Crimson Hounds should get a close-combat anti-infantry predator variant with an enormous vehicle-mounted scattergun (shotgun).
Anyways, I think that whatever happens, the Ghostwalkers need to be developed by Tropers. If there are any tropers on /tg who don't know about the Ghostwalkers and want to help, that's fine, but all changes to this chapter WILL happen in this thread.
edited 9th Sep '11 2:28:45 PM by Pyroninja42
"Sarchasm: The gulf between the author of sarcastic wit and the person that doesn't get it."Or maybe something called the Land Raider Devastator, with assault cannon sponsons and a twinlinked autocannon in the front.
Or maybe something called the Land Raider Invader, where it forgoes a front-mounted primary weapon for a "citadel" with firing ports for the transported troops.
"Sarchasm: The gulf between the author of sarcastic wit and the person that doesn't get it."
Well, the Stalker-pattern Boltgun is a weapon of Torias Telion in the S Murf codex. It's sort of a mix between a Sniper Rifle and a Boltgun. I used that as a basis, but nerfed it a bit, because having an entire army with Rending weapons would be a pain for anyone using METAHL BOXES.
edited 10th Sep '11 7:49:12 AM by math792d
Still not embarrassing enough to stan billionaires or tech companies.I had another idea that would suit the Chapter's tactical flexibility and piss off the the Ultramarines nine times offer. Alter or add to the Codex. Instead of treating it like holy writings, they treat it like the Encyclopedia Britannica. They acknowledge that it can be useful and update it constantly to keep it that way.
Give them smoke launchers but withhold a few of the heavy weapons upgrades?
edited 10th Sep '11 11:28:18 AM by Rationalinsanity
Politics is the skilled use of blunt objects.
Probably. Or modify the Rhino to hold less people but be smaller and less noisy, like a Razorback without weapons?
As for the whole "altering the Codex Astartes", here was my idea for the initiation ritual of the Ghost Walkers' Scouts:
Upon inception into the Chapter they're given a copy of the Codex Astartes to memorize. They'll carry the Codex with them on every deployment and will not be promoted to full Battle-Brothers until they've memorized every tactic concerning Space Marines in it.
Then, upon the day they receive their Power Armor, after learning all the Codex has to offer, their new Sergeant takes the copy of the Codex and sets it on fire before informing them of their views on Guilliman. They don't alter it, they just have the tactics of the Codex in the back of their heads from their Scout/Initiate days (depending on whether or not our Scouts are elites or not).
Still not embarrassing enough to stan billionaires or tech companies.My thought was kind of based on the Second Foundation, where full members have to add to the Seldon Plan.
Personal Codices would be pretty interesting, though. Would they be able to see one another's codices?
So, about this Hive World our nice, gentlemanly snipers live on, how would you feel about fluffing that out a little? What's the culture like, what do they produce, how does the jungle terrain tie into it, who's the local regent, what are the local cults?
Still not embarrassing enough to stan billionaires or tech companies.
Probably. All sorts of nasty predators hiding in the jungle, Catachan-style.
Do you think the Hive would have at least a section specialising in camo-cloaks? Since those things are effectively just clothes with some sort of camo-tech, I can't imagine them being mass-produced on a Forge World. Besides that, I'm not sure what other goods it might produce. Maybe textiles in general, kind of like the 1800's England?
Still not embarrassing enough to stan billionaires or tech companies.
I think ammo and vehicles is restricted to Forge Worlds, since the Ad Mech guard the secrets of manufacturing bolts quite vehemently. I'm thinking more everyday goods requiring a lot of manual labor. Perhaps they refine prometheum for bikes?
I was thinking the Ghost Walkers could run it like a police state. Anyone who starts to stir up shit will be swiftly STALKER BOLTGUN'd for stepping out of line.
EDIT You guys mentioned ravening death world conditions outside the Hives. What if as part of their initiation to Stalker Company, they need to survive three weeks on their own without support in the jungles?
edited 10th Sep '11 3:33:33 PM by arcsquad12
Do not be so quick to make foolish offers, Daemon. Araghast too once thought I would be an asset to his cause. Look what has become of him.

Pêrhaps finishing the details for the crimson psychopaths? Like squad/ solo mode abilities and such.
Suffer not the witch to live.