I started to laugh at the first game after a while
It literally threw jump scares at me every other minute at first
I was prepared to be scared
I set up in my creepy, spacious, cold, unfurnished basement
at night
with the lights off
aaand...
I pretty much anticipated every single scare. Pathetic. Seen too many horror films that do the same shit. It quickly became a joke.
War is God.So because I don't find the game scary
that makes me some kind of pretentious idiot
I still like the games, they're just not scary at all
The only part in the original that actually made me really nervous was the part with the regenerating necromorph
edited 14th Aug '14 4:31:58 PM by Prometheus136
War is God.Like goddamn it
it's not even psychologically disturbing
I look at the monsters in Silent Hill 2 and I still am like "WHAT THE FUCK ARE THOSE THINGS"
Oh no, a bunch of screaming children are coming after me. Aaahhh?
Oh wait, I dismembered them all and gleefully stomped on their mangled corpses for items. Oh well.
War is God.Horror games in general don't hold a great deal of appeal for me if they rely on scripted events. First playthrough might get me, but any other playthrough just won't reach me.
Games with a bit more real unpredictability I usually like more. Random generation and such.
What if there’s no better word than just not saying anything?It depends, really.
Some games aren't much about the jumps and just the atmosphere. I wasn't really jarred by much of the shit in Silent Hill 2... but there's this constant sense of dread.
A constant sense of dread and paranoia. The music makes it worse.
It's also nice because they don't always use jump scares. But when they ARE used... they're pretty damn effective.
War is God.Oh, yeah, it's no fault of the games usually, I'm just really bad at getting into the mood when I know that the bad thing will only happen when I do a certain thing or go to a certain place.
Atmosphere just feels more real to me when I feel truly helpless against whatever the game intends to throw at me.
What if there’s no better word than just not saying anything?Yeah. But I'm tired of all these games where all you can do is run and hide. That was scary... for the first few dozen times.
At least Amnesia does things with it and it makes sense.
but FFS, why wouldn't anyone fight back if there was no other choice? It's fight or flight. If I had to, and I was psychologically sound enough, I would use a rock if necessary.
We need more horror games with combat that is a LAST RESORT ONLY. If anything, that would make it more tense since hiding and running away may not always work.
edited 14th Aug '14 4:45:54 PM by Prometheus136
War is God.Not helpless as in can't fight back. I meant more like "there is literally no way of predicting what is coming for you or when". I like the game to give me some form of protection as a last resort.
What if there’s no better word than just not saying anything?

Seer. I am not being serious here.
Also
Dead Space was horror game?
PM box is Closed, Indefinitely Friend Code: 3368-4181-6850