[cross series] mega man fanart gives me so much life
@Space: Essentially (spoilers of course):
Heavy Rain seems to give the player far too much choice and far too little. Simultaneously.
On the side of "far too much choice" you have both big and little things. On the little side: no-one cares that you can shave. David, no-one cares. They wouldn't care in the movie that you want to create, and they certainly don't care about doing it. Sure, I'm picking on the tutorial here, but this continues throughout Heavy Rain from what I've seen of playthroughs. You can do so much completely irrelevant stuff.
It creates a horrible pacing and tone problem.
Contrast with Until Dawn. You can interact with not a whole lot, but everything you can interact with has some level of importance. A clue, a warning, something that will butterfly so you get that character murdered 3 hours later...
On the major side of things, you have the fact that David Cage, despite what he may say, does not want to give control of the game or its plot to the player. This is his plot, you need to take it SERIOUSLY and he doesn't want the players messing that up.
This leads to some serious dissonance where the player is given "control", but it's a pantomime. The game fights it. Like, a clear example of this is the part where you play as the killer, and you can listen to his thoughts because this is a video game and not once does he think about the fact that "oh yeah I killed those guys" despite having no reason to hide it, and plenty of reason to think about it.
This is the game fighting the player. Fighting the fact that it wants to control the story, rather than have the player "ruining it".
Yet it has to give the player choice and interaction because that's part of what it's selling itself on.
Again, contrast with Until Dawn which is both happy to keep big choices sparse, filling up the space with pre-written dialogue that remains in-character, but when choices do come up, every single one of them matters.
but maybe I'm completely off base it's just something that popped into my mind
oh no, a lot of stuff really does hold up throughout the entire thing
just
certain things kinda don't
and
it doesn't make it worse but there's certain a element of "man, they could have done this part better"
but not in like a bad unfinished way, more like a there was potential here kind of way
I live in a constant state of fear and misery.

wow, so it wasn't yugoslavia that made him like he is.