What can I say? I like them all!
Not everything about all of them, but as a whole, I can't think of any I don't like.
Though some I'm not interested in running or playing a game in. Planescape and Ravenloft tend to be these. The Forgotten Realms and Dragonlance are others. Greyhawk doesn't quite rise to that level, but some time periods and places do.
Are the Eberron novels good? I can't say that, they are typical works, not quite on the level of excellent or above average, but they are at least as entertaining as any of their kind of work.
edited 10th Jun '11 12:34:25 PM by blueharp
Spell Jammer requires a certain mindset to enjoy. You need to be able to tolerate a huge amount of 80s level cheesiness.
Politics is the skilled use of blunt objects.Huge Eberron fan. The novels I've found so far are readable, but I wouldn't call them great.
Planescape Hijack
Spelljammer and Planescape are exactly what I came in here to recommend. They both have this feeling of vastness and anything being possible.
Productivity is for people without internet connections. -Count DorkuPlanescape is awesome.
Personally, I found Dragon Lance to be rather meh. The novels were good, but gaming in the world just wasn't as good.
Dark Sun is really good if you want to play post-apocalyptic D&D. I played a Pathfinder campaign for a couple of sessions, and it's good fun.
That’s the epitome of privilege right there, not considering armed nazis a threat to your life. - SilaswSpelljammer is my favourite, but it really contains every setting (as does planescape) so I suppose it doesn't count.
Individual worlds: Eberron all the way, followed by Dark Sun.
I despise the Forgotten Realms and Dragonlance with a flaming passion.
Greyhawk was fun while it lasted.
My name is Cu Chulainn. Beside the raging sea I am left to moan. Sorrow I am, for I brought down my only son.Spelljammer, Planescape, Dark Sun, and Eberron, if we're sticking to D&D. If we're not, add Talislanta to that list. (Anyone noticing a pattern?)
I don't particularly like Dragonlance; I think the problem is that it tries too hard to be lighthearted and to take itself seriously at once, and ends up failing at both. I seem to remember liking Forgotten Realms when I was younger; nowadays, I think it's a 30-Sue Pileup.
edited 11th Jun '11 11:59:46 AM by FarseerLolotea
All the good settings start with a P. Planescape is fantastic, although it is very far from a typical D&D setting; in can be hard to figure out what the hell to do with your campaign when you're in such a big sandbox. It's great if you've got strong roleplayers though.
My favorite D&D setting, though, is Ptolus, City by the Spire, from Malhavoc Press. The book (or PDF, at this point, though I think there's talk of putting it back into print somehow) is fairly expensive, but you will want for nothing in terms of detail or adventure hooks, and the roleplaying possibilities are just phenomenal.
If we're not just talking D&D, I think the setting of Scion is pretty wicked by itself.
My name is Cu Chulainn. Beside the raging sea I am left to moan. Sorrow I am, for I brought down my only son.Settings I like:
- Shadowrun: The system is for shit and the books are poorly written, but the concept always shines through.
- Cyberpunk 2020: Hopelessly outdated these days, but I still love it...mainly because it plays all the Cyberpunk cliches for laughs. Relentlessly.
- Old World Of Darkness: I don't often play anymore, but this was my big intro to gaming. Lots of Nostalgia Filter going on here, but I don't care. There was a time when I could make a Werewolf The Apocalypse character, any character, completely from memory. As in, hand me a blank sheet of paper and a pencil and I could do it start to finish. Vampire too.
- Mechwarrior (Battle Tech in general, really): I never got 40K, but I loves me some Battle Tech.
- Fading Suns: Another great idea ruined by shotty execution and badly assembled books, but like Shadowrun still worth playing.
- Changeling The Lost: Most of New Wo D can eat a bowl of dicks, but this game is truly worthy. Easily White Wolf's darkest and most nuanced publication.
These days, I mostly invent systems and settings to play in. Never saw the appeal of D&D (any edition, really), and I don't like the modern D20 system enough to try any of the games that use it. Scion looks interesting...a friend will be running a game for me soon and I'm curious to see what it's all about.
If I were to write some of the strange things that come under my eyes they would not be believed. ~Cora M. Strayer~Shadowrun...hmm. Yeah, I basically liked the setting.
Can't believe I forgot about Ptolus. Wasn't that the one with the full-color worldbook approximately the size of a Tal4 and a half?
And no one's mentioned Creation—or at least, not directly. For shame.
I'm actually working on my own setting, and helping my husband design a (second) stand-alone game.
edited 12th Jun '11 3:50:17 AM by FarseerLolotea
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I'm a huge fan of Battle Tech but sadly I'm the only person in my social circle who enjoys the setting. Pity because the new RPG (A Time Of War) looks, if a bit complex, really good.
Eberron is pretty damn cool, and not just because of the fantasy noir and magitek setting (though the badass Warforged are reason enough to play). The lore is unbelievably interesting. In fact, my group drew a lot of inspiration from Eberron for our own setting.
The more rules there are to magic, the more ways the author will inevitably have to break them.

I'm looking to try out some of the D&D standard settings, and thought I'd see what other Tropers enjoy using. :)
So far, I really love the setting of Eberron (although I'm looking for feedback on whether or not any of the novels are any good), but also like the tone of Dragon Lance.
...Forgotten Realms does not interest me in the slightest, for some reason. Blame it on Drizzt, I guess.
Spell Jammer and Dark Sun look awesome to play, too...