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I agree that their adamant claims of never ever doing a thing don't mean much of anything anymore. Besides, that sort of attitude was rather arrogant to begin with, and it is a good thing they did away with that.
I am reading The Rise and Fall of Ancient Egypt by Toby Wilkinson, and it's very interesting. I feel a game set during the first civil war, right after the end of the Old Kingdom, would have been a great setting.
Checked the Sanctuary from ACII; no Japanese Assassins, just Chinese and Mongolian ones. Guess I was remembering wrong. Though apparently Japan already has a bunch of lore.
If Ubisoft goes with making the lore from Memories canon, I'd dig the setting being during the Sengoku Period, which was when the clash between the Assassins and Templars was at its peak in the region, with historical figures like Oda Nobunaga, Hattori Hanzo, Tokugawa Ieyasu and others being prominent. Also, I'm not sure about the Ezio trilogy, but there are some references to Japan in Clay's cryptic messages during the first game.
Also, looking through the Sanctuary, imagine my surprise when I learned that the statue of Amunet there was actually dedicated to Aya; I knew that Aya'd taken on the moniker after establishing the Hidden Ones in Rome, but I'd totally forgotten who the statues were in the Sanctuary. Same with the statue of Darius.
Edited by ITNW1989 on Feb 5th 2019 at 9:27:00 AM
One of his wall scribbles was of Mount Fiji.
I almost doubt they'd do the Sengoku Period exactly because of that previous use in canon (and really, how enormously overplayed the whole period is, particularly in video games). Meiji Era isn't exactly obscure either, but it's relatively rarer while still being fresh on audience's minds after things like Rurouni Kenshin and The Last Samurai.
Edited by Gaon on Feb 6th 2019 at 4:50:00 AM
Sadly, I'm sure that would be Hollywood History of "Samurai Good, Reformers bad."
I assume the reformers are only bad because samurai are cool?
Seeing as the last period have been "The most famous Egyptian pharaoh's reign" and "The Greek Period with the Spartans and all the greek historical figures everyone knows", I don't think that factors in their decisions the way you think it does.
Edited by Ghilz on Feb 6th 2019 at 10:32:24 AM
I figure the opposite: "Ninjas good because they are the enemies of the establishment, samurai bad because they are defenders of the establishment." That's still Hollywood History, but at least a bit more accurate. The Templars would like the status quo in Japan most of the time, and that means the Assassins would hate it just out of habit.
Maybe if we're lucky we'll get a more morally grey story, where you fight both samurai and non-Assassin ninjas, but we'll see. Origins and Odyssey were mostly good, but they did have very flatly evil villains.
AC likes the Templar as colonializing powers (See 3, Black Flags, Origins). So an AC set in Japan, I'd not be surprised to see the Templars as the Reformers and their European Backers.
Plus the new format of AC games starting with Origins where you're a murder elemental lends itself more at you playing a Samurai-esque character. Make your Samurai a descendant of the Ninja clans like Bayek was a descendant of the Medjey despite them not having existed for over 1000 years.
The ninja part is helped by the fact that most of the historical stuff on Ninja is apocryphal and supported by very little direct, historical evidence. So you can treat them however you want
Edited by Ghilz on Feb 6th 2019 at 10:49:58 AM
The Last Samurai pretty much ran with, "these hereditary monarchs are symbols of all that made Japan great!" Which is actually the position Japan took....after the last samurai was killed....by the Japanese government. Like before the bodies were cool.
To be fair the entire conflict was between hereditary monarchs on both sides. Not like the Emperor they were restoring power to was democratically elected.
And when the movement got kickstarted by Matthew C. Perry showing up with a gunboat and threatening to shoot the shit out of the place if Japan didn't open for trade, and the huge amount of European and American influences behind the reformist movement, framing the tale as Japan "loosing" some of its identity isn't exactly incorrect.
Sure, there's lots of shades of grey involved to the story.
Edited by Ghilz on Feb 6th 2019 at 11:08:53 AM
True, though it's a bit more complicated in that fact since the Emperor's restoration was also a major empowerment of the people. Either way, yes, it'd be a decent AC setting but I do think they should do somewhere less traveled.
I used to favor the 30 Years War.
I still favor a setting not seen in games often. The Khmer empire would be super cool. Climbing the Angkor Wat? Climbing Temple mountains? Exploring the jungle?
And name me even 3 games set in ancient Cambodia?
It'd be cool and original.
Edited by Ghilz on Feb 6th 2019 at 11:11:13 AM
A Japan game could work if they started to bring the game back towards a tool focused and stealth allowing format.
Oh man, I'd love a game set in the 30 Years War. So much could be done with that.
Ubisoft would have to figure out a stealth system that isn't garbage. Origins and Odyssey are about the only 2 who really do stealth semi competently, and that's mostly by having stripped out most of it.
Odyssey and Origins are not stealth games. They're The Witcher 3—i.e. hack and slash adventure games.
If I had to guess, though?
I'm going to bet $10 the next game will be Vikings with the new focus on melee combat.
None of the AC games have been stealth game.
And yeah, Vikings is likely. The current focus seems big on "Popular" historical periods atm. So Ninjas or Vikings seem likely.
Actually, they were better stealth games before the current generation where you can't even hide in a haystack anymore.
The first game was half stealth, half information gathering, with a dash of combat to keep things interesting.
The second was half stealth, half combat. Both the combat and the stealth were enhanced since stealth kills were easier to accomplish and combat was more fun.
As the series went on, stealth became less and less important.
Edited by Resileafs on Feb 6th 2019 at 11:49:39 AM
With the inclusion of a medjay protagonist, and the DLC about all those eighteenth dynasty kings, I wonder if Origins was originally going to be set during that period, but someone higher up decided they wanted Caesar and Cleopatra in there.
I think they made him a Medjay because they couldn't figure out what to call him until he was an Assassin.
The Medjay who goes around killing Pharoahs? ironic.
Mercenary would have been too obvious, I suppose?
Dibs had been called by Kassandra.
Also, Bayek isn't a mercenary. He kills those filthy Greek word for mercenaries!
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