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X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming...
#201: Feb 16th 2012 at 5:51:20 PM

Robo-Ky Mk. II and the customization system was cool (and it should come back in a later game), but I think Isuka's biggest problem was compromising some of its own gameplay mechanics to be Super Gear Bros. Isuka.

"Just wants a friend but had to give up his ding dong for it, tragic." - AngelLightStar
TheMB Since: Sep, 2010
#202: Feb 16th 2012 at 5:52:15 PM

[up] Sol Badguy for Super Smash Bros. 4? [lol]

X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
Meophist from Toronto, Canada Since: May, 2010
#204: Feb 16th 2012 at 5:58:01 PM

As far as I know, Dust Strikers was the Smash Bros clone. Izuka was trying to be more like Fatal Fury.

A create-a-character function would be nice, although it'll likely require the game being in 3D graphically if appearance is customizable.

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X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming...
#205: Feb 16th 2012 at 6:05:02 PM

Hm... maybe I'm getting my titles mixed up then.

Judgment was the Final Fight-esque beat 'em up, though. Why wasn't Judgment included as a canon character? I know his game was a spin-off, but he was pretty cool.

"Just wants a friend but had to give up his ding dong for it, tragic." - AngelLightStar
Meophist from Toronto, Canada Since: May, 2010
#206: Feb 16th 2012 at 6:13:38 PM

I think Isuka also had a Final Fight-style mode.

So anyways:

They experimented with the series quite a bit in that time.

edited 16th Feb '12 6:29:01 PM by Meophist

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X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming...
#207: Feb 16th 2012 at 6:23:42 PM

Overture was more like RTS/hack and slash hybrid, making it something of a Spiritual Successor to Herzog Zwei.

"Just wants a friend but had to give up his ding dong for it, tragic." - AngelLightStar
Meophist from Toronto, Canada Since: May, 2010
#208: Feb 16th 2012 at 6:28:30 PM

Overture was more like RTS/hack and slash hybrid
The Dynasty Warriors series(well, the Musou series) is basically that. Or is it more like Battalion Wars?

In any case, I never actually got around to playing Judgement. Is it any good?

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X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming...
#209: Feb 16th 2012 at 6:32:34 PM

DW has RTS elements for sure, but focuses more on combat. You're pretty much an One-Man Army in those games. You kind of still are in Overture, but there's also the task of managing your servants in order to destroythe opposing player's Masterghost while simultaneously attacking other servants and protecting your own Masterghost (among other things), so it's a lot more complex. I wouldn't say that Overture = DW.

I wouldn't know. I actually haven't played Judgment either. I've only watched a few videos.

edited 16th Feb '12 7:57:58 PM by X2X

"Just wants a friend but had to give up his ding dong for it, tragic." - AngelLightStar
Meophist from Toronto, Canada Since: May, 2010
#210: Feb 16th 2012 at 6:45:39 PM

DW has RTS elements for sure, but focuses more on combat. You're pretty much an One-Man Army in those game. You kind of still are in Overture, but there's also the task of managing your servants in order to destroying the opposing player's Masterghost while simultaneously attacking other servants and protecting your own Masterghost (among other things), so it's a lot more complex. I wouldn't say that Overture = DW.
Huh, interesting. Seems like the in-between of the Musou and Battalion Wars series then. I should probably play it at some point, although it seems to be 360-exclusive. I hope it gets released somewhere else in the future.

edited 16th Feb '12 6:46:00 PM by Meophist

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X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming...
#211: Feb 16th 2012 at 7:59:03 PM

Yeah, it was different. Not bad, but different. I don't know why it was a 360 exclusive, though.

The only thing that would justify a re-release would some sort of remake.

"Just wants a friend but had to give up his ding dong for it, tragic." - AngelLightStar
MrMallard Since: Oct, 2010
#212: Feb 16th 2012 at 8:09:37 PM

Hmm... the Guilty Gear guy seems to like experimenting with the franchise.

I wonder if he's thought of a First Person Slasher.

X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming...
#213: Feb 16th 2012 at 8:13:06 PM

Indeed. Ishiwatari thinks highly of Overture.

A First Person Slasher? As in hack and slash? That'd be new.

Also, some good news: AC+ is coming to PSN SEN and Xbox Live.

edited 16th Feb '12 8:13:51 PM by X2X

"Just wants a friend but had to give up his ding dong for it, tragic." - AngelLightStar
Meophist from Toronto, Canada Since: May, 2010
#214: Feb 16th 2012 at 8:17:28 PM

I think a first-person slasher would be something like Dragon Quest Swords. Although I liked the game, I don't quite think it'll be a good fit for Guilty Gear. Alternatively, it could be an FPS with a bigger emphasis on close combat attacks. I also don't really think that's a good fit for Guilty Gear, although it could be interesting to see.

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TheMB Since: Sep, 2010
#215: Feb 16th 2012 at 8:21:14 PM

YES! YES! YES! YES! Day One buy for me! Screw Skullgirls!

edited 16th Feb '12 8:23:42 PM by TheMB

X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming...
#216: Feb 16th 2012 at 8:21:18 PM

[up][up] I don't mind the series experimenting and branching out as long as ASW continues to churn out the fighters we know and love alongside them.

[up] Seeing as I couldn't find a copy of AC+ at a store yesterday, this news literally couldn't have come at a better time. grin

edited 16th Feb '12 8:22:43 PM by X2X

"Just wants a friend but had to give up his ding dong for it, tragic." - AngelLightStar
TheMB Since: Sep, 2010
#217: Feb 16th 2012 at 8:25:43 PM

Considering I have friends who have only 360, and others who have only PS 3... this is a toughie.

X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
Meophist from Toronto, Canada Since: May, 2010
#219: Feb 16th 2012 at 8:29:11 PM

Hrm... I wonder how they'll handle the resolution change for the PS 3/360 versions. As far as I know, AC+ is SD-only.

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Rynnec Since: Dec, 2010 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#220: Feb 16th 2012 at 8:29:18 PM

Since my copy of AC+ freezes up at times, I may just double dip for this release.

Meophist from Toronto, Canada Since: May, 2010
#221: Feb 16th 2012 at 8:31:51 PM

...I wonder if it has Move support. Guilty Gear works surprisingly well with the Wii Remote and Nunchuck.

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X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming...
#222: Feb 16th 2012 at 8:33:29 PM

That would be hilariously unplayable, with the exception of Slayer aka Mr. "Laughing Limb-Flailing Madman" (which would instead just be hilarious).

edited 16th Feb '12 8:33:49 PM by X2X

"Just wants a friend but had to give up his ding dong for it, tragic." - AngelLightStar
Meophist from Toronto, Canada Since: May, 2010
#223: Feb 16th 2012 at 8:36:25 PM

That would be hilariously unplayable, with the exception of Slayer aka Mr. "Laughing Limb-Flailing Madman" (which would instead just be hilarious).
It's not, actually. I can still do all my stuff, including combos, using the motion controls in AC+(although I tend to use the D-Pad for the regular PKSHS actions). Once you get used to it, I find it easier than normal gamepad controls.

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X2X You'll never see it coming... from the Darkness Beyond Time Since: Nov, 2009 Relationship Status: Staying up all night to get lucky
You'll never see it coming...
#224: Feb 16th 2012 at 8:37:36 PM

Sorry, I saw the word "Move" and immediately thought "Kinect." [lol]

"Just wants a friend but had to give up his ding dong for it, tragic." - AngelLightStar
Meophist from Toronto, Canada Since: May, 2010
#225: Feb 16th 2012 at 8:40:02 PM

Right, no I don't really see it being too playable with Kinect. Maybe somebody can figure out a way to make it work but I'm not holding my breath. I imagine there being a better chance of playing with a Guitar Hero controller.

...Which could be fun, interesting, and actually a bit fitting.

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