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Psyclone Since: Jan, 2001
#51: Sep 14th 2012 at 12:04:34 PM

1st Stretch Goal: hire competent QA team tongue

SpookyMask Since: Jan, 2011
#52: Sep 14th 2012 at 12:05:43 PM

I blame publishers for bugs tongue

ShadowScythe from Australia Since: Dec, 2009
#53: Sep 14th 2012 at 2:37:28 PM

Oh it's not like I need all this money anyway. I've been waiting for this Obsidian!

EDIT: And here's Gamebanshee's exclusive interview.

edited 14th Sep '12 2:40:10 PM by ShadowScythe

Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#54: Sep 14th 2012 at 2:40:10 PM

Kind of disappointed it's a Kickstarter, but it sounds interesting nevertheless.

"It's so hard to be humble, knowing how great I am."
Psyclone Since: Jan, 2001
#55: Sep 14th 2012 at 3:51:58 PM

50% in 6-7 hours. Not bad.

JudeDismas Since: Jun, 2012
#56: Sep 14th 2012 at 4:19:48 PM

I'm kinda disappointed, it seems like your standard fantasy setting RPG with a touch of "dark and mature" themes. If that's all I wanted, I would've just played Dragon Age.

NLK Mo A Since: May, 2010
#57: Sep 14th 2012 at 4:27:11 PM

If I'm too lazy to watch the whole video, would someone enlighten me as to what this is? Also, why do they need a Kickstarter if it's made by a big fish studio?

Likes many underrated webcomics
ShadowScythe from Australia Since: Dec, 2009
#58: Sep 14th 2012 at 4:28:03 PM

[up][up]We don't really know enough at this stage but the blog I posted earlier where Sawyer talked about the Black Hound should give an idea about the setting.

It's not so much a 'dark and edgy' take on the standard fantasy setting but, well...I'll just quote Sawyer instead:

The Black Hound wasn't really *~ sUbVeRsIvE ~* "this ain't your daddy's RPG!" fantasy. It had elven ruins and fire genasi and Ilmaterian paladins and Maztican sorcerers and crypts full of undead — all the stuff that made the Forgotten Realms the crazy blend of hardass adventurer-heavy, gods-mess-with-things, cults-and-dracoliches-under-this-rock D&D fantasy it always has been. I, and I think we all, just tried to approach the world with open eyes, asking, "Okay, so let's suppose all of this stuff about the Realms is true. What does that really mean for how the people in it live their lives?" It made the world more dark and grim, and sometimes that consideration wound up bucking convention, but we didn't set out to invert fantasy conventions just for the sake of doing it.

The Forgotten Realms setting can be pretty crazy for the record, when you move away from the more generic Sword Coast stuff. I think it will be more than a typical medieval fantasy setting with blood everywhere and have some of the crazier and trippier stuff in a lot of great high fantasy. Basically, I'd expect more of a Torment or Mot B in terms of setting and tone rather than Dragon Age or Neverwinter Nights.

edited 14th Sep '12 4:28:26 PM by ShadowScythe

fakeangelbr The Awesomest Character from Fortaleza, Brazil Since: Jan, 2010
The Awesomest Character
#59: Sep 14th 2012 at 4:31:30 PM

I still want my Eberron game in a infinity-like engine.

[up][up]Because money. Devs are not the one that have it, it's the publishers.

edited 14th Sep '12 4:34:36 PM by fakeangelbr

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ShadowScythe from Australia Since: Dec, 2009
#60: Sep 14th 2012 at 4:33:19 PM

[up][up][up]At this stage what it is, is a Real Time With Pause (think Baldur's Gate or Icewind Dale in terms of combat) High Fantasy RPG where you create a single character and build a party of existing companions (rather than full party creation at the start like in Wasteland 2). We'll probably get more information as the kickstarter continues. Given the developer track record there will likely be a strong emphasis on choices and consequences and possibly multiple options in solving a quest.

It needs a Kickstarter because Obsidian isn't really a 'big fish' developer, they're a mid sized independent team but one who don't really have funds to spare on a full game (they don't get a cut from the sales of other titles and having games in the pipeline is the only way they stay alive...to the point where a cancellation of a major project lead to a lot of devs getting laid off).

On top of which publishers just aren't interested in funding a RTWP isometric RPG so this is basically the only way this can get funding. There's more info on this in the gamebanshee interview I linked earlier.

edited 14th Sep '12 4:33:34 PM by ShadowScythe

Matrix Since: Jan, 2001
#61: Sep 14th 2012 at 4:49:32 PM

I'm tentatively excited for this. I've tried to get into the old isometric RP Gs but they just haven't stuck. BG 2 was incredibly difficult even though I was pretty sure I had it on the easiest setting; I gave up on Torment when I had to go on a clue hunt for a literal piece of junk; I gave up on Fallout 2 because I was alting like mad to figure out how I'd like to play the game and that goddamn tutorial dungeon got on my nerves.

Here's hoping I can get into this (and that they release a demo at some point).

LOEADITOOx .... from -???- Since: Feb, 2011
SpookyMask Since: Jan, 2011
#64: Sep 14th 2012 at 9:23:09 PM

@Matrix: Wait, you didn't get pass first dungeon or it was simply annoying? .-. Have you played first Fallout btw?

700,000. Nice.

edited 14th Sep '12 9:39:54 PM by SpookyMask

Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#65: Sep 14th 2012 at 9:58:21 PM

I'm not sure I can really allow myself to get excited for this, or I'll explode like a frustrated player character in Douglas Adam's Bureaucracy two whole years before the thing is due to appear. I'm pledging though.

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SpookyMask Since: Jan, 2011
#66: Sep 14th 2012 at 10:00:08 PM

@Nick: Tactic for kickstarter game is this: After campaign is over and info starts coming slower, forget about game until its close to release or new info comes, if after that new info doesn't come soon forget about it again and repeat. Thats way you can still have sanity tongue Its pretty much what I do with DFA document updates.

And what happened with FTL until I got beta key when game was really close to release xD

edited 14th Sep '12 10:00:28 PM by SpookyMask

fakeangelbr The Awesomest Character from Fortaleza, Brazil Since: Jan, 2010
The Awesomest Character
#67: Sep 15th 2012 at 8:20:52 AM

Less than 150k cashes missing for the first goal.

I think it will reach it.

Donate money to Skullgirls, get a sweet poster.
Talby Since: Jun, 2009
#68: Sep 15th 2012 at 8:30:02 AM

I think Obsidian has a much brighter future ahead of it.

fakeangelbr The Awesomest Character from Fortaleza, Brazil Since: Jan, 2010
The Awesomest Character
#69: Sep 15th 2012 at 9:08:17 AM

Not while they don't go talk to WOTC to make an Eberron-based game.

Seriously, is match made in heaven.

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Talby Since: Jun, 2009
#70: Sep 15th 2012 at 9:19:09 AM

Eberron is a poor man's Forgotten Realms, which itself is a poor man's Middle-earth. Planescape, Ravenloft or Spelljammer on the other hand...

fakeangelbr The Awesomest Character from Fortaleza, Brazil Since: Jan, 2010
The Awesomest Character
#71: Sep 15th 2012 at 9:20:13 AM

Eberron is nothing like Forgotten Realms.

FR is High Fantasy, Eberron is Dungeon Punk.

edited 15th Sep '12 9:21:51 AM by fakeangelbr

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Benluke Some guy. from United States Since: Jun, 2012
Some guy.
#72: Sep 15th 2012 at 9:24:51 AM

I'd rather have a Dark Sun game then a Eberron one.

Or Spell Jammer.

edited 15th Sep '12 9:26:54 AM by Benluke

Talby Since: Jun, 2009
#73: Sep 15th 2012 at 10:34:51 AM

A Spelljammer RPG set mostly aboard the Spelljammer would be bitchin'.

metaphysician Since: Oct, 2010
#74: Sep 15th 2012 at 10:41:58 AM

[up] I disagree, the Spelljammer itself was probably the worst thought-out part of the setting. It worked fine as an urban(?) legend, not so well as an actual developed locale.

I would totally play an Obsidian-made Spelljammer game, though.

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
Kev-O AWKTUHGAHN Since: Nov, 2009
AWKTUHGAHN
#75: Sep 15th 2012 at 1:49:14 PM

Well, it's funded now. That was REALLY fucking fast. I really believe it'll surpass the Double Fine Kickstarter by next Friday. Looking forward to seeing some actual details about plot or gameplay, though.

EIGHT GLORIOUS SIDES

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