....KSPAM never said anything about canon Masters.
Besides, I've always had a desire to play Leo.
- Name: Leonard Bistario Harway
- Age: 14 (Teen Genius Ho!)
- Gender: Male
- Height/Weight: 160 cm/ Unknown
- Appearance: Hello. I am Leo.
◊
- Personality: Leo was groomed to rule the world,and acts accordingly. He is charismatic,confident...and totally self-righteous. He believes in his own natural superiority and in the vision of his family: Peace through any means necessary. He acts friendly and is even known to give advise to his enemies,yet he believes his victory is a foregone conclusion. He is so confident he doesn't even bother hiding his Servant's identity.
- Abilities: Leo has been trained in most everything. He is highly intelligent and a born leader. He has some skill as a Magus,but is not that good at it. He also has access to his family's vast resources.
- Bio: Leonard is the heir of the Harway family,owners of one of the most powerful corporations on the planet. Raised to rule the world,Leo firmly believes in his family's goals. He believes that what humanity desires most is comfort and stability, and if takes genocide to create that stability, so be it. He also considers restricting the use of technology, and hence of magic, to the elite - that is, his family and their allies - to be in the best interest of everyone. The masses could never use such power wisely, so Leo and the Harways will do it for them. He was sent by his family to claim the Grail,as they believe it to be a threat. He was chosen because of his natural charisma as well as his skills. Along with his servant,Saber,Leo goes into battle firmly believing in his victory....
- Assets: The Harway's vast wealth and resources along with their considerable control of the government. He also has basic magecraft.
- Sidenote: He is voiced by Romi Park. Just putting it here.
......And here's our antagonist! And yes,I me and KSPAM talked about this,so Leo is officially the Master of the Saber-class servant.
edited 15th Feb '12 10:31:32 PM by DeathChariot
...Not entirely sure if I'll join this, seeing how much I already have at the moment, but seeing Mr. Elitist Totalitarian Dickweed there really gets my blood boiling with the urge to knock him down a peg or ten (seriously, that character's, like, pretty much the antithesis of everything I stand for). So! This is an if and only and if, but if I join, I will be joining as Lancer and Master. Specifically, the sidekick to a certain King of Heroes (Strange Fake isn't even canon and it only ever had an introductory chapter writen, so I'm assuming he's fair game). >.>
But we shall see. <.<
I'm just wondering, since Leo's the master of Saber. Does that mean you have someone in mind for that class?
Burn up, hurricane of justice!@Moerin: strange fake Servants are up for grabs. Also, little nitpicky thing here, I'll probably let you get away with it unless this ends up being massively popular, but until we need to fill space, please only post a Master or a Servant, not both.
@Starbound: Great!
@tachikaze: Nope. The Archer role is currently the only position we have someone in mind for.
edited 13th Feb '12 6:16:29 AM by KSPAM
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialSo, after some consideration, I decided I would join
Question though, um... Would the pre-release versions of a Servant do? Specifically, one of the pre-release versions of an Apocrypha servant. All their abilities are outlined and detailed, there's no worries about that, it's just that their personality wasn't defined, and I played the servant in question before the Apocrypha Light Novel was released and had to develop a personality for them before it was really defined. Basically, it's the personality I'm used to playing for them. So I want to know if I can use it before I try and sign up for them.
The Servant is Assassin, in any case, so I guess I'm kind of calling that class if the above is okay.
"Oh, dear. The toad, the monkey, and the dog have all screwed up."![]()
So you want to know if using a different personality is okay? Well, that really depends on how drastic the differences are, and how prolific the Servant is (is it Jack?). Chances are I'll let you get away with it, but just give me an idea of what we're working with here.
Also, starting a discussion on future tech. Augmentation, yay or nay?
edited 13th Feb '12 8:52:06 AM by KSPAM
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialIt is Jack. Essentially, she's got a different reason behind the killings and is cripplingly shy as a result of her fairly terrible life before becoming a servant. She's still not stable, and some of her perceptions are off, just like the original version. It was based off of the description from the pre-release bio, so there's similarities.
edited 13th Feb '12 8:59:38 AM by AnnoR
"Oh, dear. The toad, the monkey, and the dog have all screwed up."Oh, we're cool then. No objections from me. I'll just add you to the list then...
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialRight. Time to post the bio.
- Class: Assassin
- Master: Miyamoto Musashi
- True Name: Jack the Ripper
- Gender: Female
- Height/Weight: 150cm(not actually sure about this, since she seems a lot shorter in some of the official art)/45kg
- Alignment: Chaotic Evil
- Appearance: "Poor girl. After a life like that, who wouldn't snap?"
◊
- Personality: Assassin is, at most times, extremely shy to an almost crippling extent. It takes a great deal of time for her to grow used to the presence of others, and she is generally more willing to speak to women then men. She will latch onto her master, if they are female, and treat them as a Mother, even referring to them as such. Her clothing embarrasses her, and she is very shy of going out during the day. While she's intelligent and quick to think, she seems to possess an innocence fitting of her appearance. However, her shyness is removed in a fight. She goes cold and unemotional in most fights, her attacks generally fast, vicious, and aimed to disembowel. Assassin will refuse to fight other children, or harm them in any way. Other children are the only people, aside from her "Mother", whom she will freely associate with without shyly retreating. Harming, abandoning, or killing children will earn a rage-filled and crazed attack from Assassin(unfitting for her class), who will stop at nothing to kill the perpetrator. She will also attempt to kill any people she perceives as bad, unless she is stopped by her Master.
- Stats:
- Strength: C
- Endurance: C
- Agility: A
- Mana: C
- Luck: E
- Noble Phantasm: C
- Class Abilities:
- Skills:
- Murderer of the Misty Night
: A
- Mental Pollution
: C
- Information Erasure
: A(On account of being where her legend spawned, Assassin gains a rank in Information Erasure. All that will be known after doing battle with her is that a Servant was fought. Memory of neither her or her Master will remain.)
- Surgical Procedure
: E
- Murderer of the Misty Night
- Noble Phantasms:
- Maria the Ripper - The Holy Mother of Dismemberment, D~B: A set four strangely shaped knives. They are normally classified as Rank D Noble Phantasms, but they can be empowered under certain conditions by "the hatred of children who were denied everything, even the chance to sell their own flesh; the children who were abandoned back then by the 80,000 prostitutes in the London ghettos in order to maintain their own livelihood." If activated normally, they can be used to deal physical damage to the target while the conditions are not completely fulfilled. Upon fulfilling them, the damage rendered receives a large boost in Rank and the attack can guarantee instant death. If a) "it is night-time," b) "the target is a female," c) "it is misty," the knives manifest within the target's body, instantly vivisecting their flesh. The attack is communicated as a curse rather than a physical technique executed by utilizing the set of knives, so it may be used at range. Much like Zabaniya: Delusional Heartbeat, physical defense is impossible, but resistance to curses may permit evasion.
- The Mist - Darkened Misty Metropolis, C?(No idea what to rank it is): A Bounded Field Noble Phantasm generated from an antique lantern that reenacts the phenomenon of the "Mist of Death". Upon opening the shutter and gently touching the candle inside, the lit flame instantly begins to generate smoke-like mist from the bottom of the lantern. The mist, wrought of prana, forms a Bounded Field around the area that has a negative effect on all those who enter within the perimiter. Normal humans will quickly faint from pain upon coming in contact with the dense cloud of enveloping smoke, as simply breathing it in burns the throat and direct contact with eyes causes them to fester. They start to sufficate due to being unable to breath, and they cannot see anything as they writhe in pain. She can easily use this time to selectively kill them, or she can simply wait for them to be inflicted with death within a few turns. Magi will not immediately perish, but they will recieve continuous damage. Heroic Spirits will not recieve damage, but they will have a Rank Down in Agility. Jack is able to direct The Mist as she wishes in order to select which targets within the Bounded Field are affected, allowing her to leave a blank space around her Master. She is also able to limit it to only a specific area, allowing her to activate it just inside a building. The ability is continuously activated while she is under Mad Enhancement, and it will instantly target all entities possessing prana within range of the ability. It also affects the sense of direction of those within the field perimeter, making them lose their baring of the area. Even within a familiar enclosed space, the mist deceives all those trying to escape into running around in circles in the same place without realizing it. Normal humans will always die in agony without ever being able to escape. The only means of escape for magi and Servants are the employment of magecraft or a Rank B or higher in Instinct. The Mist quickly clears upon being deactivated.
edited 20th Feb '12 3:08:34 PM by AnnoR
"Oh, dear. The toad, the monkey, and the dog have all screwed up."\*remembers that this is set in London and that his Servant is female* Oh... shit.
Good thing the three Knight classes all have a degree of Magic Resistance, otherwise poor Archer would be fucked XD
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialBeing in London again might make Jack feel a little more at home, or it might scare her. She's originally from London, but it doesn't exactly hold a lot of happy memories.
And, um, I'll work out what to do with my Master soon.
edited 13th Feb '12 10:10:13 AM by AnnoR
"Oh, dear. The toad, the monkey, and the dog have all screwed up."Hmmm, okays... I actually do have an idea for a Master for this unlike every other time I've been in a Fate RP, but I'll hold off on it for the time being. Anyways, rough draft of the First Sidekick! I'll admit that his stats might be a little high, but he was created to be an equal match to Gilgamesh (although the way I'm going with things here, Enkidu was more focused on sheer primal strength and lost to Gil's more civilized ways), and his strength is kinda boosted by Natural Body, so, um... Here we go anyways! >.<
- Class: Lancer
- True Name: Enkidu
- Gender: Male
- Height/Weight: 160cm, 52kg
- Alignment: Chaotic Neutral
- Appearance: He's male, honest.
◊
- Personality: Surprisingly pleasant and understated, especially in comparison to his friend Gilgamesh. Childish, playful and affectionate, often in a way that seems rather jarring to his reputation as a legendary hero. He tries to act "civilized", but often screws things up, and really just comes off as a child trying to act more mature than he really is. He always introduces himself by his true name and doesn't even bother hiding who he is; after all, it is only the polite and civilized thing to do. He is still very, very fond of Gilgamesh, and has made it abundantly clear that the only wish he has in mind is to see his dear friend once more.
- Stats:
- Strength: A++
- Endurance: B
- Agility: A
- Magical Energy: C
- Luck: E
- Noble Phantasm (Rank): A+
- Skills:
- Independent Action
(A)
- Magic Resistance
(C)
- Animal Dialogue
(X (B)): The ability to communicate with animals was lost to Enkidu once he became civilized. Were he summoned as Berserker instead of Lancer, his rejection of civilized ways would unlock this skill for him, but as it stands he cannot use it as he is now.
- Bravery
(A)
- Natural Body
(B)
- Independent Action
- Noble Phantasms:
- Gilgamesh - Chains of Heaven (A+) (Anti-Unit): Exactly the same as Gilgamesh's Enkidu
aside from the name.
- Shamhat - Weapon of the Civilized Man (A) (Anti-Unit): A cedar spear with which Enkidu dealt the final blow to the monster Humbaba. Crafted from holy wood and named for the concubine who tempted him to join the civilized world, it is a strong symbol of civilization itself, representing a discarding of primitive values in order to embrace a more orderly world. As such, it grows stronger against the forces of anarchy and discord, and will do far greater damage towards a "chaotic" aligned enemy. In addition, it has the ability to dispell madness, and if a Servant with Mad Enhancement is struck by it after its true name is called, they will temporarily regain mental clarity in exchange for losing the bonuses granted to them by their maddened state. As it was used to slay the giant monster Humbaba, it has the attribute of "Giant Slaying", and gains a slight boost in power when used against opponents physically larger than Enkidu (however, the boost is not really noticable unless the target is at least twice his size).
- Gilgamesh - Chains of Heaven (A+) (Anti-Unit): Exactly the same as Gilgamesh's Enkidu
edited 13th Feb '12 11:05:57 PM by Moerin
I like the Noble Phantasm. Quite creative, Moe. Props to you.
Alright, here's Archer:
- Class: Archer
- Master: Chad Kilroy
- True Name: ????
- Gender: Female
- Height/Weight: 186 cm, 75 kg.
- Alignment: True Neutral
- Appearance: Freakin' beautiful
- Personality: Archer is a very morose being, her mood always somber, her attitude almost always sour. While this does a good job of hiding her true feelings, it also gives her the appearance of being eternally grumpy and cantankerous. Archer is very blunt, and doesn't bother to dodge questions, preferring quick, direct, and efficient solutions to problems. She's ruthlessly pragmatic and almost entirely without honor, believing it to be "a badge of fools". Lies are a tool of the trade, but she won't deceive if it is not necessary, and will similarly refuse to betray anyone simply for the sake of betraying them. She's not easy to talk to, as you probably could've guessed, but she does warm up just a little bit given the right amount of time and attention, capable of being loyal, and even, shocking as it may seem, sentimental if in the care of the right Master.
- Stats:
- Strength: C
- Endurance: C
- Agility: A+
- Mana: D
- Luck: D
- Noble Phantasm (Rank): A++
- Class Skills:
- Skills:
- Noble Phantasm: ????
Alright, and there's Archer *
edited 15th Feb '12 4:57:11 PM by KSPAM
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialI'd like to claim a master slot, thank you~
Uhm, you said you don't want anyone taking two characters, but for if that changes I really would like to have the Caster slot, thank you~
Token Loli!
Not a problem. If no one signs up for it by the time we need to start filling spaces, it's yours.
•Class: Rider
•Master:
•True Name: Brynhildr
•Gender: female
•Alignment: Chaotic Neutral
•Appearance: [1]
◊
•Personality: Very blunt. If someone is doing something stupid, or if she finds someone annoying; she'll say it to their face. Claims that she doesn't care about anyone but herself. However, seeing someone attack innocents makes her angry; and often finds herself risking her life to protect someone else. She usually makes excuses for this; claiming that she had selfish reasons for doing so.
•Stats: (From E to A+, E being the worst, A+ being the highest)
◦Strength: B
◦Endurance: A
◦Agility: A
◦Mana: D
◦Luck: D
◦Noble Phantasm (Rank): A
•Skills:
◦ Riding A
◦ Charisma E
◦ Instinct C
◦ Bravery A
•Noble Phantasms: Andvarinaut: A cursed ring that gives her two abilities: to summon her horse, Grane; and to allow her to become engulfed in the flames of Sigurd's funeral pyre. This will allow her to burn anyone that comes near her.
edited 14th Feb '12 8:40:06 AM by GenericTroper
- Name: Jason Mc Remitz
- Age: 21
- Gender: Male
- Height/Weight: 6'0", 170lbs.
- Appearance: Except he doesn't use guns
- Personality: Careful and always prepared like any good magus, but while during battles he's quiet and calculating, he's quite playful outside of combat. He enjoys mythologies and stories and high fantasy. He enjoys fighting but doesn't enjoy hurting others, and therefore wouldn't really want to take out any opponents except Servants.
- Abilities: He is, as a member of the association, a well versed magus in general and greatly prefers dog familiars. He employs Runic Magic, which greatly enhances every physical aspect of his body. He can punch through magical defenses, concrete walls, and stop attacks from Gem Magic and lesser spells. In addition to this Rune Magic, he has made use of the latest technology: He has a chip placed within his spine that improves his reflexes tremendously and gives him more physical speed by a smaller margin through well placed electric jolts in his muscles and nerves.
- Bio: His family dates back into ancient Ireland, and has even to this day properly worshipped Irish Gods and due to this, they have been given, every generation, the ability to use Runic Magics is passed down through the family. He's in this war working as an agent of the Association.
- Assets: As a member of the Magi Association, he has been given full luxury of anything that entails. He has a home just outside of town where he will be summoning his servant. He has decent money.
Final Notes: Combat ability, since I'm sure you want some elaboration, is sheer powerful well placed brute force that comes in through punching and kicking harder than Kotmine Kirei. In fact, Kirei's fighting ability is probably above this man's, though only because Kirei has the added benefit of non-brute strength stuff. Any questions? :3
edited 13th Feb '12 4:30:43 PM by SimplyDavid
Token Loli!

The year is 2101, one hundred years after the events of the Fifth Grail War of Fuyuki City. The dawn of the twenty-second century. It is an age of change, and new truths. It’s also an age of corruption, and insurrection. The government is controlled almost exclusively by big name corporations and their sponsors, who hold more sway in the going-ons of global society than public officials. Numerous rebel terrorist groups have begun to band together, hoping to reclaim their freedom. The government itself is fighting its own political battles from the shadows, trying to wrestle back control. And in the middle of all this is the Mage’s Association.
Magi and magecraft have long since been made public knowledge in this bleak and chaotic time, and mages, while no less protective of their secrets, now work and cooperate openly with the rest of the population. As a matter of fact, it is the mages who have the biggest role to play on this new political stage. All three competing factions desire the power the Mage’s Association holds, believing their support will be enough to tip the scales in their favor. The Mage’s Association, of course, wishes to remain impartial, as they always have, preferring not to dirty their hands with politics. However, they do not fail to recognize the threat increasing escalation of this conflict poses, and as such, they have proposed an alternate solution, one which will spare many more lives.
There is to be a new Grail War.
Seven Masters will be selected by the Grail to represent their respective sides, and will fight to obtain the Grail, thus ending the conflict in their favor. However, this battle is as political as it is physical. The presence of these Heroic Spirits is seen by many as an excellent way to promote themselves, and garner support for their cause. As such, after no negligible amount of negotiation with the Church, knowledge of the coming Grail War is made public. And while many of the finer details have been kept from them, the people know full well what’s about to go down. Who knows, some of them may even be tempted to join...
And thus, in the city of London, a new battle for supremacy begins, on the hundredth anniversary of what was thought to be the last of the Grail Wars...
Hey everybody! Welcome to this new Fate RP, brought to you by the collective efforts of Death Chariot, neobowman, and I.
This time around, we aim to deliver a more traditional Grail War, steeped in intrigue and conflict. As such, there will only be seven Masters and seven Servants, and only one of each class, as is standard procedure for a Grail War (not including the presence of a Fake!Assassin, which is allowed). Expect your characters to die at one point or another, although hopefully the deaths can be saved until later in the game.
For this RP, I would like to request that players submit OC Servants only. No canon characters (barring the unused Apocrypha Servants). This is in no way meant to restrict you as a player, it is simply a means of guaranteeing no one tries to play as a major league Game-Breaker like Arturia or Gilgamesh (because given the option, someone inevitably will, and I think we’ve all had just about enough of that, thank you).
Information on the setting can be found here
and here.
For more information on Servants and the different classes, go here
and here
, respectively.
There a number of simple rules for this RP. Mostly standard stuff, but for the sake of clarity, we’ll list them anyway.
As a last note, if you wish to keep your Servant’s identity and/or abilities a secret from the other players (yes you can do that, I’m doing it, and it’d make me look like one hell of a hypocrite if I said you couldn’t), send either Death Chariot, neobowman, or I a PM containing the appropriate data. That way, you can continue on with your mystery man/woman without looking like you pulled their powers completely out of your arse.
And without any further ado, here are your character sheets. First the one for Masters:
And now the one for Servants:
For my closing statement, I would like to thank each and every one of you for your participation. You the players are what make this crazy thing possible. And as a last reminder, this is a worldbuilding thread as well as an interest check and signup. Many details, such as leading corporations, political parties, future technologies etc. are still up in the air, and we appreciate your input.
And with that said, the signups are now open! Here is a list of our current Servants and Masters:
Servants:
Masters:
edited 15th Feb '12 6:52:53 PM by KSPAM
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial