I humbly suggest to my fellow players that Zerithor's briefing as to the leprechaun incident takes priority over his scolding for gross insensitivity.
That's not to say that both shouldn't happen, though.
Ponders too much; thinks too little. Currently goes by Knowlessman.I don't know I'd have anything to post, either, save for something like, "And Laeven was there, too." :/ 'S kinda past one, besides. Sorry; I'm going to sleep.
Ponders too much; thinks too little. Currently goes by Knowlessman.Okay, now all new characters can start commenting on the commotion.
Also, I fear I may have written ourselves into a corner by assuming that the reason for the Captain's panic was that Core Gem + Anti-Magic Orb = Open Dimensional Rift. If needed, nman, I'll retcon it away if that wasn't your intent.
edited 6th Jul '12 3:10:25 AM by Pyrite
Not a substitute for a formal medical consultation.Zerithor and Roland are kind of in a conversation now, and I don't think any of the newbies are well enough informed to even ask anything Karin and Roland haven't already asked. It's all you guys, unless another member who was at the incident wants to repeat the question again.
Or make a suggestion, which seems unlikely to me; I don't know if there's anybody present who's worked with anti-magic items before.
edited 6th Jul '12 4:26:37 AM by Artemis92
Ponders too much; thinks too little. Currently goes by Knowlessman....Wait a minute; I think I just thought of something useful to ask.
They're just outside the walls of the keep, right? Maybe there's a sort of ward up around the keep that Zerithor's worried about, and the orb can put a hole in it. Otherwise, I really can't see what all the yelling's about.
edited 6th Jul '12 4:49:19 AM by Artemis92
Ponders too much; thinks too little. Currently goes by Knowlessman.Nah, it's cool, Pyrite. All your characters are supposed to be green at this whole business, and everyone else takes for granted that they're supposed to already know some things, so them jumping to conclusions is perfectly in-character.
And yes, the PCs are a ways outside of the walls. Also, no one ever has their characters talk to each other.
There's no taboo stopping your characters from asking Daltar's character, or hell, anyone else, what happened to make that last crater.
Hmm, well I was referring to the time before that, when Karin ran off ahead and something secret happened (hence why you would have to have your characters ask her), but... hmmm... you can make your characters remember from this post
that there's some sort of automated defense that would have done something very bad if Felix brought that sword too close. * Now, since the keep's going through all that trouble for simple dark magic, you could probably infer that something similar would happen if it detected anti-magic.
Also, for the near future, you know what? I think I'll use all those player characters that dropped as NPCs, and they can all conveniently get left behind picking up the slack when the current player characters leave to go adventurin', so that works out nicely.
Also, this seems like character interaction time, so unless I'm interpreting the situation wrong, I'll wait until everyone's finished saying everything to each other before making an NPC add to the current conversation.
And since Test Your Might hasn't been active on the site for a while, if this current encounter finishes and he doesn't show up, we can assume that, at some point, Zerithor asked Antonio "Who the hell are you?" and then figured things out.
edited 6th Jul '12 2:58:04 PM by nman
Bwomp.
Family over. Will look for something to post anyway.
Ponders too much; thinks too little. Currently goes by Knowlessman.(Doubleposting in case somebody's waiting for me from their watchlist)
This is what I get for writing who I know; I got nothing to say. :/ Looks to me like the GM does, though; we're kinda waiting to see what happens when Zenithan wakes up. I suppose Rime or somebody might be of a temperament to help that along, but... -shrug-
edited 14th Jul '12 4:20:35 PM by Artemis92
Ponders too much; thinks too little. Currently goes by Knowlessman.Derp. Sorry; I didn't see it. Well, Laeven's introduced himself already anyway... :/
Ponders too much; thinks too little. Currently goes by Knowlessman.I'm just here, like always, waitin' for people to post.
I'm also wondering why neither of you aren't posting.
I'm not very strict in this RP, so it's not like you can't just have your characters start yelling questions at one of the NPCs. I mean, they're all just standing around there at the moment
Also, I usually just fish around, so to get a bit metagamey here, if one of you tried to have your characters wake up Zerithan, I'd probably make it work. Hell, I was curious why no one tried to wake him up back in the town
edited 14th Jul '12 4:38:47 PM by nman
Like I said, not very strict. If none of them are posting, and you want to have something else happen, just make your character say something to someone else. It's one of the perils of roleplaying online.
Also, I really want to emphasize that I will* make the npcs throw out tons of crap that they assume your characters know, and they won't stop to baby anyone unless you make your character ask something. I can count at least... pssh... five things in this latest encounter someone could ask about.
edited 14th Jul '12 4:44:29 PM by nman

Also, if no with a character in the town posts soon, I guess I'll skip things forward. Again.