A thread to discuss My Little Pony: Friendship Is Magic and the tie-in media.
All of the usual forum rules
apply. In addition, please remember that the thread is discussing a kids' show, and it's primarily focused on the work itself, not the fanfic — in particular, we don't want to see lewdness creeping in.
Edited by Mrph1 on Aug 26th 2024 at 10:24:26 AM
I actually liked your version. Are you ever going to follow up on that story?
The happy birthday song is arguably already in the public domain, but we have to wait for the courts to finish sorting that out.
Well auctioning off all properties like you're supposed to and not playing a free parking bonus helps a lot. But it's still a badly designed game at the core. It's an excercise in straight math, not strategy.
On the other hand, the Game of Life is linear with a definite end point. Monopoly is just a random walk, and often takes ages to finish.
Hey, me too! But then again I made up my own fanon for Dr Whooves anyway.
Wasn't he 10, not 11?
Also, massive amounts of padding. I watched the original Daleks serial once, and it was at least 3 times as long as it should of been. Around the time they started adventuring through the caves, I had stopped even caring.
Oh, it's actually quite simply.
You see, one day Ecco is swimming alone when a mysterious storm comes and sucks up all the other dolphins and marine life. So he goes off to talk to the Orca for advice. But the Orca has no idea either and tells him to go see the giant whale in the north. So he goes all the way up to the artic and braves bad level design to pester the whale who doesn't know either but recommends consulting this Giant DNA Dude who lives in a crack at the bottom of the ocean or something. So Mr DNA is injured I think and sends Ecco off to Atlantis, where he invokes an Ancient Atlantean Time Machine and travels back to prehistoric times where the monsters are even more BS. Then I think he finds the missing DNA parts or something, I don't actually remember since I didn't get that far. But anyway, he discovers that the storm is actually a giant alien abduction because there are aliens who like eating Earth fish. So he gets himself abducted, beats up all the alients, the end. See, totally straight forward plot.
Blind Final Fantasy 6 Let's Play![]()
Actually, the Asterite quest is a Stable Time Loop. He was only missing his one fragment because Ecco attacked him in the past to take it and give it to his present self.
You forgot the part where, in the prehistoric past, Ecco fights the giant DNA dude and steals a few base pairs from him, then returns them to DNA dude in Ecco's home time. Meaning that Ecco was the reason why DNA dude got injured in the first place. In other words, that entire side story was a Bootstrap Paradox time loop.
In my experience, it's almost impossible to actually hold on to Asia because it's so big. Someone is always nabbing one or the other border territories. That's why the bonus for holding it is big, it's really hard to get.
Or just throw the whole thing out and replace it with Settlers Of Catan or the like.
That wouldn't work because it favors the rich.
Oh one other thing required ot make Monopoly playable: FIX THE CASH. Most games have you deal with tokens in the single digit, but Monopoly involves thousands of dollars where every single dollar counts and you constantly have to make change. That alone makes the game unplayable tedious.
Blind Final Fantasy 6 Let's PlayI dunno, I've never really had that much of a problem conquering Asia. Though it may just be because I'm so hyper-aggressive. But he thing about Risk is, once a country has all it's borders covered, it only needs a single unit. So you can effectively stack unity on the 'entrance' countries of the continent, have the absolute bare minimum on safe territory, and then pile yourself into a campaign across the rest of it. And conquering Australia early gives a nice income of new units.
My parents have described my style of playing risk as 'a fucking supervillain'.
Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.I like to go one territory beyond the continent borders. Not only does it give me a small buffer zone against invaders, but it also denies others of completing their own continents.
edited 23rd Jun '14 8:30:23 PM by KylerThatch
This "faculty lot" you speak of sounds like a place of great power...Then the sequel has Echo reappearing in the time vortex to realize he messed with it, and created an alternate timeline where the aliens took over Earth's ecosystem.
And that game ends on a bit of a cliffhanger, so it's anyone'sguess after that.
Yes it's nutty, but somehow just works. Crazy amount of plot for a nonrpg Genesis title.
Like I said, I never actually bothered playing past the beginning of the prehistoric area.
Blind Final Fantasy 6 Let's PlayYes, but Asia has more borders than any other continent.
In my experience, noone ever gets both Asia and Austrlia. The players who control each just put massive stacks in Thailand/Indonesia. for obvious reasons.
But if your opponents are letting you conquer and hold both, it's no wonder they lose so much.
Wasn't there a third one?
Anyway, I haven't played any of the sequels, but IIRC it was something about the dolphins losing all their virtues in the altered timelines, so he has to get them back one by one.
Blind Final Fantasy 6 Let's PlayAlso, one of the sequels has a video recap of the first game's plot in 3d.
Blind Final Fantasy 6 Let's PlayI've never played the Ecco games, so I can't really comment.
Also, time for me to get to bed.
I only played the first one on an emulator, in 2010 (Sorry nostalgia folks).
The sad part is that it's still very hard, even on an emulator with savestates.
Blind Final Fantasy 6 Let's Play

I think the property tax idea would help. Or maybe you could have some sort of "hostile takeover" option, where you could buy somebody else's properties out from under them.
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