I call Serenity.
I get the feeling that my ship's going to be almost useless.
The crew, on the other hand... XD
-Ponders.-
Avatar SourceI'll be using an OC crew in a Gunstar, which there is virtually no information on.
They do have medals for almost, and they're called silver!Okay, the UD 4 L Cheyenne tempts me so.
They do have medals for almost, and they're called silver!Reven, would adding Jail and/or the Numbers as a weird sort of Enemy Mine be okay? Because he's the only person around who knows how that damn thing works and, therefore, is the most likely candidate for getting it to operational status.
And Riot Force 6, non-combat personnel included, consists of maybe two dozen people at most.
Avatar SourceConestoga Class Troop Transport. I have found my ship.
They do have medals for almost, and they're called silver!I don't have a problem with that. It actually might be fun, forcing Riot Force Six to work with Jail. I can expect Nanoha to not really have much...caring for the man who stuck Vivio in that chair.
It would amuse me if said troop transport had no troops on it because it had finished transporting.
Pointless, though. Nevertheless, amusing.
As for the rest of the Numbers? :O
edited 10th Dec '11 1:13:16 PM by RainehDaze
Avatar SourceMight use either something from Transformers, or W H40k.
I'm using the Colonial Marine ship from Aliens. Equipped with four dropships, light weaponry and armoring, and sub-lightspeed engines.
They do have medals for almost, and they're called silver!I don't really have a problem with that Raineh, I know you're fairly laid back with things. Also the whole Colonial phobia of robots would be neat with the combat Cyborgs involved.
I do need help with a character sheet for the crews >.>
@GCR: I can see that working...also gives me an excuse to throw the things at us
I kinda want a size limit of about 3000-4000 meters for ship size.
Any bigger and the smaller guys might get left behind if I have to throw an enemy at those ships to make it equal.
... Shit.
They do have medals for almost, and they're called silver!Here's what I have right now; I'll fill in the ship specific bits when I think of them:
- Class: Deadalus / F-304
- Ships Name: USS Iliad
- Unit type: Battlecruiser / Deep Space Carrier
- Manufacturer: Tau'ri
- Operator: Tau'ri.
- First deployment: 2010
- Dimensions:
- Length 200-225 meters
- Width: 90-95 meters
- Height/depth: 70-75 meters
- Weight: Unknown / Not specified.
- Crew: ~200 personnel; capable of operation with a minimum of 4.
- Powerplant:
- Power Generation:
- Propulsion:
- Fixed armaments:
- Fighter Craft: 8-16 F-302s
- Details:
edited 11th Dec '11 6:06:25 AM by Deadbeatloser22
"Yup. That tasted purple."I like it Deadbeat.
Raineh, why don't you ask Anno for help with the crew? The two of you did pretty good with Nanoha last I checked.
- Class: Unknown, the Cradle is unique.
- Ships Name: The Saint's Cradle. Used to be known as the warship.
- Unit type: Battlestar, when fully operational, currently a carrier.
- Manufacturer: Al-Hazard, potentially, otherwise Ancient Belka.
- Operator: Formerly the Belkan Saint-Kings, then Jail Scaglietti, now a combination of Scaglietti and Riot Force 6.
- First deployment: Unknown
- Dimensions: 'Several kilometres'. Taking several to mean three or four, here.
- Weight: Unknown
- Crew: In all honesty? Currently measuring about two to three dozen, there's the entirety of Riot Force 6 and Scaglietti's forces. Enemy Mine ho! The crew can go as low as one person and still be operational. There are also swarms of people-stabbing antimagic robots.
- Powerplant: Giant Red Magical Crystal. Currently kind of broken.
- Fixed armaments:
- Gunport Lasers: Fifty-six of these, 42 in the lower half (21 a side) and 16 at the top. That is more than the Crew, which is something of a problem, unless remote control is possible.
- At full power, this thing is capable of ship-to-surface, cross-dimensional attacks, and appears to be responsible for having destroyed several planets. Whilst much of its strength is likely in having been a military base, even at low power it would likely have an impressive array of magical lasers. It is, however, currently kind of broken and will take forever to get back to full strength.
- Fighter Craft: None, unless you count mages. I don't think they can breathe in space, however...
- Details: Since this thing gained its name because the Saint-Kings spent their whole lives on it, it can be established that the non-combat capacities of the Cradle are impressive, if nowhere near such things as the engine room and throne room. They presumably have some means for mages to operate in space. It also served as a military base, so there's likely manufacturing capabilities of some sort on board.
Naturally, as things progress, the thing's capabilities would get stronger. Especially if any source of manpower is ever acquired...
I'm going to. Anno is off-line at the moment, though.
edited 10th Dec '11 1:39:06 PM by RainehDaze
Avatar SourceOh, size limit, huh... Guess that's my decision whether to take the whole Macross 7 or just the Battle 7 made for me, then. Right, uh, I guess I'll just edit what I have so far then, ahah~
I'll make an exception for you Moerin.
Cause I think City Seven might actually make a good place for us all to meet and discuss things.
... It seems to be the case that the Saint's Cradle is Magikarp Power.
Avatar SourceAhah, alright then. Although it'll just be the Battle 7 and City 7, as including all of the other stuff would make it less a ship and more a small armada. >.< But anyways, better undo the changes I'd made so far...
EDIT: I'll fill out the details, history, etc. later, but at least the technical stuff is all done.
- Class: New Macross
- Ships Name: Macross 7 (Battle 7 + City 7)
- Unit type: Stealth space attack carrier + City colonization ship
- Manufacturer: Unknown; possibly U.N. Spacy
- Operator: United Nations Government (U.N.G.)
- First deployment: 2038
- Dimensions: Macross 7 (Battle 7 + City 7) approx 7,770 meters, Battle 7 Carrier Mode 1,510 meters; Battle 7 Attack Mode 1,177 meters; power plant approx 800 meters; City 7 approx 5,000 meters; Bridge 195 meters.
- Weight: Macross 7 (Battle 7 + City 7) displacement approx 7,777,770,000 metric tons; Battle 7 displacement 7,770,000 metric tons; Battle 7 empty 6,250,000 metric tons; Gunship 2,500,000 metric tons; Bridge 20,000 metric tons.
- Crew: Approximately 350,000, although most are civilian colonists.
- Powerplant: OTEC/General Galaxy Reactor (output 700,000,000 kw/h); Gunship Reactor.
- Fixed armaments:
- 1 x Gunship Main Gun super beam weapon ("Macross Cannon"), 100 degrees elevation when latched to holder grip, less than 1 shot/60 min, capable of independant maneuvering (mounted forward ventral hull in Carrier mode, starboard manipulator in Attack mode)
- 4 x Beam Weapons (mounted under stealth covers facing forward in Carrier mode, shoulders facing forward in Attack mode)
- Many x reaction missile launchers (mounted in extending rack launchers or imbedded slot launchers)
- Pinpoint barrier system
- Fighter Craft:
- Variable Mecha: 450 x variable fighters, including VF-11C Thunderbolt, 3 x VF-17 Nightmare, 3 x VF-19 Excalibur, 2 x VF-22S Sturmvogel II.
- Other Craft: 250 x attack craft; 9 x bombers; 60 x reconnaissance craft; 18 x transport craft; 12 x liaison craft.
- Details:
edited 10th Dec '11 2:00:06 PM by Moerin
- Class: 03-K64-Firefly
- Ships Name: Serenity
- Unit type: Mid-bulk transport (Class B)
- Manufacturer: Firefly Ship Works, Ltd.,
- Operator: Independently operated
- First deployment: N/A
- Dimensions: 82 meters long, 52 meters wide, 24 meters high with landing gear deployed.
- Weight: 128,140 kg empty, 265 350 kg at max capacity.
- Crew:
- Captain: Malcom Reynolds
- Second in command: Zoë Alleyne Washburne
- Pilot: Hoban "Wash" Washburne
- Mechanic: Kaywinnit Lee "Kaylee" Frye
- Doctor: Simon Tam
- Public relations: Jayne Cobb
- Spiritual adviser: Shepard Derrial Book
- Passengers:
- River Tam
- Inara Serra
- Powerplant: 2 Blue Sun 6V4-178-B31 Trace Compression Blocks
- Propulsion:
- 2 atmospheric engines with 360 degrees of rotation
- 1 interplanetary engine which creates an explosion when used in atmosphere
- Fixed armaments:
- 2 Magnetic grappler launchers
- Fighter Craft:
- 2 Endo/Exo-Atmospheric Shuttles
- 1 MF-813 Flying Mule (for ground transportation)
- 3 One-man escape pods (for cockpit crew)
- 6 Self-powered transmitter buoys
- Details:
edited 10th Dec '11 1:59:35 PM by deathpigeon
*laughs*
"Yup. That tasted purple."It's his official position.
Alright folks, here is the deal.
You are the captain and crew of a ship, pulled from one of the many universes we so like to muck around in.
You have been tossed into an unknown solar system, and with several others (I hope), you must work together to survive.
...That's about all I got at the moment, so we'll be discussing things here, like the sign up profile sheet and * stuff.
Okay, here is the profile to use for the ship itself. The crew profile I'll ask for help on.
Current Cast (I will try to keep this up to date >.>)
And here is my ship/crew profile:
edited 22nd Dec '11 11:57:43 AM by RevenVrake