Yeah, I never really put things in reserve.
Unless I'm messing around with the Cheknov+Creed combo.
Can you say- 50 conscripts outflanking, before an order to first-rank fire second-rank fire?
100 lasgun shots in one turn.
I don't care if you wear a beret of badass, chances are you will get hurt by that.
1.5 imperial gallons of tea were consumed during the writing of this postYou're not the Imperial Guard anymore.
You're the Astra Militarum, eheheheheheheh.
What if there’s no better word than just not saying anything?Bah.
That update is not good from the outlook.
I'm way behind on GW due to my lack of time for it.
I think I've just kind of drifted into mainly being into 40k through Only War and Rogue Trader.
1.5 imperial gallons of tea were consumed during the writing of this postSame, except with Dark Heresy.
I still don't own the sixth ed rulebook and they're already going into seventh after just two years.
Fifth ed just works so well, and I disagreed with quite a few changes in sixth.
I haven't bought new models for three and a half years.
What if there’s no better word than just not saying anything?I think I'm gradually going to expand my stuff into all branches of that series, since they can all be connected, but for cash-restraint reasons (And I prefer coming up with my own scenarios) I'd stick with the content-only expansions or content+adventure stuff.
Just for a whole experience that could be the story of an Inquisitor going bad due to a Rogue Trader corrupted to Chaos by a Seneschal that was an non-sanctified Psyker, dragging down with them a Commissar from the Guard under the Inquisitor's employ, along with others in the Inquisitor's retinue.
And then the other players could be Space Marines tasked with taking them down. Or another Inquisitor group.
1.5 imperial gallons of tea were consumed during the writing of this postI came up with this really cool Dark Heresy plot.
Basically, this OC Space Marine Chapter is suspected to be intending to desert the Imperium for reasons unknown. They have a rather substantial region of space under their domain, not even close to Ultramar, but still in danger should this Chapter go rogue. Chaos is suspected, because it's always a safe assumption for the inquisition.
So the band of Inquisitorial cannon fodder are tasked to infiltrate the chapter, by entering and surviving their short but insanely brutal initiation rites.
People from across the region of space come over to get a chance to get into these survival games. A thousand go in, and maybe a dozen or even two come out.
So the inqusistion dumps the group onto a cargo ship, tells them to find some way to become initiated then infiltrate as far as they can to learn the truth.
The Inqusition admits its an inelegant solution, but while the Inqusition could in practice launch an actual investigation, it would cause serious tensions and perhaps escalate whatever the Chapter has planned. And your group is just one of many more, you're a perfectly disposable face to them, as long as at least one acolyte gets in on the inside.
Sound good?
What if there’s no better word than just not saying anything?That sounds like something a wise Inquisitor would do, yes.
That'd be a pretty awesome plot.
By the end of it, the acolytes who survived would probably have to use Deathwatch rules, considering they are now Scout Marines at the least.
1.5 imperial gallons of tea were consumed during the writing of this postThe Inqusition is happy to play the long game, so whether the group finds stuff out before or after the months and months of gene therapy and such is down to their own investigation.
Do you want to know how I intend for it to pan out, since you'll never play it yourself?
What if there’s no better word than just not saying anything?That'd be pretty cool to know, yeah.
Sadly I don't really have a friend group around here (yet) that I'd plan plots around.
I'm thinking more along the lines of Rogue Trader these days because adventure and prospecting.
Actually allows for a bit of OC Xenos species.
1.5 imperial gallons of tea were consumed during the writing of this postBasically, after lots of investigations, rivalries, violence and all that jazz, the group finds the truth.
The Chapter Master has grown tired of zipping around the galaxy defending wayward planets and leaving his own worlds vulnerable (in the past it has suffered pretty critical invasions while much of the Chapter was on crussade.
As a result, he intends to break off from the Imperium and set up his own independent fiefdom, allowing him to concentrate on his own defence and developing them to eclipse Ultramar herself, and perhaps all other worlds in the Imperium.
He's run the numbers and has decided that such concentrated self-preservation will leave the defence of his realm near-unbreakable, allowing billions to live in peace for generations. If the group is able to confront him over this, he tries to tempt them from reporting his treachery by promising them status in his new fiefdom.
It is at this time the Grand Chaplain of the Chapter shows his hand, revealing his ties to Chaos and the small but far-reaching cult within the Chapter ranks - given that the Grand Chaplain directly oversees the initiations, he's able to snap up potential recruits into the hands of his little gang.
After dealing with this, the Chapter Master can either be convinced to renew his pledge to the Imperium of Man if enough doubt is sowed in his mind beforehand.
Otherwise, it's either desert with him or dob him in and keep your status with the Inquisition.
Sound good?
What if there’s no better word than just not saying anything?That sounds very good.
Reminds me of the Dornian Heresy Ultramarines actually.
And the Severan Dominate in Only War which is the traditional kind of "Duke of a Sector wants to be independent."
Hell, the Severan Dominate is actually really interesting in my book because they aren't associated with Chaos that much in high command, but keeping a very fragile alliance with the Dark Eldar.
1.5 imperial gallons of tea were consumed during the writing of this postI'm not too into the lore of the RPG games, so it's not really based on anything.
What if there’s no better word than just not saying anything?Reading what I posted made it sound like I disliked it.
What I mean to say is that I own none of the actual books and haven't been able to really read the ones my club does have.
What if there’s no better word than just not saying anything?I'm still working on this plot, and considering dropping the Chaos element out entirely to make it a little less predictable, but I want the Grand Chaplain to be dirty somehow, since he's meant to be the most ardent and faithful and disciplined of the Chapter.
What if there’s no better word than just not saying anything? Cover him in mud.
You could have the Chaplain making deals with the Necrons.
Y'know, if you subscribe to the whole thing about the Necrons not being personality-less soulless automatons, and instead are undead robot egyptians that turned their gods into WM Ds.
edited 17th Jul '14 6:35:53 AM by RegularDefender
1.5 imperial gallons of tea were consumed during the writing of this postHmm...
Nah, Necrons are a bit too... I can't find the word, but they wouldn't fit, you know?
Not Tau either.
Maybe Dark Eldar? Dark Eldar are fun.
What if there’s no better word than just not saying anything?

When I organise my force in a game of 40k, there's never any doubt or chance.
I deploy everything at once, exactly where I want it to use in exactly the way I wish, depending on the battlefield and game type.
The closest I can come to putting it to chance is keeping forces in reserve, which arrive at a random point via deep strike, behind enemy lines.
Though given my drop pods, which arrive much sooner than normal, within two or three turns at most, that element of chance is negligible compared to the advantage.
What if there’s no better word than just not saying anything?