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My Little Pony: Friendship is Magic (Live Reactions & Discussion)

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A thread to discuss My Little Pony: Friendship Is Magic and the tie-in media.

All of the usual forum rules apply. In addition, please remember that the thread is discussing a kids' show, and it's primarily focused on the work itself, not the fanfic — in particular, we don't want to see lewdness creeping in.

     Original OP text 
I don't know WHAT the Hell happened (I blame shenanigans) but we're going to start from scratch. Post your feels for this awesome show again! Naow!

Edited by Mrph1 on Aug 26th 2024 at 10:24:26 AM

JapaneseTeeth Existence Weighed Against Nonbeing from Meinong's jungle Since: Jan, 2001 Relationship Status: Mu
Existence Weighed Against Nonbeing
#77701: Jun 23rd 2014 at 4:33:09 PM

I think the property tax idea would help. Or maybe you could have some sort of "hostile takeover" option, where you could buy somebody else's properties out from under them.

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Seraphem Since: Oct, 2009
#77702: Jun 23rd 2014 at 5:02:22 PM

[up] Yeah both those ideas would work. Give a way for someone whose behind to tun the tables.

MetaFour AXTE INCAL AXTUCE MUN from A Place (Old Master)
AXTE INCAL AXTUCE MUN
#77703: Jun 23rd 2014 at 5:08:01 PM

I wouldn't have a problem with Whooves if they'd inject some personality other than Eleven. He's kinda one note.
Sereg and I both tried to write Dr. Hooves as an original character, not a counterpart to any of the Doctors. Not a Gallifreyan or a Time Lord, just an earth pony who somehow has the ability to time travel.

JapaneseTeeth Existence Weighed Against Nonbeing from Meinong's jungle Since: Jan, 2001 Relationship Status: Mu
Existence Weighed Against Nonbeing
#77704: Jun 23rd 2014 at 5:25:14 PM

[up]I actually liked your version. Are you ever going to follow up on that story? tongue

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MetaFour AXTE INCAL AXTUCE MUN from A Place (Old Master)
AXTE INCAL AXTUCE MUN
#77705: Jun 23rd 2014 at 5:28:51 PM

Remember how you and Kuroi Tsubasa Tenshi both thought Dr Hooves had serious unresolved issues? Seeeeeequel hook!

And I am actually making progress on finishing Alarm Clock.

JapaneseTeeth Existence Weighed Against Nonbeing from Meinong's jungle Since: Jan, 2001 Relationship Status: Mu
KuroiTsubasaTenshi Streamer from Twitch Since: May, 2011
Streamer
#77707: Jun 23rd 2014 at 6:26:14 PM

Drawn things.

FE: New Mystery Only Feet 7PM PT Sun, Mon, Fri; Umamusume Haru Arima 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshi
edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
IkeAndMike Exists for some reason from Earth Since: Jan, 2013 Relationship Status: Love is for the living, Sal
Exists for some reason
#77709: Jun 23rd 2014 at 6:36:57 PM

Well, it's better than monopolizing time travel.

http://h0useb0und.tumblr.com/
storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#77710: Jun 23rd 2014 at 8:07:07 PM

The happy birthday song is arguably already in the public domain, but we have to wait for the courts to finish sorting that out.

Is it possible to redesign Monopoly such that it becomes reasonably fun?

Well auctioning off all properties like you're supposed to and not playing a free parking bonus helps a lot. But it's still a badly designed game at the core. It's an excercise in straight math, not strategy.

You know what's worse than Monopoly? The game of life. At least Monop lets you go to jail.

On the other hand, the Game of Life is linear with a definite end point. Monopoly is just a random walk, and often takes ages to finish.

Also, is it weird that even though I don't really care about Dr Who, yet I still like Dr. Whooves

Hey, me too! But then again I made up my own fanon for Dr Whooves anyway.

I wouldn't have a problem with Whooves if they'd inject some personality other than Eleven

Wasn't he 10, not 11?

Both of them are hard to get a hold of (not to mention expensive)

Also, massive amounts of padding. I watched the original Daleks serial once, and it was at least 3 times as long as it should of been. Around the time they started adventuring through the caves, I had stopped even caring.

I couldn't even tell what was going on in the story in that thing. It was weeeeeeird

Oh, it's actually quite simply.

You see, one day Ecco is swimming alone when a mysterious storm comes and sucks up all the other dolphins and marine life. So he goes off to talk to the Orca for advice. But the Orca has no idea either and tells him to go see the giant whale in the north. So he goes all the way up to the artic and braves bad level design to pester the whale who doesn't know either but recommends consulting this Giant DNA Dude who lives in a crack at the bottom of the ocean or something. So Mr DNA is injured I think and sends Ecco off to Atlantis, where he invokes an Ancient Atlantean Time Machine and travels back to prehistoric times where the monsters are even more BS. Then I think he finds the missing DNA parts or something, I don't actually remember since I didn't get that far. But anyway, he discovers that the storm is actually a giant alien abduction because there are aliens who like eating Earth fish. So he gets himself abducted, beats up all the alients, the end. See, totally straight forward plot.

Blind Final Fantasy 6 Let's Play
edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
#77712: Jun 23rd 2014 at 8:12:48 PM

[up][up]Actually, the Asterite quest is a Stable Time Loop. He was only missing his one fragment because Ecco attacked him in the past to take it and give it to his present self.

Long live Cinematech. FC:0259-0435-4987
MetaFour AXTE INCAL AXTUCE MUN from A Place (Old Master)
AXTE INCAL AXTUCE MUN
#77713: Jun 23rd 2014 at 8:13:40 PM

You forgot the part where, in the prehistoric past, Ecco fights the giant DNA dude and steals a few base pairs from him, then returns them to DNA dude in Ecco's home time. Meaning that Ecco was the reason why DNA dude got injured in the first place. In other words, that entire side story was a Bootstrap Paradox time loop.

storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#77714: Jun 23rd 2014 at 8:15:23 PM

My strategy is always "Go for Australia. Now go for Asia". Once I have that, I get so many extra units per turn I snowball out of control, and am so well defended, I can basically walk across the world at my leisure.

In my experience, it's almost impossible to actually hold on to Asia because it's so big. Someone is always nabbing one or the other border territories. That's why the bonus for holding it is big, it's really hard to get.

So yeah, those are my thoughts on how to make Monopoly fun: change the objective so it's less mean, and add in balancing features to keep the gap from getting ever wider. It loses the element of parable, but it gains the element of actually being a fucking game.

Or just throw the whole thing out and replace it with Settlers Of Catan or the like.

Or maybe you could have some sort of "hostile takeover" option, where you could buy somebody else's properties out from under them.

That wouldn't work because it favors the rich.

Oh one other thing required ot make Monopoly playable: FIX THE CASH. Most games have you deal with tokens in the single digit, but Monopoly involves thousands of dollars where every single dollar counts and you constantly have to make change. That alone makes the game unplayable tedious.

Blind Final Fantasy 6 Let's Play
kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#77715: Jun 23rd 2014 at 8:21:01 PM

I dunno, I've never really had that much of a problem conquering Asia. Though it may just be because I'm so hyper-aggressive. But he thing about Risk is, once a country has all it's borders covered, it only needs a single unit. So you can effectively stack unity on the 'entrance' countries of the continent, have the absolute bare minimum on safe territory, and then pile yourself into a campaign across the rest of it. And conquering Australia early gives a nice income of new units.

My parents have described my style of playing risk as 'a fucking supervillain'.

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
KylerThatch literary masochist Since: Jan, 2001
literary masochist
#77716: Jun 23rd 2014 at 8:28:47 PM

I like to go one territory beyond the continent borders. Not only does it give me a small buffer zone against invaders, but it also denies others of completing their own continents.

Oh one other thing required ot make Monopoly playable: FIX THE CASH. Most games have you deal with tokens in the single digit, but Monopoly involves thousands of dollars where every single dollar counts and you constantly have to make change. That alone makes the game unplayable tedious.
That is also an idea.

edited 23rd Jun '14 8:30:23 PM by KylerThatch

This "faculty lot" you speak of sounds like a place of great power...
darkabomination Since: Mar, 2012
#77717: Jun 23rd 2014 at 8:28:48 PM

Then the sequel has Echo reappearing in the time vortex to realize he messed with it, and created an alternate timeline where the aliens took over Earth's ecosystem.

And that game ends on a bit of a cliffhanger, so it's anyone'sguess after that.

Yes it's nutty, but somehow just works. Crazy amount of plot for a nonrpg Genesis title.

storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#77718: Jun 23rd 2014 at 8:29:38 PM

You forgot the part where

Like I said, I never actually bothered playing past the beginning of the prehistoric area.

Blind Final Fantasy 6 Let's Play
MetaFour AXTE INCAL AXTUCE MUN from A Place (Old Master)
AXTE INCAL AXTUCE MUN
#77719: Jun 23rd 2014 at 8:32:55 PM

And that game ends on a bit of a cliffhanger, so it's anyone'sguess after that.
That cliffhanger really depressed me as a kid. At the time, I interpreted it to mean that Ecco died...

storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#77720: Jun 23rd 2014 at 8:33:11 PM

But he thing about Risk is, once a country has all it's borders covered, it only needs a single unit. So you can effectively stack unity on the 'entrance' countries of the continent, have the absolute bare minimum on safe territory,

Yes, but Asia has more borders than any other continent.

And conquering Australia early gives a nice income of new units.

In my experience, noone ever gets both Asia and Austrlia. The players who control each just put massive stacks in Thailand/Indonesia. for obvious reasons.

But if your opponents are letting you conquer and hold both, it's no wonder they lose so much.

And that game ends on a bit of a cliffhanger, so it's anyone'sguess after that.

Wasn't there a third one?

Anyway, I haven't played any of the sequels, but IIRC it was something about the dolphins losing all their virtues in the altered timelines, so he has to get them back one by one.

Blind Final Fantasy 6 Let's Play
MetaFour AXTE INCAL AXTUCE MUN from A Place (Old Master)
AXTE INCAL AXTUCE MUN
#77721: Jun 23rd 2014 at 8:34:23 PM

Wasn't there a third one?
That one was a Continuity Reboot, with a different writer.

nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
#77722: Jun 23rd 2014 at 8:34:48 PM

[up]And it also ended on a cliffhanger.

Long live Cinematech. FC:0259-0435-4987
storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#77723: Jun 23rd 2014 at 8:35:00 PM

Also, one of the sequels has a video recap of the first game's plot in 3d.

Blind Final Fantasy 6 Let's Play
JapaneseTeeth Existence Weighed Against Nonbeing from Meinong's jungle Since: Jan, 2001 Relationship Status: Mu
Existence Weighed Against Nonbeing
#77724: Jun 23rd 2014 at 8:48:46 PM

I've never played the Ecco games, so I can't really comment.

Also, time for me to get to bed.

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storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
#77725: Jun 23rd 2014 at 8:56:26 PM

I've never played the Ecco games, so I can't really comment.

I only played the first one on an emulator, in 2010 (Sorry nostalgia folks).

The sad part is that it's still very hard, even on an emulator with savestates.

Blind Final Fantasy 6 Let's Play

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