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Half-Life (General Topic)

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Thnikkafan ? from Faroe Islands (not really) Since: Jan, 2001 Relationship Status: I made a point to burn all of the photographs
?
#101: Aug 20th 2013 at 6:58:37 AM

Besides, Valve is working on Left 4 Dead 3 right now.

Anyone who assigns themselves loads of character tropes is someone to be worried about.
UltimatelySubjective Since: Jun, 2011
#102: Aug 21st 2013 at 6:13:44 AM

  • grumble* Story closure *grumble*

I've basically given up on this game by now.

Too long.

Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#104: Aug 21st 2013 at 7:00:19 AM

Coming on the heels of another stunt like that, I knew this one was too good to be true. I just wanted to catch an article or something.

Ass.

Elle Since: Jan, 2001
#105: Aug 21st 2013 at 4:31:51 PM

Just keep telling yourselves that Team Fortress 2 took 11 years and Valve is known to do things for love as much as or more than money. :P

RocketDude Since: May, 2009
#106: Aug 21st 2013 at 5:10:04 PM

Well, it was more like nine years, as they say-one for each class, in a way.

Granted, TFC was made to tide people over while they worked on the next TF game, so you could say it was 11 years.

edited 21st Aug '13 5:10:37 PM by RocketDude

Zeromaeus Since: May, 2010
#107: Aug 21st 2013 at 8:04:26 PM

Besides, when you rush things like this, you end up with a Duke Nukem Forever.

ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#108: Aug 21st 2013 at 8:59:21 PM

In what bizarro world was Duke Nukem Forever rushed?

Moon
Zeromaeus Since: May, 2010
#109: Aug 21st 2013 at 9:03:42 PM

It was rushed in that last bit where Gearbox got a hold of it. Entire levels and gameplay elements were cut out and/or left unfinished.

RocketDude Since: May, 2009
#110: Aug 21st 2013 at 9:59:15 PM

I thought it was more that Gearbox took whatever 3DRealms had managed to scrap together and string it up into a completed-ish product. All that Gearbox can be blamed for is tying it up and trying to hype it-the rest is Broussard's fault.

Talby Since: Jun, 2009
#111: Aug 21st 2013 at 11:36:15 PM

@Journeyman,

Sorry, I couldn't resist.tongue

Zeromaeus Since: May, 2010
#112: Aug 22nd 2013 at 5:09:11 AM

Well, yeah. Gearbox bought it. It wasn't finished. They polished it up and sold it pretty much as-is. What was done was mostly a result of the work from 3D Realms.

ShadowHog from Earth Since: May, 2009 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
#113: Aug 22nd 2013 at 5:42:01 PM

...and 3D Realms's work was pretty much the complete opposite of "rushed".

Moon
Zeromaeus Since: May, 2010
#114: Aug 22nd 2013 at 5:56:41 PM

The rushed part was Gearbox buying it, polishing it up and throwing it out event though it was incomplete.

Boredman from the divided circus tent of america (4 Score & 7 Years Ago)
#115: Aug 23rd 2013 at 1:28:50 AM

I seriously don't understand what could possibly be taking them this long. Remember, from what I've seen, it isn't even Half Life 3 yet. They're still working on Half Life 2: Episode 3. It's been six years. It only took them 2 years after HL 2 to make Episode 1 and one more year to make Episode 2. I know I'm beating a dead horse, but after finally playing through the released games recently, it baffles me that it's taken so long with no confirmed progress.

RocketDude Since: May, 2009
#116: Aug 23rd 2013 at 1:41:59 AM

^^Really? Honestly, I figured that, given the criticisms leveled at it, the main problems stemmed from design decisions that Gearbox likely had next-to-no involvement with.

I don't know how one can exactly rush what was essentially a cap-off job. I'm not exactly defending DNF here, but to call it incomplete is maybe a bit inaccurate. They had a plotline they could work with. I don't think the final product was a Missing Information-style compilation of random levels and things.

^Well, Episode 3 is being called the third game at this point, I think. It's probably taking longer because it's very possible that Valve is making a new engine to use.

onyhow Too much adorableness from Land of the headpats Since: Jan, 2001 Relationship Status: Squeeeeeeeeeeeee!
Too much adorableness
#117: Aug 23rd 2013 at 2:07:38 AM

Yeah there's rumors of Source 2...

Remember how long it took the first Source?

Give me cute or give me...something?
Zeromaeus Since: May, 2010
#118: Aug 23rd 2013 at 3:39:15 AM

Have you played DNF? Its definitely an incomplete game. As you're playing it, you can see the fun. Its there. Its a perceptible thing. Its just, there's no way to quite reach it. Its like there's a small chasm or a glass wall separating you from the fun even though you know its there. At least, that the impression I got. It gels with the information we received about the game as well. It being a cap-off job is exactly why I say it was rushed. The game needed work it just didn't get. What it didn't get from 3D Realms, it should have gotten from Gearbox, but it didn't. Gearbox really didn't actually do much to the game. Though this is becoming too much of a tangent at this point.

Haven't they gone on record saying that there isn't going to be an episode three at this point? I'm pretty sure I remember reading that they abandoned the "episodic" format and will just make the next title the full third installment instead. So yeah, there's not going to be a Half Life 2 Episode 3. Just a Half Life 3.

There's also the fact that Valve apparently lets its people work on what they want to, when they want to. So they produce what games they do at their own pace and whatnot. I mean, Valve are still making games. They just haven't gone back to Half Life just yet. Possibly to take advantage of a new Source engine. I can only imagine how crazy that's going to be when/if it comes out.

edited 23rd Aug '13 3:41:57 AM by Zeromaeus

Talby Since: Jun, 2009
#119: Aug 23rd 2013 at 4:44:40 AM

I suspect they've been working on it all this time, but want to make it as perfect as possible. Valve is one of few developers that won't just shove out a mediocre entry in their most notable series.

mr.naziface Since: May, 2013
#120: Aug 23rd 2013 at 5:39:53 AM

Could be they've given up on the entire series, cause they no longer see the point of making a game that isn't online.

That damn Steam workshop, its ruined it for everyone.

Have you played DNF? Its definitely an incomplete game
Incomplete doesn't mean rushed, it means the people making it never once figured out how to use their time effectively.

edited 23rd Aug '13 5:41:56 AM by mr.naziface

TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#121: Aug 23rd 2013 at 6:29:54 AM

Steam distribution worked out for Valve. And most folks who want an easy way to get a shit ton of games relatively cheaply.

Like me, for an example.

mr.naziface Since: May, 2013
#122: Aug 23rd 2013 at 6:33:29 AM

No, I mean Steam Workshop, the feature that runs through TF 2, Dota 2, Portal 2, Left 4 Dead 2 and CS:GO, whereby VALVE are able to act as middlemen between modders and gamers, and macharge money for hats, skins and taunts.

AnotherGuy Since: Aug, 2013 Relationship Status: [TOP SECRET]
#123: Oct 1st 2013 at 3:41:59 PM

Okay, here we go, folks.

This could be it - Valve finally learns to count to three.

Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#124: Oct 1st 2013 at 3:52:42 PM

I need way more before I'll believe that.

Never trust anyone who uses "degenerate" as an insult.
TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#125: Oct 1st 2013 at 4:00:32 PM

Count me as a skeptic too, so far.


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