I take it Junko didn't notice Hitsugi calling for her?
Call me a devil... it just means I'll have to use my hellish powers to get you to listen! F:36 S:0/20Yes, if you and another person are in the bath together, then when you get out you get 1d6 Favor.
Call me a devil... it just means I'll have to use my hellish powers to get you to listen! F:36 S:0/20Aye; it's a mechanic to encourage... bonding, i suppose.
edited 7th Sep '11 5:03:07 PM by Alhazred23
H:44F(8/30)S|G:19F(0/10)SAh well... i guess Hitsugi gets to keep being the tsukkomi then.
Now that she's all alone, i wonder if she should start kicking down doors
- though if she finds a secret passage she has a 50% chance of ending up wherever Dan is and a 50% chance of ending up back in the bathroom...
For the secret passages, I've drawn up a set of blueprints for the house, and marking where some secret areas are. Should we just use those for the secret passages?
Flash: Correct. Assuming that nothing has happened to the McGuffin Papers by day seven, Dan will take the maid who, of all the maids still alive / living in the mansion / who he doesn't suspect of being an enemy agent, has the most favor. If one of the maids finds the McGuffin papers early and can keep them safe till day seven, she is automatically the maid Dan takes.
edited 7th Sep '11 7:58:45 PM by Nodrog
http://invisiblecastle.com/roller/view/3179888/
Hitsugi now has item 245, Old Kokeshi Doll.
245 Old Kokeshi Doll
Equipment/Tool
This is a wooden kokeshi doll, an old-style simple wooden doll that basically looks like a wooden head on a stick, that is said to have been carved by a mysterious monk. If you equip it you gain nostalgia as a weapon. The details are unknown, but by attacking with this weapon using Affection, Willpower or Cunning you can cause enemies to succumb to a fit of nostalgia. They remember the simpler days of childhood, perhaps sharing a simple memory of their youth in better days.
edited 7th Sep '11 9:20:39 PM by Nodrog
Hitsugi obtains OLD KOKESHI DOLL
Hitsugi equips OLD KOKESHI DOLL and gains the NOSTALGIA ability!
Hitsugi obtains WALTHER PPK .380
Hitsugi obtains WALTHER PPK .380
Hitsugi obtains L 83 A 1 SMOKE GRENADE
Hitsugi obtains L 83 A 1 SMOKE GRENADE
Hitsugi obtains MK 3 A 2 CONCUSSION GRENADE
Hitsugi obtains MK 3 A 2 CONCUSSION GRENADE
Hitsugi unlocks Crazy-Prepared achievement!
Okay, I'm going to try for a Skill roll to detect anything in the hall/stairs [1]
Lisbeth now has the nurse's outfit, at no cost to favor.
31 Nurse
Requirements: Affection and Skill 2 or higher.
Restrictions: Cannot use Maid Weapons.
Benefits:
Angel In White: The character can spend Favor to remove Stress points from others on a one-to-one basis. Notes: The uniform of a female nurse. These can be in white or a light pink, and there are a lot of fans of those special nurse caps.
I'm also going to need another skill roll.
edited 8th Sep '11 4:32:40 AM by Nodrog
Hmm... does that mean she can change into the outfit once at no cost to favor, or multiple times? Usually, Favor is paid for each costume change, even the one to change back into the Maid costume, because if your maid can't afford to change back into the Maid costume before the end of the game (session?) then she is no longer a Maid and can't be used anymore.
edited 8th Sep '11 7:27:36 AM by Alhazred23
H:44F(8/30)S|G:19F(0/10)SSame question as Alhazard.
Let God do His work, we will see to ours. Bring in the candles.Also, in case it's necessary, i'll roll Hitsugi's Luck to see if she stumbles upon anything in the cellar: 3[1]
I will take that as a 'No' ^_^;...
edited 8th Sep '11 8:15:40 AM by Alhazred23
H:44F(8/30)S|G:19F(0/10)S

Oh, that reminds me, I'm guessing that on Day 7 Dan will take the maid with the most Favor with him, so this game could be partly a Favor Race, too.
Call me a devil... it just means I'll have to use my hellish powers to get you to listen! F:36 S:0/20