That's not bad.
It's still not this trope >_<
Reality is that, which when you stop believing in it, doesn't go away. -Philip K. DickThen what the Hell is? What my image is depicting is itself listed as an example, so why not?
edited 28th Jul '11 7:14:09 PM by TweedlyDee
I TELL YOU HWAT!Because despite the fact that this is a stock video game setting, a bunch of people seem to have shoehorned in any large bit of technology anywhere in the examples despite them not fitting the majority of the definition.
The examples need serious cleaning. Most of the non-video game examples are bad.
edited 28th Jul '11 7:23:37 PM by shimaspawn
Reality is that, which when you stop believing in it, doesn't go away. -Philip K. DickDid Deboss YKTTW the Forge World article, or whatever it will be called? The non-video game version of this, I mean. So we actually have somewhere to put those instead of just deleting them wholesale.
I think he's planning on it. I don't want to delete them until they have a place to go. I think they're a trope. Just not this one.
Reality is that, which when you stop believing in it, doesn't go away. -Philip K. DickI wasn't planning too. I can start it if someone wants to finish it.
Fight smart, not fair.Ok, so we have the YKTTW up for non-video game examples. Shall we create a crowner for video game example pictures for this one then?
Shouldn't we be collage-ing them like the other videogame levels tropes? And what's that index?
Fight smart, not fair.Collaging a bunch together is the standard protocol for this. That means we need six.
Reality is that, which when you stop believing in it, doesn't go away. -Philip K. DickBump. Ok, so maybe I touched upon an underlying problem with all the videogame-specific settings. Personally, I don't buy the argument that the video game settings are inherently unique to the medium of video games.
Just looking at a half-dozen so-called "Videogame Only" tropes, I found Derelict Graveyard, Chokepoint Geography, Circus of Fear, Container Maze, Cyber Space, Capital City, Build Like an Egyptian, Blackout Basement, Big Fancy Castle, Big Boo's Haunt, and Amusement Park with non-video game examples. Many of them have non-video game images. At the YKTTW for Forge World, which is a split-off of this trope, many of the complaints are to the effect of "This is redundant. We already have Eternal Engine." So is an overhaul of all the video game settings in order, so that they can have their own separate identity? Because if the argument is that an essential part of a video game level is not just the setting, but the sum total of its setting, mooks and obstacles, then don't all of those other settings have Trope Decay? To me it seems that would be quite an overhaul, and an annoying one at that: in essence we'd have to double all of the settings so that we can have one for video games, complete with all of the typical mooks and obstacles that we already have tropes for, and one for all other media, even though some examples in other media have those mooks and obstacles. In essence, it would be a Video Game Apartheid.
Take the Attack Of The Clones example above. According to your argument, Shimaspawn, a setting only qualifies as this trope if it has the setting, the enemies, and the obstacles. Obstacles like "a hall of giant alternating pistons," (which the movie has) "Mooks, Mecha-Mooks, even more Mooks" (check, check, and check) "conveyor belts to end over Bottomless Pits" (yup) "and huge vats and/or nasty spills of fluorescent green chemicals and toxic waste" (Padme almost got boiled, remember). In The Matrix, even though Trinity and Neo were in the air, it's not inconceivable that if they'd gone on foot the setting would have fit this trope to the t.
What this all boils down to is: we want our non-video game images to be considered equal! Vote against Video Game Trope Apartheid!
edited 8th Aug '11 9:55:11 AM by frodobatmanvader
derflatermouse.On a side note, why is Derelict Graveyard about ships? English is admittedly not my first language, but doesn't the name mean 'The area outside a church that is full of people-graves, here in a state of decay'?
This implies, quite correctly, that my mind is dark and damp and full of tiny translucent fish.No, in this case Derelict is a noun being used as an adjective. A graveyard of derelicts.
Fight smart, not fair.Even so, according to dictionary.com, the noun use of the word has several meanings other than the 'abandoned ship' one. It just seems like an unnecessarily ambiguous way to name a trope.
This implies, quite correctly, that my mind is dark and damp and full of tiny translucent fish.bump.
derflatermouse.Plenty of video game examples posted in this thread for a crowner...
Shipwreck Graveyard is the term I always have seen used for it.
Sparkling and glittering! Jan-Ken-Pon!I see that I'm being ignored.
edited 15th Aug '11 7:49:11 AM by frodobatmanvader
derflatermouse.Why not do a collage like other level pages?
Put me in motion, drink the potion, use the lotion, drain the ocean, cause commotion, fake devotion, entertain a notion, be Nova ScotianThe collage idea works for me.
Scrap Brain Zone◊ from the first Sonic The Hedgehog, Chemical Plant Zone◊ from Sonic The Hedgehog 2, Ammunitions Depot◊ from Wild Guns
Rhymes with "Protracted."I took some youtube screenshots of my suggestions.
Skullmonkeys: 1◊, 2◊
Limbo: 1◊, 2◊
edited 16th Aug '11 3:37:57 AM by ArtisticPlatypus
This implies, quite correctly, that my mind is dark and damp and full of tiny translucent fish.Maybe we could use something of the trope namer?
"The Daily Show has to be right 100% of the time; FOX News only has to be right once." - Jon Stewart
What about the droid factory from Attack Of The Clones? This◊ was the best I could find.
edited 28th Jul '11 6:54:00 PM by TweedlyDee
I TELL YOU HWAT!