I did, but it's not like he can see through shit, and he's not freaking omniscient. He'll see them from farther away yes, but only if he knows to expect them (or if they're being stupid). That said, what did you think of my proposals for gimping the speed?
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialIf it still seeks the targets but is slower, that just makes it take longer to hit the target right? Since it can't be stopped, there's no way to avoid it unless it hitting something else can stop it.
Also, I didn't notice this before. Rank A Endurance? On an Archer? Who is absurdly diseased to the point he should be falling over? =o Or did you already explain this and I missed that?
Token Loli!![]()
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...It's nothing to o with the character, per se, but with the following lines:
- Item Construction-B: (Not entirely sure, the wiki only had A, and nothing lower...)
(...)
***Witchcraft-B: (Again, not entirely sure... The wiki was rather unclear...)
(...)
***Clairvoyance-A: (Also not sure, but the wiki said that at higher levels precognition is possible, and since seeing the future is essentially what the Sibyl does, I felt this to be necessarry...)
- Item Construction-B: (Not entirely sure, the wiki only had A, and nothing lower...)
edited 13th Dec '11 10:45:49 PM by deathpigeon
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That's the point. Here is a man who should be crippled and bedridden, but isn't. Why? Because this is one motherfucker who ain't just gonna lie down and die like some little bitch!
Okay, let's continue retool. A person could probably dodge the seeker version for a bit before tiring out, but it would still get them, yes. Don't forget though, it doesn't just take mana from the atmosphere, it takes it from everything, even Ash if his opponent avoids it once and doubles back just in time. As you can assume, that isn't good for him.
Alternatively, there is the sniper rifle option, or the old explodey standby.
edited 13th Dec '11 10:50:49 PM by KSPAM
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialHi I was just looking around (derping) until I saw this thread... An Archer usually doesn't have a high Endurance to begin with. With disease... It's common sense his endurance would be lower than usual Archers... You are mistakenly equating endurance with determination... Common sense still applies no matter what. You could probably get a plus modifier with determination... But not a whole letter grade upward. Just pointing it out.
Meh...That's the thing, though. I could understand determination being a multiplier, probably what allows him to get up and move around at all, but his body is still horrifically diseased. His endurance isn't going to be high if he has an ailment that's literally making him fall apart.
That still means the Servant dies, and that's one character pretty much assured dead if they try to fight Ash. Isn't there a way to make it more dodgeable? After all, canon NPs that "always hit" have been seen to be dodgeable as well.
edited 13th Dec '11 11:00:06 PM by AnnoR
"Oh, dear. The toad, the monkey, and the dog have all screwed up."![]()
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Eh, alright. I guess I could lower it to a B or C and up his Agility to A or something.
Hmmmm. Maybe seekers aren't that good then. I really don't know here. Like I said, out of all three options I've put forward here, which do you like the best?
edited 13th Dec '11 11:04:55 PM by KSPAM
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialC would probably be the best for Endurance, at the highest.
As for you options with the NP... the sniper rifle-like one sounds like the best, if you reduce his possible range and make it fast but noticeable. Servants should be able to dodge it if they notice in time.
edited 13th Dec '11 11:09:52 PM by AnnoR
"Oh, dear. The toad, the monkey, and the dog have all screwed up."Well then what? He doesn't do hand to hand, so strength's a moot point. He doesn't really do a whole lot of magic, so that's also pointless. His luck is purposely shit, so that leaves endurance and agility.
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialAh, but stats don't need to be good if you fight at a range.
If you make Endurance C and Agility C, then he can manage an OK defense without going OOC.
As I said, if you fight from a range it works. If you don't invoke the full power of the NP, he can still shoot arrows right? And I'd go with what Anno said there about your Noble Phantasm.
lolninja'd.
edited 13th Dec '11 11:14:25 PM by SimplyDavid
Token Loli!@David: ... He can't. Brahmastra's his only weapon.
Though what y'all are saying does make sense. I'll change Endurance to C and Agility to B, and I think I'll stick with explodey Brahmastra, since no one seemed to have a problem with it.
Also, on the topic of backup, non NP weapons. What do you think, throwing knives or a bow, as is more befitting of him?
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialYes, but he should have at least two Bs in my opinion, and there's not much else that'd really be useful to him. Unless I'm mistaken here, the warrior Servants (Saber, Lancer, Archer) usually have around two Bs and an A, right?
edited 13th Dec '11 11:43:37 PM by KSPAM
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialStrength: D Agility: C Mana: B Luck: E Endurance: C
^These are GA Rcher's stats. he has one B, and it is in Mana. XD And you can see he did rather well for himself in combat.
Also I don't know the history of the character, but throwing knives work as a backup weapon.
EDIT
Also Saber's Stats with Rin as well: Strength: A Agility: B Mana: A Luck: A+ Endurance: B
Saber Stats are FAR superior to Archer stats, in pretty much every case. Just so you know they aren't on the same level. XD
edited 13th Dec '11 11:47:12 PM by SimplyDavid
Token Loli!Alright then, I suppose I can roll with that if that's what GA Rcher was like. Honestly, I was sort of using a gimped version of Gilgamesh's stats as a template, but I evidently didn't gimp him enough XD
Also, backup weapon. Long-ish knives and a bow with which he can fire the said knives from afar.
I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serialEdit: DONE
Name: Ishita Saito

On the other hand, he tends to wear a black hoodie and black jeans. Making him totally black. It's more of a tactical thing because in the dark, it makes his movements look more faster and longer in range. On top of that, he also wears a pair of black sneakers and black hand wraps to complete his dark attire.
Martial arts training strengthened his lower body area for more speed and increase in attacking power. Thus, his legs are slightly developed for speed and to generate power to make up for his lack of muscle in the upper body area. But despite that he has less muscle there, his forearms are also slightly developed as a result of swinging suburitos, bokutos, and iaito (blunt katanas) for practicing his style. The rough calluses on his hands and feet are a result of swinging the sword and rough erratic footwork for thirteen long years of his training.
Personality: If one word could explain his personality, it'd be blunt. Yes. Blunt, and very straightforward to the point people could hate him. He won't lie to you about what he think of you, but he does provide some advice to help people improve whatever. Definitely he does sometimes hold back when he absolutely needs to. One can easily tell that he got his personality majorly from his master's care. It has been shown that he's someone who will respect what people tend to believe in and respect their beliefs as it was also in one of the style's teachings. In combat, his whole point of view is concentrated at the task at hand and never jokes around at all. He rarely shows any mercy as a result of all the teachings of war and the sword his master hammered inside his brain. No matter what happens in combat, he always stays resolute. Though there are very few times when he could be shaken. Very few. One of his pet peeves are thugs and gangsters. He believes a good many of them get people involved with their own petty business of territory and respect. In fact, he looks down on them and believes they're all worth trash.
Saito has been shown to be a huge fan of Nana Mizuki and has a poster picture of her plastered on his room which he proudly displays it. He's also a partial otaku (I'm sure you guys know what that is) which he desperately does his best to hide that fact as he doesn't want people to make fun of his leanings. Though, he's more scared of his master finding out, who tends to be even more annoying than most people he ever knew. Saito is known to be a fanatic for curry and cream cheese. Especially curry bread. He attempts to add curry and cream cheese into all of his meals.
When meeting up with new people, he is rather... impartial. Sure, he'll show some manners and so forth... But, to gain his entire respect, you have to prove that you're strong in his eyes. In normal days, he would just either meditate, train, or study. Each divided evenly on that day with sleep, meals, and school time added together.
But at times he has shown to be slightly irritable in the cold. As a resident of California for approximately seven years, the cold is almost a natural enemy towards him. As a result you may see him with a cold more easily than some people, making him even more irritable. But he almost never gets a fever or a flu. Saito makes sure not to do so by taking proper precautions as such than most people. His experience with the Swine Flu taught him this.
History: Saito was born to the Ishita family. A modern magi family from a hundred years ago with an origin in Kyoto. They were a group of onmyodos with a considerable skill with swordsmanship. Many of the styles they learn fall under Tenshin Muto Ryu, Taisha Ryu, Yagyu Shinkage Ryu, or several branches of Itto Ryu (Every style I listed except for the first I real in real life). Eventually, one of them learned much about Western magic and applied much to it to what the family already has in their onmyoudo and ki arts.
They were much secluded from politics, of course, because the founder did not want to get involved with such and wanted more freedom to do as their family could to do their job. The founder was a normal person with great potential. He came across an exorcism and his potential for the onmyoudo job was made manifest.
His parents died as a result of an unexpected large scale fiend attack at night. Almost all the members died protecting the city at Kyoto. This even included his parents as mentioned before. His grandfather became head of the family again as his son (Saito's father) was the only son. He trained Saito at the age of four in Tenshin Muto Ryu and in kendo so that he has a feel for real combat. Also in the onmyoudo, ki, and magic arts. He showed the ability to have Pure Eyes around the age of five.
Because of the earlier attack, the family had much collateral damage. So in that case, Saito and his grandfather headed to America to teach kendo when he was just ten years old. Of course he continued training as he struggled to learn English. Thankfully enough, his kind Mexican neighbors were able to teach him the language with conjunction, Spanish.
However, in the neighborhood, there were a huge number of gangs spread out. Of course, there will be a number of gang wars... With bullets flying out and shit... But because of that, Saito took the liberty to use what he learned to subdue the ones around his area...
It was during his stay in the United States that he and his grandfather ran a dojo and clinic at the same place, making them a very rare addition to the community. It was during those times, Saito had a good time teaching people of all ethnicity in kendo. However, they never taught Tenshin Muto Ryu as a part of their rule. In fact, they never even mentioned it at all to the students. As Saito taught and practiced in the dojo, he signed up for a few kendo tournaments and won first place in the district. However, he was only third in the nationals.
Another thing to know is his mystic code, Yawarakai-te. A katana that possesses a holy essence. It was originally made by a sword-smith who was friends with the founder. Apparently, the founder needed something to help him with his work... And so, his friend made it for him as he was a practitioner of his own form of magic. Which brings us the creation of Yawarakai-te. It is usually passed down to future heads of the family. Basically an useful heirloom. The sword itself is a symbol of the head's authority as well as symbolizing rightful justice.
Abilities:
Onmyoujutsu: Heavily relies on exorcisms, sealing, and barrier techniques. Includes stellar fortune-telling also healing spells. Utilizes the I-Ching and Mudra (hand seal) system which cuts down incantation speed.
Lightning Affiliation: Basically a human stun gun. He utilizes spells that electrocutes enemies when touched. There's a specific lightning spell that shuts down magic circuits for a full minute like an EMP blast. Other lightning spells include manipulation of nervous systems on the target but he has to touch them. Creating a sword out of lightning for melee combat and needles for mid range combat.
Ki Reinforcement: Reinforcing the body through ki. But it's not like the ki you know. It's utilizing the life span for the result. So every usage of it cuts down the lifespan. The amount of ki used depends on the air quality of the environment and air capacity in user's lungs.
Yawarakai-Te (Tender Hands): A mystic code katana which has been passed down from family to famliy. It has an exorcism ability which causes searing damage to fiends and yokai of the like. Can also effect vampires. The blade lights up green in the presence of such creatures and also made to purify them. Last of all it can increase the effectiveness of Saito's exorcism spells by +.
Mana Burst Rank: C and D of holy energy to purify creature. Appearance: Has around the length of a normal sized katana. Perhaps around four feet tall with a normal width. The saya and the tsuka have the normal traditional black color. The tsuba has a circular shape, but divided into four petals.
Mystic Code Name: Crystal Ball
- Mystic Code Type: Revealing and Spying
- Mystic Code Rank: C
- Mystic Code Appearance: A normal crystal ball about the size of a palm.
- Mystic Code Effect: Has the ability to reveal true identities and destroy illusions up to rank C and even can be used in scrying a small part of the area. However, Saito can't use scrying at his level at the moment. So, he can only use it for revealing true identities.
Mystic Code Name: Rosary
- Mystic Code Type: Exorcism and Barriers
- Mystic Code Rank: D
- Mystic Code Appearance: A wooden rosary with several tiny inscribtions on them.
- Mystic Code Effect: Gives a + modifier to all onmyouji-related spells. Also used to store mana into them. There are around twenty beads in total. Each holding about five mana in each.
Mystic Code Name: Divining Board
- Mystic Code Type: Enchantments
- Mystic Code Rank: B
- Mystic Code Appearance: A small wooden board with four wooden posts to keep it up in the air. Each having a length of half of a foot. On the board is inscribed a number of constellations and such for enchantments.
- Mystic Code Effect: It allows Saito to use other elements for enchantment only. However, it's randomly based on the constellations of the stars on each night. So there's a chance he could get wind based on the constellation. Even if Saito does get another element besides wind, they are only low ranks from E and D.
Mystic Code Name: Senbourin
- Mystic Code Type: Levitating Buddhist Spike Wheel
- Mystic Code Rank: D-
- Mystic Code Appearance: Basically a small metallic wheel like a spokes of a miniature wheel wagon with pointy sharp metallic spikes all over the sides of the wheel.
- Mystic Code Effect: It's normally used as a form of a chakram/boomerang among onmyoujis and hojutsushis. It's made to always return to the user safely. But against inhuman species like vampires, youkai, and such it acts like a homing projectile. Once it hits, it returns back
Tenshin Muto Ryu Martial Arts
- Tenshin Muto is a kenjutsu style utilizing kenpo and kenjutsu aspects either together and separately. The kenpo aspect utilizes knife hand strikes to the neck or the eyes in close up combat with the sword. Also kicks to push the enemy away to increase the range. So it's obvious to say that he prefers the sword. But because his style also utilizes acupuncture for training, The practitioner could make use of that knowledge to deal more pain in both offensive and defensive sense.
For example, he could use it to subdue an enemy in a form of a finger lock using it or even knock someone out with it by using a knife hand strike at a pressure point which stops blood flow to the brain.
Like said above, his utilizes a sword style called Tenshin Muto Ryu (Heaven's Truth No Sword Style?) The style itself trains the practitioner to be efficient in their movements by training specific important muscles over superficial ones through the usage of acupuncture needles. With the sword, some sort of barehanded kempo attacks can be used in junction with his sword techniques. Thirteen years of experience.
Acupuncture
- Saito works as a part time acupuncture doctor.
edited 14th Dec '11 5:53:18 PM by SaitoIshina
Meh...

I haven't ever even heard of this character to begin with so I'm no help. XD
Token Loli!