And so the next day arrives.
It's a crisp, clear morning for Kejlras; there's only a little sleet getting blown into your face. It's a little warmer than it was yesterday, too, though you could hardly tell because it's still terrifyingly chilly. It's enough for some of the Rasites to be happy, but they were so used to the weather that they would notice even the minutest of changes.
The guards are going about their guarding business like before, as are the golems. The citizens are doing much the same. Evidently, word of the priests' murder hasn't been widely circulated. Probably has something to do with the fact that Kejlras's authorities are as strict as they are vigilant. Nothing escapes their purview.
All of this serenity and calm is shattered when there's the sound of a massive crash far in the distance, and deep under the sea. Whatever it was, it's huge enough to be heard even miles away. And the sound of it's not the worst part by far. An earthquake accompanies it, wrecking an uncomfortably large amount of Rasite buildings. A tidal wave builds in the distance, quickly bearing down on Kejlras.
A couple seconds after the tremor, huge white gashes appear in the sky.
The tidal wave smashes into the already destabilized city, sweeping entire buildings with it. Hundreds of people are killed instantly, and hundreds more die after a couple seconds. It keeps crushing everything in its path until...
A bolt of ice smacks into it, freezing the whole thing in place in a matter of seconds.
Then a gap in the wall of ice appears. A huge, treelike, and familiar form steps through the hole, stepping on buildings and generally being a douche.
Ruskalt roars and sweeps his gaze over the whole city, then finds what he was looking for: the inn.

What does it do, then?