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So one of the dudes in the dorm I'm living in got into closed alpha that had passed earlier (Xbone) and we played it for a bit.
I get a huge "Destiny meets Gears" vibe from it yet the game seems a lot more confident in what it wants to be, so as far as being a "Destiny-like" it's already got a stronger focus on it's core mechanics than Destiny does.
Overall it's not the type of game I'd probably like (not super into grindy RPG type games) but I'd imagine people who either like Destiny or were disappointed by it but liked its central gameplay (shoot n loot) would have a blast with it.
Just a small note but I'm glad the movement felt "solid" and responsive and not the usual extremely heavy Ubisoft/Asscreeds/GTA style movement.
edited 25th Jan '16 7:36:21 PM by RoboZombie
All right, got my beta code and am downloading.
It's 25 gigs though, Jesus. What even is this beta?
A large one. The game launches on March 8th. Mine will preload while I am at work so when I roll in from work on the 27th to the 28th I will be ready to roll. Except for my mike set.
edited 26th Jan '16 4:41:12 PM by TuefelHundenIV
February 8th? I thought it was March 8th.
Derp sorry derpity moment. Yes March 8th. It is likely a short lived shake down beta to see what happens with more people playing on the servers.
edited 26th Jan '16 4:42:01 PM by TuefelHundenIV
That's what I'm figuring. Two days isn't long enough for bug smashing. This is a stress test.
Still not sure how big this is though. Like 25gb is huge, how much of the game are we gonna play?
I am guessing it is the bulk of the game sans some key missions or story elements is my bet.
Most likely it'll be the open-world game that Destiny was supposed to be.
Ok it is definitely more for stress testing. The character customization options are locked out and you use a limited selection of preformed characters, most of active skills are locked out because you can only complete one main mission, and the passive skills and perks are locked out. We are also limited to a small section of the map.
So far though even with the small sample of the game I have played it is pretty fun. You have main missions you can either try and solo or use the built in matchmaker to find a group to play with. The group is highly recommended. If you are not in a group you are in a private local instance of the game so it is literally drop in drop out but with a loading screen because I am guessing you are going from your system to an MP server.
General mechanics. It is very much a cover shooter. You will die quickly if you stand out in the open like a dope. Enemies can and will use grenades and abilities on you with a fair bit of regularity to force you out of cover, suppress you, or otherwise harass you. The enemy will try and flank, drive you from cover with grenades, or send rushing melee guys after you so moving from cover to cover to keep them from pinning you down is a must especially with large groups of enemies.
Hit location matters to a point. Head shots are obvious body shots are easier. Shooting someone about to chuck a grenade makes them drop it and yes even if they successfully throw them enemies can hurt their allies with their own grenades.
Combat ranges can vary from anywhere from in your face distance to what would about a couple hundred yards. You can shoot through some materials like windows, plastic sheeting, thin panels, light wood etc. You will be doing a lot of urban fighting so pay attention to your surroundings. The AI is only slightly stupid sometimes and dangerous when fighting competently.
You will see a fair number of civilians. Don't be afraid to give civvies goodies like food, water, and medkits they have a habit of dropping vanity gear early on. Explore an area thoroughly as you can find a variety of expendables, Blue prints, and of course vanity gear. If you see a group in the distance are not sure if they friendly or hostile in open world PvE just aim down your weapon at a distance and if they get a red health bar they are bogies and you can shoot them. Your radar will indicate hostiles when close enough and point out their general direction. Blind fire is only good when the enemy is close, climbing over your cover, or about to flank you at close range. Otherwise it is better to aim.
Bad guys don't seem to have a set spawn point more a general area and don't even seem to respawn the same guys and numbers. One location I went across earlier had just two common rioters in the middle of the street. When I came back through later there were more of them and they were in cover or hiding in little side yards to ambush and one of them was armored. Side missions are frequently timed meaning if you want to explore the local for goodies finish the mission first then come back at your leisure.
There are infected zones outside of the dark zone and require filter masks of varying quality. Masks automatically are put on when you enter the zones and it will tell you if your protection is adequate or not.
I have found a variety of weapons not just US made. I have found an RPK-74, AK-47, M1A marksman rifle, M-4 carbines, a few pistons, some pump action Mossberg like shotguns, and a handful of MP-5's. I am currently rocking the M4 and M1A.
Skills are important don't forget them. It may be worth it to fill one slot with a medic perk. Not only will you save on med kits but you can heal allies at range as well as yourself. Sticky bombs skill yes the bombs can stick enemies and they will panic. The ping or mark skill is handy it can improve team damage against enemies in general.
There are random encounters all over the place you can find and pursue as well as an assortment of side missions. There are ways into some buildings and even some under ground areas. You can usually find a way up onto roof tops in a surprising number of areas so look around. Climb up points will have an indicator like you would for vaulting over other obstacles. You can climb fences as well.
So far I have only seen two types of enemies. The assorted "rioters" who largely have pistols, some SMG's, and a few AR's with a few of them in armor. They have a lot of tear gas or flash bangs and a few frag grenades. They also have the guys with baseball bats who will suicide rush you. The other is a few members from the Cleaners. They had a single flame thrower tank, improvised flamers combined with assault rifles. They use the flamer if you get closer. Shooting the tank of course makes them jet a bit of flame before exploding. However it is notable they will run around in a panic and their allies will run away from them as well to avoid the blast area. The tank is pretty much a quick way to stop them cold with a well placed shot. Sharp shooters will be handy here as will be team work in flanking them catch unawares.
It is a beta still but the lack of a more detailed tutorial is mildly annoying but the controls and various features are not to hard to figure out from what they give you. There are fairly regular DC's but the server maintenance tonight might address that.
All in all I am liking what I am seeing and will be keeping my pre-order.
So all in all I am liking it so far. Gameplay is pretty fluid.
edited 28th Jan '16 5:18:05 PM by TuefelHundenIV
Tuefel I don't want you to take this the wrong way but I am somewhat obligated to hate you for getting to play this a full 24 hours before me because you have an Xbox.
Nah its cool man. You should be getting your shot soon though. It is pretty limited though so don't get too excited. I am certain though you will have a blast with what you can do.
I did notice they leave a lot of the story stuff out in general aside from the one mission. Most of what you can do is a lot like the vids we have seen so far including the hospital.
I forgot about Map Size. It looks small in the Augmented Reality view but if you zoom in to the street level you start to realize how big it really is. You will see once you start padding around in game.
There is already plans for DLC. One of them is a plan for the New York Underground area aimed at co-op. Second one is a survival thing and the 3rd isn't really fully decided yet. Also plans to give some free content including a few new game modes aimed at co-op. It looks they want to expand on co-op and keep PvP to the dark zone and optional.
I haven't hit up the dark zone yet because I am certain there will be no shortage of loonies and possible Seal Clubbers hanging around.
edited 28th Jan '16 5:41:51 PM by TuefelHundenIV
So one question I've got, in all the videos I've seen it looked like the enemies are really kinda bullet spongey.
Can they still take a clip full of 5.56 to the head?
Cause like I can kinda get why that's needed what with the level systems and loot and stuff but that still feels really weird.
Most of the enemies I have faced don't soak even close to that much. Some of the vids those were not only high level but armored enemies as well. Armored enemies can soak quite a bit. Head shots though still seem to do more to degrade their armor which is basically an additional health bar. A few well placed head shots seems to do in most common mooks. It is the Elite Mooks and bosses that are the exception for obvious reasons. Sniper rifles tend to be high one hit damage so if you pop someone in the face with a DMR or a sniper weapon you will likely do them in or come close to doing so unless they are a high level and armored.
Oh goodie, that was the one thing I was really worried about.
Now I just have to wait until tomorrow to see for myself.
And then wait further still because I spent my pre order money on the Legend of Zelda Twilight Princess remake instead of this.
I did a Dark Zone run today. Was not as bad as I thought. Most players were not interested in shooting each other however there were some who were. The extraction points can be attacked by enemy mooks as well as attract hostile players. We were fighting some armored up mooks and didn't realize we were getting shot in the back by a PK until we were down.
So far so good. Finished the story mission, fully upgraded the medical wing, and even found a super swell little hat.
It's telling me to go into the Darkness Zone but I'm a bit nervous about that.
Maybe I should buy that AK first.
The Dark Zone is a mean place
Lol. Why do you say that? I only encountered three PK'ers but I was also playing late at night and everyone else was more interested in looting chests and killing NPC's. Two of them I saw marked and went the other way. The third bushwhacked us at the drop off zone while the NPC's were chewing us up.
edited 29th Jan '16 7:26:13 PM by TuefelHundenIV
Cause the baddies at the sports store keep killing me. It's three floors of yellow bars and a named boss at the bottom. It's brutal. Damn good loot though.
I've had more than a few run ins with rogue agents but most of them I stayed back or killed them. No good loot though.
I did go rogue myself but that guy deserved it. He shot at me on sight while I was exploring. We traded shots for a little while before he realized I had better cover and ran off.
By happy coincidence we met up again at an extraction zone. I recognized him but I don't think he recognized me.
He'll probably remember me now considering I filled his head with buckshot and stole all his loot seven seconds before the chopper arrived.
edited 29th Jan '16 7:44:15 PM by LeGarcon
Wow Garcon. The most dangerous game was you. :P
He deserved it.
I actually just went rogue again. And felt super bad about it.
I was coming out of a parking garage that's traditionally full of baddies and some guy starts shooting at me and I hide and shoot back. I toss a grenade but mid throw he comes out from behind his cover and does the surrender emote. He just panicked and didn't wanna hurt me.
But it was too late and the grenade went off and he died. I felt terrible.
I was later hunted down and killed by two other agents for my crimes.
Also have you managed to buy the yellow grade weapons from the one Dark Zone vendor? He's hiding out in a safe house real deep into the zone.
edited 29th Jan '16 8:09:18 PM by LeGarcon
Yeah they sell the weapons and you don't need to extract them.
Good informative post above, Tuefel, thanks. This game has only just come onto my radar in a meaningful way, and I've been wanting to know more. I'm a bit wary of PVP though, since I never have liked it much, and it tends to be dominated by power-gamers, which is something else I'm not into (tl;dr I get my arse kicked a lot). Otherwise, exploring, getting loot, and character customisation are all right up my street. I also quite like shooters with RPG elements, though I'm not sure which way the balance is tipped here between one and the other. What I've heard suggests it's more of an RPG.
I'm waffling on a bit now, so, as someone who was disappointed by Destiny but recently enjoyed a return to Warframe, will I like this game?
It's really that Destiny esque. Not sure why everyone compares the two.
I enjoy it though. Plays a bit more like a third person shooter than an RPG but most of the skill tree is blocked off in the beta.
I'd recommend it. The Dark Zone isn't too bad and you can always bring a buddy in there with you.
edited 30th Jan '16 11:13:33 AM by LeGarcon
That's the thing, none of my friends play the things I play, but if it has matchmaking for most things or some other way of getting a team together in-game, I'll be okay with that (I felt Destiny needed more matchmaking and ways to connect with other players in general).
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