I've never been on a Gepard frigate myself, but I'm going to go out on a limb and invent a layout: Officers have their own individual quarters. Each set of two such rooms gets a common bathroom.
Troopers bunk in rooms for ten, with collective toilets. There's two sets of showers for the entire ship, for male and female Troopers. Squad Leaders and Technical Officers bunk in the NCO quarters: rooms for four, with common bathrooms.
The ship's designed for a complement of about 100: 60 are Troopers. 28 are NCO: Tech guys and squad leaders. The remaining twelve are Lieutenants and Medical Officers, plus the CTO, CMO, XO and Commander.
Everyone's quarters are small and cramped.
edited 19th Aug '11 7:02:28 PM by SavageHeathen
You exist because we allow it and you will end because we demand it.Yup. I want the other players to get involved... If they get hit with an Archive Panic, we might lose'em.
edited 20th Aug '11 6:07:06 PM by SavageHeathen
You exist because we allow it and you will end because we demand it.I was waiting for all players before really hittin' it off again and start posting. The Fortuna is at cheng, the crew is going to be approached by the Commander with some orders.
An NPC engineer (Brianna O'Halloran, former PIRA) has joined the party. It's been revealed that the whole attempted arrest was Uncle Sam's idea. Not much else has happened.
You exist because we allow it and you will end because we demand it.

Quick question about the ship: How big is everyone's quarters? Is there a communal bath, or does each person have a bath in their room?
Life is like a game of Mahjong. Sometimes you need to take risks if you want to come out ahead.