Meet Zack. Tis not finished but I have to go get some food. Also I would like a Tyrogue or Poliwag, not sure I'll think about it. Are we choosing our own natures for them, or is the GM? And my random number is 87.
Weekend's okay for me, but this and next weekend are a little busy. I should be okay, but I'll need to know what times we're considering to say.
EDIT: Sunday would be good for me.
EDIIT: Signups thread linky for me
. Tabitha's sheet
(Mura), Caroline
(deathpigeon) and Hayden
(Senahoy).
Name: Zack Alley, really Keiran D'Lyon*
Age: Says he's 17, when really he's 15
Gender: Male, really.
Height: Average/short
Weight: Wiry build
Personality:
Zack's a little confused. He doesn't like the kind of people his parents act like, but any outside observer would see that he's very similar. Competitive, self-assured, bit of a determinator. He's a little teenage jaded/cynical (read: naive). Lack of real consistant peers his age means his social developments a bit off kilter. He's more comfortable dealing with adults than people his own age.
Backstory:
Zack's father (Dan D'Lyon) is a touring professional trainer (Attack Stat Ace in fact), and his mother is his publicist. The family travels a lot, never settling anywhere. Oddly Zack dreams of settling down somewhere. He was raised as much by (if not more) his parent's pokemon, since they spent a lot of time networking and training. Particularly his father's Poliwrath. Recently he ran away after getting fed up with being dragged everywhere by his parents (#First-World Problems). He's gone to some length to prevent them finding him. Which is stupid since a) his parents were waiting for him to declare he wanted to go off on his own, and b) they've made enough contacts (who've also met Zack/Keiran) in their travels they could easily find him.
Appearance:
Zack's a little below average height wise, definitely above average muscle wise. He has green eyes and short, spiky black hair. In reality his hair's blue like his mother's. His wardrobe consists of sneakers, shorts, tank top, vest and a bucket hat. He has a hachimaki given to him by his father, but he only puts it on for important fights.
Items:
500P, 5 pokeballs, 5 potions, 2 super potions, 2 ethers, 4 antidotes, 4 paralyse heals, 4 awakenings, and a partridge in a pear tree.
Stats
| Level: | 5 | HP: | 88/88* | ||
| Str: | 16 | (+3) | Int: | 7 | (-3) |
| Con: | 14 | (+2) | Wis: | 11 | (+0) |
| Dex: | 14 | (+2) | Cha: | 7 | (-3) |
| ______ ______ ______ ______ ______ ______ | |||||
Overland: 6, Surface: 5, Underwater: 5
Features:
Pokemon Trainer features:
- I Can Take a Hit
Effect: When taking damage from anything reduce that damage by 5. This does not reduce the cost of activating Features that require HP loss.
Ace Trainer features:
- Enhanced Training, Static, Trigger: Your pokemon gains experience points.
Effect: Each of your pokemon gains and additional 20% the amount of experience they would gain normally. - Improved Attacks, Static, Trigger: Your pokemon’s damage dealing attack hits.
Effect: When adding up damage dealt to the foe, add either half of your STR modifier or half of your CON modifier before your foes subtracts their defense or special defense from the attack. - Affirmation, At-Will, Trigger: Your pokemon fells a foe or scores a critical hit.
Effect: Your Pokemon gains temporary Hit Points equal to your CON modifier.
Martial Artist features:
- Combat Focus, Static, Trigger: You hit a foe with an attack.
Effect: Add your STR or DEX modifier to the damage you deal as a trainer. - Martial Endurance, Static, Target: Your HP value.
Effect: Add half your STR and DEX modifiers and multiply the total by 5 HP. Add this to your HP total. - Karate Chop, At-Will, Target: Pokemon or Trainers.
Effect: Use the Move Karate Chop. Use your STR modifier as your ATK stat.
| ______ | Karate Chop | Fighting | 2 | At-Will | 2d8+6 | Attack | Melee | 1 Target | Tough* | |
| Karate Chop is a Critical Hit on 17-20 during Accuracy Check. | ||||||||||
| _____ _____ _____ _____ _____ _____ _____ _____ _____ _____ _____ _____ _____ _____ | ||||||||||
Walter, Watt
| Species: Oshawott | Gender: Male |
| Type: Water | |
| Egg Group: Field, 10 days | Nature: Adamant +2 attack, -2 sp. atk |
| Height: 1'8" / 0.5m (Small) | Weight: 13 lbs / 5.9kg (1) |
| _____ _____ _____ _____ _____ _____ _____ _____ _____ _____ _____ | |
| Level: 13 | Exp: 2,392 | Next: | HP: 40 / 40* | |
| Base (BSR) | Added | Total | STAB* | |
| HP | 6 (2) | +3 | 9 | 2 |
| Attack | 8 (1) | +4 | 12 | Evasion Bonus |
| Defence | 5 (3) | +1 | 6 | 1 |
| Sp. Atk | 4 (6) | +0 | 4 | |
| Sp. Def | 5 (3) | +1 | 6 | 1 |
| Speed | 5 (3) | +3 | 8 | 0 |
| _____ _____ _____ _____ _____ _____ _____ _____ _____ _____ _____ | ||||
| Overland | Surface | U'water | Jump | Power | Intel. |
| 6 | 8 | 6 | 2* | 2* | 3 Dull |
| Fountain | A Pokemon who has the Fountain Capability can produce freshwater. details | ||||
| Aura | Pokemon who can use Aura are blessed with a great power. Pokemon who can use Aura can read the minds of other Pokemon and humans, although they cannot transfer their thoughts to others unless they too have the ability to manipulate Aura. Pokemon with the Aura Capability can also read a person’s Aura. details | ||||
Abilities
Hyper Cutter, Constant, The user’s Attack Combat Stages may not be lowered.
Moves
| Name | Type | AC | Freq | Damage | Stat | Range | Target | Keywords | Contest |
| Tackle | Normal | 3 | At-Will | 2d8+6 | Attack | Melee | 1 Target | Dash | Tough* |
| Tail Whip | Normal | 2 | At-Will | — | — | Ranged (4) | 1 Target | Cute* | |
| ________________ | The target’s Defense is lowered 1 Combat Stage. | ||||||||
| Water Gun | Water | 2 | At-Will | 1d12+6 | Sp. Atk | Ranged (10) | 1 Target | Cute* | |
| Focus Energy | — | At-Will | — | — | Self | No Target | Cool* | ||
| Normal | The user’s Moves are Critical Hits on 17-20. If a Move already has an extended Critical Hit range, Focus energy extends that range by -3. Focus Energy’s effect cannot be used more then once per encounter unless the user somehow loses the benefit of Focus Energy. | ||||||||
| Water Sport | — | EOT | — | — | Ranged (4) | 1 Target | Coat | Cute* | |
| Water | Water Sport makes a Coat that resists Fire Moves. Water Sport can Target Self. | ||||||||
| Detect | Fighting | — | Center | — | — | Self | No Target | Intercept | Cool* |
| If the user is hit by a Move, instead you are not hit by the Move. You do not take any damage nor are you affected by any of the Move’s effects. | |||||||||
| ________ ________ ________ ________ ________ ________ ________ ________ ________ ________ | |||||||||
Dash
Intercept
Coat.
Old move table
| Name | Type | Dmg, Freq, AC | Stat, Range | Keywords | Contest |
| Tackle | Normal | 2d6, At-Will, 3 | Attack, Melee | 1 Target, Dash | Tough* |
| Tail Whip | Normal | —, At-Will, 2 | —, Ranged (4) | 1 Target | Cute* |
| ________________ | The target’s Defense is lowered 1 Combat Stage. | ||||
| Water Gun | Water | 2d6, At-Will, 2 | Sp. Atk, Ranged (10) | 1 Target | Cute* |
| Focus Energy | —, At-Will, — | —, Self | No Target | Cool* | |
| Water | The user’s Moves are Critical Hits on 17-20. If a Move already has an extended Critical Hit range, Focus energy extends that range by -3. Focus Energy’s effect cannot be used more then once per encounter unless the user somehow loses the benefit of Focus Energy. | ||||
| Water Sport | Water | —, EOT, — | —, Ranged (4) | 1 Target, Coat | Cute* |
| Water Sport makes a Coat that resists Fire Moves. Water Sport can Target Self. | |||||
| Detect | Fighting | —, Center, — | —, Self | No Target, Intercept | Cool* |
| If the user is hit by a Move, instead you are not hit by the Move. You do not take any damage nor are you affected by any of the Move’s effects. | |||||
edited 1st Mar '12 2:20:37 AM by Luthen
You must agree, my plan is sheer elegance in its simplicity! My TumblrOkay then. Also Zack tells me he wants a meditite.
You must agree, my plan is sheer elegance in its simplicity! My TumblrBrawly's fine. I'll have to test all the things at some point, but I've got to go to bed.
If the double info is about the linked post... that's been sitting there for ages. This isn't the first time we've tried playing this game.
I don't think we made it out of the professor's lab.
You must agree, my plan is sheer elegance in its simplicity! My TumblrHello everyone, I'll be joining the Kanto group. I'm still new at the whole thing, so please be patient with me. I'm in GMT+1, and my schedule is open every weekend. I'm busy this Saturday though, but Friday and Sunday is free. Alright, here's my character:
Name: Hayden Grey
Age: 20
Gender: Male
Height: 5'7
Weight: 63 kg
Backstory:
Like many other impressionable youths in Hoenn, Hayden joins Team Magma when they do their recruitment drive. And it's not like he's doing it because all the cool kids are doing it, he really believes Hoenn has way too many water routes and more land is always good to make things less crowded. When he discovers what Maxie is really up to though, it's too late to back out seeing what Maxie will do to those he feels betrays him, so he's stuck doing whatever heinous grunt work is assigned to him.
Lady Luck smiles upon him, though. When he sees Maxie uses the Red Orb, the splitting headache he suffered then also makes the glimpses of Psychic ability he had from his youth permanent. Using his newfound control of his powers, a little of probability manipulation and telepathy gave him the opening he needed to get the hell out of Team Magma.
Seeing how Team Magma is all over Hoenn, his best bet is to run as far as he could, all the way to Kanto. He decides to start over a new life here, living a straight and narrow life to atone for what he did back in Hoenn. He's determined not to let anyone knows about his past, even if a little bit of force and psychic manipulation is needed to do so.
Appearance: Hayden is of standard height and build. Normally he doesn't do much exercise as a teenager, but doing grunt work for Team Magma helps build a bit of muscle into him (as well as a few burn marks). He has brown eyes and short black hair, though it's usually covered by a white hat. In a fit of paranoia, he removes every piece of clothing in his wardrobe with red or black in it, so he's usually found in blue shirt and jeans.
Stats
Level: 5 HP: 88
Str: 12 (+1) Int: 16 (+3)
Con: 17 (+3) Wis: 7 (-3)
Dex: 10 (+0) Cha: 7 (-3)
Features:
Pokemon Trainer features:
I Can Take a Hit, Remedial First Aid
Psychic features:
Telekinesis, Telepathy, Extrasensory, Probability Control
Inventory
5000P, 5 Poke Balls, 2 Potion, Nun-chucks
Build:
Pokemon Trainer -> Psychic -> Fire Breather
Cross Class: Type Ace (Fire)
Wishlist: Fire pokemons, especially Growlithe.
So, I know that we use level 10 Pokemons, but how much are allowed? And is it restricted to a specific region?
edited 12th Dec '11 10:35:44 AM by Senahoy
Lilly sees what you did there.Good news: the whole Pokédex, all regions, is fair game. But you need to ask Evii about your starter, most three-stages or two-stages evolution should do, except maybe for pseudo-legendaries. I guess you could use something from Hoenn to keep it in line with your character background.
Since no-one in Kanto has ever played, there's no XP problems, so one Pokémon at level ten and that's it. Evii rolls the sex, nature and ability, but it's allowed to have one egg move from your starter's list (again, ask him if it's not too powerful).
So now we have 2 Team Magma related characters in Kanto.
- Tabitha: Hey, you look familiar...
- Hayden: I have no idea what you mean. I was never a part of Team Magma.
- Tabitha: I never said anything about Team Magma, which I also wasn't a part of.
- Hayden: Glad to hear we understand each other...
^I swear, I didn't do it on purpose, I came up with the backstory before I even look at the other people's character. It's different enough anyway, unlike Tabitha Hayden just escapes without dealing any damage to Team Magma - that's intentional for his characterization actually.
Anyway, Evii, I'm definitely going for fire type and taking Talden's advice I'm taking one from Hoenn, is it possible for me to have a Torchic? You know, because it's rare and a starter, I'm not sure it fits that a mere grunt could have one. Otherwise, I suppose I'll settle for Numel.
Lilly sees what you did there.For the record I'm GMT+11 (well GMT+10 and daylight savings). But as mentioned elsewhere, I'm on holiday, so I'm free almost all the time.
You must agree, my plan is sheer elegance in its simplicity! My TumblrFine, Zack's sulking a little but will accept an Oshawott.
You must agree, my plan is sheer elegance in its simplicity! My TumblrOkay so...
Oshawott
- Adamant nature
- Male
- Hyper Cutter
- Base Stats (Add 9 however you like, maintaining the base stat relation (BSR)):
Torchic
- Hardy nature
- Male
- Klutz
- Base Stats (9 points):
edited 12th Dec '11 6:30:08 PM by EviIPaladin
"Evii is right though" -Saturn "I didn't know you were a bitch Evii." -Lior ValOkay, thanks. Ah, Hardy nature, it seems it's better to make it a Special variant instead of physical then. Also, Klutz ability...Torchic loses that ability as it evolves though, so maybe it'll need to be decided again when it evolves.
Anyway, here's the pokemon full stats
- Gallus, Level 10 male Torchic
- Nature: Hardy (-2 Att, +2 HP, likes none, dislikes spicy)
- Ability: Klutz (Can freely drop and is unaffected by held item)
- Height : 1’ 4” / 0.4m (Small)
- Weight : 5.5 lbs. / 2.5kg (1)
- Egg Group: Field
- Stats (base/bonus):
- HP: 8 (6/+2)
- Total HP = 10 + 8 * 3 = 34
- Atk: 4
- Def: 5 (4/+1)
- Sp Atk: 9 (7/+2)
- Sp Def: 6 (5/+1)
- Speed: 7 (5/+2)
- HP: 8 (6/+2)
- Stats Order: Sp.Att, HP, Speed/Sp.Def, Atk/Def
- XP: 1000, 1330 for next level
- Natural Moves
- Growl (Normal, At-Will), Scratch (Normal, At-Will, 2d6), Focus Energy (Normal, At-Will)
- Ember (Fire, At-Will, 2d6), Flame Burst (Fire, EOT, 2d12+16)
- TM/HM Moves : None
- Capabilities: Overland 4 (4m), Jump 1 (1m), Power 1 (5kg), Intelligence 2 (Deficiency), Sinker
edited 13th Dec '11 2:26:09 AM by Senahoy
Lilly sees what you did there.

Alright lemme see my schedule...
So Sunday and possibly Friday. Let's see if we can do Sunday, hmm?
"Evii is right though" -Saturn "I didn't know you were a bitch Evii." -Lior Val