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My Little Pony: Friendship is Magic (Live Reactions & Discussion)

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A thread to discuss My Little Pony: Friendship Is Magic and the tie-in media.

All of the usual forum rules apply. In addition, please remember that the thread is discussing a kids' show, and it's primarily focused on the work itself, not the fanfic — in particular, we don't want to see lewdness creeping in.

     Original OP text 
I don't know WHAT the Hell happened (I blame shenanigans) but we're going to start from scratch. Post your feels for this awesome show again! Naow!

Edited by Mrph1 on Aug 26th 2024 at 10:24:26 AM

Sereg Since: Jun, 2010
#60626: Mar 24th 2014 at 3:37:19 PM

The chance of success isn't tied to MP. They're separate. In the case of what was previously an automatic success, it only has a 5% chance of failure anyway.

RhymeBeat True colors from Eastern Standard Since: Aug, 2009 Relationship Status: In Lesbians with you
True colors
#60627: Mar 24th 2014 at 3:39:39 PM

Sereg's your post was extremely poorly written then. You managed to turn a respectable MP system with rolling mechanics into a nightmare for any caster.

The Crystal Caverns A bird's gotta sing.
Seraphem Since: Oct, 2009
#60628: Mar 24th 2014 at 3:43:25 PM

Okay I get what you were going for but yeah you gotta be careful not to go to far the other way and make it too punishing to be a caster.

storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#60629: Mar 24th 2014 at 3:47:36 PM

Really? I thought Weapon Focus seemed kinda useful. what's so bad about it?

It gives you +1 to hit while using a single weapon. It's technically better than not having the feat at all, but it's worse than pretty much any other option out there. Fighters are already feat starved despite the bonus feats and they need them for feats that actually give you meaningful bonuses like Power Attack and Improved Trip.

The only time you take Weapon Focus is if you need it as a prerequisite for something.

Blind Final Fantasy 6 Let's Play
IrishZombie Since: Dec, 2009
#60630: Mar 24th 2014 at 3:50:17 PM

Okay. You're all assuming that I'm using the standard Vancian Magic system. I'm not. I hate the standard Vancian Magic system.

Oh thank God. This, I can get behind. Vancian Magic is fine in theory since it rewards the mage that can think ahead, but in my experience it just turned into "Better hope you can read the DM's mind", and sometimes even that wouldn't help.

Like this one time, we were pretty explicitly told we'd be fighting against a couple of big ice creatures. This being the only time I ever really knew what to expect at all, I prepared every fire spell I could, and for once I actually managed to do damage on par with the rest of the team. I still died, though, because the DM neglected to mention that the thing could explode.

Sereg Since: Jun, 2010
#60631: Mar 24th 2014 at 3:51:30 PM

You managed to turn a respectable MP system with rolling mechanics

I'm ... not sure of what you're talking about.

And combat is supposed to be a nightmare for a full caster. They're still really useful.

Magic's really no less predictable than attack rolls or similar. More in fact.

EDIT:[up]Yeah. You'd be way better off with this system then.

edited 24th Mar '14 3:53:25 PM by Sereg

storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#60632: Mar 24th 2014 at 3:53:42 PM

But back when I played a wizard, I essentially played an evoker, and I somehow managed to be the least effective member on my team. I just don't want to have my beautiful fireballs made completely useless.

Ah, the classic Fireball trap. See the thing is that Wizard is one of the most powerful classes in the game, but it's also easy to play completely ineffectually. (For reference, Evocation is the second worst school and Fireball is a terrible spell).

But a Wizard is always one day away from accidently breaking the game. I remember reading about one story of someone who played a Sorceror and picked bad spells, so they pretty much fit in with the rest of their low op party. But then one day they saw the Polymorph spell, said hey that looks cool, and suddenly they were massivley more powerful than everyone else.

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kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#60633: Mar 24th 2014 at 3:55:57 PM

@Stopry: But you're really only liable to be using a single weapon type for the most part anyways, and it improves your chance to hit. Having better hits or feats that trigger when you hit is nice, but if you can't hit then they aren't very useful at all.

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
KuroiTsubasaTenshi Streamer from Twitch Since: May, 2011
Streamer
#60634: Mar 24th 2014 at 3:58:04 PM

Not really a huge fan of Vancian, either. At least with AD&D this resulted in me slotting nothing but the most versatile or overpowered (sometimes both, since a few spells overlap; see Sleep, Blind and Stinking Cloud) spells I could get my hands on.

If I ever had to create a system with something like that for magic, I'd probably modify it so that the player declares a spell for every slot they have, but the slot can be used to cast any spell in their spell book. However, if the spell matches the declared spell, it gains a bonus to its rolls.

FE: New Mystery Only Feet 7PM PT Sun, Mon, Fri; Umamusume Haru Arima 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshi
IrishZombie Since: Dec, 2009
#60635: Mar 24th 2014 at 3:59:29 PM

Ah, the classic Fireball trap. See the thing is that Wizard is one of the most powerful classes in the game, but it's also easy to play completely ineffectually. (For reference, Evocation is the second worst school and Fireball is a terrible spell).

I know that now, but it doesn't make me any less sad. sad I just want to make things burn! Is that so wrong?

storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#60636: Mar 24th 2014 at 4:00:45 PM

This, I can get behind. Vancian Magic is fine in theory since it rewards the mage that can think ahead, but in my experience it just turned into "Better hope you can read the DM's mind", and sometimes even that wouldn't help

Or if you know what you're doing, you just prepare spells that are useful in a wide variety of circumstaces. Or get one of the abilites that lets you spontaneously cast spells (yes there are ways to do this as a Wizard. Welcome to 3.5)

P.S. How did you even get caught in the explosion? I mean Fireball has a 400+ft range. It's not like you need to be next to them.

But you're really only liable to be using a single weapon type for the most part anyways, and it improves your chance to hit. Having better hits or feats that trigger when you hit is nice, but if you can't hit then they aren't very useful at all.

There are dozens or even hundreds of better ways of improving your chance to hit. And +1 is pathetic. Plus it's only really applicable at low levels anyway, not that melee is ever good at high levels.

Also, it's not that having +1 to hit is a bad thing in itself. It's just one of the weakest things you can be doing with your precious feat slots.

Blind Final Fantasy 6 Let's Play
kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#60637: Mar 24th 2014 at 4:04:35 PM

There are dozens or even hundreds of better ways of improving your chance to hit.

... Can you share some? Like genuinely, because my luck with rolls is utter garbage, and since my rogue has a charisma of 4 (DM decided to go with the always fun, "Roll for stats, in order, no arguments no rerolls" method) I'm not really that useful outside of combat. There's sneaking and stealing, sure, but since skills do have caps there's only so much I can do at lower levels, especially in skills that need a lot of training like sleight of hand and Escape Artist. My only real benefit is being able to drop massive damage with sneak attack bonuses, but if I can't touch anything I'm just not that useful...

Plus Rogues only have proficiency in simple weapons which limits my choices somewhat, but that's a different story.

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
IrishZombie Since: Dec, 2009
#60638: Mar 24th 2014 at 4:05:14 PM

[up][up]We were in a cave. Not a lot of space to move away.

edited 24th Mar '14 4:05:21 PM by IrishZombie

Rinsankajugin Since: Feb, 2012
#60639: Mar 24th 2014 at 4:05:19 PM

Maaan, all these words are makin' my head hurt. Where's the peppermint tea when ya need it?

storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#60640: Mar 24th 2014 at 4:05:47 PM

I just want to make things burn! Is that so wrong?

See this is why you do the research. If you asked online for help, people could have showed you how to build a character that's really, really awesome at burning things. Heck, you can even burn things that are fire immune. You can do pretty much anything in 3.5.

It's sort of like the Monk trap. There is a way to play mystical unarmed martial arts masters in 3.5 but it is not Monk. It is Unarmed Sowrdsage, or possibly Tashaltora Psychic Warrior depending on your taste. The Monk class itself is a horrible newbie trap.

Blind Final Fantasy 6 Let's Play
Sereg Since: Jun, 2010
#60641: Mar 24th 2014 at 4:09:43 PM

since my rogue has a charisma of 4

That's awesome. You have an excuse to be the most revolting person you've ever met (probably).

I once played a ranger with a 6 intelligence. Having an abysmal score can be fun.

@Story: Please explain to them that wizards are so stupidly broken, that my nerfs aren't going to make them useless.

EDIT: My monks have a spell equivalent. Who's laughing now!?

edited 24th Mar '14 4:11:24 PM by Sereg

storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#60642: Mar 24th 2014 at 4:11:31 PM

e has a charisma of 4 (DM decided to go with the always fun, "Roll for stats, in order, no arguments no rerolls" method

Well there's your first problem. I've never understood why people think this is fun, apart from the TPP hilarious tragedy type.

... Can you share some? Like genuinely, because my luck with rolls is utter garbage, and since my rogue has a charisma of 4 (DM decided to go with the always fun, "Roll for stats, in order, no arguments no rerolls" method) I'm not really that useful outside of combat. There's sneaking and stealing, sure, but since skills do have caps there's only so much I can do at lower levels, especially in skills that need a lot of training like sleight of hand and Escape Artist. My only real benefit is being able to drop massive damage with sneak attack bonuses, but if I can't touch anything I'm just not that useful... Plus Rogues only have proficiency in simple weapons which limits my choices somewhat, but that's a different story.

Sadly, I'm not too familiar with PF.And of course it's hard to say much without knowing the party composition, houserules, existing build, etc.

Anyway one thing I'd suggest is to try talking with the DM.

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darkabomination Since: Mar, 2012
#60643: Mar 24th 2014 at 4:11:48 PM

Doesn't have much to contribute. Only read d and D novels.

storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#60644: Mar 24th 2014 at 4:14:10 PM

Please explain to them that wizards are so stupidly broken, that my nerfs aren't going to make them useless.

If it were 3.5, that might be true. But this is a completely different system and you're presuambly not just importing 3.5 wholesale.

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kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#60645: Mar 24th 2014 at 4:14:26 PM

It is pretty fun, admittedly. My excuse for him having such a low Charisma is that he's very, very obviously evil. Like, steals teeth to sell evil.

The last session I played he was caught trying to steal back his money after buying some cloth, and all the while he was being dragged to the stocks I switched between proclaiming my innocence and trying to drag a teammate down with me. Sometimes in the same sentence. The highlight? "He was my accomplice! He was distracting the shopkeeper for me while I... looked... at... fabric. Arrest him!"

It's basically an excuse to say whatever insult or deranged thought comes into my head. Like cutting off a guys fingers and replacing them with thumbs from his teammates. "We'll call 'em Johnny Thumbfingers!"

Buuut on the other hand it means that the person who should be our parties main diplomat... should not be allowed near people. Ever. So there is kind of a downside in that.

Well there's your first problem. I've never understood why people think this is fun, apart from the TPP hilarious tragedy type.

The DM is kiiiind of a dick. He's not quite 'competing with the players' bad, but he does still enjoy watching us suffer, I think.

Or just me. He's said I'm the funniest player he's ever seen because I come up with really good plans, but I have such shit rolls that everything spins out of control from stage one and I spend the rest of the night scrambling and coming up with backup plan after backup plan to try and get the desired result. He has occasionally just given me some things for having a plan that's just that good, or thinking of it fast enough.

edited 24th Mar '14 4:17:36 PM by kegisak

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#60646: Mar 24th 2014 at 4:17:33 PM

I like tabletop RP Gs, but I'm terrible at them.

As a player, simply don't know how to convincingly play a character in any social situation, especially without a lot of time to think of something to say. I always end up playing myself, and/or remaining just about mute, while the people I play with do actually interesting and funny things.

As a DM... Well, I've only tried that once or twice. And I definitely need to do better at writing an ongoing story, planning encounters, and building dungeons.

I have a message from another time...
Starscream759 Since: May, 2013 Relationship Status: In denial
#60647: Mar 24th 2014 at 4:18:49 PM

@Dark You okay Dark?

"Transform and Roll out!" Optimus Prime
storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#60648: Mar 24th 2014 at 4:18:54 PM

Well ideally you'd get a chance to rebuild your character. The problem is that for non-spellcasters most decisions are permenant.

Anyway sorry I can't help much with PF. If it was 3.5, I could talk your ear off.

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Seraphem Since: Oct, 2009
#60649: Mar 24th 2014 at 4:20:24 PM

Well a lot is also on the GM to keep things balanced, so depends a lot on your group what flies and what doesn't.

darkabomination Since: Mar, 2012
#60650: Mar 24th 2014 at 4:23:49 PM

@Star. Back from therapy, and thanks. Feeling a little better, I never realize how badly negative my moods were until I disccused it with my therapist.


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