Should Ultra Instinct be in Dragon Fighter Z?
Xenoverse 2, for all of its faults, lets Ultra Instinct resemble its show counterpart by having you dodge almost everything. That won't fly in Fighter Z since it's a competitive, but then it kind of defeats the point of even having such a powerful form if it's mainly a cosmetic overhaul. But then, since Fighter Z is releasing DLC and Super is close to an end, it'd be disappointing not to have it included. And it's not like Super characters are off-limits... well, Black is on the roster.
If UI was in Fighter Z how would it be implemented?
"-turns up nose- Good netcode and good reflexes means you're pretty much activating Ultra Instinct with your main all the time, jus saiyan"
edited 3rd Mar '18 8:24:58 AM by Soble
I'M MR. MEESEEKS, LOOK AT ME!Conceptually, it probably works best as an install super that makes Goku immune to projectiles and/or possibly gives him super-dashes or something for a brief amount of time.
Given how put-together Blue Goku's kit is in that game, though, I don't see it likely for Ultra Instinct to be included.
edited 3rd Mar '18 8:06:52 AM by KnownUnknown
I've said this one or two times before, but I think Ultra Instinct would work best as a Level 7 Install Super for Blue Goku, triggered if Blue Goku hits 0 HP while having 7 bars of ki. Ultra Instinct Goku should constantly drain ki, and reverts back to normal if he runs out (reverting back to Blue Goku with 0 bars of ki and 1 HP, just to give you a fighting chance).
Ultra Instinct Goku dodges literally all attacks thrown at him, but dodging them drains ki and he can't attack or charge ki while dodging. He takes a bit longer than everyone else to start charging ki, too, so he needs to be in a good position before he tries to do that.
https://twitter.com/peterkelamis/status/970068719635374080?s=21
Looks like that problem with Peter Kelamis has been solved. Still don’t know if Sean is involved for certain, but hopefully this won’t be a problem again.

I think it would have been better for Dyspo to be fast enough from the start to be a threat to Freeza and require teamwork.