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My Little Pony: Friendship is Magic D20 Homebrew Design and Discussion

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latenight Since: Aug, 2010
#51: Apr 5th 2012 at 6:43:47 PM

Now I'm slightly confused about the cantrips as well. Can't we just call them beginner/starter/basic spells?

@wazkatango You can find the links for rules and skills in the first post for this thread. We haven't worked out all the skills yet but Ace is doing a good job so far. As for attributes its intelligence, strength, wisdom, dexterity, constitution, and charisma.

edited 5th Apr '12 6:51:18 PM by latenight

kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#52: Apr 5th 2012 at 7:05:18 PM

Ah nuts, I missed this the first time it was posted, I guess.

Can anyone fill me in on what I've missed since we started this thread? I'm too lazy to read what we've got so far.

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
Drenius Hey, do you know the way to Shell Beach? from Northern Virginia Since: Dec, 2011
Hey, do you know the way to Shell Beach?
#53: Apr 5th 2012 at 7:06:46 PM

We're thinking of increasing the attribute cap at character creation to 18, and thinking of increasing the total number of build points to 65 rather than 60. There's also some thing about spell casters/unicorns, and how many slots they should receive.

edited 5th Apr '12 7:08:40 PM by Drenius

Journalism is just a gun. It's only got one bullet in it, but if you aim right, that's all you need.
kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#54: Apr 5th 2012 at 7:15:30 PM

Ah.

Hm. Well, Looking at the way I laid out my stats for my bard, an extra 5 points would be a pretty hefty boost for me. Not putting me in overpowered territory, just making it so that I'm no longer QUITE so weak in my weak stats, or further boosting my strong ones. So, could be helpful, but probably wouldn't be overpowered.

As for slots, I think the system I played had any number of spells you please, but you can only use them X times a day. Like, playing a bard I could use any singing/music skill I wanted, but I could only use like, 2 times X(X being my character level) music spells per day without resting. So under that system a level 4 could use any number of spells, but each spell could only be used 2 or 3 times per day without stopping to rest. Of course that system makes more sense for a wizard that has to prepare a ritual for the spell with instant cast magic it's a bit less thematically sound.

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
Turtlebutter Element of Misery from A Marshy Pond Since: Mar, 2012
Element of Misery
#55: Apr 5th 2012 at 7:15:32 PM

Id say keep the attribute skill cap at 16, but raise it to 18 for racial bonus stats. Ex Pegasi can raise DEX to 18, EP can raise CON to 18, etc etc

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AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#56: Apr 5th 2012 at 7:17:14 PM

Did some tweaking to the basic and advanced Unicorn magic rulings. Basic now gives cantrips with no restrictions and some Level One spells if you have a Cutie Mark, Advanced now gives one Level Two slot and some more Level One slots, with more spell slots once you reach Level Five.

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
#57: Apr 5th 2012 at 7:20:51 PM

So what are you going to do about the basic general skills? Can we just import them from D&D?

Blind Final Fantasy 6 Let's Play
Drenius Hey, do you know the way to Shell Beach? from Northern Virginia Since: Dec, 2011
Hey, do you know the way to Shell Beach?
#58: Apr 5th 2012 at 7:21:27 PM

How many spell levels are we anticipating?

Journalism is just a gun. It's only got one bullet in it, but if you aim right, that's all you need.
JapaneseTeeth Existence Weighed Against Nonbeing from Meinong's jungle Since: Jan, 2001 Relationship Status: Mu
Existence Weighed Against Nonbeing
#59: Apr 5th 2012 at 7:21:30 PM

What's the difference between Level one and Level two spell slots? Are those just the slots you get at a certain level, or is there some actual difference between them?

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Drenius Hey, do you know the way to Shell Beach? from Northern Virginia Since: Dec, 2011
Hey, do you know the way to Shell Beach?
#60: Apr 5th 2012 at 7:24:30 PM

Level 2 spells are of greater power than level 1 spells and so have different slots to determine how many you can cast before resting.

Journalism is just a gun. It's only got one bullet in it, but if you aim right, that's all you need.
AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#61: Apr 5th 2012 at 7:25:06 PM

Spell levels determine the power and difficulty of a spell. Magic Missile starts at Level One, but something silly strong like Issac's Lesser Missile Storm is a whopping Level seven or eight at minimum, and Phantasmal Killer is level nine.

I used to play the first Neverwinter Nights and lurk /tg/ so some of this is familiar to me at least.

Flavor wise, Celestia probably keeps most of the dangerous high-level spell info classified and sealed away in the Restricted section in her castle library.

edited 5th Apr '12 7:26:30 PM by AceOfScarabs

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
PerpetualLurker Forever Scootaloo Since: Dec, 2011
Forever Scootaloo
#62: Apr 5th 2012 at 7:25:45 PM

I was actually thinking that spells would be no different than any other skill. No need to complicate things with spell levels and the like.

As for the starting cap, I'm actually leaning toward ditching it entirely. Nobody's going to be able to put more than 18 points into a stat without crippling themselves anyway. I'd also say that 65/70 for starting points sound like a good compromise.

Drenius Hey, do you know the way to Shell Beach? from Northern Virginia Since: Dec, 2011
Hey, do you know the way to Shell Beach?
#63: Apr 5th 2012 at 7:26:36 PM

There are ways to get Phant. Killer earlier, but that's usually done through cleric domains. I also think Phant Killer is actually a level 7 spell. ah, it's level 4.

edited 5th Apr '12 7:31:20 PM by Drenius

Journalism is just a gun. It's only got one bullet in it, but if you aim right, that's all you need.
AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#64: Apr 5th 2012 at 7:29:38 PM

Is it? It's been quite a while so the details are kinda murky to me, lol.

It makes sense that ponies would have higher stats than the typical adventurer since Equestria can be a dangerous place, what with wild magic and megafauna. Oh sure, places like Ponyville seem like a Sugar Bowl, but they get disasters and Everfree wildlife and even Tartarus's doggy guard invading, so it's not a saccharine place.

edited 5th Apr '12 7:31:43 PM by AceOfScarabs

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#65: Apr 5th 2012 at 7:41:37 PM

And with the stats worked out, I'll put out my character's stats.

Head In The Clouds

Appearance: This guy as a Pegasus

STR: 9

DEX: 11

CON: 11

INT: 18

WIS: 7

CHA: 9

edited 5th Apr '12 7:47:20 PM by crowlover

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Turtlebutter Element of Misery from A Marshy Pond Since: Mar, 2012
Element of Misery
#66: Apr 5th 2012 at 7:41:56 PM

I would hope an MLP_FIM RP would be a little more epic than going down to Sugarcube corner and rolling dice to see if I choke on my cupcake when I try to swallow it in one bite tongue

Pony Cinema - The Best Little Pony Video Site on the Internet Pony Forum
latenight Since: Aug, 2010
#67: Apr 5th 2012 at 7:44:57 PM

[up]Unless the muffin you're choking on is the MacGuffin

Drenius Hey, do you know the way to Shell Beach? from Northern Virginia Since: Dec, 2011
Hey, do you know the way to Shell Beach?
#68: Apr 5th 2012 at 7:46:25 PM

A muffin Macguffin? [lol]

edited 5th Apr '12 7:47:43 PM by Drenius

Journalism is just a gun. It's only got one bullet in it, but if you aim right, that's all you need.
KylerThatch literary masochist Since: Jan, 2001
literary masochist
#69: Apr 5th 2012 at 7:48:18 PM

Why should a Private Detective be only 15% better at noticing things that a completely average pony?
That's only based on stats, but usually a character's talents are additionally enhanced by what skills they have. In D&D 3.5, you get a number of skill ranks to assign that further improve your odds for success at certain kinds of activity (at 1st level, it's up to a 20% boost for the maximum 4 ranks).

For this system, an equivalent could be a skill that, say, gives a +4 to investigation rolls to spot important clues, with maybe an additional +1 every 2nd or 3rd level?

This "faculty lot" you speak of sounds like a place of great power...
AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#70: Apr 5th 2012 at 7:48:40 PM

It's an Artifact muffin that was made to be self-healing or something, so it replenishes itself, lol.

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
crowlover from a Jolly Caucus Race Since: Jan, 2012 Relationship Status: Don't hug me; I'm scared
#71: Apr 5th 2012 at 7:48:53 PM

Question: Are we aligning our Cutie Marks more with Skills or with Stats?

"Don't worry, murder is a sign of affection." - An amalgamation of Dunsparce
Drenius Hey, do you know the way to Shell Beach? from Northern Virginia Since: Dec, 2011
Hey, do you know the way to Shell Beach?
#72: Apr 5th 2012 at 7:49:55 PM

I think it's with stats. At least thats how I interpreted the statement that they'd be aligned to attributes.

Journalism is just a gun. It's only got one bullet in it, but if you aim right, that's all you need.
kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#73: Apr 5th 2012 at 7:53:06 PM

I think the original suggestion is that a cutie mark grants an easier time picking up skills with certain attributes. Like, my storytelling type mark would give me a major in CHA and a minor in INT and say, WIS. So CHA-based skills would cost me 1 skill point to learn instead of 3, and INT and WIS skills would only cost me 2 instead of 3. That's how I remember it.

edited 5th Apr '12 7:53:19 PM by kegisak

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
Turtlebutter Element of Misery from A Marshy Pond Since: Mar, 2012
Element of Misery
#74: Apr 5th 2012 at 7:54:17 PM

So what if you have a totally abnormal cutie mark like I plan to use? Or should I just scrap that character and start over?

Pony Cinema - The Best Little Pony Video Site on the Internet Pony Forum
storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
#75: Apr 5th 2012 at 7:55:10 PM

I interpreted it as being aligned with skills. You can't just have a cutie mark in charisma or something.

Blind Final Fantasy 6 Let's Play

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