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Anyone running this on PC and if so, running into some major issues?
So it's like Fallout with vehicles?
The driving is pretty nice, though it took a bit for me to get used to. Also, ram into something on the ATV, and your character goes flying.
Just beat it today. Some observations/criticisms below, spoilered for the safety of those who haven't beaten it yet:
Playing it for the first time, my first two thoughts:
1. Why are the textures so damn low res?
2. The Australian accents of the Wasted bandits are absolutely hilarious.
I think they're meant to be British accents mate. <_>
Seems very bland so far...you'd think a developer that has been around for as long as id would be more innovative than this. And the 1990s-esque textures are pretty damn inexcusable.
edited 20th Oct '11 9:52:51 AM by Exploder
Sold my copy. :/
I figured that A) there was no sound coming from the game anymore, B) I had gotten all of the upgrades already (seriously, there weren't enough) and C)I'll be able to get it later for less than half the price on Steam.
It goes for 20+ at gamestop.
Demo up on Xbox Live Marketplace. PSN demo on Dec 6.
id just released a 1.2 patch a few days ago. It adds things like Texture Detail toggling, a GPU transcode benchmark, and several other fixes.
Anyone still playing this? I mean, it seems like a really solid shooter, but from looking at the Steam forums, it's as if a lot of people hate id for screwing over the PC gamers somehow...
Not sure why, but I suddenly have the urge to try and review this game, might as well do it right here.
I'll not going to mince words. This game is an absolute, abject failure. Not just in execution either with all the stupid glitches on PC (although that sure helps the game's reputation... *rolls eyes*), but in design.
The concept is great, I mean, a sandbox RPG with a Mad Max-style setting? Sounds good right? Then what went wrong?
For starters, I've never come across a game where I honestly didn't care for even one of the characters until this one. Not a single one of them here is memorable. Not one. And you are forced to just keep having these banal, pointless conversations with them that have zero substance and just waste your time. What the hell id? The [[Quake]] games sure as hell didn't force you to have conversations with cardboard cutouts every five minutes, and even in Quake 4 they didn't slow you down. Really makes you utter the Eight Deadly Words.
Also despite being supposedly a sandbox, the game is in fact incredibly linear. You can't even go around to do much exploring because the game doesn't come with a freaking world map? What? There isn't much incentive to explore either, since there are no hidden secret locations or goodies you can uncover, and not to mention it's so damn easy to get lost. The sidequests are mostly bland and boring and feel very tacked on rather than integrated into the setting, which makes you wonder what's the point of them.
The setting itself is also set up to be, again, boring. There is no attempt to flesh it out, no attempt to make you really give a damn about the place or its fate. You never really feel like the wasteland settlers are under any real danger. Everything and everyone just seem to be randomly there.
As for gameplay, I guess it's fine, but there's nothing about it that stands out either. And considering what releases we have these days, that's big goddamn problem. There's really nothing new or interesting here, and even the vehicle sections feel like chores rather than moments to enjoy. I got sick of needing to drive back and forth to reload over and over again.
And finally, the supposed focus of the game, the graphics? Yeah, great job with fucking up the PC release so badly, id, and by extension fucking up what was supposed to be the only thing you gave a damn about in the entire development of this damn game. And guess what? Even when it looks like it's supposed to, it's not really all that spectacular. I just kept looking around after the patch and I was like, what the hell am I supposed to be amazed about?
In the end I never even got to meeting the Authority before I just gave up on it. It's an absolute bore, seriously. I wish I knew how to write better than to just repeat the same word, but when compared to other equivalent titles in the genre that give you so much more in just about every respect, like Skyrim, Fallout New Vegas, and of course, Borderlands, it is simply not. Worth. It.
That was basically a less coherent version of Ars Technica's review of it, I know, but there you have it: it's a bland, boring and forgettable failure.
edited 8th Feb '12 6:59:22 AM by Exploder
Eh, I think it's at least on par with Quake IV, which I did enjoy.
So Wallmart posted a bunch of listings for unreleased / unannounced game sequels that were pulled almost immediately. Among them was Rage 2.
At first it seemed like a goof - I mean, seriously, giving Rage of all things a sequel before Elder Scrolls VI or a Fallout spinoff? - but then the official Rage twitter account came out of hibernation to respond. Then Bethesda's twitter starting posting cryptic images with the same neon pink color scheme, including Big Ben reading 5:14 - May 14th, this coming monday.
So yeah, we're most likely getting a sequel to Bethesda's most underwhelming and unpopular release of the past decade. Thoughts?
edited 10th May '18 8:44:01 PM by Dirtyblue929
Although I was disappointed in a lot of things from Rage, I actually didn't hate it. I think if the map were more open, the missions less linear, and the enemies more varied, it would've been much better received and maybe even considered a new id software classic.
The game did have a lot of lost potential due to having to cut out a great deal, and the less said about the ending the better. I do have confidence that they'll learn from their mistakes in the new one, especially since they've proven they can still make amazing shooters with Doom 2016.
CONFIRMED: @idsoftware and @AvalancheSweden are working together on #RAGE2! Hey marketing, here are a few notes. Can't blame Canada this time.
Some "leak", retweeted by Bethesda :p
A teaser trailer is up, and it feels like someone combined Mad Max with an Adult Swim show.
Well, one of the complaints about the first game was being formulaic and bland.
I bought the original RAGE on Steam and I dropped it almost immediately. The gameplay was basically functional albeit not particularly innovative or surprising and the color palette was washed-out, brown and boring. The setting is also a quite bland copy of Mad Max. Overall it did not impress me, nor did it most other people at the time.
Given all of this, I have no idea why RAGE 2 exists. Nobody was asking for a sequel. I'm convinced most people forgot about the original completely shortly after playing it- I know I did. I haven't thought about RAGE since I bought it other than to regret having purchased it.
Of all the projects Bethesda could have chosen to put money into, and they picked this? Doesn't exactly fill me with confidence as to their priorities.
Apparently, we're getting a gameplay reveal very soon. I suppose I'll see if my opinion changes when I get to see what the game is actually like, but I'm not holding my breath.
edited 14th May '18 12:46:25 PM by Gault
Don't underestimate the oomph of a Surprisingly Improved Sequel.
edited 14th May '18 1:16:34 PM by UltraWanker
Hey, don't get me wrong, I'm not rooting for this game to fail. Good games are better for everybody. It's just that this decision is kind of baffling. Bethesda already have a landmark open-world post-apocalyptic video game franchise that's far more well-known. Given how poorly received the last game was, there was no demand for a RAGE 2. What gives?
I can't be the only one who thinks this doesn't make sense. By all rights, this game should not exist.
I don't think any game is ever necessary in order to exist per say, but it is a valid point to wonder what made Bethesda resurrect this. We'll see about the gameplay I guess.
What's weird is the aesthetics of the last game drew a lot of comparison to Borderlands. So it's kinda funny to see this announced, when the same leak that announced this also leaked Borderlands 3.
I wasn't happy with the game's announcement, since it felt like we were going to get this instead of Doom 2 (Aka 5) from Id.
... Until I found out that Id isn't doing main development. Avalanche Software, of Just Cause and Mad Max fame are.
Well, we've known Borderlands 3 was coming since literally the day after Borderlands 2 came out. If something more substantial is happening, we do have a thread for it.
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