Stuff like their language, which is pretty much me assigning random words meaning and doing my best to keep consistent.
Also, personal values and experiences, which I extrapolate from their society which the game basically amounts to "they're dinosaur space-Romans lead by Robert A Heinlein".
What if there’s no better word than just not saying anything?Checked her history out of Wugga-related paranoia. (I need to stop doing that...) This is her first post. A bit odd, but then again, her page thing says she's an aspiring writer, and that's why I joined the FG, too.
edited 11th Jun '13 1:03:02 AM by GameSpazzer
MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon AlchemistRead her trope page.
Nothing that gives me cause for alarm.
What if there’s no better word than just not saying anything?Went avatar hunting again... looking through all these different screenshots from the same damn movie, it amuses me greatly that apart from having blond hair and blue eyes*, none of them look even remotely like the same person (and some of them make me uncomfortable if I look at them for more than a few seconds). It's not just his nose. It's all of him.
Consistency? What's that?
MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon AlchemistHeh.
The tiniest changes to something like a face can have massive changes to how we comprehend and accept it.
Our minds are hardwired to recognise faces, even in things that don't have faces, like the moon or wood rings or a colon followed by a bracket.
It makes sense that we'd pick out differences mercilessly.
What if there’s no better word than just not saying anything?I spent ages agonising over the face of my Shepard in ME 3.
The transfer from 1 to 2 was flawless, but because they cut out so many of the old options for the third game, it overemphasised his jawbones and his brow, making it look like I'd buried his eyes as far as they would go.
They apparently cut out the hairstyle I always used, and the hair colour. Apparently giving your Shepard the option to have brown hair wasn't worth keeping in the third game.
Since I already pay too much attention to detail, it was agonising to watch a familiar face be so different.
I eventually recreated him from scratch and just pretended he dyed his hair black.
edited 11th Jun '13 1:45:15 AM by SR3NORMANDY
What if there’s no better word than just not saying anything?One of
◊ these
◊ Clouds
◊ is
◊ not
◊ like
the
◊ others!
◊ One of these Clouds just doesn't belong! Can you tell me which Cloud is not like the others before I finish this song?
(Hint: It's all of them!)
(And I think the sixth might be an alien that slaughtered him and took his place.)
To save space? Ionno.
edited 11th Jun '13 1:54:17 AM by GameSpazzer
MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon AlchemistBeats me. They had no qualms about keeping it in the second game for the import.
I got over it, and there was another hairstyle that captured the spirit of the old one enough to say "eh, he let it grow out a bit", but I seriously don't see why a reddy-brown that was in both the other games was removed. It's literally just a line of code corresponding to the RGB palette, so it wasn't to save space.
I think the first two games had about 20 or so colours, while the third game had ten or twelve, half of which were ugly neon dyes.
Geez, did they make a new model for every scene? As a guy who's worked in 3-D software classes with big projects, I can tell you that it's a simple matter to simple share the models between animators to keep consistency.
edited 11th Jun '13 1:59:12 AM by SR3NORMANDY
What if there’s no better word than just not saying anything?

Really? So everyone's in the room?
edited 11th Jun '13 12:26:49 AM by Lilqueendaisy
LOVE IS STORED IN THE AXOLOTL!