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Star Citizen: A PC-Only Space Sim by Chris Roberts

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Joesolo Indiana Solo Since: Dec, 2010 Relationship Status: watch?v=dQw4w9WgXcQ
Indiana Solo
#101: Sep 12th 2013 at 4:09:31 PM

only just found out about this.

WANT. WANTWANTWANTWANT WANT

I'm baaaaaaack
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#102: Sep 13th 2013 at 9:39:16 PM

So will there be an option for mid-or-low-end computers that isn't eye-bleedingly horrible?

edited 13th Sep '13 9:39:24 PM by Mukora

"It's so hard to be humble, knowing how great I am."
Recon5 Avvie-free for life! from Southeast Asia Since: Jan, 2001
Avvie-free for life!
#103: Sep 13th 2013 at 9:51:55 PM

Not sure how that's possible. Lighting, texture resolution, reflections, particles, physics, high poly models - all of these have their individual resource drain and if a game is optimized to look best with everything on it usually doesn't have much left underneath.

Prime example:

And this is quite an old game.

edited 13th Sep '13 9:54:30 PM by Recon5

jaustin89 Since: Jul, 2012
#104: Oct 10th 2013 at 11:12:59 PM

And we have art on the Gladiator and my new favorite the Retaliator. Damn, but if that isn't the best ship design I've seen in a long time!

Top and Side views Landed

edited 10th Oct '13 11:16:59 PM by jaustin89

onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#105: Oct 10th 2013 at 11:29:07 PM

Direct X 11 card...dammit. Guess I can't play it...

Oh well, I'll stick to X: Rebirth for now...

edited 10th Oct '13 11:32:44 PM by onyhow

Give me cute or give me...something?
jaustin89 Since: Jul, 2012
#106: Oct 10th 2013 at 11:46:50 PM

Just realized I should probably post the link to the video rather than just the pictures from it.

https://www.youtube.com/watch?feature=player_embedded&v=J5YJDOwil0k

Nohbody "In distress", my ass. from Somewhere in Dixie Since: Jan, 2001 Relationship Status: Mu
"In distress", my ass.
#107: Oct 11th 2013 at 7:27:12 PM

I've finally got my SC system up, but I still haven't gotten around to actually installing the hangar. I'll see about that on my next day off, I guess.

All your safe space are belong to Trump
jaustin89 Since: Jul, 2012
#108: Nov 18th 2013 at 1:22:53 AM

For those that aren't following the game, or are on the fence about getting in on it; CIG is running a series of sales over the next week and a bit for all of the limited ships, and are including LTI for all backers.

Anniversary Sale Details

edited 18th Nov '13 1:23:55 AM by jaustin89

Ekuran Since: Feb, 2010 Relationship Status: watch?v=dQw4w9WgXcQ
#109: Nov 21st 2013 at 5:55:28 PM

This video breaks my screen.

Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#110: Nov 21st 2013 at 6:02:26 PM

Every time I see this game I get profoundly upset.

"It's so hard to be humble, knowing how great I am."
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#112: Nov 21st 2013 at 6:24:56 PM

Because I'll never be able to play it.

"It's so hard to be humble, knowing how great I am."
SgtRicko Since: Jul, 2009
#113: Nov 22nd 2013 at 1:21:09 AM

[up]...Ah. Not a bad reason, I guess...

Ninjaxenomorph The best and the worst. from Texas, Texas, Texas Since: Jun, 2009 Relationship Status: Non-Canon
The best and the worst.
#114: Nov 22nd 2013 at 9:46:51 PM

I bought it and will never be able to play it, in all likelyhood.

Me and my friend's collaborative webcomic: Forged Men
Meklar from Milky Way Since: Dec, 2012 Relationship Status: RelationshipOutOfBoundsException: 1
#115: Nov 23rd 2013 at 11:40:41 AM

3[up],[up] Why? Because of the system requirements?

I'm not intending for my next PC upgrade to have the requirements for Star Citizen, they're pretty insane. But I don't doubt that sufficiently powerful machines will be cheaper some years down the road (and the game itself may be cheaper, too). The real question then is how many people will still be playing the game at that point, and how much the gameplay relies on player-player interaction. I like games that can be played solo, but of course, game studios find it more lucrative to try to force players to the next game as quickly as possible.

Join my forum game!
Zendervai Since: Oct, 2009
#116: Nov 23rd 2013 at 12:19:24 PM

There's the Squadron 42 singleplayer thing, but it sounds like Cloud Imperium wants this specific game to be their tentpole. If they even bother to make anything else and not just expand it. Chris Roberts has been working towards this for years.

Ninjaxenomorph The best and the worst. from Texas, Texas, Texas Since: Jun, 2009 Relationship Status: Non-Canon
The best and the worst.
#117: Nov 23rd 2013 at 7:39:40 PM

[up][up] I'll never be able to afford a computer that can run the game.

Me and my friend's collaborative webcomic: Forged Men
KyleJacobs from DC - Southern efficiency, Northern charm Since: Mar, 2011 Relationship Status: One True Dodecahedron
#118: Jun 6th 2014 at 7:34:21 AM

I'm actually running the dogfight module just fine on a fairly low-end graphics card (Radeon 7770, under $100 these days). Granted, the rest of my PC is pretty damn good, and it's at minimum settings, but it works.

Actually, I just ran some benchmarks. I've got a radeon 7770, an intel core i5 4670k overclocked to 4.4ghz, and 8gb ram. At 1280x720 on low settings, I'm averaging 55 frames per second in the hangar and about 38 in the dogfight module. CPU usage is stable at about 35% throughout both. This is before optimization, so you should be OK to at least get the game open even on a low end system.

edited 6th Jun '14 7:46:52 AM by KyleJacobs

SgtRicko Since: Jul, 2009
#119: Jun 6th 2014 at 9:09:39 AM

So what is the dogfighter module, exactly? Is it just another engine/tech demo, or are they actually allowing players to dogfight each other with their ships now?

KyleJacobs from DC - Southern efficiency, Northern charm Since: Mar, 2011 Relationship Status: One True Dodecahedron
#120: Jun 6th 2014 at 11:27:47 AM

There's free flight and drone combat. No PVP yet.

jaustin89 Since: Jul, 2012
#121: Jun 6th 2014 at 3:17:44 PM

[up]The earliest backers have Pv P dog fighting and they're going to be phasing in groups of backers by date of pledge as server stability allows.

Archereon Ave Imperator from Everywhere. Since: Oct, 2010
Ave Imperator
#122: Oct 3rd 2014 at 8:11:03 PM

So...What...Is this game exactly?

From what I understand, it's supposed to be some sort of MMO space simulator along the lines of EVE online with PC melting graphics, that will (allegedly) also have FPS gameplay and open exploration. It also seems to be the most ludicrous example of Bribing Your Way to Victory, with pretty much every worthwhile ship being as much as a normal game, and I've heard the promises the developer has been making would make Peter Molyneux blush.

edited 3rd Oct '14 8:11:39 PM by Archereon

This is a signature. There are many like it, but this one is mine.
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#123: Oct 3rd 2014 at 8:13:20 PM

At this point? Yet another overly ambitious Kickstarter that will probably never see the light of day. Or if it does, in a heavily cut down state.

"It's so hard to be humble, knowing how great I am."
Archereon Ave Imperator from Everywhere. Since: Oct, 2010
Ave Imperator
#124: Oct 3rd 2014 at 8:23:27 PM

[up] That's what I've been hearing, and yet people still seem to be throwing more money at the developers; it's apparently approaching one of the most expensive games ever made.

This is a signature. There are many like it, but this one is mine.
PilotSolaris Tenno Agent from Honestly? Who knows. (4 Score & 7 Years Ago) Relationship Status: I miss my wife, Tails
Tenno Agent
#125: Oct 6th 2014 at 9:16:22 AM

[up][up] Oh, don't be so cynical. Just because this game's been in dev for 4 years doesn't necessarily mean it's gonna fail; Elite Dangerous and Team Fortress 2 both were in dev for several years and yet they turned out to be fantastic games. (Or, at the very least, Team Fortress 2 did in any case as Elite Dangerous is still in open Beta.) I've seen what Chris Roberts did with the Wing Commander and Privateer games as well as Starlancer and I wouldn't put it above him to deliver on his promises as he has a lot of players banking on him and he knows what will happen if he fails to deliver.

[up][up][up] I recommend you watch CaptainShack's coverage of the game to get more info.

That... Was almost too easy.

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