TVTropes Now available in the app store!
Open

Follow TV Tropes

Following

Continuation: Our avatars are in a room.

Go To

Prometheus136 What's eatin' you, chief? from Yoknapatawpha County Since: Sep, 2011 Relationship Status: It's so nice to be turned on again
What's eatin' you, chief?
#293651: Jul 23rd 2014 at 9:10:54 PM

Then again I still wonder why they just stopped using the guns that practically NEVER HAVE TO BE RELOADED

I mean... yeah... they overheat

but... you don't have to reload

is that really much of a drawback

the whole heatsink ejecting mechanic to me just felt like them trying to make it more of a pure shooter

War is God.
SR3NORMANDY Problem Child from N/A - In constant flux Since: Jul, 2012
Problem Child
#293652: Jul 23rd 2014 at 9:15:26 PM

There's a lore thing behind that which makes a lot of sense.

Basically in a firefight the guy who can get the most shots out in the shortest window will have the biggest advantage.

Ever wonder why the geth in the first game always kept you suppressed with no gaps for reload?

The geth weaponry relied on disposable heat sinks. This meant that the projectiles could be launched much faster, giving them more power. Because the heat sinks could just be dropped once they got too much, the old power-level caps built to conserve heat were no longer necessary, granting much more powerful guns like the carnifex and the black widow.

On a gameplay level, they also encourage you to mix it up a bit with your weapons. I barely used my pistol in the first game as a soldier, but with heat sinks I got to use them way more.

edited 23rd Jul '14 9:16:02 PM by SR3NORMANDY

What if there’s no better word than just not saying anything?
GameSpazzer The Beta Male from Against! The! Wall! Since: Jun, 2010
The Beta Male
#293653: Jul 23rd 2014 at 9:16:33 PM

I never even had my guns overheat by the time I got to Virmire. I had the best pistol with the best friction reducers and heat sinks. It could fire forever. I tried to make it overheat and couldn't.

MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon Alchemist
SR3NORMANDY Problem Child from N/A - In constant flux Since: Jul, 2012
Problem Child
#293654: Jul 23rd 2014 at 9:18:38 PM

Lore-wise, the transition makes sense. Gameplay-wise I'll admit it's a bit more eh.

What if there’s no better word than just not saying anything?
Prometheus136 What's eatin' you, chief? from Yoknapatawpha County Since: Sep, 2011 Relationship Status: It's so nice to be turned on again
What's eatin' you, chief?
#293655: Jul 23rd 2014 at 9:18:47 PM

That and the guns felt pretty... bland in the original

and yeah, I've read that lore

and I get it

but... the only real drawback to the older guns is that they have a much higher tendency to overheat

and... yeah... that will definitely cause a lull in shooting

but you NEVER EVER HAVE TO RELOAD

In the first game, so long as you only fired in short bursts, you can fire indefinitely

So... like... lore-wise, if you run out of detachable heat sinks, the weapon cannot fire

whereas... in the original, the gun's on-board computer simply just shaves off bits of metal to compensate for distance and other physical factors

Plus, it confuses me because there is no animation for Shepard putting in a NEW heat sink, he/she just ejects the older one.

Ehh... that... sounds a bit far-fetched

War is God.
Imca (Veteran)
#293656: Jul 23rd 2014 at 9:19:45 PM

I dont like how the places seperated from the rest of the galaxy have it though, I would have perfered just some weapons used it and some dont, and that guns on the unconnected worlds did not.

Or just put no ammo on them, and default to the ME system when you run out of ammo, but bump up the recharge duration quite a bit.

Prometheus136 What's eatin' you, chief? from Yoknapatawpha County Since: Sep, 2011 Relationship Status: It's so nice to be turned on again
What's eatin' you, chief?
#293657: Jul 23rd 2014 at 9:21:55 PM

[up]You CAN'T run out of ammo in the original, the gun just overheats if you fire it too much in a given duration

War is God.
MobileLeprechaun (: from Grayrock, TX Since: Aug, 2009 Relationship Status: Yes, I'm alone, but I'm alone and free
(:
#293658: Jul 23rd 2014 at 9:22:05 PM

Choom choom choom choom. Might find more, but I gotta be in bed soon.

make it through this year if it kills you yet | 2001-2019
SR3NORMANDY Problem Child from N/A - In constant flux Since: Jul, 2012
Problem Child
#293659: Jul 23rd 2014 at 9:22:56 PM

Conrad Verner makes the same argument as you guys in the third game.

As a civilian, he had no idea that the weapons of the galaxy had been augmented.

He brings up a pretty neat idea that the thermal clips should be ejectable in a tight spot, but should also be capable of self-cooling, but Shepard tells him that there's not enough space in the gun for an ejection and a cooling mechanism.

As consolation, Citadel DLC does let you unlock old guns in the Citadel Archives that use the old overheat mechanic.

What if there’s no better word than just not saying anything?
Prometheus136 What's eatin' you, chief? from Yoknapatawpha County Since: Sep, 2011 Relationship Status: It's so nice to be turned on again
What's eatin' you, chief?
#293660: Jul 23rd 2014 at 9:24:07 PM

But like

How do you put in a new heat sink?

There's no animation for it.

Well.. there's SORTA an animation for it for SOME of the guns in the third one

but like

not all of them

War is God.
SR3NORMANDY Problem Child from N/A - In constant flux Since: Jul, 2012
Problem Child
#293661: Jul 23rd 2014 at 9:26:24 PM

Maybe they're already in the gun, and he's just clearing the chamber for them?

Eh, that's shaky, but the real reason is that they needed a fast and dynamic animation for a reload time that lasts a second at most.

What if there’s no better word than just not saying anything?
MobileLeprechaun (: from Grayrock, TX Since: Aug, 2009 Relationship Status: Yes, I'm alone, but I'm alone and free
(:
#293662: Jul 23rd 2014 at 9:27:16 PM

MORE BETTER NON ANIMU/TUMBLR-FIED VICTORS!

[1] [2] [3] [4] [5] [6]

make it through this year if it kills you yet | 2001-2019
Prometheus136 What's eatin' you, chief? from Yoknapatawpha County Since: Sep, 2011 Relationship Status: It's so nice to be turned on again
What's eatin' you, chief?
#293663: Jul 23rd 2014 at 9:28:25 PM

Of course. As a game, yeah, it's a game.

But I just mean in the lore...

and even if you say that there are multiple... uhh... they have to be replaced eventually.

Like I said, in the third game you can SORTA see Shepard do it.

But I just ask like... how do you load one in? Through the breech? Like a magazine well kind of deal?

War is God.
SR3NORMANDY Problem Child from N/A - In constant flux Since: Jul, 2012
Problem Child
#293664: Jul 23rd 2014 at 9:30:03 PM

I don't know. Thermal clips look way bigger on the ground, like the size of a coke can.

They're really more like a bite-sized chocolate bar.

What if there’s no better word than just not saying anything?
GameSpazzer The Beta Male from Against! The! Wall! Since: Jun, 2010
The Beta Male
#293665: Jul 23rd 2014 at 9:31:23 PM

Maybe he just shoves it in, which ejects the old one. Like pushing balls through a tube.

MY SOUL IS DARK BUT MY HAIR IS COLORFUL — Brahian Pokémon Alchemist
SR3NORMANDY Problem Child from N/A - In constant flux Since: Jul, 2012
Problem Child
#293666: Jul 23rd 2014 at 9:32:20 PM

That works, actually.

One smooth hand motion, sticking one in which ejects the other.

What if there’s no better word than just not saying anything?
Imca (Veteran)
#293667: Jul 23rd 2014 at 9:32:54 PM

I thought maybe the ones on the ground were magazines, and the ones you eject are single ones.

Kind like the bullets in the magazine of a normal gun, this would explain why you never see Shepard load a new one, because the next one is already in the gun.

Although I am probaly failing to explain.

Prometheus136 What's eatin' you, chief? from Yoknapatawpha County Since: Sep, 2011 Relationship Status: It's so nice to be turned on again
What's eatin' you, chief?
#293668: Jul 23rd 2014 at 9:33:47 PM

I doubt it.

The typical animation in the second game is Shepard just cocking the slide or breech or charging lever or whatever back on the weapon so that the clip can eject.

Oh also

Is it a clip? Why call it a clip? Clips are designed to feed ammo into a weapon's MAGAZINE. These weapons do not have magazines unless you count the block of metal the built-in computer uses for projectiles.

[up]Except they clearly are not like actual guns. They do not use extremely finite ammunition fed through a magazine into the chamber of the weapon, and since pretty much any kind of military or police weapon is automatic, the action itself would cycle the bolt back so that another round can come in and the spent brass ejects.

Guns do not work like in Call of Duty where you reload mid-mag and all of the ammo just... transfers into a pool regardless.

Um... no. If you reloaded mid-mag and kept the older mag on your tactical vest or whatever, you're gonna eventually come back to it.

edited 23rd Jul '14 9:36:07 PM by Prometheus136

War is God.
thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#293669: Jul 23rd 2014 at 9:34:08 PM

the sims 2 does not work on windows 8

ghhhhghghghg

UN JOUR JE SERAI DE RETOUR PRÈS DE TOI
Rivux same old me from [a jump to the sky turns to a rider kick] Since: Aug, 2010
same old me
#293670: Jul 23rd 2014 at 9:37:33 PM

it won't work on macs either, space

i know your feel

mario is red, i am green, i try my best, but everyone's mean
Imca (Veteran)
#293671: Jul 23rd 2014 at 9:38:36 PM

I know that Prom, thats normaly my complaint, and I wish shooters would do that more AFIAK only flashpoint does.

edited 23rd Jul '14 9:38:57 PM by Imca

gameboy3 The Faker from Michigan Since: Dec, 2011
The Faker
#293672: Jul 23rd 2014 at 9:40:55 PM

Funnily enough, The Hidden for G­Mod does that... Except any ammo in the original magazine is completely wasted if you reload mid-magazine.

I don't think that really counts as a shooter, though.

edited 23rd Jul '14 9:41:11 PM by gameboy3

And it's so easy when you're evil... This is the life for me, the Devil tips his hat to me...
Imca (Veteran)
#293673: Jul 23rd 2014 at 9:42:16 PM

Wasted is not really good either game, no one just throws the entire magizine to the ground, thats incredibly wastefull.

Even if you do, you pick it up once the fire fight is over.

MobileLeprechaun (: from Grayrock, TX Since: Aug, 2009 Relationship Status: Yes, I'm alone, but I'm alone and free
(:
#293674: Jul 23rd 2014 at 9:42:18 PM

Few more, just because I sorta hit the secret Victor vein.

[1] [2] [3]

Fuck this one, though. Reminds me of ANEL.

make it through this year if it kills you yet | 2001-2019
Prometheus136 What's eatin' you, chief? from Yoknapatawpha County Since: Sep, 2011 Relationship Status: It's so nice to be turned on again
What's eatin' you, chief?
#293675: Jul 23rd 2014 at 9:45:13 PM

True, but it makes more sense.

If the animation has your dude like CLEARLY fucking toss out a 3/4's full mag instead of putting it back into his vest

yeah

I'd say that makes sense, it'd be fucking stupid, but it'd make sense

Also, if you want a game that simulates ballistics and other gun stuff very well, just look up ARMA.

Too bad the game has animations that are so far into the uncanny valley that they're almost hilarious.

The reload animations are just... fucking hideous.

It simulates shit like bullet drop, wind, the coriolis effect, cover penetration, ricochet...

War is God.

Total posts: 510,405
Top