I'm afraid so, unless the rest of the party gets a post in.
I'll be happy to continue with this RP for a while longer, though, if you guys think that your schedules IRL and such'll allow for it, even if we go horrendously slow.
"You lost, Dio. You lost for one simple reason - you were using charcoal." - Hank HillI think the problem is that our characters don't have a lot of reason to interact with each other. That would fine if the RP was mostly non-stop action (which could be fun), but putting us in a situation without a clear threat or challenge kills the momentum. I can't think of anything for my character to do here, and since he has no reason to talk to the other people, well...
Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)The good news in that respect is you're not far from some more action.
As for characters interacting with each other, I expect there'll be more of a legitimate reason to do so just for the sake of interaction and getting to know each other once you've spent a bit more time bonding in the heat of battle, so to speak.
For now, you'll probably have the best time getting some interaction in by just acting as though you're a party. The area you're in is a sort of rest area if you want to set up whatever base camp you can so you could suggest that everybody take a break to set up, then perhaps discuss what your next move is. Karas is going to have some information to share with the party when I next post to help out with that.
edited 14th Nov '13 6:41:48 PM by InfiniteParagon
"You lost, Dio. You lost for one simple reason - you were using charcoal." - Hank Hill

Trust me when I say I'm not going to reinterpret anything in my favor. I don't especially like being the centerpiece character, let alone the magical Marty Stu who wins all the fights. (Half the time I end up doing the former anyway, because I'm commonly the only one creating a "grounded/sensible" character, so to speak.)
If I bring up an issue, it's because I genuinely think there's a problem, accidental or not, and it needs resolving. If I'm wrong, I'm wrong. If I'm not, then likely someone else is at fault, be it the GM or another player. Regardless of who was responsible, the problem has to be addressed completely - not just discussed. (Or the unsubtle TLDR version: I'd prefer if you edited the "thought" bit of your post in the main RP, instead of just clarifying it here.)
I'll admit I don't see much of a issue with what pertains to who or who brings it up. If there is a problem, what matters most is that it exists, and that it gets fixed. Also, since our characters are working fairly closely as a team, to a degree any problem applies to us all.
(Keep all this in mind for the RP I'm running that you're in, since this gives you a good idea of my GM style.)
And with that said, time to go write up my next post.
Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)