I just realized I put the word car in my post.
Had to change that.
Go play Kentucky Route Zero. Now.I say that You All Meet in a Cell.
Actually, that's currently my partial plan.
Would you mind possibly throwing my character in jail/(A Jail Like Holding Place For Students Of Twilight Sparkle To Keep Them From Causing Any More Damage Then They Already Have, or AJLHPFSOTSTKTFCAMDTTAH for short?) Mr. GM? I need somewhere to wait while the other characters show up...
Go play Kentucky Route Zero. Now.![]()
Yeah, but what I meant was how much they should acknowledge each other. To be honest, True Blade would probably just awkwardly travel alongside Clcok Work without saying anything unless she asked or traveled at a different pace. I guess it really depends on whether or not Clock Work would say anything to a large pony in a hooded cloak who seemed to be going in the exact same direction as her. That or Karl could throw us some kind of low-level random encounter, thereby forcing them to work together.
Would you like to GM this campaign?
Actually, I was thinking your two characters would meet up (but I was going to leave that up to you. There's still some room for freeforming). I hadn't planned on any random encounters on the way to the castle, but since you mentioned it, there are Luck rolls for a reason.
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The short answer: No. You won't be getting any jail time.
The long answer: Keep in mind that Celestia is expecting the Mane 6 to show up. When she finds students instead, she'll likely be very confused. In other words, feel free to meet with Celestia. It also saves the Princess from addressing six or seven ponies at once.
edited 14th Mar '12 6:08:34 AM by KarlKadaver
Give the world the best you have and you will get kicked in the teeth. Give the world the best you have anyway.Awwwwww, man. I was hoping to end up in jail for destroying the palace.
Oh well.
What to do...
Go play Kentucky Route Zero. Now.Me too.
Actually, this might be a good time to mention this:
If a player drops out, their character will not be retconned from the story. I have a plan:
The character can be absorbed by another player,
Or a new character can sign up to replace the old one.
If that happens, I'll take control of the old character and use them toward my own ends. *acts casual*
The plot kind of dictates that there are at least six players characters.
edited 14th Mar '12 1:06:47 PM by KarlKadaver
Give the world the best you have and you will get kicked in the teeth. Give the world the best you have anyway.Yeah, I think I'm gonna have to drop out of this. I have no idea what the fuck I'm doing and you guys're probably better off without me.
"You have more than enough potential. So tell me what is the one wish that would make your soul gem shine." -Mitt Romney, probably
No, no. Continue yammering. I like feedback. It lets me know my players are alive.
If you want him, I don't have a problem with that.
I'll wait until Flashbang's post to reply.
edited 14th Mar '12 7:42:55 PM by KarlKadaver
Give the world the best you have and you will get kicked in the teeth. Give the world the best you have anyway.

Sonic Dash will become one of several recurring intermission characters, if you don't mind.
Also, can you give me a rules PDF? I have no idea about even the first thing about this system.
edited 13th Mar '12 1:50:53 PM by neopie
I ship it.