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Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#226: Mar 9th 2014 at 11:50:10 PM

I had trouble with Cranky at first, but I got the hang of him by the tailend of World 2.

I beat Hard Mode in its entirety as Cranky, complete with all blue KONG letters (Even that godawful G in Panicky Paddles, on the first try no less). Was pretty awesome. And yes, Cranky has his own boss-pummeling animation.

You cannot firmly grasp the true form of Squidward's technique!
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#227: Mar 10th 2014 at 4:29:16 AM

Thanks for the Diddy/Cranky headers. I figure Cranky is boss at speedrunning, too. Infinite rolling jump-bounces seems a tad bit overpowered for that.tongue

2-K is all about being able to get the extra height off of enemies, and in some cases deliberately avoid getting extra height.
So, Platform Panic with less platforms?

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Folt Warlock Necromancer from Hollow Bastion! >=D Since: Jun, 2010
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#228: Mar 10th 2014 at 9:54:23 AM

Cranky would probably be the most optimal for speedrunning, if only because his advantages beats out everyone else's when you've learned his abilities.

Fantastic Supreme Überkaiser Emperor Folt of The Infinity and Beyond" ... "The First"!
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#229: Mar 10th 2014 at 11:53:31 AM

Probably.

Diddy is best for underwater stages, if the records on Irate Eight are indicative.

I managed to get place #4 on that stage, by the way. I'm still 2.1 seconds short of the world record though.

You cannot firmly grasp the true form of Squidward's technique!
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#230: Mar 10th 2014 at 2:23:07 PM

Just cleared out all of Autumn Heights.

As it turns out I was right- Bopopolis is basically 1-K from Returns with less platforms. It's also my favorite level so far- the amounts of Banana Coins and extra lives (especially towards the end with extra lives) is just a small bonus.waii

🏳️‍⚧️she/her | Vio Rhyse Alberia
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#231: Mar 10th 2014 at 2:33:27 PM

Bopopolis is my favorite of the temple stages.

My favorite stage overall is probably Frantic Fields.

edited 10th Mar '14 2:34:07 PM by Anomalocaris20

You cannot firmly grasp the true form of Squidward's technique!
edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#232: Mar 10th 2014 at 8:06:11 PM

The fire level in the Savannah area is pretty special, if only for the music and the ambiance. The underwater silhouette level with the electric seaweed and the luminescent fish is pretty amazing to look at too.

By the way, I was watching a walkthrough, and I seriously can't believe you have to go backwards through the level after opening a door to find the secret exit in Deep Keep. I had a feeling I was missing SOMETHING.

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Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#233: Mar 10th 2014 at 8:12:17 PM

Scorch 'N' Torch is one of my other favorite levels.

You cannot firmly grasp the true form of Squidward's technique!
edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#234: Mar 10th 2014 at 8:27:30 PM

Triple Trouble, so far, has been one of the most irritating boss fights. Good grief, it took me so many tries to beat.

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Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#235: Mar 10th 2014 at 8:29:00 PM

Panicky Paddles has become my un-favorite, to be sure. It's saving grace was that it was structured so that i could get KONG and the secret exit in the same run (the G is infinitely easier with Dixie than without, and Dixie is requisite for the secret exit too.)

Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#236: Mar 10th 2014 at 8:40:20 PM

Yeah, that G in Panicky Paddles is annoying. It doesn't help that every time you fail it, you have to do the underwater segment again and get the N, which is easy but very time-consuming.

Just doing a roll-jump off of the paddle to the left of the G's paddle works, though. It took me many tries in my regular playthrough, but on Hard Mode I got it on the first try thanks to foreknowledge.

You cannot firmly grasp the true form of Squidward's technique!
KZN02 The Master of Tediousness (4 Score & 7 Years Ago)
The Master of Tediousness
#237: Mar 11th 2014 at 3:11:13 PM

So I beat the final boss, now I remember how hard the first boss in the Returns in hitting the small hitbox on the back.

With a '0', not an 'O'
Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#238: Mar 12th 2014 at 7:08:52 PM

2-K is worse than 4-K or 5-K, both of which fell without too much fuss (3-K is still the worst of them so far, as i know i could get 2-K with a little Dixie assist. I only need a bit of extra air from the part with the flying penguins).

NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#239: Mar 12th 2014 at 7:13:29 PM

[up]The trick to the flying penguins part is to rush it, and know where you can get away with low bounces (high ones delay you too much to reach the Waldough if you constantly do them.)

edited 12th Mar '14 7:13:49 PM by NesClassic

🏳️‍⚧️she/her | Vio Rhyse Alberia
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#240: Mar 12th 2014 at 7:16:41 PM

Yeah, you just need to do low bounces off of the highest Soarys, otherwise you waste too much time and can't reach the Waldough. The lower Soarys can all be high-bounced.

You cannot firmly grasp the true form of Squidward's technique!
Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#241: Mar 12th 2014 at 7:20:57 PM

That's kind of what i figured, still no harm in a little extra insurance (i actually bought a bunch of Dixie barrels to help me with 5-K, though there was only one part that gave me any trouble so i didn't really need them)

Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#242: Mar 13th 2014 at 6:52:39 PM

Updating to say i did need Dixie in the end. Too many processes-per-second on having a split second to decide "high jump or not" on the flying penguins.

Bopopolis proved a good training ground for getting that pesky N in "Meltdown Mayhem" that i was having trouble with, and ultimately abandoned, on my first run through. 6-K seems pretty fun, especially since they give you a helper barrel and the stage seems almost designed deliberately to be approachable with each, rather than vastly favoring one over the others.

Luckily i've saved world 1 for last. Last and easiest is always good.

Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#243: Mar 13th 2014 at 6:55:38 PM

6-K is fun except for the Hot Hootz. I HATE those enemies, they always seem to shoot their fire right when you're in no position to dodge, or are on a moving platform that moves you right into it.

The bigger owl enemies look like Wilford Brimley, don't they?

edited 13th Mar '14 6:56:05 PM by Anomalocaris20

You cannot firmly grasp the true form of Squidward's technique!
edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#246: Mar 14th 2014 at 7:03:12 PM

Welp. Shoal Atoll happened.

...I hate that level so much. >~<

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edvedd Darling. from At the boutique, dear. Since: Jan, 2001 Relationship Status: We finish each other's sandwiches
Darling.
#247: Mar 15th 2014 at 5:09:47 AM

[up][up]The audience wants gorillas!

Then again, sales have been so bad that ANY increase would be impressive.

edited 15th Mar '14 5:16:13 AM by edvedd

Visit my Tumblr! I may say things. The Bureau Project
Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#248: Mar 15th 2014 at 5:23:45 PM

Aye, 180% of Wii U's sales levels is still not that much.

It does help prove that the console itself is not undesirable, just lacking in software.

Nintendo's troubles pale in comparison to my own as i struggle to wrap my brain around world 7's minecart level. I have so much trouble even getting to the damn cart, the way the beginning of the level is structured. It's just mean, especially given that you know the cart itself is going to be death after death in an endless trial-and-error phase.

The other stage, with the clouds, is actually very manageable. I'd call it fairer than 7-1 by a good stretch, as 7-1 was pure trial-and-error in a lot of places.

Komodin TV Tropes' Sonic Wiki Curator from Windy Hill Zone Since: Jan, 2001 Relationship Status: I like big bots and I can not lie
TV Tropes' Sonic Wiki Curator
#249: Mar 15th 2014 at 6:50:01 PM

Okay, I just got my hands on Tropical Freeze earlier today and I must say, it's pretty great! Using Dixie and Cranky took me some getting used to, but the controls feel so much better here than in Returns, it's almost crazy! grin

Experience has taught me to investigate anything that glows.
NesClassic Meh-meh!? from Flyover Country Since: Dec, 2012 Relationship Status: In another castle
Meh-meh!?
#250: Mar 15th 2014 at 7:49:42 PM

[up]Dixie completely outclasses Dixie when you get used to her, other than the rare scenario where Diddy is more useful (either because of underwater boosts or how he's easier to use without bashing into that spike above you).

Glad to see yet another join in on the Kong-motion. And yes, the game is just as balls-bustingly difficult as Returns.

🏳️‍⚧️she/her | Vio Rhyse Alberia

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