If there were they'd just get turned into tentacle porn.
But its not like that's not already happening.
So where is My Cuttlefish? It can be a Psychic/Water type. Or a Dark/Water.
And it could have Transform or at least that knock off Zoroark ability. Because it can actually do that in real life.
PM box is Closed, Indefinitely Friend Code: 3368-4181-6850I hate the naming conventions of Destiny.
Every race is "The X"
And the names of the mooks are so uninspired. Goblins? Really? Fucking Goblins? Did you burn through all the good names with Halo?
What if there’s no better word than just not saying anything?Eh. You like Destiny, so I won't bag it out too much.
But after playing a lot of solid sessions with my brother, I just don't feel inspired by it. Heck, even Halo got me more invested.
What if there’s no better word than just not saying anything?I dont really blame you, I care more about the game play since I find that part fun, it feels kinda like halo without the whole taking 2 clips to the face to kill any thing.
The story kinda droped the ball though, and I wont deny that. Like there are some really nice things in the grimoir, and the original story was great.
But the game really has none actually in it. :/
edited 15th Oct '14 12:13:38 AM by Imca
Halo has a lot of lore, but there is enough in the game to tell a complete story.
Destiny relies way too much on external lore to be interesting. Which sucks, because it's actually interesting. Even for the initial release of a ten year plan, I wanted something more. Some actual cutscenes that made me feel invested. Some depth to the enemies we fight to distinguish them.
Farming for that gear is fun when you're contributing to a story, but there is so little of it.
What if there’s no better word than just not saying anything?There is actually a strong case that the lore used to be in the game... and different, but then they lost there lead writer and changed it, or they changed it because they lost there lead writer. Hiring records and multiple testimonies from test groups, and even all the pre-release footage right down to the small details say so(One even has story in mission description on a phone that is not in game)
It makes me wonder what the hell happened personaly, since like you said, it kinda sucks, it has a nice foundation but it is all external. :/
Yeah, I just didn't feel it. I expected a lot more. They promised a lot more.
The next set of content better be damn good. Not just mission and weapon packs, I want the story taken deeper. I want to feel like something is actually on the line. I want to understand more about my character, or any other character in the entire game for that matter.
They did great with Halo from the very first game, why is this one falling so short?
What if there’s no better word than just not saying anything?I gotta admit the people that write for Halo do do a really good job of it though.... There is a lot more depth to it then just what it appears.
But it does make me wonder something since were comparing Destiny to Halo, what was the first halo like? Without any supplementary material, just it on its own? Since it itself is about 10 years old now.
I really never played the first, the earliest one I got a chance to play was 3, so I have no idea.
It is very self-contained, and there was only one book released at the time, Fall of Reach.
There was no opening scrawl or narration, but the dialogue between the characters filled you in on the story fairly nicely without sounding like an exposition dump. Every character already knows what they're dealing with, and they give good detail without getting into As You Know territory.
Here, I'll show you.
This is literally the first you see of the Halo universe. And it's enough.
I like that the monitors actually depict reasonable space maneuvers vs your normal scifi bullshit.
As in, burns that work WITH the planets gravity, rather then trying to flail around like a fish out of water, although one thing always bothered me about halo ships, or scifi ships in general.
Why have an exposed bridge? If you have several hundred years of additional tech put it INSIDE the hull, and then use monitors to display the situation outside RL ships are already starting to do this, and it just makes so much more sense, because well, the hull has more armor then a potrudy bit or windows, and the bridge is a very important part.
This model of ship is actually one of the smaller, older ones, so it has plenty of design flaws.
A good section of the centre of the ship is taken up with troop transport and a pair of enormous magnetic acceleration guns, so space is a valuable comodity.
The covenant ship you board in the same game has its bridge in the dead centre of the ship, with cool holo displays, but covie ships have way more space and are top of the line, unlike your reject of a ship.
What if there’s no better word than just not saying anything?Yeah, the ship was pretty much chosen because of its firepower and because of how innocuous it was. It was meant for a secret mission to deliver Spartans in a mission to capture a Prophet, but then Reach happened and only Chief made it on board.
What if there’s no better word than just not saying anything?Don't forget that she died because she put too much of herself into the Composer, a device meant to turn flesh digital and vice versa. And that slipspace rupture that happened inside the Forerunner Dreadnought. If the Didact survived, then so might she.
What if there’s no better word than just not saying anything?

I haven't read it yet.
...I don't think there's a Cuttlefish pokemon.
edited 14th Oct '14 11:31:39 PM by Azure
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