Yay interest.
- Name: Rika Kingsman
- Age: 12
- Class: Red Mage
- Appearance: Rika is of average height for her age, with snow-white hair that falls to her knees, and tanned skin. Like most mages of her practice, Rika wears a lot of red. Red tank top, red skirt, red vest, scarlet cape, and black boots. She also wears a feathered hat, and black-rimmed glasses that she whips from seemingly nowhere to read things.
- Race: Human
- Personality: Rika is incredibly lazy with her training, believing her skill to be too great for the need. Sure, she may not be too bad in a sword fight, and her magic is decent, but just about anybody who bothered training will show her up. Unlike most though, she'll realise her faults. She just won't strive too hard to resolve them.
- Abilities: Above-average swordsmanship. Knows Fire, Thunder and Cure, preferring Thunder spells.
- Name: Erik Lennard
- Age: 20
- Class: Dragoon
- Appearance: Erik stands a head taller than most adults, with a lean build. To improve his aerial dexterity, he wears light armour of a dark shade. A dragon-shaped helmet conceals his features.
- Race: Human
- Personality: Erk fancies himself to be quite the honourable knight, never fighting those he deems 'weaker', nor would he insult his opponents by giving them a handicap. He likes to go on about improving his strength and fighting the ideal opponent, though he tries not to sound arrogant about it.
- Abilities: Not a half bad Jumper, and great at more conventional combat as well.
edited 5th Jan '12 4:24:51 PM by TroperRoxas
Name: Okouin Darfenix Subtle.
Age: 19
Class: Chemist
Appearance: MAD SCIENTISTO
◊ I'm so subtle.
Personality: ULTIMATE MAD SCIENTISTO. ALL BOW DOWN BEFORE HIS GLORY AND MIGHT. HE IS ABSOLUTELY RIGHT WITH EVERYTHING HE SAYS AND DOES, SO SAYS I!
Abilities: Typical buff potions and the like. Also a bomb that can stun foes!
edited 5th Jan '12 4:21:40 PM by RagnaTheSaviour
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If you've played the first six games or IX, you'll have a general idea of the setting. It might also help to be familiar with a few 'traditional' things in the series, like the magic or monsters involved.
Accepted.
By the way, I've added 'races' to the sign up, and a short list of notable races. Feel free to suggest others that may fit.
edited 5th Jan '12 4:23:34 PM by TroperRoxas
Hurm, let's see now...
- Name: Emily Alicia Joan Margarita Anastasia Francesca Timothy Ishtar Garnet Vermillion... Let's just settle with "Emily Rubeno".
- Age: 16
- Class: Red Mage Dashing Woman of High Adventure
- Appearance: It must be a crime to look this good.
◊
- Race: Human
- Personality: Overblown and very hammy. Her calling in life is adventure, and she treats everything she does like some great undertaking, turning even the most mundane of tasks into an epic for the ages (in her mind, at least). However, she's more serious minded than this makes her out to be, and is very commited to her studies of the arts martial and magical. She seems to have an obession with "culture", however her idea of culture can often come across as somewhat different than what others think, as she treats both upper and lower class citizens and their works the same. In fact, she treats pretty much everyone she meets in the same jovial, over-enthusiastic fashion.
- Abilities: Emily knows the basic Fire, Blizzard, Thunder and Cure spells up to the "-a" level, as well as Quake and Aero (however, she mostly just learned Aero for the purposes of Dramatic Wind). She's also a dab hand with a rapier.
edited 5th Jan '12 4:28:30 PM by Moerin
- Name: Ris Trevik
- Sex: Male
- Age: 18
- Class: Evoker
- Race: Human
- Appearance: Blonde, average height, green summoner robes.
- Personality: A classy person who believes everything should be done with poise and dignity. Willing to help others but is not afraid to voice his opinions. Is insecure about his low summoning skills.
- Abilities: Can summon a chocobo and a bunny.
edited 7th Jan '12 9:20:37 AM by Spirit
#IceBearForPresidentAll right. I've got a couple of ideas, so I'll post all of them and see which one you guys think is best.
- Name: Gamma
- Age: 19
- Class: Black Belt
- Appearance: 6'7", with black hair, green eyes, and a very muscular build. He usually wears green martial arts training robes and gos barefoot.
- Race: Human
- Personality: Gamma seems to exist in two states of mind, and two only. Normally, he is a calm, quiet, reserved man, focused only on improving as a martial artist and doing good, regardless of reward. However, when angered, Gamma becomes seemingly another person entirely, capable of unexpected brutality against the one who angered him. When angered, he doesn't hold back at all, often maiming his enemies. Usually, an ally can convince him to calm down.
- Abilities: Gamma is incredibly strong, just as any other Black Belt is, and his weapon of choice is the Fire Claw. He knows Kick, Double Attack, Chakra, and Barehanded, but his most effective technique is Retaliate.
- Name: Pantera
- Age: 28
- Class: Thief
- Appearance: 5'9" with dark brown hair and hazel eyes. Wears a red set of leather armor.
- Race: Human
- Personality: Pantera behaves much like a ninja, which makes it only fitting that he is a Thief. He prefers to do things silently and efficiently, and he often resorts to pragmatism in combat if he thinks a fight is taking too long. However, he is generous with what he steals, and he freely gives away items to his associates. One can often tell Pantera's opinion of them by the stolen goods he gives.
- Abilities: Pantera is fast bordering on Super-Speed and a master of swordplay among thieves. He is a master of Steal, Sprint, and Flee, but he also knows Vigilance and Find Passages.
@Yuri Strike - Multiple people can use the same job.
@Spirit - All right, accepted.
@Test Your Might - Both of those look fine to me, but there's no need to include things like 'Find Passages' or 'Barehanded'. The passages thing could simply be described as your character having a knack for finding hidden areas, and barehanded would be unnecessary for a Black Belt, anyway.
Anyway, accepted.
And something I forgot to mention, there's no need for every single person to form one giant party. There's four continents, after all, and it wouldn't make sense for people outside their nation to suddenly leave for reasons that would be unknown. Multiple parties can exist, and will probably all join up to take on the Big Bad anyway.
edited 5th Jan '12 6:50:24 PM by TroperRoxas

Background Info
Gaia, a fantasy world in which magic is abound, monsters roam the plains, caves, meadows and abandoned castles, and world-shattering events happen every thousand or so years like semi-regular clockwork.
In the world of Gaia, 4 Crystals control the aspects of life: Fire, Water, Air and Earth. Each Crystal resides on a separate continent:
It is during such a contest where our tale begins...
Story Information
In the midst of a grand festival shared between the four nations, dark clouds gather on the horizon. Unnoticed by many, and dismissed as mere bad weather or storm at worst by the rest, these clouds spread silently over the Flamma Continent. Those who remain on the continent will find not a storm washing over their volcanic region, but a swarm of monsters attacking the villages, towns and cities.
Meanwhile, the Fire Crystal's brilliant light dims...
So, Final Fantasy Role Play! The setting will be similar to I-VI and IX, and will use 'jobs' or 'classes', each one associated with a certain crystal.
Fire: Warrior, Black Belt, Red Mage, Cannoneer
Water: White Mage, Bard, Dancer, Evoker
Air: Dragoon, Black Mage, Thief, Archer
Earth: Green Mage, Geomancer, Chemist, Berserker
These are the 'basic' jobs. After certain storyline events, it's possible for someone to gain an increase in power, thus upgrading their 'job' to, say a Knight, [Colour] Wizard or Alchemist!
The story will start during the festival/tournament at Quietus, introducing initial characters and so on. After which, we'll need to go deal with that pesky cloud and see what's up with the Crystals, and perhaps see if there's some evil guy doing all this bad stuff.
Several races inhabit Gaia, as well. Role call:
Humans - They're humans. Generally, they live all over the place. A rare sub-species exist, referred to as 'Demi-Humes', which are basically humans with animal features. Aside from the occasional bigots, there's no horrible racism problems for these guys.
Gnomes - Diminutive creatures with faces forever hidden by visors or masks, these guys mainly inhabit Solum.
Moogles - Cutest guys ever, as many would agree. Probably. Anyway, these critters are also small, possess bat-like wings, a pom-pom that hangs from their head, and finally, have a distinctive vervbal tic. KUPO! You'll mostly find them in Divum.
Sign up sheet:
For potential villains, I can allow you an 'upgraded' job, or even one that isn't listed, but be sure to PM me first.
Character List
Flamma:
Troper Roxas - Rika Kingsman, Red Mage
Moerin - Emily Rubeno, Red Mage
Test Your Might - Gamma, Black Belt
Amnis:
Spirit - Leonard Ris, Evoker
Bindlestick - Lucas Fullbane, White Mage
Divum:
Troper Roxas - Erik Lennard, Dragoon
Test Your Might - Pantera, Thief
Insano - Nox Ater, Black Mage
Pyrite - Nezumi, Thief
Solum:
Ragna The Saviour - Okouin Darfenix, Chemist
Yuri Strike - Ming, Geomancer
Glitchimon - Mogmeris, Berserker
Enlong - Jacob Arren, Geomancer
Runekn - Nemo, Green Mage
Basic Job Descriptions
For those unfamiliar with what each class can do.
Phew. Well, there you go. Ask here if you have any questions.
edited 7th Jan '12 11:58:40 AM by TroperRoxas