Not to the extent would be needed for Dragonball and not if there are said fans of that character who want fair treatment for their fav.
Tier is fighting games are not that varied unless there is a Tier Induced Scrappy or Gamebreaker in the bunch.
edited 14th Jun '17 5:16:13 AM by Memers
We've already got games with decent rosters (not Spike level), overall balanced gameplay and mechanical depth. So yes it is possible, though there could be improvements in all of those regards and we've yet to see something on a full-on competitive level.
Even with the difference in in-game stats, Yamcha is actually a high tiered character in infinite world for his strings.
People wanted fair treatment of their fav are no different from them wanting it in the series itself - their idea of 'fair' is usually anything but that, they want preferential treatment of their fav and they aren't owed that by any stretch of imagination.
Most fighting games don't have huge tiers but that's because they don't have huge rosters to begin with. If you had a small roster traditional fighter and a large roster game, there'd be functionally no difference between the two competitively if the number of upper tiered characters in the larger game rivaled the roster of the smaller game. Using Budokai 3 as an example, the top tiers have ~14 characters in it, which is a diverse meta. If you include the mid tier characters you've got ~26 characters, similar to the entire roster of a lot of fighters. And Budokai 3 did not have an alarming difference between its mid and upper tier characters.
edited 14th Jun '17 5:26:00 AM by Saiga
That is different gameplay styles and move sets though, it's not the same. If they followed Dragonball all those hits Yamaha would have been NoSelled by Freeza. As well as Freeza would be superior by light years in every single category.
They will give every character their own move sets and strengths and weaknesses however they will be balanced and stronger canon characters will still be brought down to a somewhat even playing field.
Tien might hit stronger than Freeza but be a little slower and stuff like that.
edited 14th Jun '17 5:25:45 AM by Memers
You guys sound like you've never played a Marvel versus Capcom game before. Power Creep, Power Seep isn't a bad trope by any means in fighting games, so I really don't see this as a steep hill to climb over.
Yeah the Power Creep, Power Seep is a complete non-issue. We have absolutely no need to try and accurately add how much one character outclasses another into the game.
It's Arc, they make characters very balanced occasionally to a fault. To the point that their tier lists tend to be large clumps with 1 or 2 standouts at either end. Advantages are on a character by character basis.
Go play Final Bout if you want that kind of unbalance.
edited 14th Jun '17 5:46:15 AM by Memers
Ace Attorney Investigations proved this to not be the case twice. Cases 1-4 and 1-5 also show this. And 2-4.
Reminder that DBFZ is currently 20% done.
20% at 6 characters could mean that we might be seeing a 25-30 character roster.
Also, V-Jump is going to reveal a couple of new characters soon, so get ready!
edited 14th Jun '17 7:08:46 AM by Rinsankajugin
Getting serious, the beauty of a fighting game based on a series like Dragonball, is that you can completely ignore how quite a few characters are hopelessly outmatched, and instead beat the shit out of Frieza, Cell, and Majin Buu with someone like Chi-chi or Videl (if either of them are even playable).
It would be no fun if they went completely realistic about how the characters really stack up to each other. Sure, some people would get a laugh out of any fight when using Yamcha ending with him taken out instantly (and a large number of people already do, hence the Saibaman instant kill in the original Budokai), but then it wouldn't really be fun to play if only Goku, Vegeta and a few others are viable.
One Strip! One Strip!I want Mr. Satan to be in FighterZ so that way I can defeat Beerus with him.
Let the joy of love give you an answer! Check out my book!See.
Zelenal gets it.
You do that man. You make Mr. Satan the hero we all know he is.
One Strip! One Strip!And Mr. Satan being able to defeat Super Boo without taking any damage doesn't?
edited 14th Jun '17 8:33:37 AM by Zelenal
Let the joy of love give you an answer! Check out my book!Yeah this has never been a problem in any Dragon Ball game before. I'm confused at all the debate surrounding it now, especially when we keep getting modern Dragon Ball games without anyone making a ruckus about it . Xenoverse 2 isn't even a year old for example, and exactly none of you ever talked about power level issues while playing it.
edited 14th Jun '17 8:38:21 AM by VeryMelon
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At least there you can headcanon that Satan trained for a couple months and made up the difference. Base Goku vs SSBKK Goku is a character fighting the same character, except the second one should be like 10,000 times, or at least 5 noticeable tiers, more powerful.
edited 14th Jun '17 8:42:24 AM by PushoverMediaCritic

MOBA are an entirely different genre. And you can deliberately have different tiers without being unbalanced, which would work better with a larger roster.