Sorry it took so long. Been focusing on other things lately.
If there's no objection, I can have Tammy on her way (especially since the other RP I was on has become inactive). It turns out that she does have some sentimental value to me, being the first MaidRPG character I've role-played with.
TMINE:(T=F:17,S:0/10);(J=F:6,S:4/20)Yay, Tammy is back. I wonder if she would, by chance of course, time her entry in a way that would make at least three maids falling from the ceiling. Because, you know, Rule of Funny.
Karina: F:18 S:0/20 Evelyn: F:11 S:6/40 "Evelyn is adorably crazy." — compliment by Vampiric OneBy this time, Tammy's and (most of) Junko's uniforms would be rain-soaked. Think the uniform penalties would apply afterward? (I'm guessing it might, though the rules specifically mention damage and dirt; But I'd like to make sure.)
I can't guarantee it but, thanks to the lucky roll I just got for Tammy, the set-up is there.
Well, it does count as clothing, on the other hand, you should be careful not to catch a cold.
Cost: 7
Requirements: Something has to happen in the course of the game that would cause the character to wind up soaking wet.
Restrictions: While this costume change is in effect, the character’s Stress Explosion becomes "Sick" (she catches a cold and has to sleep).
Benefits:
- Accessory: This costume can be worn in addition to others. If there is a conflict between the rules for this costume and another, this one takes precedence.
- Wet and Wild: The character can spend Favor points on inadvertent/accidental seduction attempts.
- Drowned Rat: While this costume change is in effect, the character attracts sympathy, and as such each time she gains Favor, she gets one extra point.
edited 25th Sep '13 12:50:29 PM by dragonfi
Karina: F:18 S:0/20 Evelyn: F:11 S:6/40 "Evelyn is adorably crazy." — compliment by Vampiric OneWell, 6 * 2(luck) = 12.
Seeing that everyone have such extra-ordinary luck, can I make an athletics roll, to catch Tammy? And depending on the dices, maybe even Junko.
(I would wait for barzak's roll though.)
edited 26th Sep '13 3:05:38 PM by dragonfi
Karina: F:18 S:0/20 Evelyn: F:11 S:6/40 "Evelyn is adorably crazy." — compliment by Vampiric OneTo be honest I would really like to cushion someone's fall, despite my arguably high roll.
For one, the already mentioned humour potential is large, and for another, Karina is a heroic/protective kind of character, so it is natural for her to take on that role. Even if by accident...
edited 26th Sep '13 3:26:28 PM by dragonfi
Karina: F:18 S:0/20 Evelyn: F:11 S:6/40 "Evelyn is adorably crazy." — compliment by Vampiric OneWell, since Karina was already up there in a 'catching' position we could say that your luck roll works toward that instead, and Tammy was falling. The question is, is Junko going to land safely? if she gets 8+ then you can probably catch just Tammy without a problem. If she gets less than that then you can probably try to catch both of them but you are all going to land in a soggy heap - safely away from the girls at the bottom of the ladder. I wasn't expecting everyone to be so lucky. ^_^;
H:44F(8/30)S|G:19F(0/10)SOkay sorry it took me a while my roll is
3x6=18
Unless my math's off I ain't got a good head for numbers. Hmmm with that kinda luck would it make sense to say her teleporter gadget kicked in? Why it didn't work when she actually got stuck...well who knows, her inventions tend to be a little tempermental.
edited 26th Sep '13 7:32:17 PM by barzark
F:41 S:0/30

Hi, I may be a bit slow to respond in the upcoming days, as I expect that I won't have internet access in my new flat for the coming week.
Will do my best though.
edited 25th Aug '13 3:20:09 AM by dragonfi
Karina: F:18 S:0/20 Evelyn: F:11 S:6/40 "Evelyn is adorably crazy." — compliment by Vampiric One