That's how many pages I missed. I need to be on top of things anyway.
Wouldn't him just popping up conveniently in the middle of a thing and grinding it to a halt to go LOL WATS GOING ON also be bad roleplaying? I know it always annoys the shit out of me at any rate.
edited 12th Mar '14 8:26:41 PM by GameSpazzer
MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon AlchemistThat's what you did, though.
My problem is that you didn't even bother to acknowledge it, or explain it. Not even a tongue-in-cheek "-HWOAH CLOUD-"
You just acted like you were always a part of the scene and was interacting all the way, as if you had invisible posts none of us could see.
It's jarring and irritating.
Edited my post to clarify what I meant. It's the other thing that bothers me. It's acceptible for newbies or something, but any other time I always feel lazy not even bothering to keep up in-narrative with things when logically he would have been there.
Sorry anyway.
edited 12th Mar '14 8:31:45 PM by GameSpazzer
MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon AlchemistDepends on what game we're going with.
Going off SSB logic (which can apply to a lot of fighting games when I think about it), Cloud would be a high-risk-high-reward sort of deal. Crazy fast, has both physical and magic attacks — the latter of which would all be very close range, forcing him into melee either way — that do substantial damage, but he would also be incredibly light and easy to knock away. So unless you knew what the hell you were doing once you got in close, you'd get slaughtered.
edited 12th Mar '14 9:01:25 PM by GameSpazzer
MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon Alchemist

You did not have to look back that far.
You really didn't even have to look back at all: just say "Cloud has come near X/ Has been with X/ Stumbles onto X"
Having Cloud just be at a certain place and just know exactly what's going on with absolutely zero effort given to explaining how he got to that point is bad roleplaying.
edited 12th Mar '14 8:24:25 PM by MacDuffy