It went a bit too far with it. We've seen that Vegeta is a lot more clever than that, and though, yeah emotions and this obsession with surpassing Goku probably clouded his judgement, letting Cell reach his perfect form is just dumb.
I think my personal favorite moments in Dragon Ball aren't the amazing fights, and epic failures; they're the ones where the gang try and fail to blend in with the rest of society. Gohan playing baseball, the last Budokai in the series, a decent chunk of the original Dragon Ball, etc
They're just so strong that they can't go five minutes without breaking something, and they don't even bother to backpedal.
edited 16th Aug '14 11:25:54 AM by Mrsunshinesprinkles
"Curry killed the pussy hoping that I could kill the hate in you" - Curry, D. "TABOO | TA13OO." TA13OO, PH, 2018
That's one of the quirky features I also love about Dragon Ball. I mean it's probably the one of the few cases of Reality Ensues producing something funny other than dramatic. My favorite part was during the ten day waiting period before the Cell Games and Goku and Gohan, as Super Saiyans, couldn't even hold glass cups with breaking them and then they end up breaking all the furniture in the kitchen
. Now wonder Chi Chi hates Super Saiyans.
I also find it funny that most of the comments about the video mostly talk about either Chi Chi being a shitty wife or Goku being a shitty husband...
Okay, here's a plausible/wishlist roster I made for the upcoming Xenoverse game.
It think something like this, with around 10-20 slots for custom characters seems reasonable, give or take a few. Since this is a Dimps game, transformations aren't counted for separate characters, hence why I didn't count the fusions.
edited 16th Aug '14 2:17:25 PM by Rinsankajugin
Needs Dr. Wheelo, the only main movie villain not represented. Yajirobe would be nice as well, since Mr. Satan made it in.
I would personally add some more movie/filler henchmen as well (namely Amond, Cacao, Kogu, Bujin, Ginger and Spice), but I won't go so far as to suggest them outright, since they've never been playable before IIRC.
edited 16th Aug '14 5:12:35 PM by DoctorDiabolical
The best cast of Goku(s), Vegeta(s), Gohan(s), and Trunks(s)...
There's atleast 4 of each of them.
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.Dammit, I forgot Pai and Wheelo!
@Doc: They are in DBH.
Edit: Added a couple of characters and forms.
edited 17th Aug '14 12:37:10 AM by Rinsankajugin
1. I don't get why Giran is never considered as a potential DB character. He was one of Goku's first major opponents.
2. If Dimps was really opposed to giant characters, then I wonder what they're going to do with customs, considering Giant was the Namekians' DBO transformation (with Super Saiyan and Pure Majin going to the other races).
"It's liberating, realizing you never need to be competent." — UltimatepheerThat's easy - they just won't include it. Piccolo could turn into a giant and look how many games used that? It's not using DBO's gameplay so it's not like leaving it out will cause a void or anything.
It's likely that Giran isn't considered because he doesn't have much in the way of interesting moves, just that gum attack that wouldn't even work in-game and he was incredibly minor.
I mean, if other races had a transformation and Namekians didn't, that would cause balance issues.
"It's liberating, realizing you never need to be competent." — UltimatepheerNo more than it would among characters with transformations compared to those that don't. This isn't an MMO like DBO was, there's no need to keep each race completely balanced against each other. And I hope they don't, because that'd be too restrictive and would require some races to get nonsensical transformations just so they have something.
I also doubt the Majin race will get their DBO Super Mode since it's simply Pure Boo's model exactly, who is already in this game as a character. That'd be really weird, not to mention you'd lose any of your customisation when you were in that form.
I'm personally hoping that while they keep the Pure transformation, they edit it to where the character's distinctive features are kept.
And you're forgetting that characters without transformations/aren't permatransformednote are pretty consistently at a disadvantage.
edited 17th Aug '14 6:15:59 AM by BaffleBlend
"It's liberating, realizing you never need to be competent." — UltimatepheerSeconded.
My Tumblr. Currently side-by-side liveblogging Digimon Adventure, sub vs dub.Dimps could change the Namekian transformation from Giant to Fusion, a la DBH's Piccolo Fusions for the Namekian avatars. As for the Majins, they could either keep the Pure transformation or do absorbtions for more variety. If they add the Changelings, they could give them Final Forms like Freiza, Cooler and Kuriza. Lastly, if they also add androids, they could give them android fusion like Super 13 and Super 17, but I'm not sure how that would work.
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I hope they cut it. It doesn't make a lot of sense to begin with given the Majin's backstory, and never served any purpose except for giving a Super Mode to a race where one didn't fit.
And you're wrong there. It depends on the game, for starters, but in all games there are transformation less characters who are better than those who have transformations or are already in one (despite the fact that "permatransformed" is not at all something that matters to gameplay, to begin with). Transformations are only a part of a character's overall ability, and Yamcha has been top tier in some games.
Finally, even for those that are at a disadvantage, that's not unbalanced. Balance does not have to mean everybody is exactly equal, that's symmetrical balance. But there's also asymmetrical balance, which means that there are differences between options but they're still viable. Fighting games thrive on the latter - a fighting game with purely symmetrical balance is the same as a fighting game with only one character, because to achieve symmetrical balance they'd all have to be clones of one another.
It's not just transformations that effect balance - combos, special moves, cancels, strings, speed, base damage, items, mobility, character height - all of these effect balance as well, so making balance symmetrical in only one area doesn't make a lick of sense. It won't help. Instead, Dimps should just make sure that each race is a viable option in its own right, and that's easily doable while still having an uneven amount of transformations for each race. Ultimately, a character's physical moves are the most important thing, and that's where more attention needs to be paid to balance.
And then Saiyans are restricted to one of their racial transformations. I know UT did that, but damn it, UT did character creation wrong. Dimps have let the Saiyan avatars in Heroes use Super Saiyan 2 and 3, so I hope they don't leave them out of this.
I just saw the same thing reported on Kanzenshuu, and apparently it's mentioned in this
video which I haven't watched yet (got ironing to do). If it is from the video originally, then I wouldn't take that as confirmation.
But if true, there goes any notion of symmetrical balance.
Ah hah! I found a transformation that could differentiate Humans from Saiyans. The Max Power transformation that Roshi could do. It gives massive power to the human who transforms, but sacrifices a lot of their speed. Thinking about it, it's kind of like a human version of the Ascended Super Saiyan form.
Also, if they want to give a common transformation between all races, give everyone the ability to use Kaioken. It might take off some life force, but it can give quite the power boost.
High-multiplying Kaio-Ken paired with a Dende Priest on your side was a Game Breaker to da max.
Or so I heard at least. I was always a loner in DBO :p
"It's liberating, realizing you never need to be competent." — Ultimatepheer

I disagree. I think the Android Arc and the humiliation conga Vegeta went through during it lent significantly positive detail to his character.
edited 16th Aug '14 10:44:10 AM by Cruherrx
"If you weren't so crazy I'd think you were insane."