I noticed lack of one general thread regarding Warhammer Fantasy, so I decided to create a one. :)
Not only Warhammer Fantasy Battle discussions welcomed, but also all things related to Warhammer Fantasy Roleplay (regardless of edition).
If anyone has questions regarding Warhammer Fantasy Roleplay's second edition, feel free to ask since I own most of its sourcebooks.
Warhammer 40,000 has its own thread here
Edited by Mrph1 on Apr 22nd 2024 at 5:35:40 PM
Total Warhammer, Blood Bowl 2, Space Hulk: Deathwing, and Vermintide look very promising so far. This might be a good season for games based on GamesWorkshop's IPs
edited 24th Apr '15 2:54:46 PM by YoKab
Haha! Very true, yet sad...
Anyway, how do you guys think would the new cannon for the ninth edition work out? The Downer Ending for End Times, while destroying the world, hints at a Reset Button, which means the lore may be the same in the larger picture, but there will be changes. Of course that is if it's not Torch the Franchise and Run.
Also, Pre-Alpha trailer for Vermintide
edited 25th Apr '15 10:22:51 AM by YoKab
Warhammer 40000 pretty much was a spin-off, so having both cannons more in line would be suicide.
But again, there has been flak about the 8th edition and plot details it introduced, the whole thing started getting messy before the End Times, not sure if a Reset Button helps, but I guess we'll wait and see...
If anything, the whole "Chaos will always win" needs a rest, otherwise the same thing will happen to the new cannon. And nobody's gonna put up with that shit again. Chaos Shows Up, Everyone Dies
What is this wierd possible contrast, just when games based on the tabletops start being promising, Games Workshop goes down the drain?
Maaaan, that game was great, I should pick up the tableto.... Oh, they say it sucks now, oh well
edited 25th Apr '15 3:52:41 PM by YoKab
I think I might make a specific thread for Vermintide, but until more info is there (Or a more rpoer trailer after the Pre-Alpha phase), I'll be waiting.
Until then, new class added
.
Warhammer 40k was soaring in profits. Fantasy was completely in the red. You can't keep a product that large when it's losing a company money, and the rules for 8th edition had become unplayable .
The "long loyal customer base" wasn't bringing in either, it was jumping ship to 40k or other skirmish games, and didn't even voice an opinion until they found out a game they weren't spending on or playing with was going to change. The game needs this , or go away.
Thankfully it's getting the former treatment and a chance to still exist at all. No one was going to be "loyal" if it stayed the same. People will be apprehensive at first; as well they should be. Or rather, they will be anyway because they cry for change but cry more when it happens. After some time, and some new models, and some new armies, and some real game samples (not just theory-hammering), people will realize it's for the better.
People are claiming the change is scaring them away, but they're already away. Wizards has made huge changes to Magic: the Gathering. They claim to be leaving because the design changed, didn't happen, they're still playing. If Fantasy finally gets the change it needed - which is really only in rules because fluff is just being added to - people will be grumpy at first, but grateful later on. And there will be more players than ever.
edited 3rd Jun '15 1:27:09 PM by YoKab
Ah, "you shouldn't complain because you weren't buying it anyway". Yes, and now let me explain why:
GW is far and away the least competent figure in the contemporary tabletop industry. Hands down. Exalted is better handled than GW has handled WHFB, and Exalted has gone from having an edition that was flat-out unplayable to having an edition mired in Development Hell for two solid years now. The only less competent player with a lifespan of more than one book in the history of tabletop gaming is Lorraine Williams era TSR, and the only reason I say that is because GW at least isn't suing people for talking about their stuff online.
The "long-loyal fanbase" stopped buying GW's stuff because the models are heinously overpriced and the rules seem to be made up on the toilet and printed without proper playtesting, or in some cases any playtesting at all. We didn't jump ship; we were pushed.
But, y'know, in one way you're right. We shouldn't be surprised or annoyed that GW has managed to so spectacularly run one of their own franchises into the ground through epic-tier mismanagement that a massive reboot is the only way to salvage it. Frankly, we should be impressed that either of their franchises have made it this far, given that they clearly don't want to be in business or have any fans at all. It's the only explanation I can find for their absolute refusal to learn from a single mistake they or anyone else in the industry has made.
I'm actually surprised the reboot didn't occur years ago. To me, if Games Workshop wants to gain its fans back, they will also have to adapt these new policies (They won't read this but what the hell):
- Support gamers, conventions, and tournaments, primarily through well-developed rules and supporting competitive play. Despite GW's desire for Warhammer to be a "Beer and Pretzels" game that is simply a reason to buy and collect GW miniatures, gamers want a system that can be used for competitive play as well. Just because this is supported does not mean that fun, narrative driven relaxed play is not possible.
- Reduce the number of "exclusive models" and support independent retailers. Game Stores are where the community exists. It is not in their home, alone, painting. Most of the hobby may occur there, but it with the objective in mind that on the weekend they will travel down to their local friendly game store and set up across the table from someone and play a game. That is why they put all the hours into building and painting their army. Sure it may be fun to build and paint it, but it is a means to an end, not the end itself. Since the objective of collecting is to play a game, game store owners are going to promote games they can sell in their store.
- Change the damn website to be hobby and gaming driven with a webstore section as a single component of the whole. This used to be the way it was. It should not just be an online marketplace. Your site should be the one stop shop for painting, tactics, gaming communities, upcoming tournaments, etc. etc. The webstore should then be a feature that a player can access after reading an article or a painting guide. Performance, not just appearance, drives sales of models.
- Rededicate the company to supporting the selling of a game. This is the main product. Models are the key playing pieces of this game, and will make the most money. Without the game, they are worth nothing.
Wizards of The Coast is learning that and they've began improving a bit, no wonder GW is still iin this position really
And if I become some sort of ironic Oracle and they adapt these, then I can't complain.
edited 3rd Jun '15 3:14:36 PM by YoKab
What's especially grim is that when I first accessed the GW website, back when you had to pick a vampire bloodline and Bretonnian Knights still ran around in big wedge formations, it was a hobby site rather than a glorified shop. Like, there was an entire section on how to build scenery, only a few of which actually required buying specific models. There were rules for a Rat Ogre pitfighting game. There were a ton of Warhammer Skirmish scenarios.
Honestly, the pitfighting one is probably the one I miss the most. I drew so many shitty patchwork randomly rolled rat ogres that didn't really look like anything. I should probably add that I was like thirteen at this point, meaning this was nearly half my life ago.
edited 3rd Jun '15 3:24:54 PM by CountDorku
It'll be lame itf it turns out all Sigmar does is create the exact same Warhammer world again, thus and Stable Time Loop.
I wouldn't expect it to be too similar. Likely, if nothing else, the humans of the new world would be better equipped to fight Chaos, if indeed Sigmar is amongst them as a leader. I suspect any armies that carry over will have fundamental differences. We've seen Skaven become even more technological recently, and there must be a reason we didn't get a new army book for them. I suspect they'll be one of the first armies to get properly updated for the 'new world'.
The poster for Age of Sigmar gives me hope that bits of information will follow in all of the White Dwarf releases leading up to it. Not the cover stories since those are always new releases, but little hints.
If everything is done right (And Games Workshop follows the policies I mentioned or something similar), then they will regain several people back.
edited 13th Jun '15 3:10:04 AM by YoKab
Looks like round bases are in.
Scary thing is that this comes right after the Game Grumps make a video joking about some game developer demanding "MORE ABS!" Because those look like some eight-packs, there.
What is this shit? They look like fucking Space Marines! Is this Science Fantasy now (what Warhammer 40k is actually for)?! I was actually having some hope this reboot will improve the miniatures, but by that I mean looking less like caricatures, not this! Chaos ones look fine but godamnit! Games Orkshop hates Humies, badly...
Total War: Warhammer couldn't be any more right in thier adaptation!!!
edited 27th Jun '15 5:43:46 AM by YoKab

From what it look like, you'd be right. I would have preffered a Gothic Horror single player first person RPG though.
edited 24th Apr '15 2:34:08 PM by YoKab