The first 6 pages of the Dragon Ball Fusions manga.
The full version of Chapter 1 (which will be 26 pages long) will be released in next month's Saikyo Jump.
edited 31st Mar '16 11:26:41 AM by Rinsankajugin
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In this, I actually agree.
The progression system should've been relegated to training from the masters and not be tied into a leveling system where you just gather experience, level up and assign stat points.
I mean, I'd even accept grinding if it was done in a different way.
Say, instead of grinding the same parallel quest for a drop over and over again, just let me find a Master and ask them to be their apprentice, then I fight them to prove my worth and when I inevitably win, they give me a set of clothes to wear to show that I am their apprentice, like Master Roshi giving the Turtle Schol clothes, Ginyu giving the Freeza Army clothes and so on. You could also have the masters change your moveset to more closely match theirs and give you their abilities.
You don't need to give the custom character every single special attack in the game, just the ones that are useful and/or cool to have. Give us the recognizable, signature attacks, you don't need to give us Generic Full Power Energy Wave.
I think most of the fake longevity given to Xenoverse actually hurt it, because people got super frustrated and wound up putting down the game simply because of how annoying the grinding was. They even had to release a patch to alleviate the problem, because it was horrendous.
edited 31st Mar '16 2:38:46 PM by IAmNotCreativeEnough
himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimariI just noticed Saikyo Jump has 4 different Dragon Ball manga going on at the same time.
- The upcoming Dragon Ball Fusions manga
- Dragon Ball SD (a gag manga)
- Dragon Ball Discross (based off the OTHER arcade game of the same name)
- DBGT Animanga
Combine that with V-Jump's DBS and DBH manga and that's 6 different Dragon Ball manga running at the same time...
We need to find all their money and burn it... and then burn them.
Handsome Rob. Promoting violent solutions to all problems since....whatever year I joined TV Tropes.
edited 31st Mar '16 3:26:26 PM by HandsomeRob
One Strip! One Strip!I'll say, it's immensely inferior to Dan Dan Kokoro Hikareteku
Also, Dan Dan Kokoro Hikareteku played by an orchestra?
himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimariDragon Ball, Dragon Ball Z, Dragon Ball Super, Dragon Ball GT, Dragon Ball Kai, Dragon Ball Multiverse, Dragon Ball Online, Dragon Ball Xenoverse, Dragon Ball Heroes, no clue, Dragon Ball SD, Dragon Ball Fusion, Dragon Ball Final Bout, Dragon Ball Raging Blast, and... no clue.
edited 31st Mar '16 4:07:28 PM by PushoverMediaCritic
A bit late, but apparently the reason why Future Gohan still has his other arm that just hangs there contributing nothing is because they can't depict that particular injury and keep their rating.
Silly, but that's apparently what that old Raging Blast 3 fan project was told.
You cannot firmly grasp the true form of Squidward's technique!Isn't a version of Sasuke in the recent Naruto game missing an arm?
Also, wasn't one-armed Future Gohan playable in Dragon Ball Z Sagas?
Also, totally legit guys.

A fighting game should not have levels.
The obnoxious idea of including XP-grinding is half the reason I put down Xenoverse and never went back.
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