could serve as a catalyst to ascend Izetta into the Pantheon, and give her the power boost necessary to match Sophie blow for blow in combat.
- When the Pricipality of Eylstadt finally ascended into the Pantheon, its people, both civilian and military were brought along with it, unlike in the case of War-Torn Berlin. However, among those who weren't ascended were the members of the Eylstadt government, including the royal family and the close associates of the Archduchess. This was deliberate on the part of the Nazis and HYDRA, who wanted to make their invasion of the country much easier. And so, when the Germans and HYDRA invaded Eylstadt, they steamrolled the Eylstadt military, not helped by the fact that the invading German forces wielded far more advanced tech than their Germanian Empire counterparts. Sophie, immediately, took to the frontlines, wiping out entire garrisons of Eylstadt troops with Hexenium-powered flying bombs, as well as disabling any defenses present in Landsbruck, as she had done in the past. Ultimately, Landsbruck once again falls within two hours of the Nazi invasion, with Waffen-SS troops capturing the Eylstadt Royal Palace with little opposition. Pretty soon, HYDRA raises its banner over the once-again ruined Royal Palace, with Sophie overlooking the success of her troops below.
- Knowing that this was an inevitability from the beginning, the Allies instead chose a more subtle approach to entering Eylstadt, sending in a handful of Airborne troops, Rangers, and OSS operatives to conduct reconaissance operations and assist the remnants of the Eylstadt Army, as well as provide training, weapons, and supplies to the Eylstadt Resistance. They soon begin conducting guerilla operations against the Nazis, destroying supply convoys, bombing German airbases, and harrassing enemy patrols. This proves effective, as while Sophie could easily wipe them out in conventional warfare, their hit and run tactics force her into a hands-off approach, as the Allies and resistance coordinate attacks in areas where Sophie isn't.
- Meanwhile, the Germans soon begin pillaging all of Eylstadt of anything valuable, including gold reserves, art, and resources. The Royal Palace in particular is stripped of everything that isn't bolted down, under orders from Schmidt, who wants all of the stuff brought back to War-Torn Berlin for display. Lt. Col. Berkman, meanwhile, is involved in taking back all of the artifacts relating to the White Witch back to Berlin, and is also searching for the other half of the Magic Stone that may very well have been ascended alongside Eylstadt itself. For this, he's recruited the help of Dr. Rene Belloq and HYDRA's Werner Reinhardt in finding the Magic Stone as well as other notable artifacts. Sophie, meanwhile, plans on levelling Landsbruck to the ground with a Hexenium-powered missile, intent on not leaving a single trace of the wretched city. Unfortunately for her, a recent raid by US Rangers had delayed production of the Hexenium missile by a month or two, temporarily putting a thorn in her plans. Using this narrow window of time, Lt. Karl Fairburne and Lt. Mike Powell, with help from Steve Rogers and Bucky Barnes, plan on infiltrating the Eylstadt Royal Palace in order to find and retrieve the fabled half of the Magic Stone, in order to have a way to finally beat back "HYDRA's new Champion"...
- In the meantime, the German occuptation of Eylstadt is brutal, to say the least. Aside from depriving the population of food production by taking all of it for themselves, the Germans are also imposing strict curfews in the cities of Landsbruck and Cronenberg, and executing anyone suspected of being a supporter of the Allies, the Eylstadt Army, or the Resistance. Unsurprisingly, war crimes are rampant, especially considering that the one now in command of the occupation force is none other than Sophie herself. Not helping matters is that she's now enhanced by the same Super Soldier Serum used by The Winter Soldier, turning her already sadistic and vengeful tendencies even worse than they already were. Needless to say, Eylstadt's current situation makes even Eindhoven, itself devastated by the same Forever War, look pleasant to stay in by comparison.
- News of the Germans' activity in occupied Eylstadt is soon leaked to the rest of the world, with many deities speaking out against the Nazis and HYDRA for their brutal treatment of Eylstadt and its civilian population. Unsurprisingly, the Germans deny any of these claims, saying that they are nothing more than Allied propaganda. No one buys any of it for even a second, with Sophie herself wondering why they would bother denying any of these crimes at all, given that she's already infamous in the Pantheon for being driven by her vengeance against the poor country.
- Fortunately for the Allies and Eylstadt, help would soon arrive in the form of The Tenno, who had already considered intervening in the European War thanks to the threat HYDRA posed with their new Hexenium-powered wonderweapons. While mainly aiding them in the form of providing additional manpower, they're also one of the few deities capable of matching Sophie in combat. However, their aid is ultimately just a quick fix, due to having other engagements on other planets and star systems, but their distracting of the already-beleaguered Sophie has given both the Allies and their magical girl acquaintances more valuable time needed to begin their attempts to summon Izetta into the Pantheon in earnest.
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, Mokey's a good candidate in my eyes.
Edited by Rmpdc on Aug 30th 2021 at 10:57:46 PM
"We are gonna sit here and take it! You hear me!? We're gonna take it!"@Qwerty
For Evil Blah, Crow is also a cartoonish supervillain who likes kidnapping princesses. Speaking of kidnapping princesses, Bowser kidnaps Princess Peach very often.
@RJ
for both
Edited by Excessive-Menace on Aug 30th 2021 at 7:30:54 AM
SING TO ME, LEND ME THE SONG OF BLASPHEMYNot so sure on Monkey given that he's a straight up Mickey parody without anything to his character besides the screaming and idiocy and he's not really a mockery of Mickey Mouse so much as a centerpiece of random plots who gets Mickey's appearancr. His series is still good and hilarious, but seems like a shallow option for a trope meant to mock Mickey, so I give a
Edited by VengefulBale on Aug 30th 2021 at 10:13:09 AM
Prettiest Meta Knight Gijinka, ngl
The Scrappy of the Trope Pantheon, God of Thumps
Now that I can be given a go without hiccups...
The Royal Guardsmembers , Deified Masculine, Feminine, Androgyne Trio (You have Youpi who is a buff man, Pouf who is a Doting bishie, and Pitou who probably sets flame wars over the ant’s gender. These three have this dynamic to distinct them from each other since they all have the same goal of protecting their king. Old trope of Half-Human Hybrid doesnt fit because they are composed from several creatures which include human but likely isnt half. Plus, Youpi doesnt have any human dna.)
Pantheon server for all who click here. Lost too much money and time, this coaster ain’t stopping.Posting for feedback.
Robyn Goodfellowe & Mebh Óg MacTíre, Goddesses of Heroic Werewolves

- Lesser Goddesses
- Symbol: A circle of wolves
- Theme Song: "Running with the Wolves"
- Alignment: Chaotic Good
- Portfolio: Wonderful Werewolf, Our Werewolves Are Different, Tomboy and Girly Girl, Plot-Mandated Friendship Failure
- Domains: Wolves, Freedom
- Heralds: Bill (Robyn's father), Moll (Mebh's mother), Merlyn (Robyn's pet falcon) and a large pack of wolves (together they are informally known as Moll's pack)
- Allies: San, Ashitaka, Moro-no-Kimi, The Starks, Aisling, Ben and Saoirse
- Enemies: Lady Eboshi
- In 1650 Ireland, English hunter Bill Goodfellowe arrived in the town of Kilkenny to hunt wolves in the nearby woods, at the orders of the Lord Protector who ruled over the area with an iron fist. Bill's daughter Robyn would rather help him than work at the scullery and ventured out of town to prove herself. She wound up coming face to face with a strange wolf that bit her arm. Following it to its den, she discovered the wolf was really a human girl about her age, Mebh Óg MacTíre. Robyn befriended Mebh and learned she is one of the last Wolfwalkers, a tribe of humans that turn into wolves whenever they fall asleep. Returning to Kilkenny, Robyn discovered two days later that she became a Wolfwalker as a result of Mebh's bite, putting her in great danger of being killed by her father or any of the town's wolf-hating population. Robyn also discovered the Lord Protector had Mebh's mother Moll in a cage. Robyn freed her, but then Moll was critically wounded, leading to a battle between the wolves and the Lord Protector's men as Mebh attempted to heal Moll. Bill became a Wolfwalker himself after having sustained a bite from Moll earlier and overpowered the Lord Protector, who then committed suicide after seeing he was defeated. After helping heal Moll, Robyn and Bill joined the pack and they all left to find a place where they could live in peace.
- As the pack traveled in search of a new home, Robyn and Mebh often turned into wolves and went off on their own to explore and have adventures, as children will. They stumbled upon a lush forest, the likes of which they hadn't seen in a while in Ireland and which contained many strange creatures they had never seen ever. In the midst of investigating their strange new surroundings, they caught a scent that was unmistakably wolf, yet also human and overall just a bit different, making Robyn and Mebh believe there was another Wolfwalker nearby. They enthusiastically followed the scent until they suddenly came face to face with its bearer, a girl somewhat older then them and wielding a spear who snarled at them, clearly trying to warn them off her territory. San, for that was her, was pacified by Robyn and Mebh's demonstrations of submission and understood that they wanted to show her something, so she followed them. Robyn and Mebh returned to their bodies, showing San they were human as well and telling her about the Wolfwalkers and their theory that San might be one too. San clarified she was not and was just adopted by wolf deities, which was a little disappointing but still interesting to Robyn and Mebh. At length, San sympathized with them and the rest of the pack after hearing they were driven off their home by humans, so she told them to come with her and she could arrange for a good place for them to live.
- Moll's pack thus found a permanent and relatively secure home in a forested part of the Pantheon, and to really set things in stone, Robyn and Mebh were nominated as deities for their story. Given they revere their parents and Moll is pack leader, Robyn and Mebh naturally wondered why not them, which an unbothered Moll mused was simply the way things worked in the Pantheon, a very different dimension from the one they came from. Moll and Bill probably just feel relieved the pack has found a home at all and pleased that they actually have quite a few allies who would help them against those who would massacre or dislocate them. One of them is of course San's mother Moro-no-Kimi, who showed a lot of interest in the Wolfwalkers after her daughter told her about them. Moro's particularly close to Moll, as they're matriarchs of their respective packs. San's boyfriend Ashitaka has also showed interest in the pack, even if he connects more to the human side, generally being seen with Bill and encouraging Robyn to keep practicing with her crossbow as it may still come in handy for things her wolf form can't accomplish.
@M1gami:
for that idea.
@Rmpdc:
for Eylstadt.
Edited by Muundeis on Aug 30th 2021 at 11:46:08 PM
Hey you, what's up man? Give me money, please!IMPROVISE. ADAPT. OVERCOME.
WHERE IS KRYPTO, I mean, WHERE IS THE DOG!!!![]()
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Link could turn into a wolf in Twilight Princess. There's also Hana and the Wolf Man, a couple consisting of a human woman and werewolf man.
Edited by Excessive-Menace on Aug 30th 2021 at 8:56:10 AM
SING TO ME, LEND ME THE SONG OF BLASPHEMY@Wolfwalkers: Kipo Oak can turn herself into an anial (though it's a jaguar) and she also faced some discrimination and hatred for that due to her status as a mute/human hybrid
Prettiest Meta Knight Gijinka, nglEylstadt is finally in the Pantheon.
"We are gonna sit here and take it! You hear me!? We're gonna take it!"Other thing i have for Mokey is Random Events Plot given how nonsensical the series is. If not then im stumped
Uni cat
I have already took The Demented Cartoon Movie Cast for that trope, sorry.
Values and Ethics is getting too long. Should we separate Values from Ethics?
Everyone look at my sandbox
If one of the Houses don't end up lopsided in the proposed split.
@ wootzits: Jon Talbain is a werewolf. He was once a loner and fostered a dislike towards humanity, but isn't that bad a guy and his time spent with Felicia got him to shift from this view. Even before then, he actively trained himself to suppress his darker aspects.
Hircine is the progenitor of all werebeasts in his universe. While he does watch over his followers more than some of the other Princes, he's also a deity obsessed with hunting and all that encompasses it.
Be awed. Or be awestruck. This is the difference between the ordinary and the extraordinary.@ Werewolf girl: She would despise Fenrir Greyback, who has fully embraced the beast side of being a werewolf as an excuse to be as savage as possible. Remus Lupin, a kind man who is still cursed to become wolf in the moon and has difficulty controlling himself, was infected by him.
Sometime ago I got permission to give Defensive Feint Trap and Weird Beard for Swain and Ivern respectively. It was a long time ago and I still have writer's block with it, so I want to know if anyone either a)would prefer the tropes go to someone else or b)would like to work on them themselves
Edited by RJ-19-CLOVIS-93 on Aug 31st 2021 at 7:22:13 PM
@ Wootz: What would these two werewolves think of Hana and the Wolf-Man?
"We are gonna sit here and take it! You hear me!? We're gonna take it!"I agree with Values and Ethics getting split up.
Ada is sitting at 2
right now, so anything else I might have missed with her profile?
Ada Wong, Goddess of Side Scenarios (Real Name Unknown, The Woman in Red, The Bitch in the Red Dress - by Jack Krauser)

- Lesser Goddess
- Symbols: Her Red Dress
- Theme Songs: Ada
Wong's
, Themes
, and Remake 2 theme
.
- Signature Weapons: Her Grapple Gun and Crossbow
- Alignment: True Neutral
- Portfolio: Aloof Ally, Bodyguarding Leon Kennedy, Chinese-American Girl, Chronic Backstabbing Disorder/Heel–Face Revolving Door, Warms Up To Others, Femme Fatale Spy, I Work Alone, Deadlier Than Several Men Including Bioweapons, Mainly Uses Crossbows,
- Domains: Espionage, Survival Horror, Intrigue
- Allies: Leon Kennedy, The Merchant.
- Additional Relationships: Leon Kennedy (her...whatever they have), Albert Wesker (her former partner)
- Teeth-Clenched Teamwork: Chris and Claire Redfield, Jill Valentine, Jake Muller and Sherry Birkin, Natasha Romanoff/Black Widow, Clint Barton/Hawkeye.
- Rivals: Crimson Viper, Tracer, Nina and Anna Williams.
- Enemies: Plenty, but The Spy, The Wolfpack, William Birkin, T-00 Tyrant/Mr. X, Los Iluminados, The Triombies, Reaper, and Widowmaker tops the list.
- Ada Wong couldn't tell anyone who Ada Wong really is or if that's even her real identity but that's the most of her past you get from her own mouth. Regardless, she doesn't regret ascending in the Pantheon but many wonder if it was for her own sake of thrill-hunting or missing "him" after a long time. She involved herself in the Raccoon City Incident where she first encountered Leon, the villagers in Spain who had been infected with Las Plagas, and finally trying to clear her name when someone else claiming the name "Ada Wong" started up the C-Virus outbreak. Currently, she is been sneaking around several houses in the Pantheon but no one knows for sure what Ada's up to now besides herself.
- For Leon Kennedy, Ada Wong's ascension is of no surprise to him. What does surprise him is that she was invited by the GUAG, which Ada has accepted (mainly because she had enough of working with Wesker, who's in the GUAE). At least this way, Ada would be easier to keep an eye on.
- No one knows what Ada's real name is. Not even Leon himself. In fact, there is a betting pool in the Pantheon as to who can correctly guess Ada's true name.
- Upon hearing that another spy has joined the Pantheon, The Spy was unimpressed at first. Upon discovering that the spy in question l is a Raccoon City survivor, he reassesses the situation. He realizes that both women could be a problem.
- It's kinda hard to tell what she has with Leon. She's his designated protector one minute, then the next she has a gun pointed at his head. It's been that way since Raccoon City.
- Ada does not like William Birkin. Maybe it's because of one specific incident in which Birkin - as 'G' - nearly impaled her with his massive bone claw. The encounter has left her with a nice scar on her side
◊, and that's not counting her run-in with Mr. X.
- Speaking of the silent giant, the more advanced model of Umbrella's Tyrant series tried ambushing her yet again only to eat a few arrows to the face. Ada made it clear unlike Leon she isn't putting up with any stalking from anyone or anything.
- Albert Wesker has taken Ada's ascension with a grain of salt. While he has worked with her in the past, he tends to avoid her, due to her conflicting loyalties.
- Ada is surprisingly friends with Kasumi Goto. While the deified members of the Normandy tend to watch Ada's every move, Kasumi has struck up a friendship with the female spy.
- Marvel's most well-known spy duo certainly doesn't trust Ada for if nothing else not being more open about herself and intentions. Nat and Clint wondered if she might even be in league with major enemies of theirs like HYDRA, but Ada makes it clear she wouldn't stoop that low just for a paycheck.
- If Ada has issues with Lupo of the Wolfpack, then she really hates the defied Talon sniper, Widowmaker, and her boss, Reaper. Ada's crossbow, grappling gun and the Chicago Typewriter turn out to be more of a match for both. Well, that and Leon jumping in to save her bacon.
- As a world-renown spy and deadly assassin, she has quite a few rivals in her line of work such as the Crimson Viper, Tracer, and both of the Williams sisters with Anna, in particular, annoying her for seemingly "flirting" with Leon just to mess with the Chinese-American agent.
Edited by Mizerous on Aug 31st 2021 at 12:08:18 PM
Just Makima.
The profile is not ready. The numerous flavor texts are so short as in one sentence short, and most profiles nowadays have 10-11 flavor text minimum. Looking at the profile, only one could count as "flavor text", that being the introduction, and even compared to most it would be very short.
Sorry but either improve on it, or I'm dropping a
.
Instead of reposting my incomplete profile for both the Memento Mortem and Rupert Pupkin, I'd like to ask if there are any narcissists in the Pantheon, or any comedian (like a talk show host) that would find his comedy less than amusing, or perhaps people who use time for investigations, or even dealt with ghost ships of such kind.
Edited by HamanaHamanaHamana on Sep 1st 2021 at 12:35:10 AM
I swear Loid, you can't draw worth shit!





@
for Orange peeps.
@ Iceaura: The profile fails to neglect mention that Asimov was a part of Project: GUNVOLT, Sumeragi's project which involved implanting people the Azure Striker Septima to solve the energy crisis. Since very few people were compatible, only him and Gunvolt are the survivors of the project (Nova too, but the researchers managed to grant him Psychokinesis Septima instead, much to his dismay). Being experimented by Sumeragi was what fueled his hatred for humanity, believing both them and Adepts cannot know peace, which leads to his plans for exterminating them. He explained this during the final battle of the first game.
Azure Striker Gunvolt: Fleeting Memories delves a bit more into this. He was codenamed Takefutsu, and the head of the project was Dr. Kamizono, Copen's father. Asimov eventually broke free and destroyed the facility, burning it to the ground, before escaping. Sumeragi brushed the incident aside as a terrible accident while stealing Dr. Kamizono's research on the Glaives for themselves. Copen, meanwhile, believed his father was silenced by Sumeragi for his research was inspired to take up his one-man crusade against the "monsters" known as the Adepts. Here, Asimov's actions here inadvertently assisted Sumeragi and gave rise to a prominent player in the Adept conflict.
There's other background material on him. He also appears in Armed Blue Gunvolt and Admiration to Peace Drama CDs. In the former, he manages to slip himself, Zeno, Moniqa, and Gunvolt through Sumeragi's forcefield that surrounds the entire country while Nova, Jota, and Merak were fending off Gibril and Teseo (which was a cover for slip Zonda by, coincidentally enough). I don't remember the latter, but the plot is from various moments between the missions in the first game.
@ Rmpdc: If it's not too late, I think the Tenno after being involved with disposing of Hexenium stores would also go lend their aid in the Eylstadt situation, not like what they usually do in defending the few settlements from their enemies (The Grineer, Corpus, Infested). While willing to assist in more covert ops in the area, they're perfectly capable of directly combating Sophie thanks to their own overwhelming powers they draw from the Void, to say nothing of their weaponry and other equipment and assets in their disposal.
otherwise
Edited by CrownlessMimic on Aug 30th 2021 at 6:59:39 AM
Be awed. Or be awestruck. This is the difference between the ordinary and the extraordinary.