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blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#17076: Nov 18th 2024 at 12:54:01 AM

Yeah, I agree. In fact, the worlds were a bit too lenient in that you genuinely didn't HAVE to do ANY of the side stuff if it didn't interest you. It took me a few NG+ to realize just how much content I had breezed past

Say to the others who did not follow through You're still our brothers, and we will fight for you
Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#17077: Nov 18th 2024 at 1:46:58 AM

Yeah, I agree, and if you do do sidequests, you will be consistently overpowered for most of the game.

It's not a case of grind, it is a case of getting carried away with the side content, and the urge to fill an oversized map with content so it doesn't feel empty.

Seriously, half the problems of those games is just that the map is so darn huge that you either end up with 100 hours of content or vast swathes of space where there's nothing to do.

Edited by Redmess on Nov 18th 2024 at 10:48:16 AM

Hope shines brightest in the darkest times
CharlesPhipps Since: Jan, 2001
#17078: Nov 18th 2024 at 5:00:49 AM

I was a massive Assassins Creed fan but I've ditched the series.

I don't think I realized how much the present day plot mattered to me until they ditched it and I realized I didn't care anymore.

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#17079: Nov 18th 2024 at 6:40:26 AM

They have got to stop releasing games until they have that shit wrapped. Either jettison it entirely, or make it actually matter. Stop with this half-way nonsense where nothing happens and the protagonist just fucking dies.

I'm just happy I get to explore Classical era Greece and Roman era Egypt. I wish it was Middle Kingdom Egypt instead, but whatever I'll take what I can get.

Say to the others who did not follow through You're still our brothers, and we will fight for you
The21zonz I Can't Believe It's Not Elijah! from England Since: Oct, 2024 Relationship Status: Hiding
blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#17081: Nov 22nd 2024 at 6:32:30 AM

Did you have like, a followup or a punchline or

Say to the others who did not follow through You're still our brothers, and we will fight for you
The21zonz I Can't Believe It's Not Elijah! from England Since: Oct, 2024 Relationship Status: Hiding
I Can't Believe It's Not Elijah!
#17082: Nov 26th 2024 at 4:01:54 AM

Maybe, I appear when anyone says my name. I’ll be leaving now.

Edited by The21zonz on Nov 26th 2024 at 12:02:39 PM

UPDATE FOR RING RACERS ADDON IS OUT
Demongodofchaos2 Face me now, bitch! from In a Cultivation World (Ancient one) Relationship Status: 700 wives and 300 concubines
Face me now, bitch!
#17083: Nov 28th 2024 at 5:05:03 AM

Not only does Assassin's Creed Shadows have Denuvo, but according to the steam EULA, Ubisoft will also monitor your RAM usage as well.

4. CONSENT TO MONITOR. When You are using the Product, the Product may monitor Your hardware random access memory (RAM) for unauthorized third party programs prohibited by Section 1 that interact with the Product. In the event that the Product detects such an unauthorized third party program, information may be communicated back to UBISOFT, including the name of your Account, your internet protocol (IP) address, details about the unauthorized third party program detected, and the time and date that the unauthorized third party program was detected, along with the hardware specifications and performance characteristics of Your hardware, with or without additional notice to You. If the Product detects the use of an unauthorized third party program, this License and Your access to the Product may be terminated with or without additional notice to You. However, please note that UBISOFT is not responsible for and does not endorse the opinions, advice and/or recommendations displayed or sent by You in the Product, including in game chats. Such communications are the sole responsibility of the user in question.

Huh? Why monitor your RAM...In a Single Player game?

Watch Symphogear
Resileafs I actually wanted to be Resileaf Since: Jan, 2019
I actually wanted to be Resileaf
#17084: Nov 28th 2024 at 5:12:55 AM

For the aforementionned battle pass, no doubt.

ITNW1989 a from Big Meat, USA Since: Nov, 2012 Relationship Status: GAR for Archer
a
#17085: Nov 28th 2024 at 5:17:59 AM

It must be noted, however, that this is neither something new nor something exclusive to Ubisoft. Here is a copy of Ubisoft’s EULA from way back in 2015 with the same exact language, and here’s Elden Ring’s EULA where they detail that the Easy Anti-Cheat software also monitors your hardware memory. Space Marine 2 also has the same thing.

I’m not saying it’s a good thing, but if you’ve ever played a PC game in the past decade with some form of DRM on it then this sort of language has already been in those games’ EULA.

Edited by ITNW1989 on Nov 28th 2024 at 5:23:08 AM

Hitokiri in the streets, daishouri in the sheets.
Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#17086: Nov 28th 2024 at 6:28:05 AM

Not only does Assassin's Creed Shadows have Denuvo, but according to the steam EULA, Ubisoft will also monitor your RAM usage as well.

Yeah, that's not new or unusual or unique to Ubisoft.

Resileafs I actually wanted to be Resileaf Since: Jan, 2019
I actually wanted to be Resileaf
#17087: Nov 28th 2024 at 7:01:45 AM

Personally I wonder how RAM usage can even give you any useful information. The average PC player will have at least an internet window active at the moment, and probably a bunch more programs open.

Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#17088: Nov 28th 2024 at 7:27:57 AM

Depending on how the thing collects ram usage it probably gets what is using how much RAM, not just, a percentage in a vaccuum. It can then presumably correlate RAM usage increases of certain processes with certain game behaviors.

Edited by Ghilz on Nov 28th 2024 at 10:29:40 AM

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#17089: Nov 28th 2024 at 10:28:48 AM

Presumably something about how RAM usage changes along with what you do in the game, to see if there are any cheat mods, perhaps?

Could also just be simple performance monitoring, really.

Hope shines brightest in the darkest times
rmctagg09 The Wanderer from Brooklyn, NY (Before Recorded History) Relationship Status: I won't say I'm in love
The Wanderer
#17090: Dec 21st 2024 at 3:31:44 PM

Dev commentary on ACII for its 15th anniversary.

Hugging a Vanillite will give you frostbite.
Demongodofchaos2 Face me now, bitch! from In a Cultivation World (Ancient one) Relationship Status: 700 wives and 300 concubines
blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#17092: Jan 9th 2025 at 1:06:37 PM

The later the release date, the more likely Asscreed Shadows has to compete with Ghost of Yotei.

As far as Japan-set Assassin's Creed games go, the Ghost franchise arguably the better one.

Say to the others who did not follow through You're still our brothers, and we will fight for you
Cid El Cid Since: Jul, 2015 Relationship Status: Hiding
El Cid
#17093: Jan 9th 2025 at 1:12:57 PM

The comparison will happen either way. If it's released before Ghost of Yotei, Shadows will be compared to Tsushima and the idea of Yotei. If it's released after Yotei, it will be compared to Yotei alone unless that one flops, in which case it'll be compared to Tsushima.

At least by delaying it, they can polish it and give it a fighting chance instead of marking it dead on arrival. IF they are truly delaying the game so give the developers more time, that is.

Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#17094: Jan 9th 2025 at 1:44:04 PM

Honestly, Tsushima's stealth systems are kinda godawful, it'd not be hard to have a game that does the ninja fantasy better. But the counterpoint is that AC's stealth has also been awful for like, a dozen games (Mirage couldn't even do social stealth correctly despite bringing it back with much fanfare).

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#17095: Jan 9th 2025 at 1:58:22 PM

I agree, the comparison would happen either way.

And the gameplay demo seemed promising, at least, for stealth gameplay.

Hope shines brightest in the darkest times
blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#17096: Jan 9th 2025 at 2:49:13 PM

Tsushima's stealth systems are way too forgiving, I agree. But honestly, that's just because realistic stealth gameplay would incredibly painful to play

Say to the others who did not follow through You're still our brothers, and we will fight for you
Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#17097: Jan 9th 2025 at 2:51:22 PM

Yeah, it's always a balance between realism and enjoyment in these games.

Hope shines brightest in the darkest times
Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#17098: Jan 9th 2025 at 3:07:20 PM

Tsushima's stealth systems are way too forgiving, I agree. But honestly, that's just because realistic stealth gameplay would incredibly painful to play

It already kind of is. I've said it in the Tsushima thread, but replaying last summer, the game has a bit of a ludonarrative dissonance. The story is about Jin starting as an honorable samurai, and becoming more and more a stealth assassin.

The gameplay, meanwhile, is almost the opposite. You start the game with no useful stance. Your HP bar is tiny. The timings are hard. You die, alot. Stealth meanwhile is powerful. It lets you gain stances faster. You don't die. Stealth killing as many enemies as possible makes group fights easier because you are so vulnerable.

End game, you're a melee death machine. Sure, you can stealth, but the end game camps have so many enemies, it can take 30 minute to clear a camp stealthily. Meanwhile, you have new armor, stances, the ghost stance (which rewards perfect melee). Your HP bar is huge, and charms make combat easy. You can clear a camp in 2 minutes. Stealth becomes a chore, while acting like a samurai and facing enemies in open melee is swift, efficient, and gratifying as you can now lord over them with how powerful you are.

You CAN still stealth, but that's a time sink on your part. Something you do entirely because you feel like it, not because it's particularly more efficient. It very plainly isnt.

Edited by Ghilz on Jan 9th 2025 at 6:08:46 AM

VutherA Since: Jul, 2009
#17099: Jan 9th 2025 at 3:07:42 PM

The Guards Must Be Crazy might as well be a requirement of the stealth game genre, right after "code" and "graphics".

Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#17100: Jan 9th 2025 at 3:17:48 PM

There was a good video a while back about modern stealth design. That modern AAA stealth games, outside of a few (Hitman, for example), aren't really stealth games, but more games with the fantasy of stealth.

The reason is that a true stealth games kind of run counter to decent game design.

A) The player is at their most powerful as they start, and every mistake/encounter makes them less powerful as it causes alertness to increase.

B) Giving the player tool to recover or fight while discovered makes stealth redundant as there's no consequences to being caught.

C) It's hard to ramp up the difficulty of stealth without it becoming frustrating for the player. Unlike combat.


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