DD: God these guys are weird.
DD: Wish they'd told us about our teammate going crazy
DD: or that it was an inbuilt mechanic of the game to support suicide by turning it into a power up
DD: Kinda messed up there.
DD: Anyway, Space Phantom, you weren't using this bed, right?
DD: Oh, guess it's a bit too late now.
DD: And by the way, Phoenixor, I won't be going to your land after this quite yet. I've got a few stops to make on the way.
DD: You can backtrack gates, right?
DD: Since DM can't risk it anyway, guess I'm coming to your land next, Bocaj. Later.
Well-Intentioned Extremist, ACTIVATE!
edited 18th Aug '11 10:24:41 PM by dundee_998
You land on a house on a small sphere. This was that wavy looking planet you saw... only now up close... it's really a bunch of small spheres. How strange. No time to explore. You are on a mission.
You start setting up bombs in the house. Gonna flatten this bitch when the owner steps in.
This is gonna take forever.....
edited 18th Aug '11 10:54:07 PM by TheDeadMansLife
Please.MOOHAHAHAHAHA! Oh, this is EXCELLENT! >:]
— Dundee [DD] has ceased responding to memo —
>Stock up on supplies at home
Throwing knives from steak knives, machetes from cleavers, senbon from shish-kabob skewers, and a wide variety of bombs from all the most rancid ingredients you could find, including two large jars full of pickled jalapeno slices.
You don't expect to use any of these on anything besides monsters, but your teammates might not take too kindly to your gracious act of taking away that horrible choice. The very idea of what this game forced you to decide makes you move faster.
No one should have to struggle as hard as you did to not take that step.
After this, no one will.
>Descend.
Hope that should clear up my motives for the moment. If anyone thinks this is out of character and just introducing drama for the sake of drama, I'll come back to my senses. No problem.
The house is about half way rigged. If you detonate the bomb people will die, but only if they are in the kitchen. The house will still stand for a while.
You think really hard about it and decide you are going to make a sandwich. Egg salad sandwich. It is going to take a while though... So you play solitaire.
At the back of your mind you have a feeling that this is really stupid.
Please.>Keep searching, Page. Much depends on this.
Alright, fine. You continue wandering through the aisles, still not entirely sure what you're meant to be looking for. Not that it's stopped you before, but still. After a while you stop, jumping up to the top shelf of books. You pull down an innocent looking tome and start brushing the dust off.
"'How to Avoid Generic Spike Traps in a Library.' How specific."
It's then that you notice just how sticky the floor here is. And how red.
"Oh you've got to be kidding me."
I guess we could go... wherever we please. ?BC: How convenient.
?BC: Is there a summary on the dust cover?
Dundee, in your plans and schemes remember that it was foretold from the future that one person would reach god tier.
Forever liveblogging the Avengers>Impromptu dusting session.
You start hurriedly dusting, but to no avail. Those spikes are moving awfully quickly now.
>You know what you must do, Page.
No, you really don't. Other than read this book, but you can't muster the concentration with the knowledge that you're about to die a horrible, spiky death.
>Use your powers, Page.
How?
>That is for you to figure out. Be quick.
You're trying as hard as you can! Oh, those spikes are awfully sharp! Okay, concentrate. Calm your breathing. Concentrate, look deep inside yourself and THERE YOU GO! A small portal appears in front of you. Without a second thought you dive into it, dragging your companion in with you.
I guess we could go... wherever we please. ?BC: That is a really effective book.
?BC: Wait, no.
?BC: Something smells like birdsong.
?BC: Space-wacey?
?BC: Well done!
?BC: You've figured it out much quicker than I would have hoped.
?BC: The library is all jumbled up in space
?BC: So much overlap and criss-crossing and such.
?BC: So its easier to connect point About to die to Point B
>Look at nearest bookshelf
?BC: "Famous Dersian Strippers?"
?BC: Anyway.
?BC: Where we want to go is the center.
?BC: Can you sense the center of this jumble?
I'll leave it up to you how strong your space powers are, what else they can do, and how good you are at using them.
Also, Dundee, its implied in the comic that the "of Void" powers protect someone from detection. So I'm going to go ahead and assume that Dundee can't be detected on the time seeing stone. Like, it can see her if she's with someone else, maybe. But it can't track or follow her? Something like that. I'm not sure yet. What do you think?
edited 19th Aug '11 12:03:25 PM by Bocaj
Forever liveblogging the Avengers>Look around.
You do so. Curious. You had no idea you could teleport. Handy to have, though. "I'll see what I can do," you say, concentrating once again but this time with a definite location in mind. Another portal pops up almost instantly. You seem to be getting the hang of this. You step through the portal again.
For space powers I was thinking teleportation and access to hammerspace in case things get really rough. Sound okay?
I guess we could go... wherever we please.Oooh, that sounds like a useful skill. Sure, I'll take void = untrackable. Also, what I was hoping this little scheme of mine would accomplish is giving people a chance to find the beds and interact with them, giving them a better chance to go god tier and make things REALLY interesting. More likely to get the tiger if you have to defend the bed than if you just ignore it until you get a life-threatening injury.
You enter Bocaj's world for the second time today, but you have no time for experimenting with fire extinguishers. You take off out the first window you see, and begin searching for the same four-poster stone slab you've decided should not exist.
Behind you, the building lights up. That's curious. You thought Bocaj was off doing time travel shenanigans. You swoop in for a closer look.
>Roll d20 for spot check +3.
11 + 3 = 14. Against DM's hide check 17, you fail to notice anything wrong.
Inquisitive, you thoughtlessly investigate the building.
By the way, how many planets away is everyone from the final gate? Dundee was almost at the final gate before she decided to turn around and start busting up beds, so how far is everyone else?
With all the time shenanigans, present Bocaj has not technically gotten any further than Teebs' land. Couldn't say for future or indeterminate Bocaj.
Forever liveblogging the Avengers

DP::O
UN JOUR JE SERAI DE RETOUR PRÈS DE TOISP:Why is everyone from the future so damn cryptic? I mean really, it's getting to be a bit ridiculous at this point.