- Name – Zeal Paradox
- Gender – Male
- Age – 21
- Race – Human
- Appearance – He stands at six foot one, and is Caucasian with slightly tanned skin. His hair is black, and is quite shaggy and unkempt, going down to the top of his shoulders and partially obscuring his eyes. He looks pretty well-built, but he certainly doesn't have six-pack abs or anything like that.
- Equipment – He wears a pair of ratty dark-green slacks with several tears around the knees and ankles, tied to his waist with a blue sash. No shoes or shirt, 'cause that's how he rolls. He also carries a small sack that contains essentials such as a map, what little money he has, and snacks!
- Skills – Having been trained in extreme conditions all of his life, Zeal has strength and agility that, while isn't superhuman, is well above that of an average human. Zeal uses a very unique form of martial arts that resembles breakdancing. It aims to confuse and catch his foes off-guard. He also just plain loves dancing, as long as the music isn't shitty. Along with this, he's started learning how to manipulate his aura and channel it into attacks. However, since he was kicked out of his monastery before he could complete his training, he currently only knows how to fire small "bullets" with his fingers, and he can create a mini-tornado by spinning his body around rapidly. Given time, though, he'll be able to train himself to use more advanced techniques.
- Background – Zeal was donated to a monastery in the mountains when he was only six years old, simply because his parents wanted their kid to grow up to be a badass. From there, he went through intense training all the way through his late teens. The masters there were very strict with him, preventing him from even speaking unless he wanted to get his ass kicked. However, when he began to show... diversions from the fighting style the monastery taught, the grandmaster threw him out in a fit of rage. Ever since, he's been traversing the land of Cyprilion all on his own, doing odd jobs for money and food. He never stays in one place for long though, because people tend to get sick of him for some odd reason...?
- Personality – Zeal has a pretty laid-back attitude, going along with wherever the wind guides him. His one philosophy in life is "don't be a dick." If there is one thing he absolutely loves, it's music. Though he didn't grow up with much of it in his monastery, he'd enjoy it whenever he went on trips to nearby villages, which eventually lead to the inspiration of his current fighting style. Unfortunately, Zeal also has no control over his voice. A speech impediment most certainly caused by the strictness of his monastery, his default speaking volume is VERY LOUD, making many social interactions very difficult.
edited 29th Jun '11 11:37:45 AM by DJBidoof
“'Encapsulate the spirit of melancholy.' Easy. Boom, a sad desk. Boom, sad wall. It’s art. Anything is anything.” - Ron SwansonAWESOME. Accepted!
And now we're just waiting on one more* .
edited 29th Jun '11 4:24:38 AM by KiriAme
Anyway here's BlackwallName: Darius Web
Gender: Male
Age: 38
Race: Ghost (formerly human)
Appearance: Tall, with long black hair usually tied back in a pony tail. Sharp features, tired-looking blue eyes. Oh yeah, and he's competely transparent.
Equipment: Not much. Hard to carry stuff when you're not corporeal any more. Still, he "wears" the uniform of a typical highwayman - Long leather coat, boots, armoured jerkin, and a three-pointed hat. It all looks a little bloody, though, with some rather large bite-marks to the chest.
Skills: As an intangible spirit, Darius can't do a great deal. He can move small objects around if he concentrates. His biggest skill is the ability to create convincing illusions.
Background: Darius was once a moderately notorious highway robber, relieving the travellers of their large fortunes. Unfortunately, the life of an outlaw isn't as glamourous as the tales make out - getting a gang of riffraf and deserters to actually work together as a team, keeping them fed, and avoiding the pallace rangers is goddamn exhausting. And then one day all that went down the latrine when he was mauled by some nobleman's pet griffon. What happens next chnges depending on his mood when he's telling it. Common explanation are that he was given a chance by the gods to make up for his evil deeds on the mortal plane, or he was just too bloody tired to go to the afterlife. Either way, he's stuck as a ghost and there isn't a whole lot he can do about it.
Personality - Darius is serious, somewhat pessimistic and world-weary, and has a low tollerance for idiots. Luckily he has almost no temper, instead sinking into new depths of exasperation when required. Still, he has something of a code of honour, tries to be polite, and has a slightly snarky sense of humour sometimes.
ACCEPTED* .
All right! I'll work on my first post. In the meantime, have a discussion thread.
edited 29th Jun '11 4:36:05 AM by KiriAme
Anyway here's BlackwallI do I do I do I do I do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I doI do I do I do I do
I AM A SEXY SHOELESS GOD OF WAR!Sorry about the double post, but, uh... I'm hoping this fits in with what you're looking for.
- Name: Slammin' Flowerchild
- Gender: Female
- Age: Around 200, give or take.
- Race: Pixie. Don't call her a fairy. Just... Don't.
- Appearance: Looks awfully like an incredibly beautiful, pale skinned human woman with waist-length, curly green hair and bright (almost glowing, even) orange eyes. Of course, this is before you take into account the curved antennae sticking out of her forehead, the bee-like wings sprouting from her back, and the fact that she's only six inches tall.
- Equipment: Flowerchild dresses in a one piece blue dress, designed to look like a bluebell flower. She usually doesn't carry much extra equipment herself, relying more on what nature can provide her at the time to suit her needs.
- Skills: In addition to the obvious ability to fly (she emits a low buzzing noise whilst doing so), she also has the non-proportional strength of an average human (to put it simply, it hurts a lot if she punches you. Crashing through the wall makes it feel even worse). She's also a lot more durable than you'd expect a six inch tall girl to be, with the notable exception that close proximity to iron causes her to weaken and feel sick, and making physical contact with the metal causes horribly painful burns. As an embodiment of the natural world, Flowerchild has a degree of magical control over it. Her simple presence causes plants and flowers to sprout around her in all but the most desolate places, and she can use her magic to manipulate and morph plants to do what she wills of them. She also has the ability to communicate with insects, arachnids and other bugs and creepy crawlies, and occasionally pulls in favours/manipulates them/bullies them into helping her. Finally, she glows. Constantly. It's not blinding or anything (it's a low, subdued glow if anything), but it's still noticable.
- Background: Every family has it's black sheep, every society it's outcasts. For the isolationist pixie race, it's Slammin' Flowerchild. Whilst others of her kind were content to stay hidden away from the outside world, terrified of the hand of man and what they would do to their beautiful forests, Flowerchild was always fascinated by the "big people". After one too many pranks on passing humans that led to them almost discovering their hidden village, she was exiled, with the rationalisation that if she liked them so much, she should spend the rest of her life with them and quit ruining it for the rest of the pixies. Ever since then, she's been roaming the world, being a general nuisance to everyone she meets.
- Personality: Mischievous, capricious and a compulsive liar, just like all the rest of her race. She likes to think her tricks are amusing, but... (Well, they are to her, and that's all that counts, right?) She's fascinated with the "big people", and takes great amusement in their attempts at civilization, technology and the like. As a minor nature spirit, though, she gets... Understandably upset at anyone who upsets the balance of nature (although her definition of "upsetting the balance" can sometimes mean "looked at me funny", so...). The only other way to really incur her wrath is to mistake her for a fairy. She's a pixie, not one of those frolicking idiots! >.<
- Other: Um... I'll get back to you on this, I guess. >.>
Name: Cuidightheach "Cody" Whim (goes by Cody)
Gender: Male
Age: Sorta young for a fairy
Race: Fairy. Specifically a Muse-fairy (see skills)
Appearance: As a faerie is want to be, Cody is in possession of some level of unearthly beauty, but he prefers to not make a big thing out of it. He's just below six feet tall, slight of build with a very narrow face. A tuft of chronically messy half-long red hair is, more often than not, covered by a brown sixpence
. When it comes to clothes, he favors a pair gray pants, relatively baggy, a simple jacket, a red shirt and a black vest. His wings are similar to that of a dragonfly.
Equipment: An unassuming-looking gold ring with a single pearl adorning it, the ring alows whoever puts it on to become invisible to the eye and have extraordinarily quiet steps, even more so if the wearer is a faerie, he also carries quills, ink and parchment, together with several small books on multiple topics and various small items in a canvas shoulder bag. He's also never seen without his trusty sixpence.
Skills: Cody has the ability to inspire. The method is nebulous, but it appears to be some form of natural magic that unlocks creative or practical potential in the recipient's brain. Cody himself is unable to benefit from this, and before he uses the power, he has only the vaguest idea of how the result will be. Although it's hard to judge, considering how it relies on the potential of the target, it seems to produce better results if Cody is paid in some way or another for the inspiration. He's also a pretty good at flying, and is uncannily good at a glut of boardgames. He occasionally tries his hand at poetry, but he's pretty awful at it.
Background: Being a fairy with the power of Inspiration, Cody's job have always been to grant human poets, craftsmen, hell, even mages, warriors or hunters extraordinary works in the exchange for blood, power, months or years of life, firstborn or loose change. Cody had been inspiring the work of misunderstood artists for centuries until he got fed up about it. True, he got to experience people appriciating the art he inspired after the artist had died, unlike the artist themselves, but it still got old, and the pitch was pretty hard. Therefore, Cody decided to do something fairies didn't do often, go out, learn new things, and potentially change his ways. The way his power works makes it tricky for him, but at least the experience would be worthwhile.
Personality: Cody considers himself a misunderstood artist, well, misunderstood muse, anyway, (See backstory,) but he doesn't let that stop him from trying. He very much does what he does for the love of it, and as a result doesn't really do bargains as often as many fairies do, prefering pro bono work with a talented recipient. When he's not working, he could be considered a bit of a snob, but that's only because he is. Despite his pretentious side, though, he can, on occasion, be fairly friendly, and he definitely has a soft spot for humans and various nonfae races.
Other: He doesn't like it when anyone uses his real name. It's Cody or Nothing.
edited 29th Jun '11 1:06:06 PM by slowzombie
Liveblog | DeadblogWell, since I'm bored... I'd possibly put something here as well.
- Name: Matt McMunchkin
- Gender: Male. The only thing in his life he couldn't choose, aside from...
- Race: Human. Which he is okay with, since the human race does hand out free skill points like candies to first-level adventurers.
- Appearance: Very average. In fact, he has attempted to fashion himself as plain looking as possible without looking overly hideous so as to conserve skill points for more important ability scores while at the same time not offending shopkeepers and rendering his Appraisal and Persuade skills worthless. Which leads to...
- Alignment: True neutral with a spell stolen from a demilich that allows him to change his superficial alignment so as to use alignment-restrictive items.
- Equipment: +10 Flaming Shocking Greatsword of Screaming Frost. He always joke that one slash of the thing does one-fourth as much damage as the epic-level spell Hellball. Also wears a +10 Full Plate of Resist Everything and has permanent Elemental Shield, Death Armor and all sort of "Does Xd12 <insert element here> damage when struck" etched on it, while itself does not contribute to arcane spell failure. His helmet renders him immune to death and mind spells and allows for save in situations where supposedly no saves are allowed. * .
- Skills: He has strategically placed all his feats and ability score so as to be godly in only Intelligence and Wisdom so as to take advantage of all schools of wizardry alike. The sole purpose of this is to spam Divine Favor as well as all other arcane-based buffs on a daily (or rest-ly basis). He even prapared a macro so as to cast Quickened Maximized Empowered buffs as quickly and efficiently as possible. In addition, he also has specialized epically in the greatsword, capable of dealing extremely devastating (as in save-or-die) criticals roughly half the time, and one-shot most baddies the other half. He also know how to exploit a specific rule loophole so as to cast all epic spells three times a day as a spell-like ability. In other words, he is the kind of guy that Demiliches fear.*
- Background and personality: Matt Mc Munchkin exists only for one purpose: To be the strongest person alive. Some would attempt that by means of pursuing dark arts, some others by trickery and politics, others still by leadership and command. Matt does so by means of abusing loopholes and rule shortcomings. If there is any good thing to come of his motives at all, it is that a munchkin like him generally does not seek to conquer the world, but rather to swipe all the best magic items and choose the best for himself. After many years of adventuring strategically so as to milk every last drop of XP and magic items from world to world, he finally came to this world. His goal is the same as before - scour the world, beat crap up, take their loot, and do it in the most brutally efficient way possible.
... so yeah.
Disclaimer: *
edited 29th Jun '11 4:21:00 PM by ArgeusthePaladin
Support Taleworlds!Um... Argeus, you may want to edit that so that stats and stuff aren't written in. This world doesn't work exactly like Dn D... There aren't really any "levels," intelligence and wisdom are personal qualities rather than skills, etc.
Also, we're gonna need to find some way to nerf your guy, amazing as he is. Maybe a curse or something
edited 29th Jun '11 4:22:44 PM by KiriAme
Anyway here's BlackwallEDIT - Right, here's the deal. Your character can try to become the best all he likes, but half the stuff he tries in regard to that end just doesn't work. The armour has some implausible weakness, his sword is kind of unwieldy and he trips over his shoelaces sometimes when he tries to attack. That sort of thing.
Basically, Argeus, I trust you to be able to keep Matt McMunchkin within a respectable boundary.
On the condition that you can do that, you are accepted.
edited 29th Jun '11 4:38:40 PM by KiriAme
Anyway here's BlackwallOr alternately...
... make it so that the enchantments do not work where it contradicts with existing lores. Which is should most of the time. Which is all what the joke is about.
- Name – Zedrick Ignavus
- Gender – Male
- Age – 20
- Race – Human
- Appearance – Zedrick has never quite outgrown the gangliness he had in his teenage years, and is a tall, skinny, awkward-looking man, with a rather pitiful and scraggly attempt at the full beard which is expected of all wizards.
- Equipment – The typical wizard hat and coat, though his are a particularly unflattering shade of faded beige-ish-brown, covered with stains and smudges of various colors. These are worn over threadbare trousers, shirt, and vest - Zedrick's poverty is on plain display.
- Skills – Zedrick is a Wizard of a very peculiar sort. While he is surprisingly adept at a wide range of healing spells, he is almost completely inept at any other kind of spell, the results of which tend to be unpredictable if they happen at all.
- Familiar – Rattithilimirikolorarian, Ratt for short. A dragon who was cursed into the form of a rat by Zedrick (a complete accident), he now accompanies the wizard, vowing to keep him alive long enough to uncurse him. Can still breathe fire and speak, and can occasionally turn red and scaly, or grow wings under dire circumstances.
- Background – Zedrick received very little actual formal training for his wizard skills, and is mostly self-taught. His utter failures at most kinds of magic have made him a bit of a joke among the wizarding community, a fact of which he is pleasantly unaware. He is desperate to get the hang of other spells - and to get Ratt out of his hair.
- Personality – Has a romantic streak and vague aspirations of heroism, both of which are severely hindered by the fact that he is a self-admitted coward. A bit nervous in general and quite conflict-avoidant.
- Other – Anything else you feel you ought to add.
edited 4th Jul '11 6:09:53 PM by Sir_Screwloose
Pretend there's something clever written here.

...And here I was thinking that the future was supposed to be cool. instead, its way past cool.... into goddam freezing. Why they call queensland the sunshine state I shall never know.
I AM A SEXY SHOELESS GOD OF WAR!