Parable
Since: Aug, 2009
KarrinBlue
Wielder of the satireKind Abstratus
from the Land of Hummingbirds and Lanterns
Since: May, 2011
Relationship Status: Drift compatible
Parable
Since: Aug, 2009
nman
Since: Mar, 2010
Parable
Since: Aug, 2009
#207: May 26th 2014 at 2:10:31 PM
- Name: Alice Bellamy
- Warlord: Alcibiades
- Wisp: A sphere of golden light crisscrossed by a series of constantly-shifting purple lines and swirls that nonetheless always seem to have a pattern of some kind to them. It also has a mouth and eyes made of white light, and somehow perpetually exudes an air of smug confidence regardless of its actual expression. Its name is "Al".
- Age: 18
- Appearance: Go outside...? Why would I ever do that?
- Magical Girl Appearance: Okay, so maybe the outdoors aren't all bad.
◊
- History: Born in the U.K. to a pair of nouveau riche workaholics, Alice spent the majority of her life at a private British boarding school until a wisp decided to very rudely collide with her skull about eight months ago. Thankfully, nobody else had been around to witness the event, and she rapidly set about concealing the floaty thing's existence. Although she had only ever put the minimum amount of effort into her schoolwork before that point, her grades in the mandatory Classics classes suddenly skyrocketed. Unfortunately, her marks in every other subject began to decline even further, she began skipping classes even more often than she usually did, and she increasingly got into violent fights with certain other members of the student body, which ultimately resulted in her being expelled before the end of her final year. Refusing to go to another school, she has instead spent the last five months or so being a shut-in and using her tactical and strategic knowledge to go forth and conquer various competitive RTS games. Sadly for her budding new career and small degree of internet celebrity, her parents finally uncovered the fact that she was a magical girl last month, and made arrangements to ship her off without telling her for the sake of "curing her idleness". Although she was reluctant to go at first, she guesses it might be fun to meet some other magical girls. Maybe.
- Level: 4
- Attribute: Water
- Movement: 5 on land, 8 on water
- Weapon Type: Small arms — Doru
- Abilities:
- Offensive: Artemis' Certitude: +1 against units Alice has attacked before.
- Defensive: Athena's Wisdom: -1 to units Alice has been attacked by before.
- Utility: Play Both Sides: Alice may move through any unit as though it were an allied unit.
- Utility 2: Apollo's Eloquence: As a Phase 2 action, Alice may compel one enemy unit within two hexes to skip its next turn.
edited 26th May '14 3:17:35 PM by darksidevoid
GM: AGOG S4 & F/WC RP; Co-GM: TABA, SOTR, UUA RP; Sub-GM: TTS RP. I have brought peace, freedom, justice, and security to my new Empire.
#208: May 26th 2014 at 2:12:23 PM
Looking at the article you linked, a Doru is a melee weapon, not a small arms one.
On empty crossroads, seek the eclipse -- for when Sol and Lua align, the lost shall find their way home.
nman
Since: Mar, 2010
#210: May 26th 2014 at 2:27:08 PM
"The principal advantage of the dory was that it enabled a soldier to keep an enemy at a distance in a pitched battle."
And how can I form phalanxes if I can't extend the spear past the unit in front of me? Absurd.
If it really matters to Parable, I'll change it to a javelin.
GM: AGOG S4 & F/WC RP; Co-GM: TABA, SOTR, UUA RP; Sub-GM: TTS RP. I have brought peace, freedom, justice, and security to my new Empire.
Parable
Since: Aug, 2009
nman
Since: Mar, 2010
Parable
Since: Aug, 2009
nman
Since: Mar, 2010
nman
Since: Mar, 2010
nman
Since: Mar, 2010
Total posts: 219

If we're going to discuss the differences between speed and motion and whatnot you should know I never really understood that part of physics class.
Exist, pursued by bear