Archer and Arturia would just get their move sets from Fate Unlimited Codes.
Sibyl would probably be a tricky speed-based fighter who likes knives.
Marcia: (to any foe) S-sorry, I um h-have to fight you... Let's um k-keep things clean, okay?
Marcia (to any of the Room's firearms experts) So, I um have to de-deal with a firearms e-expert...? T-to um be honest, potions are better t-than guns, anyways.
Marcia (to Kaneki) S-so, I h-have to fight you, Ka-kaneki? I w-won't hold back, then.
Marcia (to Fen) So, I h-have to fi-fight you... I h-heard you um were p-pretty tough...
Marcia would give up 5 seconds into Hotline Miami.
edited 18th Jun '15 2:42:37 PM by josh6243
he will lose interest
someone mzke riv draw alice
ANYWAY
characters
suzy: stance change between fairly fast and powerful melee, and not quite as fast or powerful but sliiightly more defensive zoner, takes a full second to stance change (zoner is grounded while melee is hovering slightly). supers are a horizontal slash that hits far and hurts good, but you dont even need to double jump to dodge, a fuck ton of lasers that hurt a lot but don't cause chip (suzy can still attack during this so you'll have to be good at the block), and ultimate has suzy marking where the enemy is standing, where three seconds later a laser will hit that spot from above and stun, leading to suzy to aim at the enemy with a fingergun and pew them through the chest with ~cinematics~
emily: powerful slow high hp etcetera, however instead of a grappler, she's more about pressure as some attacks will break guard in seconds. supers either break guard instantly and come out fast, or just do an obscene amount of damage. ultimate, and ultimate is an insta kill, but has huge windup time and drastically hurts emily's health and powah
malia: basically a Heritage To The Future character, only can fully defend with Stand, and stand has its own meter. one of her supers transforms green day into green day act 2, then In Bloom. act 1 is weak but decently fast and gives a weak poison effect, act 2 is hilariously strong but equally slow, basically relying on mal to strategically combo to ensure the heads, and In Bloom is all rounder, with some rush tactics and range. act 1's ultimate has green day sending a powder of POISON DUST to stun (low range) before malia kicks them in the crotch area. act 2 has green day do a heavy slam to the ground to knock down enemy, before roaring and slamming all its vines on them with a loud crack. in bloom is undecided because lol i dont know the power. you can select which stando to use at the select screen in case you don't wanna bullshit your way up, but you cannot go backwards in stand evolution
maybe more later
~@SR3NORMANDY I'm getting dragged out unexpectedly for a family dinner. If we're gonna do this thing we need to get it done immediately.
MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon AlchemistShit that didn't work.
edited 18th Jun '15 2:56:34 PM by GameSpazzer
MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon Alchemistfusadfgasjkldh
fuck you why'd you get rid of that feature
edited 18th Jun '15 2:56:56 PM by GameSpazzer
MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon Alchemist

Anathema.