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ArsThaumaturgis Since: Nov, 2011 Relationship Status: I've been dreaming of True Love's Kiss
#126: Mar 18th 2013 at 4:29:50 PM

[quote]Thief will allow for multiple ways to approach your objectives, Eidos Montreal say. Each path will have its own encounters and looting opportunities,[/quote]

This is my main concern. It's not about multiple paths. Multiple paths is looking at the right idea from completely the wrong way.

I take it that — like me — you're prefer a relatively open playing field, with freedom to construct a path of one's own (and preferably the freedom to scour the map and pilfer each and every piece of loot not nailed down, not just that on the current path)?

edited 18th Mar '13 4:32:33 PM by ArsThaumaturgis

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Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#127: Mar 18th 2013 at 5:06:57 PM

I don't know how anyone could not want that outside of brain-dead gamers who can't think for themselves (Like Dishonored's playtesters)

ArsThaumaturgis Since: Nov, 2011 Relationship Status: I've been dreaming of True Love's Kiss
#128: Mar 18th 2013 at 7:48:39 PM

I think that it depends on what you want and enjoy: while you or I might prefer a more open level, others may instead desire, for example, a rigid challenge, not something to be circumvented but to be faced (if in a stealth manner, rather than a violent manner), or may be only mildly interested in the gameplay style and so want a fairly simple course to follow to pass through the levels. I imagine that there are other explanations aside.

For myself, in such a game as this I feel that I like to be able to explore — and especially to be allowed to explore as thoroughly as I desire at the time — to get all loot on a given level if I so desire, and to create my own approach to my goals.

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metaphysician Since: Oct, 2010
#129: Mar 19th 2013 at 4:42:17 PM

Okay, having finally read the original article. . . I'm panicking a bit less. There's still some worrisome elements, but a lot of them were taken out of context. So, I'm up to "could suck, could be decent."

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
Pannic Since: Jul, 2009
#130: Mar 20th 2013 at 3:29:27 PM

Gee, it's almost like bitching about quotes taken out of context is a dumb idea.

ArsThaumaturgis Since: Nov, 2011 Relationship Status: I've been dreaming of True Love's Kiss
#131: Mar 29th 2013 at 6:10:38 AM

A short teaser — apparently captured using the in-game engine — has been posted, along with a statement that we should expect more in "a mere matter of days", I believe.

The teaser shows very little indeed, I fear, but the statement that more is coming is hopeful. ^_^

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JAF1970 Jonah Falcon from New York Since: Jan, 2001
Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#133: Mar 29th 2013 at 12:49:48 PM

..Out, out, brief candle!

Life's but a walking shadow, a poor player,

That struts and frets his hour upon the stage,

And then is heard no more It is a tale

Told by an idiot, full of sound and fury,

Signifying nothing.

BOOM! *Drops the mic and walks off the stage*

edited 29th Mar '13 12:52:11 PM by Nicknacks

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theLibrarian Since: Jul, 2009
#134: Apr 1st 2013 at 8:05:13 PM

Another trailer, this one pre-rendered.

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#135: Apr 1st 2013 at 9:58:56 PM

Well, how does Garrett have that mechanical eye. We know how he got it in The Dark Project.

Jonah Falcon
Barkey Since: Feb, 2010 Relationship Status: [TOP SECRET]
#136: Apr 1st 2013 at 10:20:42 PM

... I wanted a joke.

They better not make the new garrett all serious and shit. His rebellious and snarky attitude is half the reason he's such a beloved character by fans in the first place.

EarlOfSandvich Since: Jun, 2011
#137: Apr 1st 2013 at 10:32:15 PM

Yeah, the trailer's voice really did lack this Stephen Russell feel, particularly since it's not Stephen Russell providing the voice this time. Kind of disheartening to me...

edited 1st Apr '13 10:32:42 PM by EarlOfSandvich

I now go by Graf von Tirol.
OdieEsty Why would I write that? Since: Mar, 2012
Why would I write that?
#138: Apr 1st 2013 at 10:34:06 PM

I know this is a really really weird complaint but...his fingers are too skinny. I mean, they're really skinny. It's weird.

Remember! Hyperbole is an exaggeration made for comedic effect, and shouldn't be taken literally!
Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#139: Apr 1st 2013 at 11:00:42 PM

He sounds like Stephen Russell before his balls dropped.

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Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#140: Apr 1st 2013 at 11:20:18 PM

Whats with stealth games losing their iconic voice actors?

Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#141: Apr 1st 2013 at 11:34:16 PM

Developers confusing anonymous thievery with anonymous presence?

probably just scared that they'll sound too old/not the current masculine ideal and people won't seek to project onto them as a part of their power fantasy. I Know What Boys Like, as an uncompromising marketing ideologue, basically.

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JAF1970 Jonah Falcon from New York Since: Jan, 2001
ArsThaumaturgis Since: Nov, 2011 Relationship Status: I've been dreaming of True Love's Kiss
#143: Apr 2nd 2013 at 7:09:27 AM

I'll confess that a part of me is complaining that it's not as Thief was, that the voice actor is different, etc.

And yet, when I try to dampen that bias, I find that it actually looks somewhat promising. I'll grant that the acrobatics around the guard's blade don't really sit well with me, but that looked as though it could have been a decently-designed flash bomb, I somewhat like the overall aesthetic (the... well... garret full of crows/ravens/whatever they were was perhaps a little on the nose for me, admittedly) and I see Garrett using a variety of thief tools and hear him talking about being unseen and leaving no traces, which is heartening.

As to the voice, once I manage to put aside the feeling of "it's not Garrett!", I'll confess that I somewhat like the new voice actor. I'm not convinced that he's as good as the old, but I don't think that he's bad at this point.

(I do still mourn the loss of the undead and the supernatural; what there is, however, is actually starting to look attractive to me.)

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JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#144: Apr 2nd 2013 at 7:36:01 AM

The only thing I'm annoyed at is that this Thief won't be supernatural. There are no Keepers. There are no Hammerites.

Jonah Falcon
metaphysician Since: Oct, 2010
#145: Apr 2nd 2013 at 5:37:50 PM

[up] Maybe. The phrasing was actually a lot more vague, when I actually read the interview. The only thing they definitively said was "no undead, no dinosaurs."

What concerns me at the moment is the unclear connection to prior games. They've said, at times, that its a reboot, yet Garrett has his mechanical eye, which pretty much requires Thief 1 and important elements of Thief 2 to happens.

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
OdieEsty Why would I write that? Since: Mar, 2012
Why would I write that?
#146: Apr 2nd 2013 at 6:48:46 PM

Or they're rebooting it while keeping certain plot elements. Also:

>No Dinosaurs

fuck everything about this.

Remember! Hyperbole is an exaggeration made for comedic effect, and shouldn't be taken literally!
GiantRobots ELBOW ROCKET ENGAGED from Victoria Harbour Since: May, 2011 Relationship Status: I like big bots and I can not lie
ELBOW ROCKET ENGAGED
#147: Apr 2nd 2013 at 11:56:35 PM

This game sounds fun to watch.

edited 2nd Apr '13 11:56:48 PM by GiantRobots

Barkey Since: Feb, 2010 Relationship Status: [TOP SECRET]
#148: Apr 3rd 2013 at 3:47:55 AM

I like the new voice actor well enough, it's just that a Garrett who isn't joking his way through everything with a sarcastic smirk just isn't Garrett.

I'll be pissed if he's all super serial about the whole thing.

ThatOtherGriffin Since: Aug, 2010
#149: Apr 3rd 2013 at 4:10:08 AM

I hope the Mechanists are in the gamme.

Kodaemon Gas Mask Mook Since: May, 2009
Gas Mask Mook
#150: Apr 3rd 2013 at 5:14:42 AM

It's like replacing actors in a movie sequel with their stunt doubles. The new guy can't even keep a consistent accent.


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